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Re: How do you know when you are a newbie?
how did the planet get zero pop in the first place? I mean can you colonize with no people on the colony ship?
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Re: How do you know when you are a newbie?
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Re: How do you know when you are a newbie?
Even "oldies" can make this mistake when they use their colony ships as scouts. Select the ship; click "Warp"; select the destination; ship moves on it merry way without a single soul on board except the captain, who's screaming at Central Command to get some bodies up here... http://forum.shrapnelgames.com/images/icons/icon7.gif
It's almost as much fun as designing mine sweepers with mine laying components. http://forum.shrapnelgames.com/images/icons/icon8.gif |
Re: How do you know when you are a newbie?
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</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">I usually put my colony ships in transport hulls for two reasons. 1) I usually like the transport picture better on the shipsets I like. http://forum.shrapnelgames.com/images/icons/icon7.gif and 2) If you change the name of your colony ship class often then it keeps your opponent guessing as to whether any particular ship is a colony ship or a mine laying transport... http://forum.shrapnelgames.com/images/icons/icon12.gif The colony ship and transport hulls cost identical amounts. |
Re: How do you know when you are a newbie?
teal,
Reason 1) Ok, I'll go with that. Reason 2) I could be wrong but I expect that most folks don't think about what is on board that Transport. They will treat it the same no matter what since it could be a juicey pop transport, a mildly dangerous mine layer, or a lone suicide troop ship out looking for a new colony for easy pickings. Keep in mind that Destroyers can be a colony ship. Once I have Light Cruiser that is the only hull I use for my colony ships. |
Re: How do you know when you are a newbie?
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Re: How do you know when you are a newbie?
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In my latest game I found that only my homeworld could build a LC colony ship in 2 turns, all the rest of my worlds required 3 turns. But they could build a colony ship hull colony ship in 2 turns. But I don't think I bump up my construction rate as much as I should. http://forum.shrapnelgames.com/images/icons/icon7.gif [ May 22, 2003, 13:33: Message edited by: teal ] |
Re: How do you know when you are a newbie?
OK, example from my most recent King of the Hill game.
Having built three of my bright shiny new minelayer class, only then did I realise that I'd designed it without engines... And I remember thinking, when doing the design, that they seemed to manage an impressive amount of cargo space. |
Re: How do you know when you are a newbie?
In Proportions you have no choice but to use the Colony ship hull, which have a wooping 1800 Kts http://forum.shrapnelgames.com/images/icons/icon10.gif
More newbie things i did: 1- I built Mineral Mining Facilities in 23% mineral yield planets. http://forum.shrapnelgames.com/images/icons/icon10.gif 2- I wasted good mineral planets building research facilities. 3- I let my fighters run out of supplies.... http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon10.gif |
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