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-   -   Vampire Queen mod (http://forum.shrapnelgames.com/showthread.php?t=18783)

Reverend Zombie April 26th, 2004 04:32 PM

Re: Vampire Queen mod
 
Quote:

Originally posted by tinkthank:
I'm also unburying this thread from page 2 because I just had a tiny idea.

Question: Would anybody find it out of theme to remove her Etheralness? I thought vampires should be staked through the heart etc., never pictured them as etheral. People found that etheralness was one of her big strengths when paired with her other abilities (not that it couldnt be added with a Robe of Shadows or Body Etheral).


<font size="2" face="sans-serif, arial, verdana">This is an excellent idea, in my newbie opinion. Very in keeping with the traditional idea of vamps. While Dracula did have a "mistform" in the book and movies, this was more spell-like in nature, and not an always-on ability. When in a form able to hurt someone else, vamps themselves are usually all too corporeal in the literature.

Catquiet May 4th, 2004 09:08 AM

Re: Vampire Queen mod
 
Here is a third Version of the VQ mod:

Changed name to Spectral Queen
Removed regen, stealth, and vampire recruitment
Replaced life drain attack with bane blade
Raised HP to 30
Changed paths to 1 Death , 1 Astral

Tell me your thoughts.

#modname "Spectral Queen"
#description "This mod by Catquiet replaces the VQ pretender with a Spectral Queen"
#selectmonster 862
#name "Spectral Queen"
#clearmagic
#magicskill 4 1
#magicskill 5 1
#clearspec
#amphibian
#coldres 100
#ethereal
#fear 0
#female
#flying
#immortal
#neednoteat
#poisonres 100
#undead
#startdom 2
#hp 30
#pathcost 40
#weapon "bane blade"
#descr "At the hour of her nation's greatest need, the spirit of an ancient queen has returned to lead her people to victory."
#end


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