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Re: Oh, this is fun!
Dang 100+ ships in a fleet....I see I need to re-think my games http://forum.shrapnelgames.com/images/icons/shock.gif
[ June 13, 2003, 14:01: Message edited by: mottlee ] |
Re: Oh, this is fun!
Wow, so many hundreds of ships, this seems like so much work to control and keep track of.
Plus you have Ring Worlds, dbt1949. http://forum.shrapnelgames.com/images/icons/icon10.gif I have yet to be able to do this in se4. Can somebody help me on how this is done http://forum.shrapnelgames.com/image...s/confused.gif [ June 13, 2003, 14:35: Message edited by: QBrigid ] |
Re: Oh, this is fun!
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Mines are cheap and any planet can build them. Only one hundred per sector, but by late game you've had time, and it ought to be able to seriously dent a little ten-ship fleet. Do TDM AIs always keep Sweepers with their fleets? I was under the impression that they only sent Sweepers to known fields. Since this will be a known field behind your lines, any Sweeper attempting to get there will be hard pressed to make it. If I recall correctly, the AI will not warp-tunnel into a system that it knows. Give them the star charts and they shouldn't even knock a hole in your wall. |
Re: Oh, this is fun!
To keep my costs down I usually have swarms of DDs and CLs even in the end game.Then I play tactical battles if I'm not overwhelming.
The AI seems to like to ignore the smaller ships and makes a beeline for the larger ones. By the end game there's so many point defense weapons out there that fighter and missles don't have much of a chance. Of course I haven't used the big heavy fighters yet.....hmmm,maybe I should try those. I made my first sphereworld yesterday.Wow.200 facilities.Something like 72 billion population. I've been transfering people to it like crazy.Have it over half filled now. Of course now I'm having to rebuild my battle fleet after that fiasco with the heavily defended planet.Fortunately there's no warp points out of my empire so the AI can't attack. In order to increase my other racial stats my physical strength is only 50% so ground combat is out. |
Re: Oh, this is fun!
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Re: Oh, this is fun!
I usually use 200 dread or 100 baseship fleets.
I develp myslef only in 3-4 systems developed to the max... I contstruct o tone of Black Hole Creators I kick the AI's *** http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Oh, this is fun!
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Lots more Troops. Big Troops with many Ground Cannons and maybe some shields. And toast, you definately need toast. |
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Re: Oh, this is fun!
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Lots more Troops. Big Troops with many Ground Cannons and maybe some shields. And toast, you definately need toast.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">I have a habit of setting Physical strength low, too, dbt1949. Around 80% works for me. Some planets can only hold a few troops http://forum.shrapnelgames.com/images/icons/icon12.gif Don't forget adding Armor, for those troops. [ June 13, 2003, 15:51: Message edited by: JLS ] |
Re: Oh, this is fun!
I can see I still have a lot to learn about this game!
I finally developed heavy fighters and just produced enough for a heavy carrier.Now to see how they fare against point defense guns! http://www.stopstart.freeserve.co.uk/smilie/monkes.gif |
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