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Re: Woe, to be an Ice-ish race...
well you do care, you care what atmosphere they breathe so you might conquer their planets http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Woe, to be an Ice-ish race...
I prefer to trade things like Satellites lvl 1, Weapons Platforms lvl 1, Ship Construction lvl 1, and four or five other assorted level 1 starting techs. http://forum.shrapnelgames.com/images/icons/icon7.gif It usually works. So does trading twelve levels of Space Yards when you only have one. http://forum.shrapnelgames.com/images/icons/icon10.gif Of course, I rarely take advantage of the AI like this (unless I'm playing at a severe disadvantage). http://forum.shrapnelgames.com/image...s/rolleyes.gif
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Re: Woe, to be an Ice-ish race...
Sigh...
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Re: Woe, to be an Ice-ish race...
Quote:
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Re: Woe, to be an Ice-ish race...
Quote:
Does the AI really value Starmaps so much, that you can trade just a few of them for a Colonization Tech - one of the most expensive techs in the game? </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Not only this, but the AI is so stupid they will trade you colonization tech for a handfull of starmaps THEY ALREADY HAVE. http://forum.shrapnelgames.com/images/icons/icon10.gif You can keep giving them the same maps over and over again and they'll happily accept them in trade. If their mood is such that they will accept trades from you in the first place. One nice thing to choosing ice in solo games is the AI doesn't get mad at you as quickly if you have a different planet type then they do. Geoschmo |
Re: Woe, to be an Ice-ish race...
*shrugs at the people who pointlessly exploit AI weaknesses even though they can usually beat them anyways*
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Re: Woe, to be an Ice-ish race...
Well, you don't do that unless you're playing at 0 RP and taking a racial trait and the AI's on 5000 RP with high bonus. Then, you do what it takes. http://forum.shrapnelgames.com/images/icons/icon7.gif Or just start over with easier settings.
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Re: Woe, to be an Ice-ish race...
Ice planets are a seriously unbalanced.
Picking them is a serious handicap in the early game if you can't get another colonization tech quickly. Those "advantages" are just players adapting to the existing misbalance. No, in the stock game there's nothing that places ice planets in the edge of a system. |
Re: Woe, to be an Ice-ish race...
andres, some people plain like ice planets. not all people are gamey, especially not myself.
yes, ice may be disbalanced. but there is another dimension - if you can win on ice planets... well, woe to your enemies once you move to rocks http://forum.shrapnelgames.com/images/icons/icon7.gif or gases http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Woe, to be an Ice-ish race...
What I meant is that I consider the disbalance to be a bug.
If you can't get another colonization tech by trade or analizing captured ships you will be in disadvantage. Rock and Gas natives can also get another colonization tech quickly and keep their advantage. |
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