.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   # of members ? (http://forum.shrapnelgames.com/showthread.php?t=9614)

narf poit chez BOOM June 7th, 2003 10:33 PM

Re: # of members ?
 
me active.

taz hyperactive. hey, i'm a luie? when did that happen? over 600 Posts? guess i do post alot.

[ June 07, 2003, 21:37: Message edited by: narf poit chez BOOM ]

Stone Mill June 7th, 2003 10:37 PM

Re: # of members ?
 
Quote:

Originally posted by Slynky:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Imperator Fyron:
He said constantly active, which means a number of Posts per day at least. One post a week is active, but not "constantly active". http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="Verdana, Helvetica, sans-serif">Perhaps we shouldn't measure "constantly" active by Fyron standards... http://forum.shrapnelgames.com/images/icons/icon10.gif .

Also, I count active by whom I see when I pop in...not necessarily who Posts something. Of course, the term, "active", may infer more than just reading http://forum.shrapnelgames.com/images/icons/icon12.gif .
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Quantifying Fyron's forum activity is undefinable by our current mathimatical tools. http://forum.shrapnelgames.com/images/icons/icon12.gif

Fyron June 7th, 2003 10:38 PM

Re: # of members ?
 
You must have failed Algebra then. http://forum.shrapnelgames.com/images/icons/icon12.gif

Taera June 8th, 2003 03:44 AM

Re: # of members ?
 
i will be taking calculus next year, perharps that'll help http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron June 8th, 2003 06:08 AM

Re: # of members ?
 
Nah, too advanced. Actually, algebra is almost too advanced. Its counting, really. http://forum.shrapnelgames.com/images/icons/icon12.gif

Taera June 8th, 2003 07:04 AM

Re: # of members ?
 
well, if you know, why dont you answer? http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron June 8th, 2003 07:31 AM

Re: # of members ?
 
The answer is 42, of course.

Taera June 8th, 2003 08:27 AM

Re: # of members ?
 
no, your wrong. as everyone else is. muwahahahahhahaha
oh

Stone Mill June 8th, 2003 08:11 PM

Re: # of members ?
 
Quote:

Originally posted by Imperator Fyron:
You must have failed Algebra then. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Ack! You found my weakness! http://forum.shrapnelgames.com/images/icons/icon12.gif

Perhaps, but does not the word "constantly" best relate to physics, or perhaps the study of word use when applied to describing someone's behavior?

Your posting may be constant, like the force of gravity, for all we know. http://forum.shrapnelgames.com/images/icons/icon10.gif

Taera June 8th, 2003 08:21 PM

Re: # of members ?
 
constant related to what? the higher you go the less the gravity so it depends http://forum.shrapnelgames.com/images/icons/icon10.gif


All times are GMT -4. The time now is 07:44 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.