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-   -   [OT] - Xenology - Story driven PBW. (http://forum.shrapnelgames.com/showthread.php?t=9540)

civ2buf June 10th, 2003 02:39 AM

Re: [OT] - Xenology - Story driven PBW.
 
"Ruc, how do you plan to get everyone on that ship in time?"

"Launch Control will be organized by Robot Control Services, which will assist our service people in boarding. The Potentiality class colonial ship being built by the First Foundation Construction Center, or FFCC, has a total of twenty large entrance and exit positions, each of them designed to allow a quick influx onto the ship. In general only those who signed up have any desire to move to another planet, so we should not have any need for access control to the launch facility. Loading one million passengers is certainly a daunting ordeal, and it should take about 36 hours, so we have assigned arrival times for all of the passengers allowing them to wait until we are ready before standing in lines."

"There seems to be a lot of media interest in this, specifically that the Chief Justice would allow a different political system on a new colony, and second, that anyone would want to leave the cradle of our world. How much more difficulty do you think your members will have with living on the colony world?"

"Well, as you can tell, the Potentiality will be simply an incredibly large ship. It will dwarf the largest previously constructed ship by a factor of over a thousand. It is the most expensive venture ever in Foundation history. But, for all that cost, we have provided all the basic life needs for our population, on board and at the colony. Soon after we arrive on Anarchista, the Starliner bunch will begin service to and from, allowing comforts to come to us, as and when we can afford them. It will be rough, but it gives us a chance to set up economics and social life all over again, like the Foundation did after the Creator died."

"When do you think Potentiality will be finished?"

"Well, we've spent a lot of money to monopolize use of the spacecraft construction facilities. The Starliner group is the only other with ships that need constructing, and they have no market for starliner service until we get our colony set up, so they are waiting. Also demand for satellite setups was low enough that we managed to get priority. Because of that, and the incredibly large construction center, built by a bunch of citizens who share our ideas of the potential for space, we will have our ship complete in a mere two or three months. It have taken us well over three years to design and research it, and it will be launching on the second or third tenth of this year. Our allies at the Starliner center should have their first ship running by the fourth or fifth tenth of this year."

"Well, thank you for your time, Ruc. For Citizens in need of recap, Ruc is an organizer for the Anarchists' Alliance, a group which has gathered a million supporters to set up a colony on a world they have renamed Anarchista."

While Ruc was enjoying his newfound popularity, Zelleck learned of his test results for the positions of onboard warehousing and pilot. "Well, Zelleck, or 15x's12907x's9383676x, whichever you prefer, you scored 38 out of a 128 on the pilot test. The threshold for the best nine on that was 62. For warehouse officer you scored 117. You seem to have a good knowledge and set of actions for that position. I have a few questions for you."

Zelleck was a bit taken back at his low pilot score, he wanted that position the most, but he was not surprised at the warehouse score. "Zelleck is fine. I don't need to be all that official."

"Zelleck then, where did you learn so much about warehousing? It says here your citizen factory put the youngs to work in its other role, testing superlubricants. How did you learn warehousing for that role?"

"Well, they decided to put me to the task of organizing the entire superlubricant stocks. They had 256 different kinds of superlubricant, for all of the common needs, and some uncommon ones. They wanted me to maximize intake and outtake from the warehouse. So I got some extra training and education, and dropped some of the tester training everyone else had. I was pretty good at shuffling about all the different types, and keeping them well packed."

"Good, I'm going to place you as chief warehouse officer on the Starliner, Luxury class, number 1, as soon as it gets built. That is a top ranking assistant to the captain, good pay, good quarters. Tommorow, we will move you to the operations center we've set up for the crew of the first ship. Then you can work with the captain on all the different things, other than citizens and fixtures, that will be stored onboard and accepted from passengers."

Raging Deadstar June 10th, 2003 08:32 PM

Re: [OT] - Xenology - Story driven PBW.
 
Nice chapter, interesting twist at the end! I never thought of anarchists having their own planet, could be fun... http://forum.shrapnelgames.com/images/icons/icon12.gif

civ2buf June 15th, 2003 07:32 PM

Re: [OT] - Xenology - Story driven PBW.
 
Anarchistic Voyage

"This is ThirteenthCreated, your favorite news citizen, sending from the launch center for the Anarchistic Voyage, the first FFCC Potentiality class colonial vessel.

Citizen members of the alliance began arriving here as early as 36 hours ago. Many came earlier than they were called, just to see all their fellow members, discuss anarchist politics, and ponder the record setting size of this spacecraft.

At this point in time, everyone is onboard, and the entryways are being closed and latched, one by one, in preparation for takeoff. The ship should be in orbit around Anarchista by the fifth tenth of 2400.

The inner core of the ship contains all of the living and industrial supplies that will be needed for initial development.

Outside of the core are countless personal quarters, fewer common areas, and the bridge and life support systems.

The Chief Justice is now connected, and will give a brief summary of the reasons his allowed this project to go forward."

"Regardless of my decision, the Anarchist Alliance was already whole owner of the planet and close orbit of Anarchista. Thus the only special actions neccesary for approval, were the renunciation of military and civil defense, and civil administration. The special requests needed were relieving rather than encumbering our Foundational burden, and therefore I granted renunciation of civil and military services to the inhabitants of the planet Anarchista."

"Chief Justice, if you will, remain connected for a few moments, while we mark the time and nature of this first colonial ships' departure. Full engines appear to be Online in good condition,...

Takeoff is smooth, acceleration moderate, and there we are. Chief Justice, could you comment on why the Control Alliances' similar request was denied?"

"The Control Alliances' request was dissimilar. They had acquired neither the property of their desired planet through proper auction, nor prepaid any agent to construct a ship capable of taking them to such a place to claim the planet they desired. The Control Alliance has no right to circumvent proper property claim procedures, and somehow demand a hold on unclaimed property for indefinite time until they are able to reach the properties' location."

"The Chief Justice has spoken, Citizens. For those of you interested in the Anarchistic Voyage, the ship offered brief interlink as a guest to the ships' commons discussion, until the ship reaches the distance of one light second from the capital."

[interlink on]
[Language: Fazrahn, Creators' Dialect]
[Auto-translation on]

<Central Member Commons>
<Link Area 2306>

... Members, there are four package choices, when it comes to supplies for your future. The first is a small set of Citizen Creation tools, for those beginning the first steps to operating a Citizen Factory. The second is ice penetration and openbore mining tools, for those seeking the quick mineral dollar. The third is a three part set: warehousing, radioactive collation and organic farming microtoolkits. Fourth, and probably the most important, but least available package, is the recharger construction kit. Road Tycoons will want these, as well as centralization advocates and the wealthy who desire an in home recharge.

The landing zone will be manned by choosen workers for the first eight tenths on our planet, selling recharge and additional supplies at a cost representative of their supply.

When the starliners come, along with many new citizens, they will bring additional supplies from home, but you must remember, everything will cost more here, transportation costs are high.

All property will be dispersed, before the drawing for package selection order. This allows each citizen to look at our limited surveys of their plot, and make a guess as to what will be the best use for that plot.

Until we land, though, lets party like the Creator was living! In your quarters, you should have directions as to where to go to meet up with the rest of us, live. You should also note the acceleration compass which notes where the force will push you during different stages of this flight. Good luck, and lets party!

[Interlink Off]

civ2buf June 19th, 2003 02:22 AM

Re: [OT] - Xenology - Story driven PBW.
 
* (Just so no one gets confused who this group of anarchists on the new planet are, they are anarcho-capitalists. They differ from the Foundation as a whole only in believing in no government instead of tiny government.)

The Starliner and Mystery Project Alpha

"The project Alpha is being coordinated and launched at an undisclosed location to the public or to other Groups. We have made preparations at great cost."

"Don't tell any members of my group the location yet, I will bring them there. Otherwise some members who are undoubtedly spies will hear of it. Plus, only a few hundred of our best members are coming."

"The Control Alliance will have its ship, good Citizen, and no one except FFCC will know about it. They might trace any extreme financial activities, if you had to borrow heavily."

"Well, we are rather tired of the Foundation, if the rest of our members work hard, they will be able to afford a colony of our own, until then we will make use of our ship."

"The FFCC welcomes your business, the present and future."

Zelleck was preparing for his full work duties on the new Freedom, the first FFCC Luxury class starliner.

The Captain arrived at Zelleck's quarters in the Starliner center. He prefered the informal name Zon and kept a lighthearted demeanor, important for a luxurious passenger ship. "Time to be ready, Zelleck. I'm sure you will be ready for the warehousing, never known anyone so young, yet so skilled in the art."

Improved storage techniques gave Freedom extra room for fuel supplies instead of cargo.

civ2buf June 25th, 2003 01:22 AM

Re: [OT] - Xenology - Story driven PBW.
 
Has everyone given up on writing for this game or are they just waiting to meet other races. Haven't even seen introductions from two races.

I've just really gotten into my races' style, which is why I've been writing so many details about it.

Unknown_Enemy June 26th, 2003 03:31 PM

Re: [OT] - Xenology - Story driven PBW.
 
Thread cleaning.

[ August 26, 2003, 12:42: Message edited by: Unknown_Enemy ]

Unknown_Enemy June 26th, 2003 03:33 PM

Re: [OT] - Xenology - Story driven PBW.
 
Thread cleaning.

[ August 26, 2003, 12:41: Message edited by: Unknown_Enemy ]

civ2buf June 27th, 2003 04:04 PM

Re: [OT] - Xenology - Story driven PBW.
 
I suppose its easier with a society like the Foundation cause they always have various Groups battling (economically that is) with each other, and scandals and lots for the news services to keep up with.

Plus, if you think about the types that went off to colonize new continents in our world, that is the model I've made for the Groups that colonize new worlds. I don't just have regular foundation folks getting up and going off to a new world, I have all these different idealists who want to do things their way.

The Foundation is a lot like the Fazrah without weapons, and as robots.

dogscoff July 6th, 2003 01:40 AM

Re: [OT] - Xenology - Story driven PBW.
 
“So, sister, we meet at Last. ” The younger princess slithered up to the elder with a smug twitch in her tail. “I was hoping we’d bump into one-another. It would be so rude of me to be issuing orders to a sister I’d never even met.”
She looked around quickly, hoping someone would have overheard, but was disappointed. The audience chamber they occupied was one of the oldest surviving excavations on the planet, having hosted at least three hundred generations of KanesS royalty, but it had been designed with an exquisite understanding of acoustics. It allowed a small group of people to speak in effective privacy, even if the place was packed wall to wall with squirming nobles as it was tonight. A perfect design consideration considering the amount of scheming that went on there: For almost as long as society had existed among the KanesS, this chamber had played to host to every conceivable plot of deceit, revenge, treason, assassination and betrayal.

“Ah, yes, Srikeesh isn’t it?” Kleesh deflected the artless little putdown with casual ease. “I’m so glad my Royal Parents found a role for you in my space project. As you know I’m a great believer in new ideas and I think it’s wonderful to trust even a minor task like yours to someone so young and inexperienced. Still, with enough effort I’m sure we can convince them that you’re not completely useless.”

Srikeesh shrank back slightly, baring her teeth. Kleesh consolidated her victory with a dismissive flick of the head as she turned to her other companions. Despite her nonchalant attitude, Kleesh felt genuinely threatened by this upstart sibling. The newly-appointed minister for alien interaction may not yet be skilled in the sniping and barbed conversation central to the royal court’s operations, but few in the nobility actually understood the critical nature of the new diplomatic role assigned to her- which is the only reason it had fallen on her. No KanesS had ever even considered the possibility of alien intelligence, so although everyone had been shocked and appetised by the discovery Last tenth, few had grasped the implications. Not only in regards to interstellar relations and the procurement of vital resources by trade, but also the possibility of competition and conflict.

There was plenty enough competition and conflict at home, of course. Kleesh didn’t doubt for one minute that her Royal Parents had paired her up with this devious and ambitious younger sibling to provoke just that. Kleesh’s fame and power had been grown suddenly when the space project had captured the public’s imagination, and for a while she had been one of the top three contenders for heir. Even if she was a laughing stock now, they were wise to keep an eye on her. It was a standard tactic for the monarchs to set these little tests for their offspring, firstly to see who was most fit for the throne and also, of course, to distract them from any plans to take it before their time.

The fact that she was now being pitted against such a minor princess showed how far she had fallen in her parents’ esteem. The space project had been hugely popular at first, and a prestigious new title had been invented for her: Minister of Galactic Domains. However, with the agonisingly slow progress of the colonisers toward their targets the nobles had lost interest and with it their respect for Kleesh. She should have listened to Shkimsk, who had foreseen this very situation and advised against targeting distant food-rich planets exclusively. By the time they encountered the Cue Cappan ship, she was practically in disgrace and so this Srikeesh else had been given responsibility for communicating with them.

Now Kleesh had to try to work with this insufferable brat. Although no form of hierarchy or command structure had been established between them (the King and Queen would doubtless take great pleasure in watching them fight it out), Srikeesh would undoubtedly find diplomatic reasons to wrest control of the starships away from her. In the meantime, who knew what the Cue Cappans were thinking? They might already be planning an attack, and Srikeesh would be too busy scoring points against her sister to even consider the possibility.

Raging Deadstar July 6th, 2003 11:42 AM

Re: [OT] - Xenology - Story driven PBW.
 
Very good Dogscoff, it's always nice to have some infighting amongst the royals. I admit i wasn't a fan of Othaglot and Cane but this is one of my favourites. Very nice style of writing and interesting as well. Keep up the good work http://forum.shrapnelgames.com/images/icons/icon7.gif


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