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Re: capturing planets question
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Re: capturing planets question
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[ July 15, 2003, 16:56: Message edited by: Q ] |
Re: capturing planets question
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Re: capturing planets question
i have never had a problem doing the way i post....
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Re: capturing planets question
I observed several strange incidents at planets with trabants too. Things like the fleet hangs between the planets, cannot reach the other side with the runaway ships of the enemy. It could be also that a hanging fleet between planets can block the troop transporters and it is more a matter of luck if one gets through to either the planet or the moon(s).
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Re: capturing planets question
Yeah, pathfinding skill of SE is close to the drunk stuck between two lamp Posts. It is still far better thah what I could code http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: capturing planets question
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Re: capturing planets question
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Re: capturing planets question
I'm sure most of you know this, but in Tactical, if the multiple planets are adjacent to each other (sometimes they aren't and there's a row of empty sectors between them), you can drop troops on one planet, conquer it, then select the conquered planet and order it to drop troops on an adjacent planet.
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Re: capturing planets question
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That's a heck of a thing. Now if I could just set the strategy for all planets to Drop Troops I could have this sort of thing take place in Strategic quite automatically. [ July 16, 2003, 13:50: Message edited by: Loser ] |
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