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Re: Advice on protecting unarmed ships
If I have two fleets at the same location and they are attacked, will they fight together? If so, I could have a couple of escorts protect my valuable stellar manip ship (and NOT break formation so they stay with him) while another fleet is free to break formation and go on the offensive. Will this work?
And, if I have two fleets, one with mine sweepers, is there any way to make sure that the one with the sweepers sweeps, so the other isn't lost to mines? Thanks! Joe |
Re: Advice on protecting unarmed ships
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Re: Advice on protecting unarmed ships
FYI, I ran some tests and it appears that if the sweepers arrive earlier in the turn than other fleets, the mines are swept and the fleets that follow that turn do not encounter them. This seemed to work if sweepers and other fleet start at the same location and sweepers are faster. It also seemed to work if the sweepers were equally fast, but started nearer the mine field. When the sweepers were equal in speed and equally distant, they did not sweep and the other fleet was damaged, at least on the few trials I tested.
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Re: Advice on protecting unarmed ships
Try shift-clicking the two fleets before you order them to move into the field.
The ships will move as if they were in one single fleet for one turn. |
Re: Advice on protecting unarmed ships
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Slick. |
Re: Advice on protecting unarmed ships
I have played a few games where I was up against unarmed ships, usually mine sweepers. First thing I do is to make unarmed ships a priority target; that will often kill the mine-sweepers even when you loose the battle. This has a slowing effect on the opposing fleet, as they need to replace the mine-sweepers or risk running afoul of mine fields. Adding a single weapon will defeat this tactic. It looks like this is a mistake that lots of new players make.
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Re: Advice on protecting unarmed ships
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Slick. |
Re: Advice on protecting unarmed ships
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Re: Advice on protecting unarmed ships
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For example, one fleet can sweep 60 mines, the other can sweep 40. They move together, but they run into a field of 80 mines, and get obliterated. It'd be great if it has been fixed, but I didn't know that it had been... and recently I thought I saw someone else lose a ship to mines when it looked to me like they had ample minesweepers (but that might've been a valid timing thing, I suppose). PvK |
Re: Advice on protecting unarmed ships
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Slick.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Shift-clicking makes a virtual super-fleet for one turn. They'll slow down to let the slower guys keep up and everything. |
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