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Re: Why are my crew pacifists?
Commander, show up at dawn. Bring cigarette and blindfold.
Slick. |
Re: Why are my crew pacifists?
Was cought in the planets grav well and coud not get out! http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Why are my crew pacifists?
Just a wild idea; but I've seen ships get 'hung up' if there is a planet between them and a target.
'As the ship's Captain legal defender, I maintain the Captain in question made a valiant attempt to move the planet in question...' http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Why are my crew pacifists?
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Re: Why are my crew pacifists?
and at no point in our conversation did the words incit or rebellion come up. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Why are my crew pacifists?
Quote:
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Re: Why are my crew pacifists?
There are come deficiency in SEIV pathfinding algorythm. I did see ships get stuck behind planet/wormhole few times.
Captain must be shot. If not for mutiny then for court-martial offence of running ship ashore ! "I surrounded by *******s !" [ May 24, 2003, 10:33: Message edited by: oleg ] |
Re: Why are my crew pacifists?
he did not fail to move the planet. it moved 1.5 inches.
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Re: Why are my crew pacifists?
how'd YOU know? http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: Why are my crew pacifists?
we are not collaberaters. if we where, we would have used the words incit or rebellion.
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