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-   -   Atmospheric conditioners or ringworlds? (http://forum.shrapnelgames.com/showthread.php?t=9686)

minipol June 16th, 2003 11:50 PM

Re: Atmospheric conditioners or ringworlds?
 
Quote:

Originally posted by PvK:
I've often (almost always) acquired a complete set of all the atmostphere-type-breathing populations before I get atmosphere converters, so they become unnecessary <snip>

<font size="2" face="Verdana, Helvetica, sans-serif">True but if you have a large empire and you're not at war with anyone, they are a valid option. If you do have other breathers lying around, then it's cheaper to move the pop.

I have actually moved some pop around and converted some 30 ish planets (from 302 total) like this before i started building athmospheric converters.

Suicide Junkie June 17th, 2003 12:35 AM

Re: Atmospheric conditioners or ringworlds?
 
Still, nothing beats system after system of 100% oxy worlds, sparkling in in the sun http://forum.shrapnelgames.com/images/icons/icon10.gif

It is truly beautiful. *sniff*

oleg June 17th, 2003 12:14 PM

Re: Atmospheric conditioners or ringworlds?
 
One of the beauty of Proportions is that you simply can not capture enough aliens to fill all
your Domed Planets. Even after conquering Homeworlds, the shipping time can be prohibitive. Thus, you MUST research and build Atmospheric converters ! I like it.

Fyron June 17th, 2003 08:23 PM

Re: Atmospheric conditioners or ringworlds?
 
Quote:

Otherwise it seems fun especially since planets have more cargo capability so more planetary defenses can be build.
<font size="2" face="Verdana, Helvetica, sans-serif">So do most mods. Try P&N or FQM Deluxe for other mods with better storage values. http://forum.shrapnelgames.com/images/icons/icon12.gif

Quote:

One of the beauty of Proportions is that you simply can not capture enough aliens to fill all
your Domed Planets.
<font size="2" face="Verdana, Helvetica, sans-serif">It is called Replicant Centers. Sure, only +1-4 mil per turn, but that is a huge amount in Proportions. http://forum.shrapnelgames.com/images/icons/icon10.gif

[ June 17, 2003, 19:27: Message edited by: Imperator Fyron ]

oleg June 17th, 2003 09:42 PM

Re: Atmospheric conditioners or ringworlds?
 
It is called Replicant Centers. Sure, only +1-4 mil per turn, but that is a huge amount in Proportions. http://forum.shrapnelgames.com/images/icons/icon10.gif [/QB][/quote]<font size="2" face="Verdana, Helvetica, sans-serif">But you must be one of the despicable soulless body snatchers http://forum.shrapnelgames.com/images/icons/shock.gif I resent one and every organic manipulation races. Temporal is the only decent race trait ! (IMHO of course http://forum.shrapnelgames.com/images/icons/icon7.gif ) Occasionally I play Crystalline, but Organic send shievers down my spine. http://forum.shrapnelgames.com/images/icons/icon8.gif

Fyron June 17th, 2003 09:59 PM

Re: Atmospheric conditioners or ringworlds?
 
What is so bad about Organic race trait?

You know, I bet you'll have tons of fun playing Adamant Mod (when it is done), as there will be plenty of those organic races to smite. http://forum.shrapnelgames.com/images/icons/icon12.gif

Ruatha June 17th, 2003 10:07 PM

Re: Atmospheric conditioners or ringworlds?
 
In a PBW game I'm in I now have 75 breathable planets in my 6 colonized systems and 6 ringworlds.
Even the tiny moons have breathable atmosphere now!
And I'm not even in any of the top two positions.
I wen't with atm conv first and then started building my ringworlds.

Now off to conquer the rest of the galaxy!

oleg June 17th, 2003 10:09 PM

Re: Atmospheric conditioners or ringworlds?
 
Well, nothing conscious of course. But every time I read the description of Space Parasite, all the old memories of Alien, Alien II and other sci-fi. horrors come to mind. I just can't force myself to play such a race. Basically, it is a very Bad Press http://forum.shrapnelgames.com/images/icons/icon7.gif

minipol June 18th, 2003 01:00 AM

Re: Atmospheric conditioners or ringworlds?
 
Proportions seems like a fun mod but isn't play generally slow. I mean if it takes so long to travel and build pop, the games should Last longer right?
Also, i'm not sure if i like that culture thingie that takes so long to build (don't know the exact name). I know it's main purpose is to emphasize the importance of the homeworld but i think that importance is bit overdone.

Otherwise it seems fun especially since planets have more cargo capability so more planetary defenses can be build.
I think i will try this mod when my current solo game is over.

Rojero June 18th, 2003 03:38 AM

Re: Atmospheric conditioners or ringworlds?
 
Still, nothing beats system after system of 100% oxy worlds, sparkling in in the sun [Big Grin]

It is truly beautiful. *sniff* <font size="2" face="Verdana, Helvetica, sans-serif">Pfft I prefer gas http://forum.shrapnelgames.com/images/icons/tongue.gif Love those gaseous anomalies LOL


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