![]() |
Re: Do Weapons Platform Need Help?
Maybe the problem isn't so much the weapons platforms as it is the bonus to hit planets. Why should ships hit every time against a planet? Yes of course it would be hard to miss something that big, but not every hit would do damage. Planetary facilities and platforms can be hardened much more so then ships can. A shot at a ship that misses it's target by thirty meters but still hits the ship is still gonna do a lot of damage. A shot by the same weapon against a planet that misses it's target by thrity meters might as well have missed the planet for all the damage it's gonna do to the target. Since we can't have variable damage, maybe we need to lower the chance to hit a planet to simulate these kinds of hits that don't really cause any harm.
Geoschmo |
Re: Do Weapons Platform Need Help?
I suspect it's a matter of playability. Like Geo said (well, not in these words), it would make the game one heck of a drag if planets became nearly impossible to take out. It's probably another "realism -vs- playability" problem.
|
Re: Do Weapons Platform Need Help?
Wow, good points. I like Geo's Version, but maybe with a twist -- ship-to-ship weapons should do half damage vs. planets... How does that sound?
Or ship to ship weapons are -50% to hit the planet. Then, your more specialized anti-planet munitions would be more purposeful. --Ed |
Re: Do Weapons Platform Need Help?
There's a value in settings.txt that you can use to change the chance to hit ratio:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">Planet Combat Defense Modifier := -200</pre><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif"> |
Re: Do Weapons Platform Need Help?
Quote:
Would whole Armor WPs be hit before all other WPs? Would one Religious WP make all WPs on that world Religious? Would Troops with Shields protect WPs? Would Fighters or Satellites with Shields, in planetary cargo, protect other units in cargo? |
Re: Do Weapons Platform Need Help?
Quote:
Quote:
Quote:
Quote:
Quote:
|
Re: Do Weapons Platform Need Help?
Also i've noticed that when you have two platforms one with armor and one without for instance the one with weapons gets hit first regardless of order (at least from my tests) that definitly should be changed or at least randomized.
|
Re: Do Weapons Platform Need Help?
Quote:
|
Re: Do Weapons Platform Need Help?
I thought armor units got hit first...at least that's what the write-up says. If that isn't the case, then it should be clarified. (assuming one isn't being hit with armor-skipping weapons).
|
Re: Do Weapons Platform Need Help?
The item in planetary cargo with the fewest hit point total is destroyed first, regardless of what type or size of unit it is.
But, IIRC, the Last patch made it so that weapon platforms are always destroyed first so that troops can survive bombardment and be useable for invasion defense. They are still destroyed in the same order, and other cargo is then destroyed in the same order when all WPs are gone if the attacker keeps bombarding the planet. |
All times are GMT -4. The time now is 10:50 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.