![]() |
Re: Why are Sages fair? Opinions wanted!
Also, there might be multiple sites named "Library". How would we know?
|
Re: Why are Sages fair? Opinions wanted!
Personally I don't find sages much of an issue. I tend to take magic scale +1 to +3, and I usually find superior independent mages to build, such as jade sorceresses, loremasters, wizards or enchantresses, as I'm more interested in magical utility than pure research. I haven't played a hard research game yet, though.
Independent mages are another random element that has a large effect on the outcome of a game, so I can see why people might want to limit their effect in some way, though I would prefer to see this as an option in the game setup. Perhaps this new game setting could consist of a sliding scale which would affect the cost of all independent commanders and/or troops. So that you could perhaps double the cost of all independent units, for instance, if you wanted a more nation-dependent game. Independent mages would be a less obvious build choice under these circumstances, perhaps making utility magical pretenders more attractive. |
Re: Why are Sages fair? Opinions wanted!
Quote:
The full list of level 0 sites that are common and available in any terrain: Copper Mine - 10 gold Arena - 15 gold Silver Mine - 20 gold Iron Mine - 20 resources Gold Mine - 30 gold Library - Sage It is posible that the mines are not available anywhere, as the spreadsheet I used was ambigious on this. The only significant site in the above list is the library. The mines are certainly not a potential game turning site like the library can be. |
Re: Why are Sages fair? Opinions wanted!
Quote:
--- Quote:
|
All times are GMT -4. The time now is 05:21 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.