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-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   Poll #2. [Try out the demo, and vote after that!] (http://forum.shrapnelgames.com/showthread.php?t=16559)

Kristoffer O October 28th, 2003 06:21 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Storm, another though:

What independent strength did you use? Default, higher or lower. I recommend the default settings. A setting of 0 or 1 would change the working of the game radically and wouldn't be much fun. The AI would be seriously disadvantaged (especially at 0).

-Storm- October 28th, 2003 06:21 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Kris, I gotcha now. Yes there were AI wars for sure than.
I remember, that one time I saw something on the graphs.... I did nothing in that period against that AI, and it surely lost (some?) provinces. That was an AI war than.

Yup I used mercs, but the AI used them too. !!! 2 times the AI charmed my mercs to their side even!

-Storm- October 28th, 2003 06:24 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
The independent's str was 2 in all games.

Kristoffer O October 28th, 2003 06:25 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by -Storm-:
Kris, I gotcha now. Yes there were AI wars for sure than.
I remember, that one time I saw something on the graphs.... I did nothing in that period against that AI, and it surely lost (some?) provinces. That was an AI war than.

Yup I used mercs, but the AI used them too. !!! 2 times the AI charmed my mercs to their side even!

<font size="2" face="sans-serif, arial, verdana">That's a good sign.

Try the game with 10 AI players or so. Then there should be at least one that is intent on kicking you besides the other AI wars.

licker October 28th, 2003 06:26 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by -Storm-:
The independent's str was 2 in all games.
<font size="2" face="sans-serif, arial, verdana">That could be a problem if the AI isn't as aggressive as a human in early expansion against weaker neutrals.

I usually jack up the indie strength in my games, not sure how that affects the AI, but in Dom1 anyway I never was able to run away with provinces.

Kristoffer O October 28th, 2003 06:27 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by -Storm-:
The independent's str was 2 in all games.
<font size="2" face="sans-serif, arial, verdana">Aha. Try 3 (default IIRC) and some more AI:s. If you still find the AI acting strange or loosing big time sen me a zip of the game.

Psitticine October 28th, 2003 06:30 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Cherry,

I tend to play on small maps with 1 or 2 AI (time constraints are in play there - I think I'll actually prefer the flip side now that I'm not trying to make sure I've sampled and tested every little thing!) and the AI definitely likes the mercs, especially in the early game, no matter how many AI opponents you have.

In the first game I won (Myself as Ermor vs. Machaka), I was closing on their home province, feeling good they didn't seem to have anybody good in between, when suddenly the mercs started coming in. I finally started outbidding the AI just to keep them from stopping my offense. So, the AI does use them late-game as well, but it seems like it waits until there's more of a reason to (e.g. all of its normal troops are either bottled up or dead, and there's no time for recruitment).

Merc contracts are always, without exception, 3 turns. You bid, as always, to sign them back up, but if it is your contract that is expiring, your bid counts double in terms of how influential it is. (So a bid of 30 beats a bid of 59 when you're resigning them instead of hiring them fresh.) This bonus only Lasts until they are fully gone from your service, which is the very next turn afterwards.

A good tip on setting merc prices: the + and - keys allow much faster adjustment of those prices than clicking with the arrow pointer.

Saber Cherry October 28th, 2003 06:31 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
I always play with strength 5 indies... much more fun, IMHO. You actually have to prioritize your conquests, and indy battles are dangerous! Some provinces never even get taken (like ones with 80 units of mixed knights and longbows).

Playing with higher strength is even more fun, but sometimes there are odd effects, like a Dom I game I played with strength 7 indies, and a couple provinces started with commanders with soul contracts... by the time I got to them, they had upwards of 50 devils... http://forum.shrapnelgames.com/images/icons/icon7.gif

-Cherry

Nerfix October 28th, 2003 06:35 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
I prefer the indie strength 3...
It always feels like that you need WMD's to get yourself started with higher indep strength.

Gandalf Parker October 28th, 2003 06:49 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by -Storm-:
The independent's str was 2 in all games.
<font size="2" face="sans-serif, arial, verdana">2? I could beat the AIs on an independent setting of 2. Fast taking of provinces, intelligent use of build queues using only the best choices in the province I take. Always upping the price Im willing to pay on Mercs (the AI seems to always offer the asking price as far as I can tell). Find and taking the AI castle early in the game so I have their main source of gems and money.

I usually run my games at 7. That extends the time it takes for opponents to reach each other. For some races thats a big difference if their strength lies in their dominion or research or bleeding all the resources from the provinces they take. At the end of the Dom 1 era I started scripting random maps that boosted the independents beyond a setting of 9 which drastically changed the game play.

Hmmm I suppose AIs could be tought to play differently based on that setting. But then you might as well have them take all the other settings into account also. Nasty project there.

[ October 28, 2003, 16:50: Message edited by: Gandalf Parker ]

Daynarr October 28th, 2003 07:23 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
I usually play with independent strength of 9, but its not exactly a good idea for demo since games wont be nearly finished by the time you each 40 turns. Also playing in RICH medium and small maps helps AI's too and normal richness for large maps. In my games AI’s takes all mercs and I have to fight for them. Also, playing against 3-4 AI's and against 16 is quite different too. I warmly recommend playing with 9 independent strength, normal richness, all AI's and very slow research on largest maps (once you get full game). You will notice how some AI's will have bad development due to bad luck or wars, while others will grow rapidly and wipe out weak ones. Usually, after 100 turns, there are 2-3 strong AI's left to fight with you and none of them will be easy pickings by then.
Sometimes you will be having bad luck and tag-teamed by AI’s or get bad event at the start that will really hurt you. I’ve had games sometimes that I had to restart early because of tag-team wars.

Dekent October 28th, 2003 07:27 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
I personally like to crank that indie up alllllll the way heh

MStavros October 28th, 2003 07:45 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Damn, I didnt wanted to cause any trouble.
The AI is really weak, I never lost a single game in the demo so far, and I played a lot.
I didn't finish these games, 40 turns are not enough, but when we reach turn 40, I control most of the provinces, I have lot bigger power, my research is lot better etc. The AI didnt recruited a decent army ever. It always had some small blitz armies. I never ever met with a bigger army.

I think the main problem is, that the AI cannot make a good striking force. It is trying to operate with small armies, and it wont work.

RadiantFleet October 28th, 2003 07:57 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
I have to say that I've noticed the AI is seriously weak in the demo. I typically play with all nations, impossible (or whatever the highest setting is). In dom I I usually could count on some serious mobs attacking me, especially on larger maps, but this behaviour was visable on smaller ones too. In the demo, the AI seems to have real trouble gathering effective armies. I think part of the problem is poor diety design. I notice that my dominion tends to seriously over power theirs. Is their any way that we can specify the diety that the computer player uses?

MStavros October 28th, 2003 08:24 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Aye, I noticed the same thing as I said.
((No effective AI armies))

However I dont understand your sentence about poor deity design? What is the connection between the deity design and the AI armies?

Mortifer October 28th, 2003 10:00 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
WOW! What is this flamewar?
The AI isnt a genius, true. Still, try to be polite please.

Update #.2

What should IW improve in Dominions II.?

GFX 3% (1)
Music & SFX 3% (1)
AI 67% (26)
Game balance 13% (5)
UI (User Interface) 31% (12)


What new content would you like to see in Dominions II.?

More Spells 13% (5)
More Items & Special sites 15% (6)
More Units & Creatures 10% (4)
Diplomacy 62% (24)
Weapon / Armor system 18% (7)
Other (Make a comment) 10% (4)


Do you play single or multi?

I only play SP 56% (22)
I prefer SP, but rarely I play MP 18% (7)
I play SP and MP as well 5% (2)
I prefer MP, but rarely I play SP 21% (8)
I only play MP 0% (0)


What do you think about the Dominions II. AI?

Excellent 8% (3)
Good 23% (9)
Average 31% (12)
Below average 23% (9)
Poor 15% (6)

Gandalf Parker October 28th, 2003 10:40 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Try testing the AI with an indep setting of 7. I understand that a number of people are playing with indeps at 2 which gives a human player a huge advantage over the AI

Kristoffer O October 28th, 2003 11:14 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by Gandalf Parker:
Try testing the AI with an indep setting of 7. I understand that a number of people are playing with indeps at 2 which gives a human player a huge advantage over the AI
<font size="2" face="sans-serif, arial, verdana">I would'n say huge, not at 2. 0 on the other hand would have some strange effects on the game with scouts conquering provinces on their own.

MStavros October 29th, 2003 12:00 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Kristoffer, I had a game now, and I had the indies on 7. I almost killed an AI, but 40 turns was not enough. I didn't lost a single battle against it, once again the AI had more small armies, so I rolled it easily. http://forum.shrapnelgames.com/images/icons/icon9.gif

LordArioch October 29th, 2003 01:20 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
I'm just baffled by all the commentary against the AI...are you people playing the same game I am? The first game I played Mictlan had summoned a bunch of fiends of darkness and assembled them with a lot of troops to attack me.

What AI are you playing against? Because mine's among the best Ive seen.

And don't nobody try and claim the AoW:Shadow magic AI was better or I'll have to start making long speeches.

The one thing lacking is a battle replay speed adjuster. I need that. http://forum.shrapnelgames.com/images/icons/icon10.gif

[ October 28, 2003, 23:21: Message edited by: LordArioch ]

st.patrik October 29th, 2003 05:36 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
It seems from what various people have said that Dom II AI no longer gathers huge forces which they can't supply (unlike in Dom I). Maybe this upgrade is responsible, ironically, for the AI being easier? Especially since (as another person pointed out) they don't tend to buy elite troops as much as maybe a human player would. Similar supply armies, one composed of standard units and the other composed of elite units - well it's obvious who's likely to win. Is the AI smart enough to forge supply items? or smart enough to try to summon allies that don't need to eat? These are options a human player would choose when hitting the supply ceiling.

Kristoffer O October 29th, 2003 09:12 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Hmm, it can be that changes in the AIs supply handling has caused armies to become smaller. I believe I should play a couple of quick games and inspect the AI armies.

Aristoteles October 29th, 2003 11:12 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Indeed, I myself barely seen any good enemy armies. I don't know why. http://forum.shrapnelgames.com/image...s/confused.gif

MStavros October 29th, 2003 04:58 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
This is a very interesting poll. We have lot of singleplayer only!!!! fans on the Boards, and most of the people are voted that the AI is average or worse. I am kinda pleased, since I was getting flamed, that I posted bad things about the AI.

Kristoffer O October 29th, 2003 05:23 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by MStavros:
This is a very interesting poll. We have lot of singleplayer only!!!! fans on the Boards, and most of the people are voted that the AI is average or worse. I am kinda pleased, since I was getting flamed, that I posted bad things about the AI.
<font size="2" face="sans-serif, arial, verdana">The fear of a vet being beaten by a youngster http://forum.shrapnelgames.com/images/icons/icon10.gif

Mortifer October 29th, 2003 05:53 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by Kristoffer O:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by MStavros:
This is a very interesting poll. We have lot of singleplayer only!!!! fans on the Boards, and most of the people are voted that the AI is average or worse. I am kinda pleased, since I was getting flamed, that I posted bad things about the AI.

<font size="2" face="sans-serif, arial, verdana">The fear of a vet being beaten by a youngster http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Hahaah. http://forum.shrapnelgames.com/images/icons/icon10.gif

-Storm- October 30th, 2003 02:19 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by Kristoffer O:
Hmm, it can be that changes in the AIs supply handling has caused armies to become smaller. I believe I should play a couple of quick games and inspect the AI armies.
<font size="2" face="sans-serif, arial, verdana">Yup. You will notice these AI weaknesses for sure..

Aristoteles October 30th, 2003 03:05 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
What should IW improve in Dominions II.?


AI 69% (35) http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif


The AI is worse than in Dominions I? If I remember, I've seen lot bigger and stronger AI armies in D1. Am I remember correctly?

-Storm- October 30th, 2003 05:00 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Heh. I must admit that this is funny. Some guys were attacked on these Boards by someone, when they posted their opinion about the bad AI.... http://forum.shrapnelgames.com/images/icons/blush.gif

Nerfix October 30th, 2003 05:08 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by -Storm-:
Heh. I must admit that this is funny. Some guys were attacked on these Boards by someone, when they posted their opinion about the bad AI.... http://forum.shrapnelgames.com/images/icons/blush.gif
<font size="2" face="sans-serif, arial, verdana">We can't help it if people can't say that they think the AI is weak without smelling like dirty trolls.

MythicalMino October 30th, 2003 05:12 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
heh, it is funny that you don't read everything, you just post....

The problem was, that the Bad Ai was the ONLY thing that certain ppl were posting....That is why they were "attacked"...

Oh, and the fact that the only words were:

"The AI sucks!!!!!"

Nothing else really, other than that....

-Storm- October 30th, 2003 06:11 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by Nerfix:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by -Storm-:
Heh. I must admit that this is funny. Some guys were attacked on these Boards by someone, when they posted their opinion about the bad AI.... http://forum.shrapnelgames.com/images/icons/blush.gif

<font size="2" face="sans-serif, arial, verdana">We can't help it if people can't say that they think the AI is weak without smelling like dirty trolls. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Ironical, isn't it? http://forum.shrapnelgames.com/images/icons/icon10.gif
Afterall almost everyone agreed, that the AI is weak.
I don't get that "WE" in your post btw. I don't know that how could you help in anything. http://forum.shrapnelgames.com/image...s/rolleyes.gif


cp - it seems you know, that you were the black sheep in my post. http://forum.shrapnelgames.com/images/icons/icon10.gif
I never posted that the AI sucks btw, but it is weak indeed. I guess kids are using words like 'sucks' usually. Maybe that is the answer.
Anyways I think that no one cares about this, but the poll showed us, that the kids were right. http://forum.shrapnelgames.com/image...s/rolleyes.gif

[ October 30, 2003, 16:12: Message edited by: -Storm- ]

-Storm- October 30th, 2003 06:13 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Mmm there must be a connection between Nerfix and cpbeller, they are always posting the same thing, just with different words. [Nerfix's grammar is lot worse.]

Oh wait, I know! DominionsX. lol. http://forum.shrapnelgames.com/images/icons/icon10.gif

[ October 30, 2003, 16:14: Message edited by: -Storm- ]

MythicalMino October 30th, 2003 06:28 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
well....hmmm.....

I could say the same about you....but the words I would use I would get Banned for....


you and 3 or 4 other ppl post the same thing constantly....now, enough of this trash....if you don't like the game, wait till they fix it...or don't buy it....we all know that many of you don't like the ai, the graphics, the interface, ect ect ect....IW will fix things as they see fit...

If you are not going to post ideas (note, not DEMANDS), then move on....

Other than that, feel free to post suggestions....but you know, you keep on bringing up all these bad subjects....which keeps this idiotic "feud" going...I have made peace I think with MStavros and Mortifer....but you? you just keep on irritating me....oh, and no offense

Mortifer October 30th, 2003 07:05 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
May I have a suggestion? Stick to the topic please. http://forum.shrapnelgames.com/images/icons/icon12.gif


PS.
I am not surprised about the results of the poll. Somewhat it was predictable.

-Storm- October 30th, 2003 09:52 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by cpbeller:
I could say the same about you....but the words I would use I would get Banned for....

<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif

No more comments. http://forum.shrapnelgames.com/images/icons/icon12.gif

Nerfix October 30th, 2003 10:00 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by -Storm-:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by cpbeller:
I could say the same about you....but the words I would use I would get Banned for....

<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif

No more comments. http://forum.shrapnelgames.com/images/icons/icon12.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">If i would be the closest bet for Mr. Evil Spammer Guest of Dominions X, i wouldn't say a thing.

Particle October 30th, 2003 11:07 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
What is this flamewar between Storm and cpbeller/Nerfix?
Who the hell cares about Dominions X & Storm's opinion about you? I don't give ***** about these.
Use PMs, and shut your mouths (cpbeller,Nerfix & Storm). Geez. http://forum.shrapnelgames.com/images/icons/blush.gif


..and now about the poll. I agree with Mortifer. The outcome of it was predicatble. (Lot of whining Posts about the bad AI.)

Mephisto October 31st, 2003 12:48 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
I played with all the available AIs enabled to "normal", the rest left at the default settings. I was far from winning any game and I had AI armies of 100+ units (one 350+) on my borders. Maybe there is some problem with the "impossible" difficulty setting?

licker October 31st, 2003 01:03 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by Mephisto:
I played with all the available AIs enabled to "normal", the rest left at the default settings. I was far from winning any game and I had AI armies of 100+ units (one 350+) on my borders. Maybe there is some problem with the "impossible" difficulty setting?
<font size="2" face="sans-serif, arial, verdana">Heh, this is starting to sound like the issues with the MoO3 difficulty levels, where due to a type or oversite in the difficulty level tables the impossible setting was the same as the easy setting.

Maybe this is the problem...

Saber Cherry October 31st, 2003 01:35 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
I'm finding "Difficult" pretty difficult. That's with all nations, but still, the AI is good. Jotunheim's been clever - they finessed me... split their wolf riders into two flanking Groups, one of which i slaughtered with archers, and the other of which snuck around the back to ruin my army formation. They pulled my hoplites away from my archers, allowing the heavy jotuns in to rout my archers and kill my commanders. All 7 commanders - 3 mages, 2 priests, a scout, and a hoplite... 4 of them were heroic:) Not heroic enough, I guess.

PvK October 31st, 2003 01:48 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Seems to me that difficulty against the AI has a lot to do with the game situation. Maybe the difficulty simply varies a whole lot depending on who starts where, and who goes to war with whom first, etc. People saying the game is easy may have partly lucked out. That itself may be an issue of a different kind, though.

I haven't played enough Doms 2 yet to really have an opinion yet. Personal play style has a lot to do with it, though. I've been playing Doms 1 single-player and having all challenging games against the AI, but I also tend to play to have fun rather than to find super-powerful strategies. If I were just trying to find uber-techniques to maximize my progress, I expect I could, but I'd rather play it as a pseudo-RPG.

PvK

Mortifer October 31st, 2003 01:47 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by Particle:
What is this flamewar between Storm and cpbeller/Nerfix?
Who the hell cares about Dominions X & Storm's opinion about you? I don't give ***** about these.
Use PMs, and shut your mouths (cpbeller,Nerfix & Storm). Geez. http://forum.shrapnelgames.com/images/icons/blush.gif

<font size="2" face="sans-serif, arial, verdana">Period.

Quote:

Originally posted by PvK:
Seems to me that difficulty against the AI has a lot to do with the game situation.
<font size="2" face="sans-serif, arial, verdana">You know, this is very true.
Today I had a game, and the AI attacked me with a nice army. 120+ troops, BUT the units were weak/mediocre.

As I see the problem is, that the AI isnt using heaveyweight units and/or summoned units. Well 40 turns is not enough to tell the proper situation anyways.

...so there must be something with this AI - supply thing, propably thats why we wont see heavy units in the AI armies that much.???

[ October 31, 2003, 11:48: Message edited by: Mortifer ]

DominionsFan October 31st, 2003 04:49 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
WOW!
AI 65% (36) & I only play SP 51% (28)


Hey, what mega poll were you talkin' about?

[ October 31, 2003, 14:50: Message edited by: DominionsFAN ]

st.patrik October 31st, 2003 05:04 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by DominionsFAN:
Hey, what mega poll were you talkin' about?
<font size="2" face="sans-serif, arial, verdana">It'll come - when people stop adding new stuff to the list.
It'll come - and it will be big.

http://forum.shrapnelgames.com/images/icons/icon7.gif

Mortifer October 31st, 2003 05:45 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by st.patrik:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by DominionsFAN:
Hey, what mega poll were you talkin' about?

<font size="2" face="sans-serif, arial, verdana">It'll come - when people stop adding new stuff to the list.
It'll come - and it will be big.

http://forum.shrapnelgames.com/images/icons/icon7.gif
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Heh, I guess it will take away 10 mins from our life to vote in that poll. http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon10.gif

Mortifer November 1st, 2003 02:50 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Update #3. [55 Users had voted]

What should IW improve in Dominions II.?
GFX 4% (2)
Music & SFX 4% (2)
AI 65% (36)
Game balance 11% (6)
UI (User Interface) 38% (21)


What new content would you like to see in Dominions II.?
More Spells 13% (7)
More Items & Special sites 18% (10)
More Units & Creatures 13% (7)
Diplomacy 62% (34)
Weapon / Armor system 15% (8)
Other (Make a comment) 15% (8)


Do you play single or multi?
I only play SP 51% (28)
I prefer SP, but rarely I play MP 20% (11)
I play SP and MP as well 15% (8)
I prefer MP, but rarely I play SP 15% (8)
I only play MP 0% (0)


What do you think about the Dominions II. AI?
Excellent 9% (5)
Good 27% (15)
Average 29% (16)
Below average 22% (12)
Poor 13% (7)


There will be no more upgrades, were waiting for Patrik's mega poll. http://forum.shrapnelgames.com/images/icons/icon10.gif

Zerger November 1st, 2003 11:41 PM

Re: Poll #2. [Try out the demo, and vote after that!]
 
I wonder....we have tons of discussions about the bad AI...and didn't saw a single reply from the devs about it. Why is that? http://forum.shrapnelgames.com/image...s/confused.gif

-Storm- November 2nd, 2003 12:33 AM

Re: Poll #2. [Try out the demo, and vote after that!]
 
Quote:

Originally posted by Zerger:
I wonder....we have tons of discussions about the bad AI...and didn't saw a single reply from the devs about it. Why is that? http://forum.shrapnelgames.com/image...s/confused.gif
<font size="2" face="sans-serif, arial, verdana">Maybe because the game hasn't been released yet? I dunno, propably they have other things to do. http://forum.shrapnelgames.com/image...s/rolleyes.gif


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