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-   -   Ryan Eye MP Game (thread name changed) (http://forum.shrapnelgames.com/showthread.php?t=17135)

Teraswaerto December 31st, 2003 08:53 AM

Re: Ryan Eye MP Game (thread name changed)
 
So, when I looked at the restarted game, it said Machaka already had a player. I did click on it, and it said "your god is now in control of Machaka", so I guess that took care of that.

Gandalf Parker December 31st, 2003 03:20 PM

Re: Ryan Eye MP Game (thread name changed)
 
OK ten players listed and 10 nations selected. Im starting the game (again)


Quote:

Originally posted by RyanZA:
Dom2 really needs some kinda full game password for tcp/ip.
[/QB]
<font size="2" face="sans-serif, arial, verdana">Im working on a way of managing the games by web which should be more efficient (anyone here CGI?) and I will keep that in mind as a good addition to the process.

RyanZA December 31st, 2003 03:38 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by Gandalf Parker:
OK ten players listed and 10 nations selected. Im starting the game (again)


</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by RyanZA:
Dom2 really needs some kinda full game password for tcp/ip.

<font size="2" face="sans-serif, arial, verdana">Im working on a way of managing the games by web which should be more efficient (anyone here CGI?) and I will keep that in mind as a good addition to the process. [/QB]</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Hopefully no problems this time. http://forum.shrapnelgames.com/images/icons/icon7.gif
You should consider php for the web stuff.. itll be alot easier than going with pure cgi. Should be a simple thing to make a little page to drop the files into a dir with a password.

Gandalf Parker December 31st, 2003 03:54 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by RyanZA:
You should consider php for the web stuff.. itll be alot easier than going with pure cgi. Should be a simple thing to make a little page to drop the files into a dir with a password. [/QB]
<font size="2" face="sans-serif, arial, verdana">Kewl. Let me know when its ready. http://forum.shrapnelgames.com/images/icons/icon7.gif

Heehee. Its just that I keep hearing java script, perl, php, xml, /etc /etc and Im just an old BASIC programmer. Nearly all the random map generation stuff I have on there was done in BASIC. If I cracked down and learned the quirks of CGI enough to write one Id probably write it in BASIC also. http://forum.shrapnelgames.com/images/icons/icon7.gif

-- Yes you can teach an old dog new tricks. The hard part is getting him to want to learn new tricks.

Gandalf Parker December 31st, 2003 04:04 PM

Re: Ryan Eye MP Game (thread name changed)
 
OK some false starts there but this should be good now. Whoever did a machaka turn should go ahead and take it back (ignore the turned in note) and do "continue where I left off" just to be sure its done correct. (I got the same message on Pangaea because I was logged in during a false start)

Teraswaerto December 31st, 2003 04:05 PM

Re: Ryan Eye MP Game (thread name changed)
 
When I log on as Machaka, it displays the game as if though it hadn't been restarted at all, and when I try to end my turn it says "wrong password".

Gandalf Parker December 31st, 2003 04:25 PM

Re: Ryan Eye MP Game (thread name changed)
 
AARRGGGHHHH!
Lessons learned. Apologies to you all but dont mind me, actually this is kindof fun. I havent had any admining headaches for a long time.

OK the problem is that we had games named RyanzEye on our machines, and now the god files wont load right because they were "used" apparently.

Easiest fix... start again, new game name.

Lesson learned... make copys of god files before starting game.

suggestion: figure out who is playing what nations

hope for future: I am keeping notes and writing scripts to automate all of this so this isnt a waste of time.

Again, apologies to all....

-- All errors made here will be chalked up to "experience". If you have any questions, feel free to ask me. Ive had a ton of "experience"

[ December 31, 2003, 14:34: Message edited by: Gandalf Parker ]

Karacan December 31st, 2003 05:05 PM

Re: Ryan Eye MP Game (thread name changed)
 
Let's try again next year, then. I am off for new year's eve party now!

Have a good remaining few hours, everyone.

rabelais December 31st, 2003 05:17 PM

Re: Ryan Eye MP Game (thread name changed)
 
The server is currently non reponsive, are we starting again?

Please advise when it's back up.

Thanks!

Rabe

P.S. does anyone else think it's weird that your GOD can't build a temple? http://forum.shrapnelgames.com/images/icons/icon12.gif

SurvivalistMerc December 31st, 2003 05:21 PM

Re: Ryan Eye MP Game (thread name changed)
 
Rabelais,

I thought that was weird, too...but your prophet can. So you can't be without the ability to get temples entirely.

I guess the devs thought that it was beneath divinity to construct the building in which the divinity will be worshipped. Which ultimately made sense to me...but I thought it odd at first, too.

Is the game full, or room for one more?

Gandalf Parker December 31st, 2003 05:59 PM

Re: Ryan Eye MP Game (thread name changed)
 
Looks like we are starting again. Someone needs to pick a new game name (8 character limit please) and repost a who-has-what list. So if anyone wants in they can read down on who has what nations, then turn in a wishlist of 3 nations in the order you would like them.

(is Dessert Eye getting too small?)

[ December 31, 2003, 16:00: Message edited by: Gandalf Parker ]

SurvivalistMerc December 31st, 2003 06:52 PM

Re: Ryan Eye MP Game (thread name changed)
 
Since this is PBEM, I am assuming that this will be about one turn a day or so. That is all I can commit to since my only copy of the game is at home. http://forum.shrapnelgames.com/images/icons/icon7.gif

My Favorites: (1) Pythium, (2) Ulm, (3) Ctis. I've never played MP, so it's going to be fun I'm sure.

aldin December 31st, 2003 07:01 PM

Re: Ryan Eye MP Game (thread name changed)
 
Well I seem to have flubbed things up, my abject apologies http://forum.shrapnelgames.com/images/icons/shock.gif

I'd still like to play if there's a slot available, mebbe Caelum or Abysia.

~Aldin

<EDIT>At this point I should mention it'd be another eight hours before I could log on</EDIT>

[ December 31, 2003, 17:16: Message edited by: aldin ]

Orlanth December 31st, 2003 07:53 PM

Re: Ryan Eye MP Game (thread name changed)
 
Oops I see mine were already chosen.. I could go for 1) Abysia 2) Ctis 3) Tien Chi. Want to move to Orania or something if there are a full 13?

http://forum.shrapnelgames.com/images/icons/icon7.gif Happy New Year http://forum.shrapnelgames.com/images/icons/icon7.gif in about 10 hrs

Wazooking January 1st, 2004 12:18 AM

Re: Ryan Eye MP Game (thread name changed)
 
Would I be able to jump in with Vanheim?

RyanZA January 1st, 2004 12:30 AM

Re: Ryan Eye MP Game (thread name changed)
 
Alright.. its looking like this so far:

RyanZA: Pythium
Wendigo: R'lyeh
Teraswaerto: Machaka
rabelais: Ulm
Saber Cherry: Marignon
Hana: Ermor
alexti: Jotunheim
Karacan: Man
Gandalf Parker: Pangaea
izaqyos: Arcoscephale
aldin: Caelum
Orlanth: Abysia
SurvivalistMerc: Ctis

Stats for game:
map = Desert Eye
rich = default
sites = 45%
indep = 7
research = normal
victory = none
scores = viewable
events = common

Desert Eye has a maximum players of 13, so it should still be fine - just very crowded. Crowded does lead to more wars though, so it should be a pretty fast paced game. Inland would be the next choice as that has 25 more provinces to go around. Might be better as Desert eye has alot of water.. and we only have one water race. Would solve the name issue too... http://forum.shrapnelgames.com/images/icons/icon12.gif Ill leave it up to Gandalf to choose which map he prefers. http://forum.shrapnelgames.com/images/icons/icon10.gif

Quote:

Heehee. Its just that I keep hearing java script, perl, php, xml, /etc /etc and Im just an old BASIC programmer. Nearly all the random map generation stuff I have on there was done in BASIC. If I cracked down and learned the quirks of CGI enough to write one Id probably write it in BASIC also.
<font size="2" face="sans-serif, arial, verdana">PHP is just alot easier than CGI for small things like this. You dont have to go cludging around with all the file operations and so on, it does it all for you. http://forum.shrapnelgames.com/images/icons/icon10.gif

Quote:

Kewl. Let me know when its ready.
<font size="2" face="sans-serif, arial, verdana">Well.. I could probably try make something. It would just need to get the pretender files uploaded to it and drop them in the right directory?

And Happy New Year All!

Gandalf Parker January 1st, 2004 01:34 AM

Re: Ryan Eye MP Game (thread name changed)
 
OK login and only take the nation you are given on the list then logoff. I will start the game when everyone is in and announce that start here so you can go back in for your first turns

The IP of the server is 63.199.8.158 and the port is 7011
The game name is RyanEye

aldin January 1st, 2004 04:18 AM

Re: Ryan Eye MP Game (thread name changed)
 
Yay! (I think)

~Aldin

Gandalf Parker January 1st, 2004 03:10 PM

Re: Ryan Eye MP Game (thread name changed)
 
Game is up. Come in, pick up YOUR race, do your turns. For now the game is set to process immeadiately whenever all the turns are done.

We should rename this thread now to "RyanEye MP game" or something. Otherwise everytime someone Posts it will make everyone jump in seeing
"DomII PBEM game starting up! All welcome "

[ January 01, 2004, 13:28: Message edited by: Gandalf Parker ]

Orlanth January 1st, 2004 04:17 PM

Re: Ryan Eye MP Game (thread name changed)
 
I tried to log on, but there was no Abysia on the list? http://forum.shrapnelgames.com/image...s/confused.gif

SurvivalistMerc January 1st, 2004 04:27 PM

Re: Ryan Eye MP Game (thread name changed)
 
I tried to log on...but it says all nations are open. And when I click my nation nothing happens.

This is my first MP game, so please let me know if I'm doing something wrong.

RyanZA January 1st, 2004 05:19 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by Gandalf Parker:
Game is up. Come in, pick up YOUR race, do your turns. For now the game is set to process immeadiately whenever all the turns are done.

We should rename this thread now to "RyanEye MP game" or something. Otherwise everytime someone Posts it will make everyone jump in seeing
"DomII PBEM game starting up! All welcome "

<font size="2" face="sans-serif, arial, verdana">Rename away. http://forum.shrapnelgames.com/images/icons/icon7.gif At least I dont see any way to rename it myself..

Quote:

I tried to log on...but it says all nations are open. And when I click my nation nothing happens.

This is my first MP game, so please let me know if I'm doing something wrong.
<font size="2" face="sans-serif, arial, verdana">Just select your nation, itll say controlled by you, and then play. http://forum.shrapnelgames.com/images/icons/icon7.gif

aldin January 1st, 2004 05:32 PM

Re: Ryan Eye MP Game (thread name changed)
 
*removed to prevent redundancy, again* http://forum.shrapnelgames.com/image...s/rolleyes.gif

The reign of Caelum has taken flight!!!

~Aldin

[ January 01, 2004, 15:33: Message edited by: aldin ]

Gandalf Parker January 1st, 2004 06:59 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by SurvivalistMerc:
I tried to log on...but it says all nations are open. And when I click my nation nothing happens.

This is my first MP game, so please let me know if I'm doing something wrong.

<font size="2" face="sans-serif, arial, verdana">Click on OPEN

rabelais January 1st, 2004 09:11 PM

Re: Ryan Eye MP Game (thread name changed)
 
Hey, Ulm is not available.

how do you create a restricted list? Am I booted/SoL?


HNY,

Rabe

Gandalf Parker January 1st, 2004 09:27 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by rabelais:
Hey, Ulm is not available.
how do you create a restricted list? Am I booted/SoL?

<font size="2" face="sans-serif, arial, verdana">Ulm god wasnt sent in during the signup phase. Sorry but once the game starts there isnt a way to add that I now of.

You might watch and see if we have another false start.

rabelais January 1st, 2004 09:41 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by Gandalf Parker:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by rabelais:
Hey, Ulm is not available.
how do you create a restricted list? Am I booted/SoL?

<font size="2" face="sans-serif, arial, verdana">Ulm god wasnt sent in during the signup phase. Sorry but once the game starts there isnt a way to add that I now of.

You might watch and see if we have another false start.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Hmmm, I thought I'd been watching the server like a hawk... signup was less than 12 hours over new year's eve?

Oh well. Maybe next game.

I think the God creation function should have a regenerate title (God of Pain, Mayhem and Flatulence, etc) button as an option for those of us who want to try to be a little sneaky in MP, or just don't like our honorific. I had to create my pretender 15 times before I got a good title, and then forgot to put in the password! ;(

Rabe

SurvivalistMerc January 2nd, 2004 02:52 AM

Re: Ryan Eye MP Game (thread name changed)
 
Thanks, Gandalf Parker, for the hint.

I suppose I should have figured out that I should click on open. I think this is going to be fun. http://forum.shrapnelgames.com/images/icons/icon7.gif

Karacan January 2nd, 2004 02:53 AM

Re: Ryan Eye MP Game (thread name changed)
 
For some reason Man appeared to have been taken again? *careful shrug*

I might be still drunk, though. Okay, I consider myself in control of my holy empire now. http://forum.shrapnelgames.com/images/icons/icon7.gif

SurvivalistMerc January 2nd, 2004 03:44 PM

Re: Ryan Eye MP Game (thread name changed)
 
Gandalf,

I think I played my turn. It shows as being played and as Man being the only nation that hasn't played when Last I looked.

If I didn't play my turn, please let me know.

Thanks.

Gandalf Parker January 2nd, 2004 04:15 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by SurvivalistMerc:
I think I played my turn. It shows as being played and as Man being the only nation that hasn't played when Last I looked.

<font size="2" face="sans-serif, arial, verdana">Your turn is in. We are fine so far. I just wanted to make the post as suggestions to try and keep this game from becoming like others Ive been in where 2 weeks later everyone decides the game must be dead.

RyanZA January 2nd, 2004 04:54 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by Gandalf Parker:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by SurvivalistMerc:
I think I played my turn. It shows as being played and as Man being the only nation that hasn't played when Last I looked.

<font size="2" face="sans-serif, arial, verdana">Your turn is in. We are fine so far. I just wanted to make the post as suggestions to try and keep this game from becoming like others Ive been in where 2 weeks later everyone decides the game must be dead. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Maybe put the game as a force host every night at 12? Im sure everyone can find some time sometime each day, even if its just a minute or two.

Teraswaerto January 2nd, 2004 05:01 PM

Re: Ryan Eye MP Game (thread name changed)
 
Once the game gets past the beginning, it'll take more than a few minutes to do one's turn though. For those that survive long enough to get there that is, as the map is pretty crowded. http://forum.shrapnelgames.com/images/icons/tongue.gif

Gandalf Parker January 2nd, 2004 05:37 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by RyanZA:
Maybe put the game as a force host every night at 12? Im sure everyone can find some time sometime each day, even if its just a minute or two.
<font size="2" face="sans-serif, arial, verdana">Do you mean change it from quick-host (when all turns are in) now to being every midnight (California time?)

I think its either one or the other. Actually I can put both on but I dont think thats all-moves OR midnight. I think its all-moves AND midnight. So if everyone did their turns it would process then at midnight process again. http://forum.shrapnelgames.com/images/icons/icon9.gif Let me know which one you want.

With some programming I was thinking that I could create something that can check for whether a turn was done and force it at midnight IF it hadnt done it in 24 hours. Leave the game daemon running on quick-host, have the --postexec save the time to a file, have a midnight program check the time-file and if its too long then shutdown the quick-time and do a forced hosting and bring the quick-time back up... maybe I will hack on that idea abit.

[ January 02, 2004, 15:38: Message edited by: Gandalf Parker ]

RyanZA January 2nd, 2004 06:53 PM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by SurvivalistMerc:
Gandalf,

I think I played my turn. It shows as being played and as Man being the only nation that hasn't played when Last I looked.

If I didn't play my turn, please let me know.

Thanks.

<font size="2" face="sans-serif, arial, verdana">You are ctis correct? Your turn is not in.. try it again..

Quote:

Do you mean change it from quick-host (when all turns are in) now to being every midnight (California time?)

I think its either one or the other. Actually I can put both on but I dont think thats all-moves OR midnight. I think its all-moves AND midnight. So if everyone did their turns it would process then at midnight process again. Let me know which one you want.

With some programming I was thinking that I could create something that can check for whether a turn was done and force it at midnight IF it hadnt done it in 24 hours. Leave the game daemon running on quick-host, have the --postexec save the time to a file, have a midnight program check the time-file and if its too long then shutdown the quick-time and do a forced hosting and bring the quick-time back up... maybe I will hack on that idea abit.
<font size="2" face="sans-serif, arial, verdana">That combined option sounds good, but failing that, once every day should be fine. We'r only playing one turn a day as it is anyway.

Psitticine January 2nd, 2004 07:06 PM

Re: Ryan Eye MP Game (thread name changed)
 
Hmm, that should be possible already. There's a game going on Kristoffer's server that quick-hosts once all the turns are in but otherwise waits until the appointed days. If you haven't finished by then, it goes ahead without you unless it has been less than 48 hours since the Last hosting.

Maybe he can jump in and explain how to get things set up that way.

SurvivalistMerc January 2nd, 2004 08:28 PM

Re: Ryan Eye MP Game (thread name changed)
 
Yes...I am Ctis. I will try it again when I get home. I don't mean to hold folks up. It showed my turn as being done when I looked Last night. Then I redid certain portions to do it better while waiting for what looked like Man.

Other than using end turn when finished, is there anything special I have to do for MP? Because I did end turn after the turn was ended.

Karacan January 2nd, 2004 11:24 PM

Re: Ryan Eye MP Game (thread name changed)
 
No, your turn was done fine. It's just that meanwhile, I did mine, and thus your turn was hosted. http://forum.shrapnelgames.com/images/icons/icon7.gif

Just get in and do your second turn. You'll see your actions of turn 1 proceeded. (If not, you get a "Stale Turn" message... this is when you should contact your local game admin if he or you messed up.)

Don't worry, it's all rather foolproof.

SurvivalistMerc January 3rd, 2004 02:21 AM

Re: Ryan Eye MP Game (thread name changed)
 
I'm glad I did it ok. http://forum.shrapnelgames.com/images/icons/icon7.gif

When did you guys pick pretenders? I think Gandalf gave me mine, which is a rather neat one. http://forum.shrapnelgames.com/images/icons/icon7.gif

Gandalf Parker January 3rd, 2004 02:37 AM

Re: Ryan Eye MP Game (thread name changed)
 
PLEASE people. If you take a nation in ANY multiplayer game, be responsible enough to make sure it doesnt hold up everyone else. Im recently been in 3 other games that just plain came to a stop.

I take it for granted that we are all patient enough to allow for 1 turn a day instead of a hotseat rush, and that we probably arent thrilled if things go longer than 24 hours.

If you cant play for 24 hours due to a trip or something then arrange for a friend to take your turn, or post here, or contact Ryan, or myself. We dont even need your password. If you want we can force process the game anyway. (actually if Ryan wants it we can force a hosting even if someone doesnt contact us)

And if you get mad at your situation, and decide to drop out of the game, PLEASE let us know so we can find a replacement or set you to AI. Dont leave everyone hanging and wondering.

[ January 02, 2004, 12:39: Message edited by: Gandalf Parker ]

Gandalf Parker January 3rd, 2004 03:33 AM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by SurvivalistMerc:
I'm glad I did it ok. http://forum.shrapnelgames.com/images/icons/icon7.gif

When did you guys pick pretenders? I think Gandalf gave me mine, which is a rather neat one. http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="sans-serif, arial, verdana">You sure? what usually happens is that when you pick your race the machine automatically sent that god file to the host.

SurvivalistMerc January 3rd, 2004 03:55 AM

Re: Ryan Eye MP Game (thread name changed)
 
Oh really? Because I thought it would let me create one. I had a really nasty pretender in mind, but one was already there.

I will keep that in mind for future play.

Gandalf Parker January 3rd, 2004 07:51 PM

Re: Ryan Eye MP Game (thread name changed)
 
OK it has been verified by Kristoffer that putting both -q and -t commands on a script will cause it to do Quick-host as soon as all turns are in OR process at the time set only if it didnt quickhost since the Last processing.

Im going to change the script running the game now so that both are options. This means that if the game runs 24 hours with someone not doing a turn it will host anyway.

If anyone doesnt like this idea, speak up.
oh yeah Im in California so its midnight PST (Pacific Standard Time)and Im -0800 zulu

[ January 03, 2004, 17:59: Message edited by: Gandalf Parker ]

alexti January 4th, 2004 05:42 AM

Re: Ryan Eye MP Game (thread name changed)
 
I've got my turn and while the battle shows that I've conquered the indy province, destroying most of their troops and routing the remaining ones, the summary of the battles says I lost it and lost all commanders and few units, and I haven't gotten the province either. Am I missing something? Indy didn't cast anything, they didn't even have any spellcaster there, nor they had any special troops to poison or whatever else. And why the summary of the battle does not match the replay? I am puzzled... Anyway, I've hired mercenaries, so maybe I'm not doomed yet:)

Saber Cherry January 4th, 2004 07:24 AM

Re: Ryan Eye MP Game (thread name changed)
 
MAJOR PROBLEM!!!!

Don't autohost AND quickhost!!!!

Since the game already quickhosted today, the game will autohost in 2 hours, even though most people have not played a second turn today!

Teraswaerto January 4th, 2004 09:20 AM

Re: Ryan Eye MP Game (thread name changed)
 
I went to do my turn just now, and it said I had staled my Last turn. I did do my turn yesterday, but apparently it hosted twice Last night. Needless to say, this is not good.

RyanZA January 4th, 2004 09:55 AM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by Saber Cherry:
MAJOR PROBLEM!!!!

Don't autohost AND quickhost!!!!

Since the game already quickhosted today, the game will autohost in 2 hours, even though most people have not played a second turn today!

<font size="2" face="sans-serif, arial, verdana">Erk. Looks like Gandalf didnt make it in time. When the game had hosted, just over half of the people had taken their turns though.

Teraswaerto January 4th, 2004 10:24 AM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by RyanZA:
<font size="2" face="sans-serif, arial, verdana">
Quote:

Erk. Looks like Gandalf didnt make it in time. When the game had hosted, just over half of the people had taken their turns though.
<font size="2" face="sans-serif, arial, verdana">Yeah, well, that really isn't a good thing. If everyone had staled, it would'be ok. Now some have an unfair advantage over the others.

[ January 04, 2004, 08:25: Message edited by: Teraswaerto ]

SurvivalistMerc January 4th, 2004 01:44 PM

Re: Ryan Eye MP Game (thread name changed)
 
It looks as if this explains my "stale turn" message. I'm one of those who just did one turn yesterday. But I'm fine with whatever the rest of you want to do. This is really a learning experience for me. I'm enjoying thinking about all the humans on the other end of these decisions. http://forum.shrapnelgames.com/images/icons/icon7.gif

johan osterman January 4th, 2004 03:07 PM

Re: Ryan Eye MP Game (thread name changed)
 
Using both timed host and quick host should work so that you have at minimum 24h between each hosting unless everybody makes their turn again during that interval. I think your problem probably was caused by the restarting of the server with the new settings. In case it doesn't work as intended I suggest Gandalf wait with playing his turn till Last and makes a backup copy of the fatherland file. If it works as intended the server should when the new turn has been processed state a number of hours to next hosting greater or equal to 24.


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