![]() |
Re: wanted: a team of two players and a new map
I haven't found a new version of the map yet. I don't care much about any of the other settings either!
Let's use all of Panther's suggestions unless someone objects: graphs off hard research 50% sites 9 indies Hall of Fame 10 |
Re: wanted: a team of two players and a new map
Okay, I guess the next step is everyone e-mail your god file to Alneyan?
|
Re: wanted: a team of two players and a new map
What's Alneyan's e-mail address? Is the god file the one in the "newlords" directory, named ctis.2h?
|
Re: wanted: a team of two players and a new map
|
Re: wanted: a team of two players and a new map
Those settings work for me, and I'm ready to start! I thought Chazar said his new version wasnt ready yet. Ill PM him...
|
Re: wanted: a team of two players and a new map
Hi again! I did not receive a pm yet, so if you still want the updated version, tell me where to send the files...feel free to reach me via steffen dot jost at web dot de.
|
Re: wanted: a team of two players and a new map
Could you maybe attatch them for download on a post in this thread?
|
Re: wanted: a team of two players and a new map
No, the files are too big. Maybe I will have some time on this weekend, so that I release it anyway...
|
Re: wanted: a team of two players and a new map *DELETED*
Post deleted by The_Tauren13
|
Re: wanted: a team of two players and a new map
Or, you could just post the updated map file here, assuming we can use the same targa file that we have...
|
Re: wanted: a team of two players and a new map
I got the gods for C'tis and Jotunheim, so I am missing two such files, and I have downloaded the newer version of the game.
Did we reach some sort of agreement on starting positions? A row was mentioned, but I do not believe it was agreed on. Alternatively, I can just let the computer put you randomly, and check for balance afterwards. If I missed something in the thread, please feel free to point it out again; I haven't exactly been online often this week, so I may have overlooked posts or mails. |
Re: wanted: a team of two players and a new map
I think randomized should be fine.
|
Re: wanted: a team of two players and a new map
He has 3 new map versions: one with no bridges, one with wizards in the indy cities, and one with nothing special.
I vote for using the one with bridges and without wizards. |
Re: wanted: a team of two players and a new map
Fine with me!
|
Re: wanted: a team of two players and a new map
Um, another map error - Province 98 shows up as a sea province.
|
Re: wanted: a team of two players and a new map
Alneyan wrote:
> I got the gods for C'tis and Jotunheim, so I am missing two such files, and I have downloaded the newer version of the game. What newer version of the game? I have Dominions II 2.15 here. |
Re: wanted: a team of two players and a new map
The newer version of the map (chandrea2).
Alneyan, do you think you could make the changes for province 98? <font class="small">Code:</font><hr /><pre> #landname 98 "Tongariro" #terrain 98 24 </pre><hr /> Do we also have to make those changes to our map files, or just the host? |
Re: wanted: a team of two players and a new map
AFAIK, just the host. Players only need the .tga file.
|
Re: wanted: a team of two players and a new map
The change will be made, and the players will indeed not need to do it themselves.
I have received Panther's god, so I am only waiting for one file from the other side (not C'tis played by Zooko, but the other nation). |
Re: wanted: a team of two players and a new map
Cool. Thanks a bunch for hosting this for us!
|
Re: wanted: a team of two players and a new map
What effect have the victory points? Do they determine who wins? Do they spread dominion? The dominion doc says that victory points spread dominion as if they were a temple and you had starting dominion 4 -- i.e. every turn they have a 40% chance of generating a dominion point.
But does that apply in this game? Or only in games where the victory condition is victory points? |
Re: wanted: a team of two players and a new map
They spread dominion regardless of the victory settings. I think they count as 5 points of spread no matter what your dominion strength.
|
Re: wanted: a team of two players and a new map
Thanks!
|
Re: wanted: a team of two players and a new map
My e-mail is currently down, and has been for two days. I expect to have it working again sometime today.
|
Re: wanted: a team of two players and a new map
No update on when your mail will come back online?
|
Re: wanted: a team of two players and a new map
I'm sorry. I can send mail, and by the end of today I'll be able to receive mail.
Meanwhile, the Mac laptop that I used to play dom2 on is broken, so hopefully I can just put the .trn file onto my Linux desktop and then make my move?? I hope that works. --Z |
Re: wanted: a team of two players and a new map
It should work just fine; the hard part was getting Dominions to run on Linux.
|
Re: wanted: a team of two players and a new map
Okay, I'm downloading chandrea2 from the thread on this forum. I hope the version I get is compatible with our game.
|
Re: wanted: a team of two players and a new map
Im going to be honest with you. This game is going nowhere. Panther and I have seriously considered finding some real opponents to play against if you guys dont clean up your act. Forgive my bluntness, but its taken us 2 weeks do play the first 3 turns. At this rate Ill be married with 6 kids before we finish.
|
Re: wanted: a team of two players and a new map
I'm sorry about the various delays. I now have e-mail &cetera working, so I don't anticipate more such delays.
My laptop hard drive crashed, you see. I had been intending to send a message apologizing for the extended delay. I think you were unnecessarily rude. You could have asked for us to play more quickly in a polite way, and it would have been at least as effective as asking in a rude way. If you don't think you're going to enjoy this game, then by all means do something else with your time. If you do think that you are going to enjoy this game, then I'm glad to continue playing, and please be more polite next time. Regards, Zooko |
starts with C vs. ends with heim
I think Arc is writing and/or defending a thesis. I haven't spoken to him (despite my attempts to do so), but I have a reliable third-hand report that he hardly slept at all last week.
In any case, I made his move for him, so the game can continue! --Zook |
Re: starts with C vs. ends with heim
Oh-ho! A Vanheimish scout thought that he could have a Caeliumish province for free, did he? This calls for a graemlin!
http://forum.shrapnelgames.com/images/smilies/evil.gif --Bwoony the Great and Terrible God and Refreshing Spring Water |
Re: starts with C vs. ends with heim
Ah, it was worth a try! http://forum.shrapnelgames.com/images/smilies/shock.gif
|
Re: starts with C vs. ends with heim
Watch out for the New Mexican Cat... he's sneaky.
|
Re: starts with C vs. ends with heim
Who, Vanheim? My scouts have definitely reported to me that Vanheim has no military units whatsoever. No need to worry about him.
|
Re: starts with C vs. ends with heim
Be afraid, be very afraid...
|
Re: starts with C vs. ends with heim
Uh-oh! Apparently my scouts failed to notice the EIGHTEEN CAVALRY-SIZED MAGICAL MONSTERS bearing FLAMING SWORDS. Perhaps it was because they were so glamorous and these lizard scouts have no eye for fashion.
|
Re: starts with C vs. ends with heim
To: Her Highness Ambrosia, Feeder on Impurity, God of Magma, etc. etc.
From: Bwoony, God of Invincible Power, Lord of Dreams, Vengeful God and Refreshing Spring Water Dear Beloved Sister: Our trap has sprung perfectly! The foolish Van has delivered many of his glamorous flaming monster horsemen into my territory. However, I seem to have lost some of our notes. What was I supposed to, again, after the enemy conquers all of my provinces and besieges my castle? I eagerly await your reply, Your Eternal Brother, Bwoony |
Re: starts with C vs. ends with heim
To Bwoony, Eternal brother of Her Highness Ambrosia and False Pretender of the Lizards.
My dear soon-to-be-departed enemy: I think the plan was to put a lasting disease on the glamorous flaming monster horsemen to cause their eventual death after you are dead. That way, the Angels of Caelum could invade the monsters of Vanheim and easily kill off those wandering monsters. At least that part of the plan seems to be working, except for the minor problem of having some random giants in the way. Your conqueror, Lord Fawkes, The True Pretender of the Sailors of Vanheim |
Re: starts with C vs. ends with heim
hello. I'm having a mail outage. This normally doesn't happen this often, really.
|
Re: starts with C vs. ends with heim
I have just sent the following mail:
Greetings, I have received files for Vanheim and Jotunheim; Caelum and C'tis files appear to be incorrect however (2.5 kb and 5 kb for those files), as Dominions cannot recognise them. Alneyan |
Re: starts with C vs. ends with heim
From: Bwoony the Great, The Vengeful God, He Who Watches, Master of the Four Seasons, The Refreshing
To: All I'm not dead yet! |
Re: starts with C vs. ends with heim
Okay, now I'm dead!
There's one thing that I'm very disappointed about: I was hoping to kill your prophet with my assassins, but I accidentally told one of the three to stay home and defend the castle. Perhaps it was because I touched his magical items after I had told him to assassinate and in doing so I unwittingly reset him to "defend". Not sure. Anyway, good game! I'm still in the game, because I'm acting as Lord Chamberlain, Secretary, Science Advisor, and Minister of War for Her Majesty Ambrosia, Queen of the World. |
Re: starts with C vs. ends with heim
Good game, Zooko. I did get lucky by not losing my prophet OR my Einhere during the seige. And, another thing that is very nice indeed, neither are poisoned!
Of my 22 vans, only 6 have escaped without disease. As for my Huskarls, I have but 8 of them without disease. Fighting against 10 base-dominion Miasmi C'tis is definitely costly, even when you win the war. Now, on to the other false pretender Ambrosia! She will be next on the chopping block. The invasion has begun... |
Re: starts with C vs. ends with heim
Well, remember those 5 Empoisoners who threw themselves beneath your hooves early in the invasion? I am very regretful that I stupidly sent them to that province (even though a scout had just seen your Vans invading the adjacent province). It was a blunder on my part.
My strategy *had* been to hide in my castle until you broke the walls and then assassinate your commanders, but I had too few Empoisoners left at that point. Anyway, I hope that my nasty attrition strategy has slowed you down enough for Caelum's purposes. :-) |
Re: starts with C vs. ends with heim
Ambrosia:
Take heart! The great gale of Caelian magic has risen and now sweeps across the provinces, scattering our foes like leaves before it! I will send you updated reports as appropriate. Your devoted servant, Your Secretary of Military Affairs, Bwoony the Lizard God In Exile (Permanent) |
Re: starts with C vs. ends with heim
My dear Ambrosia,
Your whimsical, lone flights of fancy around the land has come to a screeching halt. I am still chuckling over the fact that you died to a province revolt after the giants used up all your gems for summoning elementals during the battle!!! The true pretender, Fawkes of Vanheim |
Re: starts with C vs. ends with heim
Yes, yes. The Hall of Fame tells me that you've bitten the dust more than once yourself. However, as I wasn't there I don't know any details with which to needle you.
|
Re: starts with C vs. ends with heim -- It\'s Over
I surrender!
The Great Combined Empire of Starts With C has been defeated, never again to rule the small toroid planet. At least... Not until the next Age begins. |
what Caelum did wrong
Until this turn, I thought there was a chance Caelum could get back on top of both of her assailants.
Until this turn, Caelum had decisively won every encounter in which she deployed Elementals. (Except for those darned independent knights.) However, in this turn both of her armies of Seraphs were chewed up by flying demons before they could cast, thus ending the game. Now, I studied Construction up to level 4 so that I could create Staves of Storms, but I didn't have the air gems to construct one since I was pumping air gems into the field. So one possible thing that Caelum did wrong was not searching for magic sites earlier and more thoroughly? I ask your advice, oh great conquerors, so that I may use it to destroy you in a future life. |
All times are GMT -4. The time now is 02:06 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.