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Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
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i think too they have upkeep of a 9 or 10 gp unit . but let's assume 10 gp : you could have instead 2 lobo guards or for 5 hybrids 1 illithid/illithid soldier ... . |
Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
It's no surprise that people only want the game to change how they want to play it and totally ignore it's impact on the way anyone else plays it (There is a certain extent of this as far as Dom2 being primarily moded to MP).
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Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
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And comparing Illithids to hybrids is like comparing apples to oranges. Illithids are more durable (partly because I take care of them), and have a very different role, and each role has to be fulfilled - so I want both. |
Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
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</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">try them on faerun . the world map is not so big like faerun and more important it is one gigantic sea while in faerun you have your coast and then your next opponent can be 5-6 landprovinces away but you still have not won but only 1/3 of the map. there they are a curse. on the world map i believe that they were more a bless than a curse because you have no such long inland distances like faerun. Quote:
And comparing Illithids to hybrids is like comparing apples to oranges. Illithids are more durable (partly because I take care of them), and have a very different role, and each role has to be fulfilled - so I want both. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">i agree somehow to this but they all have upkeep in common and if you would be allowed to choose i would take some cheap summons / lobos rather as fodder than the hybrids because i can't control them and say stop when i don't want any more of them . finally i have to say that generally you are right only at the faerun map they are a disadvantage and only if you build castles . but i love the faerun map most and ryhleh is one of the best castling nations at all so you have to take one of 2 bad choices at faerun . either lowering upkeep or not building castles in coastal provinces http://forum.shrapnelgames.com/images/icons/icon9.gif |
Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
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Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
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Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
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for me the lazy person i am i think building no forts there is the better solution http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Aha! My original suggestion in post #1: Build fewer forts! It works!! |
Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
yeah but it is suboptimal http://forum.shrapnelgames.com/images/icons/tongue.gif
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Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
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Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
The "problem" here makes no sense to me.
Flowchart: Do you need more defense in a particular coastal province? If yes, build (or keep) a fortification and the hybrids will spawn. If no, destroy (or do not build) the fortification and you no longer have hybrids requiring upkeep. I never have a problem with R'yleh using this simple decision tree. If you don't want to micromanage/kamikaze your hybrids, shut off their production. If you want defense without upkeep, spend the 300/450 or whatever your fort costs in defense and you will be set. [ July 15, 2004, 18:20: Message edited by: Inigo Montoya ] |
Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
I still stand by my words that "dismiss" button would be the best and most simple solution for this R'leh's issue, as well as for several other situations. ("Good" militia event, anyone? http://forum.shrapnelgames.com/images/icons/icon12.gif )
[ July 15, 2004, 20:21: Message edited by: Stormbinder ] |
Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
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Re: a very small suggestion for the next patch for ryhleh ( devs plz read )
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for me the lazy person i am i think building no forts there is the better solution http://forum.shrapnelgames.com/images/icons/icon12.gif |
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