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Re: overlapping fleets?
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You can check the boxes of not allowed targets, otherwise it will try to take out everything (exceptions, boarding, capturing etc) If I'm right damage percent means that it should fire on a ship until it reaches this damage percentage and then look for a new target, when every target has reached the damage percantege it starts over again and finishes them off, confirmation anyone? [ July 17, 2003, 10:36: Message edited by: Ruatha ] |
Re: overlapping fleets?
Once I built several fleets that, along with attack ships, also had a planet destroying ship. The AI fleets seemed to me to be targeting the planet killer with a little more than I expected, but it did have a weapon, so I really don't know.
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Re: overlapping fleets?
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I have just finished a turn where a planet of mine was attacked. We have just started a war and my opponents ships were never engaged in a war with anybody. MY Weapon Platform's strategy was Optimal Firing Range with the Targeting Priority Order being: 1) Has Weapons 2) Most Damaged 3) Strongest 4) Nearest The Weapon Platforms choose a ship which was 7 combat sectors away. Yet there was an identical ship only 6 sectors away. So, something else must be operating here. http://forum.shrapnelgames.com/image...s/confused.gif EDIT: A bunch of ships would meet criteria 1), all 2), some 3) and a couple 4) RE-EDIT: I should mention that the range of the WP's was 8 and as it's first target, it did select a stronger ship (one of it's weapons was a higher level, but otherwise identical to the second target attacked) at range 8. The second target was as discribed above. [ July 20, 2003, 02:19: Message edited by: tbontob ] |
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