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Re: New PBEM/PBW Game: Adamant 011
is he meaning the defult XiChung bug looking shipset?
if so I will use the Taera shipset. (that is SUCH a cool shipset. |
Re: New PBEM/PBW Game: Adamant 011
dont know none of them by name lol .. im talkin about the all green bugs kinda looks like a praying mantis head all green . the ships look green an black ...
not the green and grey guys that look like ants .. |
Re: New PBEM/PBW Game: Adamant 011
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I concur with Fyron on this one, we should definitively not take 5,000 racial points. It would make things much easier, but where is the challenge in designing your race then? http://forum.shrapnelgames.com/images/icons/icon12.gif And yes, that's definitively much harder than making an Empire in the vanilla game. |
Re: New PBEM/PBW Game: Adamant 011
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Re: New PBEM/PBW Game: Adamant 011
fyron... just create me an empire you wish for me to use and email it to me.... ok
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Re: New PBEM/PBW Game: Adamant 011
http://forum.shrapnelgames.com/images/icons/tongue.gif I'd rather you created your own.
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Re: New PBEM/PBW Game: Adamant 011
hhmmm #21 .. yep its the one he has been talking about the Taera ....((( uumm ok .. so how u want to handle this ??
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Re: New PBEM/PBW Game: Adamant 011
Scratch that... I dunno. Do one of you want to use a different set?
[ November 20, 2003, 16:15: Message edited by: Imperator Fyron ] |
Re: New PBEM/PBW Game: Adamant 011
ill use a diferent one.
ill have a look for a more phisical looking one tonight, the taera look better with an organic race anyway. |
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Re: New PBEM/PBW Game: Adamant 011
So make those empire files and get them emailed to me! http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: New PBEM/PBW Game: Adamant 011
PBW is back up, mayas well just upload the .plr files there?
I think I sent you mine anyway. umnnn oh yea, what are you calling it on pbw? just "adamant 011"? |
Re: New PBEM/PBW Game: Adamant 011
Game is created, but I can not approve players to it. http://forum.shrapnelgames.com/images/icons/icon9.gif Go ahead and join up anyways... this should be fixed soon. http://forum.shrapnelgames.com/images/icons/icon10.gif
Update: If I fire up the rusty, mothballed Internet Explorer, I can approve just fine. http://forum.shrapnelgames.com/image...s/rolleyes.gif [ November 22, 2003, 07:52: Message edited by: Imperator Fyron ] |
Re: New PBEM/PBW Game: Adamant 011
come on guys!!! get in there!
link: http://seiv.pbw.cc/text/index.jsp?me...3fgame=1of6cg7 [ November 23, 2003, 05:10: Message edited by: se5a ] |
Re: New PBEM/PBW Game: Adamant 011
had to join as indaca .. so Indaca is me ..
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Re: New PBEM/PBW Game: Adamant 011
Atrocities, Tesco, Cirvol, Mac: join the game!
Everyone (this applies to): upload those empire files! |
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I think we are just waiting for Cirvol now... [ November 25, 2003, 17:30: Message edited by: se5a ] |
Re: New PBEM/PBW Game: Adamant 011
bump! hurry up everyone!
boring boring boring.... |
Re: New PBEM/PBW Game: Adamant 011
Please don't be so impatient. This game is actually going faster than the average PBW game. http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon6.gif
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Re: New PBEM/PBW Game: Adamant 011
sorry, its just that most the games I am in seem to be in some kind of limbo for one reason or another.
my own two games are running slow due to ameracans thanks giving. ratha is away, and that game is getting interesting. there are two other games that only need one more player to upload his turn *glowers at dogscoff and mathias ice* large game min start has always had slow players, im not doing to well in that game ether, I forgot to reserch on the first turn *doh!* but this adamant mod looks interesting! |
Re: New PBEM/PBW Game: Adamant 011
Perhaps you could give the KotH league a try if you do like faster paced games? (Or rated games, or any other one-to-one game) They can go quite fast if both players are available at the same times, I finished a game (50 turns or so) with Slynky in less than two days, while we aren't even in the same time zone. But I digress from the topic.
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Re: New PBEM/PBW Game: Adamant 011
You can hardly blame people for wanting to spend some time with family in RL over the holidays. http://forum.shrapnelgames.com/images/icons/icon12.gif
Only one of the games I have hosted has fallen into limbo, and that one was using Proportions mod. http://forum.shrapnelgames.com/images/icons/icon12.gif If you have a game on Auto turns, the waiting on players is a null issue. Players dropping out is still an issue, but there is little you can do with that. http://forum.shrapnelgames.com/images/icons/icon12.gif [ November 27, 2003, 20:55: Message edited by: Imperator Fyron ] |
Re: New PBEM/PBW Game: Adamant 011
If Cirvol doesn't show up by tonight, I am going to close the game and start it up (probably tomorrow).
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Re: New PBEM/PBW Game: Adamant 011
Has this started yet?
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Re: New PBEM/PBW Game: Adamant 011
nope...
*kicks geos telco* |
Re: New PBEM/PBW Game: Adamant 011
It would have started, but PBW is down... why, interested in joining or something?
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Re: New PBEM/PBW Game: Adamant 011
Yeah I thought I might join if there's room. Is it 24h turns? And is this going to be RP game? I like "light RP" games, but "heavy RP" games are too much for me. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: New PBEM/PBW Game: Adamant 011
Well... it is a "beta testing" game for Adamant Mod, so RP is not really required... good to do, ofc, but not the emphasis. It will have new turns whenever I can process them. http://forum.shrapnelgames.com/images/icons/icon12.gif This is because with frequent updates to the mod being necessary during the testing, so having Geo update the mod every few turns on PBW is not practical. I was thinking more around 48 hours than 24. But if the players play quickly, I can make new turns more quickly.
I don't mind if you join. If you wish to, please create your empire file now, so we can get started as soon as PBW is back. The game settings are on page one. [ December 04, 2003, 22:11: Message edited by: Imperator Fyron ] |
Re: New PBEM/PBW Game: Adamant 011
OK, I'm in. I've never played Adamant before so I have to become familiar with it a bit first. Should I pick a certain race or trait?
If you run turns manually why the game should be in PBW? |
Re: New PBEM/PBW Game: Adamant 011
Because PBW is a great tool for gathering and distributing turn files. http://forum.shrapnelgames.com/images/icons/icon7.gif
Make sure to check out the Help folder in Adamant, especially the Empire Setup file. |
Re: New PBEM/PBW Game: Adamant 011
and I can use the RTC...
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Which is the Imagemod's real homepage (a bit offtopic but I decided to update my Imagemod because of the Adamant, so there's a little connection http://forum.shrapnelgames.com/images/icons/icon12.gif )? I thought it would be http://imagemodserver.mine.nu but http://imagemod.spaceempires.net has newer files. |
Re: New PBEM/PBW Game: Adamant 011
A number of mirrors are rather outdated. This page is the official home of the image mod and it has the latest files:
http://imagemodserver.mine.nu/Imagemod%5Cindex.html The SE.net mirror is the only mirror that is completely up to date. I really need to update the PHP script on my mirror to display the files better... I think it displays them in order by date or something... [ December 05, 2003, 18:59: Message edited by: Imperator Fyron ] |
Re: New PBEM/PBW Game: Adamant 011
http://imagemodserver.mine.nu/Imagem...ilitypack9.zip
http://www.spaceempires.net/files/se...litypack10.zip Why that difference then? Looks like the mirror is extremely up to date. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: New PBEM/PBW Game: Adamant 011
Well the one I did not look at... http://forum.shrapnelgames.com/images/icons/icon12.gif Looks like SJ lost the update with all the Rise of Nations buildings... that is quite necessary for Adamant, as many Magic race facilities use those images. So you will need the Facility Pack 10. I shall inform SJ that his site is out of date.
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Re: New PBEM/PBW Game: Adamant 011
I have to say you have a nice mirror Fyron, better than original http://forum.shrapnelgames.com/images/icons/icon7.gif
Shouldn't you modify the Adamant mod link in Kazharii Network Hub to point http://adamant.spaceempires.net? No need to have two copies, especially when the other is outdated. |
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Most of the Kazharii Network Hub is now quite obselete... I have not yet decided what to do with that account that is paid for until April or so... [ December 05, 2003, 19:34: Message edited by: Imperator Fyron ] |
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Re: New PBEM/PBW Game: Adamant 011
The thing is, the table with the files is dynamically generated via PHP from the files in a specified folder... so it organizes them in whatever order it reads them. http://forum.shrapnelgames.com/images/icons/icon9.gif I wonder how to make a dynamic array in PHP... hmm...
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Re: New PBEM/PBW Game: Adamant 011
Accursed sorting algorithm not working.
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Re: New PBEM/PBW Game: Adamant 011
If I remember right all arrays in PHP are dynamic. The sorting isn't difficult, just save the filenames to arrays instead of printing them. Then sort the array, there's lots of build-in sorting functions in PHP.
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Re: New PBEM/PBW Game: Adamant 011
That is not the problem... I need to keep track of 5 variables for each file, and then sort that according to the filename or title (and possibly even be able to sort according to any of them). I have been trying to use a class, but can not get anything to work. http://forum.shrapnelgames.com/images/icons/icon9.gif And I don't want to use a database; all this data comes from reading in files from a directory.
[ December 05, 2003, 22:18: Message edited by: Imperator Fyron ] |
Re: New PBEM/PBW Game: Adamant 011
Oh, and PBW is back, so join the game. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: New PBEM/PBW Game: Adamant 011
yea quick! before geo's telco cuts his DSL trying to fix his phone!!!
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Re: New PBEM/PBW Game: Adamant 011
Bad luck, PBW come Online about five minutes after I went to sleep. http://forum.shrapnelgames.com/images/icons/icon7.gif I'll join soon. But I have to decide first which race type I choose so I can pick a good name for my empire.
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Re: New PBEM/PBW Game: Adamant 011
Looks like mines are quite powerful in Adamant, even the best mine layer sweeps only one mine. Or is there something I haven't noticed?
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Re: New PBEM/PBW Game: Adamant 011
Far too cheap and easy to sweep any minefield in stock... 5 LC with MS II is all you need.
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Re: New PBEM/PBW Game: Adamant 011
Well, that's true. In stock I have used mines only to prevent early attacks and operation of single cloaked ships.
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Re: New PBEM/PBW Game: Adamant 011
We'd need a replacement player. Anybody willing to fill the spot?
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