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Re: MP Game - For whom the bell tolls. - Open
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So, Cohen - what is your protocol for dealing with the inevitable pretender screwups in your flaky games? Frankly, all possibilities I see suck. |
Re: MP Game - For whom the bell tolls. - Open
Why? What pretender he's?
We should confine him to the capitol probably and site searching in provinces, and turn AI if he uses for combat purpose. |
Re: MP Game - For whom the bell tolls. - Open
He's got a Lord of Fertility sitting right on my border - hardly human, and hardly immobile.
Edit: And given that I've never seen a Knudsen posting here, who knows if he reads this forum at all. Presumably he wouldn't have used an invalid pretender if he did. I'll let you message him in game or whatnot, since it's your game and your rules. If you do more variant games, I'd suggest you start enforcing that people have to post here to make sure they know the variant rules. Then again - if they aren't anonymous, you can't kick them anyway. And setting him to AI would hardly be wonderful, since then I definately have an SC right on my border. |
Re: MP Game - For whom the bell tolls. - Open
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So perhaps Moses could include a kick player xy command too for games with special houserules cause as you said otherwise you can't kick someone who has already registered . I guess that Knudsen just joined the latest restart and there Cohen wrote only Human or Immobile so probably Knudsen just misunderstood it . |
Re: MP Game - For whom the bell tolls. - Open
The solution seems simple to me. In order for Knudsen to be allowed to continue in this game, the Machaka lord must go into his capitol and never again leave its home except by casting travel spells (could be difficult with a nature pretender), thus becoming an immoble.
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Re: MP Game - For whom the bell tolls. - Open
Using his pretender as SC gave him already an advantage .
And by the time he recieves the ingame msg this creates 1-2 more turns delay . Worst case he even attacked Cainehill then once or twice already . |
Re: MP Game - For whom the bell tolls. - Open
Boron's right in a sense; he already has received an advantage from his SC. But it's too late to do much about that, beyond kicking the player which seems over-harsh. I think Panther's suggestion is the right one.
On a different subject, I know YellowCactus is home and hurricane free. Are we going to switch back to 24hours soon? Mark |
Re: MP Game - For whom the bell tolls. - Open
Yes we'll be back to 24 quickhost asap I see in the board that Yellow has come back.
How do you know that Mark? |
Re: MP Game - For whom the bell tolls. - Open
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Cohen - did you send Messages to him? |
Re: MP Game - For whom the bell tolls. - Open
How can you kick a registered player ?
Cohen can only turn him ai with masterpassword or can he kick him too ? If Cohen sets him ai the ai will continue attacking Caine probably . We should restart i think and everybody participating has to post here on the board that he understands the houserules . On the other hand once someone registers like knudsen but doesn't read the forum i don't know how you can kick him then . Just everything that could went wrong seems to have went wrong here http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: MP Game - For whom the bell tolls. - Open
Cohen, is there some reason why you don't at least send out a message on turn one of your mutant games, reminding people of the rules and asking if they are in compliance? That way the games could be restarted much more quickly, without wasting more of people's time? I mean - they're your games, your house rules, your responsibility for ensuring compliance. |
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Re: MP Game - For whom the bell tolls. - Open
Yes, Yellowcactus is back. He just took one of my provinces. I don't think he reads this thread though.
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Re: MP Game - For whom the bell tolls. - Open
someone who is so far out of compliance w/ the rules of the game needs to be set to AI - but only after his pretender and troops and resources are suicided.
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Re: MP Game - For whom the bell tolls. - Open
By the way, are we on 2.1.4 now? I noticed that mosehansen was set to 2.1.4 now, so I upgraded my game to that too. I saw in another post that the game has to be restarted though for this to take effect.
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Re: MP Game - For whom the bell tolls. - Open
Cainehill, it's not my fault if someone doesn't read the dedicated thread.
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Re: MP Game - For whom the bell tolls. - Open
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In your drain-3 mandatory game, I've had someone with Last of the Tuatha - ie, a magic scale. In your human / immobile games, we get people with pretenders that are neither. You ought to keep your mutant rules to your own private games, where you can get confirmation that the players know of the rules and intend to abide by them. If you can't get Illwinter to put in game options that enforce different rules, you shouldn't create public games that get hosed when people don't abide by them. And at _least_ you ought to be doing as I said - putting out a message to all players on turn 1, asking them to confirm that they've gone by the rules of the game. |
Re: MP Game - For whom the bell tolls. - Open
*growl* And of course, Cohen was too lazy to send the guy a message when told about it. Way to go, 'hen.
On the bright side - the Lord of Fertility is now -1 in each magic path, and I intend to render the issue moot by destroying Machaka before it's recalled. |
Re: MP Game - For whom the bell tolls. - Open
I was thinking to restart the game, if you want Cainehill.
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Re: MP Game - For whom the bell tolls. - Open
You still haven't answered why you didn't send him a message regarding the pretender, and telling him he had to keep the pretender in his home province, like you said. The words 'lazy' and 'irresponsible' come to mind. But no - don't restart the game. I'm killing Machaka, and then I'm coming for Abysia. |
Re: MP Game - For whom the bell tolls. - Open
You're coming on late.
Tien Chi is already doing the job. |
Re: MP Game - For whom the bell tolls. - Open
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Mark |
Re: MP Game - For whom the bell tolls. - Open
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Anyways - it's not the mutant games I object to - it's Cohen's way of going about them. (Not just the way he once had 6 mutant games going at once on mosehansen.) Quote:
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Re: MP Game - For whom the bell tolls. - Open
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-Yc |
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Re: MP Game - For whom the bell tolls. - Open
Do you like it? Come on in and I'll show you around. We've been planting lots of shrubbery, you know.
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Re: MP Game - For whom the bell tolls. - Open
Enjoy the castle YC. I'll probably go AI in a turn or two since I have no stronghold and am just wandering about now, trying to stay alive. Well done.
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Re: MP Game - For whom the bell tolls. - Open
Blah!
I'm enjoying a power-surge. Hopefully will be back on-line soon. If not, Would you (Lingchih) like to take over Mictlan? Is that possible without access to my hard-drive? You could re-plant some shrubs, and even bring some to Mictlan. Red flowers are the vouge there. -Yc |
Re: MP Game - For whom the bell tolls. - Open
I am in temporary charge of Mictlan until Yellow Cactus is able to do his turns again. Barring the unexpected, I should be able to play one turn every day without problem (is it 24 hours or 48 hours turns?).
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Re: MP Game - For whom the bell tolls. - Open
GG Lebarjack . If i hadn't wasted my army stupidly perhaps the fight would have been more interesting http://forum.shrapnelgames.com/images/smilies/happy.gif .
I learned the hard way now that magma eruptions aren't so good too http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: MP Game - For whom the bell tolls. - Open
Should your cavalry been backed up by your smiths on the first battle, it would be a very different story.
And the countless fodder and crossbowmen your smiths slaughtered don't think magma eruption are pointless http://forum.shrapnelgames.com/images/smilies/smirk.gif. All these battles were very tight. |
Re: MP Game - For whom the bell tolls. - Open
Interesting about this magma eruption thing. Since I have never played Vanheim before (but I have played Ulm), I didn't even know that Van could recruit the smiths! But these Van smiths are different than those Ulm smiths in two ways:
1. They get no forge bonus. 2. They come with 3 earth and 1 random. I therefore discovered that magma bolts and magma eruptions just ain't gonna cut it for the Van smiths, as only 1/8 of the dudes get the fire random. But the 3 earth means bladewinds galore, even without the summon earthpower spell or the earth boots! Anyway, I have always thought from my previous Ulm experience that magma eruption is a superior spell for the most part over bladewinds. |
Re: MP Game - For whom the bell tolls. - Open
I've found both spells (magma eruption and bladewind) quite handy for different circumstances. Eruption is wonderful against heavily armored troops, but bladewind seems better for clearing out archers and mages and such; best of all, it isn't going to do much to your own troops, if you're Ulm. |
Re: MP Game - For whom the bell tolls. - Open
Am I the only one who thinks it'd be nice to switch to 48QH now? |
Re: MP Game - For whom the bell tolls. - Open
Fine by me!
-Yc |
Re: MP Game - For whom the bell tolls. - Open
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As the long silent, and now probably long dead nation of Machaka, I belive an apology on my part is in order. When I joined this game (my first multi player game) several unfortunate events coincided. I was at the time unaware of this forum and new to the game, and thus didn't get the bit about pretender restrictions. Equally unfortunate was that I had to leave town just as the game started which caused me to lose the first two turns. But at least that didn't put anyone but me at a disadvantage. After my first battle with Cainehill, he sent an in game message about the Pretender rule, which I received in the same turn in which he killed said Pretender. Problem solved ;-) But since I was then, A) In conflict with your rules, B) Missing a Pretender and C) Two moves behind, I decided to "Go Computer" to clean out the mess I had made. Regretfully Knudsen_ |
Re: MP Game - For whom the bell tolls. - Open
Wait....
So I wasn't supposed to have a Vq? {Just teasing}. I think everyone has crashed a game or two as a new player. Cainehill has a right to be miffed, but he's not mad at you. -Probably. http://forum.shrapnelgames.com/images/smilies/happy.gif |
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Re: MP Game - For whom the bell tolls. - Open
Looking rather like Mark the Merciful is going to stale this game and one other, as well as YellowCactus (again). |
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Yea.
But it was one heck of a party this weekend! Hope Mark comes back though. -Yc |
Re: MP Game - For whom the bell tolls. - Open
When he gets back, Mark surely ain't gonna be happy by how bad I utterly slaughtered his seiging army! 12 mages and 81 troops he lost.
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Re: MP Game - For whom the bell tolls. - Open
So....
Is there a point where Cainhill is Too Powerful and we jump him? Or would that be unthinkable? I vote for Marignon to turn away from my fertile empire and kill someone else! -Yc |
Re: MP Game - For whom the bell tolls. - Open
I vote for Marignon to kill both Pythium and Mictlan as punishment for them jumping on me! I hope he can do this while they are still both so busy inside my former territory.
Had you guys not attacked me, I would have gladly joined in the standard anti-Caelum alliance. But it's too late now. |
Re: MP Game - For whom the bell tolls. - Open
Hi folks.
I'm afraid I've staled several turns and dropped all diplomatic communications over the Last couple of weeks. I'm posting the current explanation/apology in a number of game threads and e-mails at the moment. I seem to have overloaded myself with games, but done it in such a gradual way that I didn't notice until I went abroad on holiday. The holiday was very nice, but I found when I came to settle up that I'd run up an internet access bill that was bigger than my bar bill in trying to keep up with my games. The rhythm I'd got into pre-holiday was completely disrupted, and I missed a large number of deadlines in different games during the week after I came back. I've now, mostly, got my game schedule re-organised and running again. Sorry to everyone for the half-assed way I've been playing this one recently, and I hope to give it more attention from now on. And sorry to Vanheim for bashing you - Mictlan made me do it! http://forum.shrapnelgames.com/images/smilies/happy.gif Mark |
Re: MP Game - For whom the bell tolls. - Open
The Ice-Devil made me do it!
-Yc |
Re: MP Game - For whom the bell tolls. - Open
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When I started my war against Pythium, he and caelum were the two top ranking nations. I had to make a choice. Now that I had a taste of Pythium Dreadful Flying Golem, I just need to try Mictlan Icedevil Killing Machine and I will probably reconsider my offensive http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: MP Game - For whom the bell tolls. - Open
And Mictlan made a dire mistake, in starting yet another war while in the midst of several. Now, Caelum shall aid Marignon in devastating the lovers of blood; their temples shall burn, their ice devils shall be drowned in the very water they congealed from, and their lands shall be buried beneath the weight of the wrath of Ash. But, this very month there shall also be rejoicing in Mictlan, and voices raised in song, though their Great Pretender may weep like a babe and cry out, 'Forgiveness!' I don't start many hostilities, but I do so love finishing them. http://forum.shrapnelgames.com/images/smilies/happy.gif |
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