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-   -   Hidden facts of SE IV (http://forum.shrapnelgames.com/showthread.php?t=10108)

oleg August 16th, 2003 04:44 PM

Re: Hidden facts of SE IV
 
Quote:

Originally posted by Gozra:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by oleg:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Gozra:
...Hidden fact: Missles are a prime target and ships will shoot their primary weapons at them rather that the assult ships behind the missle storm. This allows you to Fire first at his ships with your ships.

<font size="2" face="Verdana, Helvetica, sans-serif">Excuse me but what are these "primary weapons" that can target missiles ???</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">I am going to mull this one over. I am positive I acheaved the effect I am talking about but now I am not sure how I acheived it. I did send in a wave of OK now I remember. You send in Fighters at the same combat speed as your Ships and the enemy ships fire at them before they fire at your ships. Yes I think that's it. Plus your fighters are designed to take punishment so that some do survive the the point defense weapons.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Aah ! Fighters, yes it is a different matter. Massed up fighter stacks traveling with the same speed as ships can be a killer setup. Your opponent MUST set "do not fire on fighters = true" But then he must overload ships with PDC and watch out for heavy beams ships behind. http://forum.shrapnelgames.com/images/icons/icon7.gif

Gozra August 16th, 2003 06:41 PM

Re: Hidden facts of SE IV
 
One of the reasons I really like SEIV
for every tit there is a tat.

Can't think of a hidden fact this post.

narf poit chez BOOM August 17th, 2003 02:29 AM

Re: Hidden facts of SE IV
 
for every Narf there's a copycat?

Gozra August 17th, 2003 05:48 AM

Re: Hidden facts of SE IV
 
I am not sure.
more like a nagwop and a wopnag
yen and dang

grape fruit and softballs

treat and retreat

bump and grind

bubble and soap

TerranC August 17th, 2003 07:14 AM

Re: Hidden facts of SE IV
 
Quote:

Originally posted by narf poit chez BOOM:
for every Narf there's a copycat?
<font size="2" face="Verdana, Helvetica, sans-serif">For every narf, there's a waffle. For every waffle, there's a small pack of maple syrup. For every small pack of maple syrup, there's a narf.

Arkcon August 21st, 2003 09:32 PM

Re: Hidden facts of SE IV
 
'Kay, this is kinda under the heading of useless facts ...

If you build a value improvement plant on a planet with some resource value already greater than 255% (because you want to increase the % of another resource, obviously), that high resouce will be decreased down to 255% by the value improvement plant.

That's what you get for being greedy. http://forum.shrapnelgames.com/images/icons/icon12.gif


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