.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Rated Challenges Thread (http://forum.shrapnelgames.com/showthread.php?t=10928)

Slynky December 26th, 2003 07:42 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Asmala:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Geckomlis:
I am ready for another Rated Challenge match. KOTH defaults + No Intel, Tesco map?

Gecko

<font size="2" face="sans-serif, arial, verdana">Agreed. Slynky promised to set up the map but perhaps he can set up the game as well. http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well, as many maps/games as have been set up for me, I think it's my turn. Besides, I like the Tesco maps...easy to edit (the starting places are yellow...wonder how that was done).

Geckomlis December 26th, 2003 07:50 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Asmala:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Geckomlis:
I am ready for another Rated Challenge match. KOTH defaults + No Intel, Tesco map?

Gecko

<font size="2" face="sans-serif, arial, verdana">Agreed. Slynky promised to set up the map but perhaps he can set up the game as well. http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well, as many maps/games as have been set up for me, I think it's my turn. Besides, I like the Tesco maps...easy to edit (the starting places are yellow...wonder how that was done). </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Thanks Slynky. In the spirit of KOTH/Ratings, I will set up the next map/game for you. I need to learn how to do it anyway. http://forum.shrapnelgames.com/images/icons/icon10.gif

Gecko

geoschmo December 26th, 2003 08:03 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
Well, as many maps/games as have been set up for me, I think it's my turn. Besides, I like the Tesco maps...easy to edit (the starting places are yellow...wonder how that was done).
<font size="2" face="sans-serif, arial, verdana">Anytime you edit a map and insert starting spots the systems show up in the map editor galactic map window with a yellow circle. Not to take anything from Tesco, but that's a function of the map editor. http://forum.shrapnelgames.com/images/icons/icon7.gif

Slynky December 26th, 2003 08:22 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Well, as many maps/games as have been set up for me, I think it's my turn. Besides, I like the Tesco maps...easy to edit (the starting places are yellow...wonder how that was done).

<font size="2" face="sans-serif, arial, verdana">Anytime you edit a map and insert starting spots the systems show up in the map editor galactic map window with a yellow circle. Not to take anything from Tesco, but that's a function of the map editor. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well, is there an updated Version of the map editor I don't have? Tesco's maps show yellow but the map I saved from the game I created for you guys didn't show any at all. So, I added a "specific" starting point (not a common one 'cause I wasn't sure what that meant...there is no help for the program). And when I did it, it didn't show yellow.

Any assistance apprieciated.

Nodachi December 26th, 2003 08:48 PM

Re: Rated Challenges Thread
 
That's because when the game creates a map all starting positions are random.

geoschmo December 26th, 2003 09:10 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
Well, is there an updated Version of the map editor I don't have? Tesco's maps show yellow but the map I saved from the game I created for you guys didn't show any at all. So, I added a "specific" starting point (not a common one 'cause I wasn't sure what that meant...there is no help for the program). And when I did it, it didn't show yellow.

Any assistance apprieciated.

<font size="2" face="sans-serif, arial, verdana">The map you created didn't have any starting positions defined, so none of the systems showed as yellow. After you added them, if you had gone back and looked you would have seen yellow circles.

Specific starting points are numbered. Player 1 will start in position 1, player 2 will start at point 2, etc. Common starting points only show as "any". Meaning somebody will start there, but it could be anybody.

You can mix and match. For example, give player 3 a specific starting point, but everybody else be common ones, or give them no starting point at all, and teh game will place them.

If you have more starting points (common or specific) then the excess will not be used.

If you have more players then starting points, then the leftover players will be placed randomly.

Asmala December 26th, 2003 09:22 PM

Re: Rated Challenges Thread
 
Thanks Slynky. If you want you can just pick one of the Tesco's maps without editing. When are you going to create the game?

Nodachi December 26th, 2003 10:17 PM

Re: Rated Challenges Thread
 
Hey Baron! Have you lost interest in our game or has the holiday just got you busy? Not complaining, just curious. http://forum.shrapnelgames.com/images/icons/icon7.gif

Slynky December 27th, 2003 01:47 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Nodachi:
Hey Baron! Have you lost interest in our game or has the holiday just got you busy? Not complaining, just curious. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">Hi. (I'm back for a bit)

I see Baron has his file uploaded so all I need is the mod to build the game file with and any particular instructions that I might need to know about.

Slynky December 27th, 2003 01:48 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Asmala:
Thanks Slynky. If you want you can just pick one of the Tesco's maps without editing. When are you going to create the game?
<font size="2" face="sans-serif, arial, verdana">Sorry...I got busy today and just now got on. I guess you'll have it when you get up in the morning.

Slynky December 27th, 2003 01:51 AM

Re: Rated Challenges Thread
 
Thanks for the info, Geo. I did specific starting points for the game because that seemed a sure way to get it done correctly. When I saw the "common" starting point, I was worried that might have something to do with putting people in the same system http://forum.shrapnelgames.com/images/icons/shock.gif .

So, I actually have to save the map, close it, and open it again to see the yellow. http://forum.shrapnelgames.com/images/icons/icon8.gif (what a way to do business!)

geoschmo December 27th, 2003 03:53 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
So, I actually have to save the map, close it, and open it again to see the yellow. http://forum.shrapnelgames.com/images/icons/icon8.gif (what a way to do business!)
<font size="2" face="sans-serif, arial, verdana">No, you don't have to do all that. Just setting a starting point turns the system yellow. I am saying you just didn't notice it on the map you made, but it was there.

Keep in mind you won't see the system you are currently looking at as yellow. The system you have selected shows up as two red circles. If you set a starting point in a system and then click on another system, the one you jsut left will now be yellow.

Geoschmo

Slynky December 27th, 2003 04:14 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
So, I actually have to save the map, close it, and open it again to see the yellow. http://forum.shrapnelgames.com/images/icons/icon8.gif (what a way to do business!)

<font size="2" face="sans-serif, arial, verdana">No, you don't have to do all that. Just setting a starting point turns the system yellow. I am saying you just didn't notice it on the map you made, but it was there.

Keep in mind you won't see the system you are currently looking at as yellow. The system you have selected shows up as two red circles. If you set a starting point in a system and then click on another system, the one you jsut left will now be yellow.

Geoschmo
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I thought that might be the case but I tried that and NOTHING. I set the start point and then clicked on another system...but the system I just set stayed "gray".

Slynky December 27th, 2003 04:16 AM

Re: Rated Challenges Thread
 
BTW, I forgot to send you a message in our "MISSILE" game. It should have said OUCH http://forum.shrapnelgames.com/images/icons/shock.gif

Another surprise was staying in first place after losing 30 or so ships.

Nodachi December 27th, 2003 04:18 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky
I see Baron has his file uploaded so all I need is the mod to build the game file with and any particular instructions that I might need to know about.
<font size="2" face="sans-serif, arial, verdana">The only thing I can think of would be not to set it for no ruins out of habit! http://forum.shrapnelgames.com/images/icons/icon12.gif

Slynky December 27th, 2003 04:44 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Nodachi:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> Originally posted by Slynky
I see Baron has his file uploaded so all I need is the mod to build the game file with and any particular instructions that I might need to know about.

<font size="2" face="sans-serif, arial, verdana">The only thing I can think of would be not to set it for no ruins out of habit! http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yeah, but doesn't this require the Junkyard mod?

geoschmo December 27th, 2003 05:12 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
BTW, I forgot to send you a message in our "MISSILE" game. It should have said OUCH http://forum.shrapnelgames.com/images/icons/shock.gif

Another surprise was staying in first place after losing 30 or so ships.

<font size="2" face="sans-serif, arial, verdana">Ouch message right back at you this turn.

Damn it's hard to kill a planet with missles only. I had those ships set to point blank range even and I couldn't get anything through.

geoschmo December 27th, 2003 05:15 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
I thought that might be the case but I tried that and NOTHING. I set the start point and then clicked on another system...but the system I just set stayed "gray".
<font size="2" face="sans-serif, arial, verdana">Well, it definetly does turn yellow. The only thing I can think is that you just missed it somehow. Or you didn't actually set a start point. When you set the start point you saw a yellow square in the sector you set it? And the square has eitehr a number or any in it?

Geoschmo

Phoenix-D December 27th, 2003 05:53 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Nodachi:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana"> Originally posted by Slynky
I see Baron has his file uploaded so all I need is the mod to build the game file with and any particular instructions that I might need to know about.

<font size="2" face="sans-serif, arial, verdana">The only thing I can think of would be not to set it for no ruins out of habit! http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yeah, but doesn't this require the Junkyard mod? </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">The Junkyard mod pretty much REQUIRES ruins, so no. That's a default SE4 option.

Slynky December 27th, 2003 06:42 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by geoschmo:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
I thought that might be the case but I tried that and NOTHING. I set the start point and then clicked on another system...but the system I just set stayed "gray".

<font size="2" face="sans-serif, arial, verdana">Well, it definetly does turn yellow. The only thing I can think is that you just missed it somehow. Or you didn't actually set a start point. When you set the start point you saw a yellow square in the sector you set it? And the square has eitehr a number or any in it?

Geoschmo
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well, I figured it out...

I was clicking on a system (on the right) and then setting a start point with the button. I assumed it set THAT system for a starting point. Now I see that you need to click on a spot in the system map (upper left) to actually pinpoint a specific location IN the system for the starting point.

So, having figured that out...I apologize for any maps I didn't do correctly... http://forum.shrapnelgames.com/images/icons/icon9.gif

geoschmo December 27th, 2003 06:51 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
So, having figured that out...I apologize for any maps I didn't do correctly... http://forum.shrapnelgames.com/images/icons/icon9.gif
<font size="2" face="sans-serif, arial, verdana">No problem. Nod and I are far enough apart, even if we aren't on opposite sieds of teh quadrant. Actually it might have delayed our meeting cause I sent my ships where I thought he was first. http://forum.shrapnelgames.com/images/icons/icon7.gif

Asmala December 27th, 2003 10:23 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
Sorry...I got busy today and just now got on. I guess you'll have it when you get up in the morning.
<font size="2" face="sans-serif, arial, verdana">You guessed right. http://forum.shrapnelgames.com/images/icons/icon7.gif Thanks!

Slynky December 27th, 2003 03:42 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Asmala:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Sorry...I got busy today and just now got on. I guess you'll have it when you get up in the morning.

<font size="2" face="sans-serif, arial, verdana">You guessed right. http://forum.shrapnelgames.com/images/icons/icon7.gif Thanks! </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">All ready. Good luck to both of you http://forum.shrapnelgames.com/images/icons/icon7.gif .

Asmala December 27th, 2003 07:10 PM

Re: Rated Challenges Thread
 
Thanks. http://forum.shrapnelgames.com/images/icons/icon6.gif

tesco samoa December 27th, 2003 11:51 PM

Re: Rated Challenges Thread
 
hey i am up for a challenge http://forum.shrapnelgames.com/images/icons/icon7.gif 4 player game. All out war... Koth settings standard. http://forum.shrapnelgames.com/images/icons/icon7.gif except that you must declare war once you meet up with some one http://forum.shrapnelgames.com/images/icons/icon7.gif

Fyron December 28th, 2003 02:45 AM

Re: Rated Challenges Thread
 
Better make that "declare war AND fight." http://forum.shrapnelgames.com/images/icons/icon12.gif

Slynky December 28th, 2003 05:01 PM

Re: Rated Challenges Thread
 
Geo/Nodachi: Fulltech Game.

I see there was an error in processing. Should I download and process manually to see if it goes OK?

Also, Geo, I'm wondering what I may have done wrong. There was an error in the Asmala/Gecko game for which I made a map. All I did was make starting points (and delete all the ruins in the Tesco maps). Any idea?

Baron Grazic December 28th, 2003 11:09 PM

Re: Rated Challenges Thread
 
Nod and myself are ready when you are, O'mighty Slynky. http://forum.shrapnelgames.com/images/icons/icon12.gif

Geckomlis December 29th, 2003 12:22 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by tesco samoa:
hey i am up for a challenge http://forum.shrapnelgames.com/images/icons/icon7.gif 4 player game. All out war... Koth settings standard. http://forum.shrapnelgames.com/images/icons/icon7.gif except that you must declare war once you meet up with some one http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="sans-serif, arial, verdana">Funny, I was just thinking I was ready for another multiplayer game. http://forum.shrapnelgames.com/images/icons/icon10.gif Disable Intel projects and make it a rated game and I would definitely be interested.

Slynky December 29th, 2003 12:44 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Baron Grazic:
Nod and myself are ready when you are, O'mighty Slynky. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="sans-serif, arial, verdana">Well, I thought this thing needed the Junkyard mod before I can generate it. If so, someone needs to tell me where I can get it and anything special I need to know to use it. Tks!

Fyron December 29th, 2003 12:46 AM

Re: Rated Challenges Thread
 
Check the SE4 mods listing page on www.malfador.com .

geoschmo December 29th, 2003 01:46 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
Also, Geo, I'm wondering what I may have done wrong. There was an error in the Asmala/Gecko game for which I made a map. All I did was make starting points (and delete all the ruins in the Tesco maps). Any idea?
<font size="2" face="sans-serif, arial, verdana">We've had a few failures the Last couple days. Much more then normal. And every time the game runs fine the second time when I or the game owner goes in and hits the execute turn button. I think its a system resource problem caused by some utilities we are running on the server. Let me know if you have any that won't run after you go in and kick them manually.

Geoschmo

Baron Grazic December 29th, 2003 02:24 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
Well, I thought this thing needed the Junkyard mod before I can generate it. If so, someone needs to tell me where I can get it and anything special I need to know to use it. Tks!
<font size="2" face="sans-serif, arial, verdana">I got my copy from the PBW server. Puke's JunkYard mod V2.1. Pretty much default settings, and the settings that are posted on the game site.

Slynky December 29th, 2003 03:01 AM

Re: Rated Challenges Thread
 
OK, I got the mod. Changed my Path file to point to it and it seems to be creating the kind of game you want (i.e., I think every planet has ruins on it) but everything else looks the same. I thought the mod took away research but in a test game I started, research exists...so, am I just wrong in what I'm reading?

Slynky December 29th, 2003 03:17 AM

Re: Rated Challenges Thread
 
Well, there it is. As I said below, it seems to be the mod in play except for research being allowed. (still don't understand that).

Let me know if there is a problem and I'll try to fix it.

Good luck!

Baron Grazic December 29th, 2003 03:32 AM

Re: Rated Challenges Thread
 
All seems ok.
It doesn't mod out Research as such, just the Research Centers. So our starting planets has lots of Mineral Minerals, 1 Rad, Org, SpacePort, SpaceYard & 1 Resupply Depot.
The only issue with the mod, is that because we had 100K starting resources, it automatically gives you 100K research points that you can spend, but the mod does not allow you to earn any more.
As long as the first turn processes ok, then it looks like it is working.
Thanks for hosting it Slynky.

Baron Grazic December 29th, 2003 03:37 AM

Re: Rated Challenges Thread
 
Mind you, after saying that, I took a second look only to discover that 1 of the planets in my home system doesn't have a ruin. 10 planets in my home system (plus HW) and 1 without a ruin. http://forum.shrapnelgames.com/images/icons/icon9.gif
As long as the ratio stays in that fashion, it shouldn't matter to much.

Slynky December 29th, 2003 03:55 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Baron Grazic:
Mind you, after saying that, I took a second look only to discover that 1 of the planets in my home system doesn't have a ruin. 10 planets in my home system (plus HW) and 1 without a ruin. http://forum.shrapnelgames.com/images/icons/icon9.gif
As long as the ratio stays in that fashion, it shouldn't matter to much.

<font size="2" face="sans-serif, arial, verdana">Well, every planet I clicked on had ruins but I only clicked on about 10-12. Here is the description in the mod:

"Increased the chance of ruins and number of techs from ruins"

By that, I think it's not 100% sure there will be one everywhere. So, it seems to be doing what the mod said.

Nodachi December 29th, 2003 12:29 PM

Re: Rated Challenges Thread
 
The turn failed to execute. After some checking I think I found the problem, the game is still listed as stock on the server.

Geo, if you would be so kind, could you update SE4 Rated Challenge: Junkyard to Puke's Junkyard Mod v2.1, please?

Other than that, great job Slynky, thanks! http://forum.shrapnelgames.com/images/icons/icon7.gif

Slynky December 29th, 2003 10:48 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Nodachi:
The turn failed to execute. After some checking I think I found the problem, the game is still listed as stock on the server.

Geo, if you would be so kind, could you update SE4 Rated Challenge: Junkyard to Puke's Junkyard Mod v2.1, please?

Other than that, great job Slynky, thanks! http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="sans-serif, arial, verdana">Ahhh, learned antother trick/setting to watch out for. Sorry guys (all's well that ends well).

Baron Grazic December 29th, 2003 10:53 PM

Re: Rated Challenges Thread
 
No need to be sorry, you're doing us a favor remember. Thanks. http://forum.shrapnelgames.com/images/icons/icon12.gif

Slynky December 29th, 2003 11:42 PM

Re: Rated Challenges Thread
 
So, how does that think work, Baron? You can only build with the research you find?

Baron Grazic December 29th, 2003 11:50 PM

Re: Rated Challenges Thread
 
Excatly, at the moment, I might be using Torps for the first time in a PBW game, but then again, its still very early. http://forum.shrapnelgames.com/images/icons/icon7.gif

Nodachi December 30th, 2003 12:00 AM

Re: Rated Challenges Thread
 
Yup, it's quite fun actually, a nice change of pace. http://forum.shrapnelgames.com/images/icons/icon7.gif

Nodachi December 30th, 2003 12:05 AM

Re: Rated Challenges Thread
 
Junkyard Challenge
2400.9
First contact!

Slynky December 30th, 2003 12:09 AM

Re: Rated Challenges Thread
 
Hehe, well, you guys have fun! http://forum.shrapnelgames.com/images/icons/icon12.gif

Nodachi December 30th, 2003 02:35 AM

Re: Rated Challenges Thread
 
That did the trick!

Thanks Geo! http://forum.shrapnelgames.com/images/icons/icon10.gif

Nodachi January 1st, 2004 12:10 AM

Re: Rated Challenges Thread
 
In my game with Geo I've had a real "well duh" momment. I was happily building an atmosphere converter on a huge gas world when it dawned on me, my breathable is none! http://forum.shrapnelgames.com/images/icons/blush.gif

Slynky January 1st, 2004 01:02 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Nodachi:
In my game with Geo I've had a real "well duh" momment. I was happily building an atmosphere converter on a huge gas world when it dawned on me, my breathable is none! http://forum.shrapnelgames.com/images/icons/blush.gif
<font size="2" face="sans-serif, arial, verdana">Well, it converts it to none...in TWO years.

Nodachi January 1st, 2004 01:15 AM

Re: Rated Challenges Thread
 
Really? I thought you couldn't convert a gas giant to none.


All times are GMT -4. The time now is 07:45 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.