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-   -   map editor questions (http://forum.shrapnelgames.com/showthread.php?t=9753)

narf poit chez BOOM June 25th, 2003 02:50 AM

Re: map editor questions
 
it was cancelled a few years ago, so if your looking for it your either going to have to rely on luck or bug your local tv station.

Jack Simth June 25th, 2003 02:56 AM

Re: map editor questions
 
Quote:

Originally posted by narf poit chez BOOM:
it was cancelled a few years ago, so if your looking for it your either going to have to rely on luck or bug your local tv station.
<font size="2" face="Verdana, Helvetica, sans-serif">It wasn't so much cancelled as they decided to make movies; check the Red Dwarf homepage.

narf poit chez BOOM June 25th, 2003 02:59 AM

Re: map editor questions
 
TOAST! http://forum.shrapnelgames.com/images/icons/icon10.gif
ok, no more nonsense. this is a question thread.

BeenAssimilated June 25th, 2003 09:24 PM

Re: map editor questions
 
Thanks guys. I have another question: Is there a way to change the stardate on which the game starts? (Something other than 2400.0)

Ragnarok June 25th, 2003 09:26 PM

Re: map editor questions
 
Quote:

Originally posted by BeenAssimilated:
Thanks guys. I have another question: Is there a way to change the stardate on which the game starts? (Something other than 2400.0)
<font size="2" face="Verdana, Helvetica, sans-serif">No, you cannot change this. The closest you can come is to make the number higher. To do so, start your game and put all AI under your control. Then keep pressing End Turn (F12) until you get to a higher date. But remember not to do anything to your empire with research, designs, etc. It would be a long process if you take the turn number very high.

[ June 25, 2003, 20:26: Message edited by: Ragnarok ]

BeenAssimilated June 27th, 2003 02:21 AM

Re: map editor questions
 
Thank You Ragnarok. Also, is there any way to change the number of light-years per square unit in the galaxy map and/or change the dimensions of the galaxy map to more than 67x46?

[ June 27, 2003, 01:21: Message edited by: BeenAssimilated ]

Ragnarok June 27th, 2003 04:43 AM

Re: map editor questions
 
Quote:

Originally posted by BeenAssimilated:
Thank You Ragnarok. Also, is there any way to change the number of light-years per square unit in the galaxy map?
<font size="2" face="Verdana, Helvetica, sans-serif">What exactly do you mean by this? I assume you are referring to the "every square is 10 light years" rule? If so then you can say they are anything. But when it comes to opening warp points and calculating the distance then no, you cannot change the light years. http://forum.shrapnelgames.com/images/icons/icon9.gif

Quote:

Originally posted by BeenAssimilated:
and/or change the dimensions of the galaxy map to more than 67x46?
<font size="2" face="Verdana, Helvetica, sans-serif">Not that I know of. http://forum.shrapnelgames.com/images/icons/icon7.gif

BeenAssimilated June 27th, 2003 06:14 AM

Re: map editor questions
 
Oh, thats too bad. http://forum.shrapnelgames.com/images/icons/icon9.gif A feature like that would be very useful in making bigger maps. This is something that should be included in SEV.

Erax June 28th, 2003 01:37 AM

Re: map editor questions
 
You can edit the warp opener component descriptions to create another scale - 1 ly per square, 100 ly, 1 parsec, whatever you want. The map will still be the same but it will have a different scale (if it helps any).


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