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Re: Modding - Breaking Savegames
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I only did exactly what I said I did, didn't even touch the racial traits file. I can confirm that it is absolutely undeniably the change I mentioned (which as I stated is the only one I made) is the cause, as if I remove the added lines from the end of the file, it loads fine. All I can assume now is something changed about how it handles this with the most recent SEIV patch. |
Re: Modding - Breaking Savegames
It could also be a double space after some entry you edited or changed, that would cause the remainder of the data to be 'ignored' and perhaps be responsible for a save-breaking error.
Try this: Take the original data file, copy the armor entries to the end of the file. Adjust their values and change their family number to something no other component has. This should work and the component should be listed at the end of available components when designing a ship. |
Re: Modding - Breaking Savegames
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Edit: Same error [ May 19, 2003, 22:52: Message edited by: MacLeod ] |
Re: Modding - Breaking Savegames
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That message should only appear in simultaneous games... When you give a "move" order to a ship, does it move immediately, or only after you hit end turn? (just to be really sure) |
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