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Re: # of members ?
me active.
taz hyperactive. hey, i'm a luie? when did that happen? over 600 Posts? guess i do post alot. [ June 07, 2003, 21:37: Message edited by: narf poit chez BOOM ] |
Re: # of members ?
Quote:
Also, I count active by whom I see when I pop in...not necessarily who Posts something. Of course, the term, "active", may infer more than just reading http://forum.shrapnelgames.com/images/icons/icon12.gif .</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Quantifying Fyron's forum activity is undefinable by our current mathimatical tools. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: # of members ?
You must have failed Algebra then. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: # of members ?
i will be taking calculus next year, perharps that'll help http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: # of members ?
Nah, too advanced. Actually, algebra is almost too advanced. Its counting, really. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: # of members ?
well, if you know, why dont you answer? http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: # of members ?
The answer is 42, of course.
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Re: # of members ?
no, your wrong. as everyone else is. muwahahahahhahaha
oh |
Re: # of members ?
Quote:
Perhaps, but does not the word "constantly" best relate to physics, or perhaps the study of word use when applied to describing someone's behavior? Your posting may be constant, like the force of gravity, for all we know. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: # of members ?
constant related to what? the higher you go the less the gravity so it depends http://forum.shrapnelgames.com/images/icons/icon10.gif
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