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-   -   Error with AI settings upon starting a new game (http://forum.shrapnelgames.com/showthread.php?t=9534)

Antra May 28th, 2003 03:53 AM

Re: Error with AI settings upon starting a new game
 
The problem appears to be that I've found the absolute latest Version of the Vandron shipset+AIs that I can find, but Vandron_AI_Construction_Units.txt is MIA. Following the instructions in your sig...

pathfinder May 28th, 2003 04:00 AM

Re: Error with AI settings upon starting a new game
 
Antra: Make sure that any AI_construction_Unit file has a line at the top about "Percentage of Resources To Reserve For Unit Construction := X" where X is a number. Ran into that myself with an AI missing that line.

[ May 28, 2003, 03:03: Message edited by: pathfinder ]

Antra May 28th, 2003 04:12 AM

Re: Error with AI settings upon starting a new game
 
Will do. Still doesn't help the fact that the supremely awesome Vandron shipset has NO AI_Construction_Units.txt http://forum.shrapnelgames.com/images/icons/icon7.gif

pathfinder May 28th, 2003 04:14 AM

Re: Error with AI settings upon starting a new game
 
Do as I do...get permission to copy another and modify that one for the Vandron http://forum.shrapnelgames.com/images/icons/icon12.gif

Antra May 28th, 2003 04:32 AM

Re: Error with AI settings upon starting a new game
 
Any suggestions? By default they're a peaceful, honorable, religious race who breathes vaccuum http://forum.shrapnelgames.com/images/icons/icon7.gif .

pathfinder May 28th, 2003 04:48 AM

Re: Error with AI settings upon starting a new game
 
Well, for that particular file I don't believe it really matters but if it does, I recall the TDM Narn to be religious, honorable (not sure how peaceful tho' ).

Antra May 28th, 2003 04:58 AM

Re: Error with AI settings upon starting a new game
 
Well, how about "friendly" http://forum.shrapnelgames.com/images/icons/icon12.gif . I'll copy over the Narn traits.

Antra May 28th, 2003 05:20 AM

Re: Error with AI settings upon starting a new game
 
Turns out it was the AI_Settings, but I forgot to follow an earlier poster's advice and shorten the names. I mean I did, just Program Files/SE4, but the name of the mod directory was too long. It was indeed AI_Settings, and I copied the Abbidon because they had the same Personality Group settings. I now realize that, in the absence of such things as AI_Construction_Units, the default AI files will be used. So this worked. Thanks everyone! I've learned a lot http://forum.shrapnelgames.com/images/icons/icon10.gif .

pathfinder May 28th, 2003 05:21 AM

Re: Error with AI settings upon starting a new game
 
That's how I learned http://forum.shrapnelgames.com/images/icons/icon12.gif


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