![]() |
Re: Experience points for a race: What the heck?
Unless, of course, you start out with an Ancient age. Good luck trying to use that to guage my empire's strength. http://forum.shrapnelgames.com/images/icons/icon12.gif
|
Re: Experience points for a race: What the heck?
*shrugs* thats not a good idea for normal games. might seem unfair, dont you think?
|
Re: Experience points for a race: What the heck?
No, it is not unfair. Racial age does nothing, as do other things like demeanor. Is it unfair to pick a certain demeanor? Hardly.
|
Re: Experience points for a race: What the heck?
fyron, you know what i mean. im not getting into this discussion now.
|
Re: Experience points for a race: What the heck?
I'm not entirely sure what you mean at this point, but I still hold that it is in no means "unfair". Fairness does not really apply.
|
Re: Experience points for a race: What the heck?
A cool thing about saving your races.... Time in and Time out... ( I am doing it in the Koth games)
(Make sure none of your designs are obsolete ) is that all the stats for each ship and unit carry over. So say you build a 325si for a cruiser attack class ship you get to see how many you have built over the games , how many you lost, and how much KT they have killed. It is really really cool.... I like that so much more than the age thing... |
Re: Experience points for a race: What the heck?
i didn't know that.
|
All times are GMT -4. The time now is 09:45 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.