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Re: The perfect PBW game?
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Again, just an offhand thought. |
Re: The perfect PBW game?
You could use only one the sam AI for all of the AI players.
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Re: The perfect PBW game?
Or turn on Team Mode..
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Re: The perfect PBW game?
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Re: The perfect PBW game?
geo very subjective.
i personally like 36 hours proven players or brand new players ( a mix of that ) 6 or more Small map : 1 to 3 planet start med map 3 to 10 planet start large 10 planet start The ability to adjust the turn limit by 12 to 24 hours when needed ( once in a while ) Max 2 player alliance victory or Last man standing Role Playing I do not like the end game ... Just the middle of a game... That is when it is fun. And no talisman. As they ruin the game. |
Re: The perfect PBW game?
We had the same issue when I played large, long-term, multi-player wargames:
More players = better games More players = slower games Slower games = loss of interest The trick to keeping them moving at a fast pace and interesting was to allow your teammates to take your turn(s) if you were not available. So, I would suggest a multilateral max player PBW game with predetermined teams. Set up the game and passwords so that you can perform a teammate’s turn, as needed. Let the teams work out their own arrangements on who is playing which empire when. 24 hour turns/full auto and the No AI mod would be fine for this set up. I would be willing to try this if anyone is interested. What do you think? Gecko [ June 26, 2003, 21:10: Message edited by: geckomlis ] |
Re: The perfect PBW game?
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Re: The perfect PBW game?
Geo, I think you've already created the perfect PBW game: 20 Players - 24 Hours. It goes fast enough to keep everyone interested, and the diplomacy has been great. I also like the small galaxy; it was interesting from the first turn.
PS I should give kudos to Imperator Fyron, too, because Adamant 005 (small galaxy, lots of players) was a lot of fun as well. |
Re: The perfect PBW game?
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The biggest problem with it though is there are just so many missed turns. I don't think we've had ten in the entire game theat everyone got their turn in before the time limit. Although usually people dont' miss two in a row. SO I guess it's nto that bad. Geoschmo |
Re: The perfect PBW game?
Perhaps you could have 7 players on a small map, so each one gets three systems at the beginning (3 starting planets). Then set the time limit to 36 hours. I'll bet that would move pretty quickly, and there would be some good diplomacy as well.
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