![]() |
Re: The Battle of the Baltics
Thanks Asmala, I must have missed it somehow. In this case storms are Banned for sure.
As I understand, we still have only 5 Finnish players... Game settings are as Liudas mentioned. No limitations on racial traits (only religious Banned) or atmosphere types. Intel/ruins/trade/whatever also allowed. 3000 racial points. |
Re: The Battle of the Baltics
Quote:
Let's get organized and go for it! |
Re: The Battle of the Baltics
Quote:
|
Re: The Battle of the Baltics
FQM maps are better than stock so we may use it. In the game LT vs USA we had a great 'surprise' map made by Unknown_Enemy who was also the GM for the game. The same would be great this time too. I will open a new thread for the subject.
|
Re: The Battle of the Baltics
Yes, there was few unpleasant suprises, mostly in USA side. http://forum.shrapnelgames.com/images/icons/icon7.gif But it makes the game more intresting.
|
Re: The Battle of the Baltics
My suggestion is following:
1. 3000 racial points 2. Ban talisman, but not religious (nature shrine is still tempting) 3. Ban Ancient race 4. Intel is on. Also, patch 1.91 ispublished, so the storm creator question is academic (I suppose we use the newest patch). Now we need someone to set the rules on stone, create map and create the game so we can start. Also confirmation of players would be nice. |
Re: The Battle of the Baltics
Yes, Karibu, you are correct. And you may check out this thread as there are some discussions about map and GM for our game.
|
Re: The Battle of the Baltics
I need a clarification for two things:
1. Ancient, is it Banned or not? 2. Why turns are Timed turns only and not Fully automatic? |
Re: The Battle of the Baltics
Ancient is Banned together with talisman.
Timed turns are for the reason that in our game against USA we had some gaps between turns for a week or even more. After that the GM set timed turns and everything started to move forward. |
Re: The Battle of the Baltics
But if all players are ready why should we wait?
|
Re: The Battle of the Baltics
I think that the best option would be to use LPU (Last player upload), so when the Last player uploads his/her turn, the new turn is generated automatically but not before.
Also all the game settings must be listed somewhere (racial points, mods, starting resources, etc.) before we can make the empires. Btw. one more suggestion: Scores are only visible to allied palyers. Then it is more exciting when you don't know if your opponent is stronger and it makes intel more important. |
Re: The Battle of the Baltics
Game name: LT vs FIN
Max Players: 10 (5/5) Turn duration: 72 hours Turn automation: Timed turns only SE4 Version: Stock v1.91 (Gold Patch 4) Starting resources: 20000 Starting planets: 3 Home planet value: Good Score display: Allied Technology level: Low Racial points: 3000 Quadrant type: Custom design Quadrant size: Medium Event frequency: None Event severity: N/A Technology cost: Medium Victory conditions: Last Alliance Standing Maximum units: 5000 Maximum ships: 5000 Computer players: None Computer difficulty: N/A Computer player bonus: N/A Neutral empires: None Other game settings: - Intelligence - YES - Players can colonize all planet types - Gifts\Tributes - YES - Technology Gifts\Tributes\Trades - YES - Ruins - YES - Ban talisman, but not religious (nature shrine is still tempting) - Ban Ancient race [ March 01, 2004, 17:42: Message edited by: Liudas ] |
Re: The Battle of the Baltics
Karibu, you are correct again - score will be visible only of allies. I told you what happened in our game against USA with ALPU turning. Somebody leaves the game and it just freezes. I agree we can try ALPU in this game but with the condition that turn duration is no longer than 3 days. 3 days is because sometimes people leave for the weekend without internet connection.
|
Re: The Battle of the Baltics
So far we have Executer, Pablo, BBegemott and Admirolas from Lithuania.
Who is the Last player ? BTW: Pablo, Could you please rename the thread to something more suitable http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: The Battle of the Baltics
done
|
Re: The Battle of the Baltics
Okay, time for the Finns to join. http://forum.shrapnelgames.com/images/icons/icon7.gif
|
Re: The Battle of the Baltics
I joined the game and the game shows gray (as it should) in my list when I go to PBW, but I can't see my race in "pending join" -state in the game player listing. I hope it is there...
|
Re: The Battle of the Baltics
Don't worry. I see Karibu pending join.
|
Re: The Battle of the Baltics
Okay. I see it now too. Perhaps it took some time from the server. Usually I notice it directly after joining the game.
|
Re: The Battle of the Baltics
Still missing 3 Finns.
I will go skiing in the weekend so you better hurry if you want this started before then. http://forum.shrapnelgames.com/images/icons/tongue.gif The map is almost ready. Just a few tests to run. |
Re: The Battle of the Baltics
Is this game still open or am I just way too late?
|
Re: The Battle of the Baltics
Quote:
I will need to add you to the game Last, so I will need your PBW nick and a working e-mail address for you. E-mail me if you don't want to post it here (my address is in my profile) |
Re: The Battle of the Baltics
OK, a bit about the map then.
In each of your home systems you will find a strange warppoint in the corner (don’t worry it’s not damaging). These warpoints lead to the Vilnius and Helsinki systems. Use these for easy communication and sending reinforcements when needed. Beware, apart from this line of communication, your allies may be far away and your enemies may be close (it differs). I don’t think I have to remind you of the importance to guard this backdoor well if one of your teammembers gets swarmed early http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: The Battle of the Baltics
Sounds like VERY interesting map. I can hardly wait. Thx Man!
Quote:
|
Re: The Battle of the Baltics
Don`t worry zharktas the game will not begin without you http://forum.shrapnelgames.com/images/icons/icon7.gif
|
Re: The Battle of the Baltics
Also Hese and Asmala are still missing. I informed Hese yesterday and he was still coming. I think it may take few days for them to make their empire files. Also I think we have to negociate with ourselves (Fin team) how to organize our race stats so that we can get best out of it.
Fin team so far: Hese Asmala Simplify Karibu Tuksa |
Re: The Battle of the Baltics
So... I can still join in the finnish team?
|
Re: The Battle of the Baltics
Yes, it does sound interesting. About the 6th LT player - I will try to find one today.
Primitive, the settings are: 3000 points Religious: only the talisman component is Banned Intel: On And have a nice weekend in the mountains! Don't forget your camera http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: The Battle of the Baltics
Got it. Primitive, please expand the game to 12 players http://forum.shrapnelgames.com/images/icons/icon7.gif
|
Re: The Battle of the Baltics
Quote:
I will need to add the two Last players manually to not screw up the map. Need the PBW nick for your Last guy. |
Re: The Battle of the Baltics
His pbw nick is Bingo.
|
Re: The Battle of the Baltics
I was on vacation this week so that's the reason I didn't join to the game.
The map sounds great. I can't wait till the game starts. http://forum.shrapnelgames.com/images/icons/icon6.gif However it'll take some time before we (FIN team) have discussed our strategies. |
Re: The Battle of the Baltics
Asmala is right. I wish you Lithuanians are patient with us (well, you get to kick our asses soon enough http://forum.shrapnelgames.com/images/icons/icon12.gif ) for organizing the races of 6 people takes some time.
|
Re: The Battle of the Baltics
Don't worry, we need some time too to coordinate the races but please, not a month... We should start the game some time this week. What do you think?
|
Re: The Battle of the Baltics
I think we'll be ready some time next (almost this) week.
|
Re: The Battle of the Baltics
I'll be ready in this week also.
|
Re: The Battle of the Baltics
Primitive, the description in PBW isn't quite correct. You could copy this descpription to there:
Game name: LT vs FIN, Battle of the Baltics Max Players: 12 (6/6) Turn duration: 72 hours Turn automation: After Last player only (will be changed to fully automatic if we encounter problems) SE4 Version: Stock v1.91 (Gold Patch 4) Starting resources: 20000 Starting planets: 3 Home planet value: Good Score display: Allied Technology level: Low Racial points: 3000 Quadrant type: Custom design Quadrant size: Medium Event frequency: None Event severity: N/A Technology cost: Medium Victory conditions: Last Alliance Standing Maximum units: 5000 Maximum ships: 5000 Computer players: None Computer difficulty: N/A Computer player bonus: N/A Neutral empires: None Other game settings: - Intelligence - YES - Players can colonize all planet types - Gifts\Tributes - YES - Technology Gifts\Tributes\Trades - YES - Ruins - YES - Ban talisman, but not religious (nature shrine is still tempting) - Ban Ancient race |
Re: The Battle of the Baltics
Thanks Asmala, I missed the starting planet number/value thing.
|
Re: The Battle of the Baltics
Primitive: Can you tell us the approximate size of galaxy, or is it secret?
|
Re: The Battle of the Baltics
Asmala;
Thanks, description updated. Simplify: At work right now, so I don’t have the exact numbers but I would guess about 150 systems. Some of you guys may meet very early so be carefull http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: The Battle of the Baltics
Hi,
I just uploaded my empire (first one). Mov'it, mov'it, mov'it!!! |
Re: The Battle of the Baltics
I have a little problem. I have made empire using Borg shipset. However, in SEIV shipset download section is several borg shipsets and when I go to upload my empire, there is only 2 borg shipsets in combobox.
How can I be sure the other shipset is same as the one in my computer? Or that it would not generate any errors during game. The first option is to use "default shipset (build in)", which I assume that my empire file includes my shipset. How can this be done? http://forum.shrapnelgames.com/image...s/confused.gif |
Re: The Battle of the Baltics
"default shipset (build in)" means you're using a shipset which is in stock SE4 (ie. the Version you install from cd). Even if you're using a stock ships set, say Phong, you shouldn't pick "default shipset (build in)" but "Stock Shipset - Phong" so others know what you've selected and selection of two same shipsets can be avoided.
I don't know other way to find out which Borg shipset you're using but downloading them all and then comparing. |
Re: The Battle of the Baltics
It probably doesn't really matter which Borg shipset you are using. All SE4 cares about when you play your turn is that there is a shipset folder with the correct name. I would guess most or all of the borg shipsets out there have the folder named just "borg" so any of them should work. As far as teh AI files needed for processing, those are on teh PBW server and is not affected by which borg shipset you happen to be using on your own pc.
Geoschmo |
Re: The Battle of the Baltics
okay. Thanks for clarification.
|
Re: The Battle of the Baltics
FINNs are going to be ready tonight. And FINNs will FINish you soon.
How about you guys, when you are ready to start? Cheerz |
Re: The Battle of the Baltics
One of us is away a little but should be back today/tomorrow so there should be no long pause for the start. And we will see who will finish those Finnish http://forum.shrapnelgames.com/images/icons/icon12.gif
|
Re: The Battle of the Baltics
All empires are now uploaded. http://forum.shrapnelgames.com/images/icons/icon6.gif
|
Re: The Battle of the Baltics
Just a couple more hours now http://forum.shrapnelgames.com/images/icons/icon12.gif
|
Re: The Battle of the Baltics
Something is wrong. When i make turn i saves to baltic_001.plr and when i want to upload turn it is written that it must be litvsfin_0001.plr. And when i push sent turn button, menu popups asking me do i want to download "gameupload" file, and doesn`t lets me upload turn.
|
All times are GMT -4. The time now is 01:55 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.