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Re: Karan Game (in progress)
I was sent a message from Arcosophale on the Last turn. He sounded like he was about to resign. Whoever is playing Arco are you still playing?
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Re: Karan Game (in progress)
Nevermind he is still in.
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Re: Karan Game (in progress)
Graeme, just took my turn and received a "disconnected from the network" error after clicking "End Turn"...then I restarted Dom II, logged back into the game (networking was very slow), took my other turn, and had a total lockup at the end.
All of it appears to be network related...possibly because of 2.11? |
Re: Karan Game (in progress)
My computer can barely manage to run the server as it's quite old, and it crashes with a temp file error after each hosting. I also had to reboot my computer Last night, which could be the source of the problem as well.
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Re: Karan Game (in progress)
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I must say I've learned a lot, as this was (I hesitate to say "is", as it will be over for me very soon) my first multiplayer game. I know I've learned some very important things about player alliances which I don't have to deal with in single-player games. So thanks, all, for a great learning experience! I'll be honing my skills a bit before trying multiplayer again, I think... |
Re: Karan Game (in progress)
MP is the best way to learn. - and that's coming from someone who still has a lot to learn.
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And as I also mentioned (or at least implied), I thought that we were supposed to simply slug it out, like a human-controlled Version of the SP game. I found out quite quickly that I was dead wrong, and soon after just "dead". http://forum.shrapnelgames.com/images/icons/icon10.gif By the way, Graeme, I just tried to log in and the game hung for me at "Waiting for game info". Is the server having problems? |
Re: Karan Game (in progress)
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Re: Karan Game (in progress)
Hey all - I will be out of town starting in a few minutes (10 am EST friday) until sometime around noon on sunday. I have played the most recent turn, but probably will slow things down a little by not playing tomorrow. Apologies to all involved - hopefully this won't be a big delay/frustration.
st.patrik |
Re: Karan Game (in progress)
st.patrik, your PM message box is full, so no new one's can be sent. Make some room.
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Re: Karan Game (in progress)
I'm having trouble connecting - it everything running as it should be? Anyone else experiencing this?
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Re: Karan Game (in progress)
Sorry guys, my computer crashed just before I had to leave to go climbing. I'll be back at home in about half an hour and it will be up again.
I'll also be gone for the weekend, and again for three days at the beginning of June, so there will be some delays involved. |
Re: Karan Game (in progress)
The server was down Last night, and will be down again tonight. Sorry for the inconvenience.
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Re: Karan Game (in progress)
i am currently having pc problems not sure when i will be able to take my next turn
ulm |
Re: Karan Game (in progress)
we should set a time to patch to 2.12
from my (biased) position it should be soon, to give me a shot at getting Graeme's Ice Devils with elemental attacks... but seriously, we should figure out a time to all patch, so that the game doesn't crash when we host due to different Versions. I suggest that we do this asap, especially if condors won't be able to take his turn for a day or two, that will give people time to patch. What does everyone think? |
Re: Karan Game (in progress)
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If it's going to be awhile would you be open to getting a friend to stand in for you? hope the problems get cleared up quick. |
Re: Karan Game (in progress)
I think we should patch as soon as possible.
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Re: Karan Game (in progress)
I am planning to run this turn with Version 2.11, as long as nobody has uploaded a 2.12 turn file. The turn after will be run with 2.12.
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Re: Karan Game (in progress)
i got nothing
not sure how long but i can't get dom2 to run anymore i click on the icon hear a beep but just sit at the desktop |
Re: Karan Game (in progress)
i don't want to hold up the game the ai can play for me
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Re: Karan Game (in progress)
are you pretty sure you can't get it to work in the next couple of days?
if you can't, regretfully I agree it probably would be best to go AI. |
Re: Karan Game (in progress)
Make sure that there isn't an error listed in your stderr.txt file in the game directory, and that your temp folders have been cleared of dominions related files.
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Re: Karan Game (in progress)
I think if we can't get something straightened out by early next week we should switch Ulm to AI. If you have reason to believe that the problem will be fixed sometime soon condors, please post here, otherwise I say we should get on with the game rather than making everyone wait.
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Re: Karan Game (in progress)
you can make me ai i still haven't gotten it working yet
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Re: Karan Game (in progress)
I can set you to AI tonight then. It's strange that you can't get it working though.
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Re: Karan Game (in progress)
I actually don't have the master password it seems, so should I just force host so that we can move on?
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Re: Karan Game (in progress)
We are now on turn 79, and are running with Version 2.12
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Re: Karan Game (in progress)
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Re: Karan Game (in progress)
You should be able to set him to AI now in Version 2.12.
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Re: Karan Game (in progress)
ok, I'll give it a shot tonight - I'll let you know if I have any difficulties
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Re: Karan Game (in progress)
alright, either I have the wrong password, or it doesn't work if someone other than the host tries to change it. Maybe if condors can e-mail me (or Graeme) his password we can make it work. Alternatively I can send you (Graeme) what I think the master password is, and you can give it a shot.
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Re: Karan Game (in progress)
Could I get everybody to resubmit their turns? We're getting a "kv:bad mt0" error on hosting.
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Re: Karan Game (in progress)
I say since it is turn 79 the few of us that are left we call it a draw? Everyone is a winner! http://forum.shrapnelgames.com/images/icons/icon12.gif
lol |
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If everyone is in favour of quitting, I'm ok with that. What are your opinions? |
Re: Karan Game (in progress)
I'd like to continue playing, since I've really been enjoying this game, but I am also okay with ending it now if everyone else agrees.
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Re: Karan Game (in progress)
It appears that the game itself has become corrupted in some manner, since it will not host even when I remove all .2h files from the directory.
It looks like we've reached the end of the game, since I can't figure out any way to get it to work properly. |
Re: Karan Game (in progress)
well that is a shame.
it was fun playing with you all, even though Graeme was kicking my *** with those Ice Devils. Hey, I did manage to kill one though http://forum.shrapnelgames.com/images/icons/icon7.gif Hey Alex T - how about you tell us what happened that you were able to knock Marignon out so quickly? In fact, I would be interested in hearing any and all of your game-summaries: why you chose the pretender you did, how it worked out, and why you made the decisions in-game that you did, etc. |
Re: Karan Game (in progress)
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Re: Karan Game (in progress)
For my part of Abysia I have to say:
I killed Miasma C'tis VQ about 10 times from turn 8-18. I killed Pangaea's Blue Dragon on turn 4 (I believe) thus solidifying a alliance of epic prooportions (I think). I also had a crew of about 20ish (can't remember exactly) Devils by turn 15. Lava Warriors rule! http://forum.shrapnelgames.com/images/icons/icon7.gif [ June 21, 2004, 17:30: Message edited by: Zen ] |
Re: Karan Game (in progress)
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My story was simple. I took good scales and blue dragon with water-4 (or maybe water-3) The dragon got killed early on when I've attacked the same indy province as Abysia. Overall my pretender was quite useless, I ended up using him as a raider and just calling him back every time he got killed. At the same time, Marignon has attacked me (on turn 3 or 4 I think), but he had no answer to centaur warriors. While fighting Marignon I've started paying tribute to Abysia to make sure they will attack somebody else. About when I've finished Marignon, my relationship with Abysia were converted into alliance and quickly after Caelum has attacked Abysia. I've joined the war and pushed Caelum back, defeating his pretender's army couple of times (though his God has managed to flee every time). After that the situation has stabilized for a while until I got attacked by both Mictlan and Man. Initially, I've lost most of my provinces and got sieged in the castles, but then I've organized some kind of order and pushed the enemies back after killing couple of hundred of Mictlan's devils (in separate battles) and SCs including his God. I defeated Man's trolls and sidhes several times as well and things were starting to look better as I took few fortresses and good provinces from Mictlan. But then he has gathered a strong army and beaten my advancing forces and Ulm has attacked me at the same time. The balance has seemed to be reestablished and at that stage the game stopped. It was fun game, the balance was shifting from one side to another and it was very enjoyable to play. |
Re: Karan Game (in progress)
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I used the robe of the sea that I had traded to Man to summon the ice devils, as to my surprise Mictlan had skipped them for the archdevils. I also managed to grab the death 4 heliophagus, which was a nice bonus as it gave me a place to put mage bane. I then basically focused on defending my key bloodhunting ppovinces with castles using the income from Pangaea's fever fetish supply. I also tried to make sure that I moved my forces in a group that I felt was powerful enough to take on just about anything that could be thrown at it. This led to less raiding capability, but also relatively smaller losses. |
Re: Karan Game (in progress)
Well my summary of my game as Machaka is centered on diplomacy. I had never played Machaka so I had no specific strategy. On turn 7 I was attacked by Arcosophale so right of the start I was in a life death struggle. I killed his Pretendar Griffon (can't remember its name) 3 times. He sieged my capital then I sieged his capital. We raided each other to death. This went on for 40 turns so I knew I was dead if anyone attacked me while this war was ongoing. I made alliances with both Abysia and Man hoping to keep out of any conflict with them since I was so weak from the war and way behind in research. I finally got the upper hand on Arco and with Man's (St Patricks) help finally stamped him out. Then the inevitable fight between Man and Abysia came about and I had to make a tough decision. I basically just decided on Man because he had helped me out the most. I then proceeded to (with over confidence) invade Abysia took a few provinces. Sieged his capital then got crushed by overland spells and mass devils. It was a bLast playing with you all and I learned alot! Thanks all and thanks Zen and Graeme for hosting.
Machaka [ June 22, 2004, 03:37: Message edited by: Pirateiam ] |
Re: Karan Game (in progress)
Well my story is this:
One of my starting provinces was a sage province, so I got a jump on research, while building a bunch of longbows for initial expansion. Things were pretty peaceful to begin with - the only conflict I had was with Caelum, who attacked one province and wiped out a chunk of my guys. I deflected his assault by pointing out the threat of Pangaea (who was doing pretty well against Marignon by then). After that we had peace, and I made something of an alliance with Mictlan. Later I decided to move against Caelum, but unfortunately was a move or two late, and so Pangaea got his capital. I figured a war would be coming with Pangaea at some point, since he had now 3 capitals (his own, Marignon's, and Caelum's) and so I tried to find out where everyone stood, to see if an alliance against him could be made. Around this time Machaka asked me for help against Arco, and also I came to realise that Abysia and Pangaea were allied. I asked Mictlan to delay our assault on Pangaea/Abysia until I could clean up Arco, which wasn't very hard as it turns out. But the delay may have cost us against Pan and Abysia. When we finally moved I took down a pretty large Pan army on Caelum's capital with very few losses - in general my sidhe were very effective against regular armies, but pretty ineffective against SCs. When Abysia jumped in I was on the defensive - I didn't have much that could penetrate his IDs, and he could chew through a whole army of sidhe without a problem. I resorted to guerilla warfare, trying to harry him enough that he would lose out economically. Meanwhile Machaka was attacking from the other side, so his attention was somewhat diverted. I tried attacking his main army with a couple of Iron Dragons, combined with Foul Vapours and Wrathful Skies, but although I killed quite a few devils, I didn't manage to take out the big guys. In the end I hadn't gained really any ground, and had lost a lot of guys, but wasn't rolled over either. I managed to take one of the IDs down with a Magic Duel, and was hopeful about turning the tide with elemental armour being nerfed, but who can say how it would have gone. In retrospect I think I should have prepared more for dealing with SCs and less for dealing with conventional armies - I had great troops for taking out conventional armies, but they weren't right for taking down SCs. [ June 22, 2004, 14:14: Message edited by: st.patrik ] |
Re: Karan Game (in progress)
http://forum.shrapnelgames.com/images/icons/icon9.gif
Hadn't checked this thread for a while... I was Mictlan in this game, had a fire 9 moloch as my pretender, and the blessing worked out quite nicely as a expansion tool in the beginning. I made a bunch of Soul Contracts and concentrated on getting demon SCs after that. I made loads of mistakes, but hopefully learned something too. I made an early alliance with Ulm, who supplied me with quite a few magic items and gems later on. Around the same time I met Pangaea, who was just finishing his war with Marignon. I contemplated attacking him then, but decided against it, figuring I'd be better off developing a good blood economy before any wars. Man and I started planning our war against Pangaea something like 30 turns before we attacked him, and I'm pretty sure that was a mistake. We waited too long. I summoned all the Arch Devils, 1 Heliophagus, and a bunch of succubi, and started stocking up on slaves for Send Horror and Hordes From Hell, and made loads of Blood booster items. Major mistake, should've gotten all the SC-type demons I could. When the war started I spread my forces too thin, spending too much effort on taking all of Pangaeas provinces & too little on dealing with his armies. I underestimated the effectiveness of Lamias and Iron Dragons, and managed to get too many of my SCs and devils killed, particularly in an attempt to rout-kill Abysia's IDs, which failed miserably. After a series of defeats I finally wised up and consolidated my forces and managed to defeat Pangaea's big invading army, though probably this turn in the tide would've been only temporary had the game Lasted longer. |
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I agree we waited too long - I wanted to finish up Arco so that I wouldn't have to worry about him attacking my flank, but it cost us in the end. ah well, next time maybe we'll do better http://forum.shrapnelgames.com/images/icons/icon7.gif |
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</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I had several more, but they were not within flying distance of the province where the battle took place. |
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