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-   -   Are You Addicted To SE IV? (http://forum.shrapnelgames.com/showthread.php?t=22971)

Strategia_In_Ultima March 5th, 2005 06:27 PM

Re: Are You Addicted To SE IV?
 
Problem is, I never sit around a (sp) game for long enough to even GET to mid-game for at least four months or so. Probably six or more.

Oh and I know the value of Stellar Manip tech. Once, when playing the Pexlerr (a game where I actually researched everything and colonized about 15 or 20 systems) I started out in a corner and a damned system full of a Neutral race (forgot their name, the green rocky Berzerkers) was blocking my path to the rest of the Galaxy. Battle cruiser after battle cruiser (stock game, not Capship, as that wasn't really in development then) was lost. Fleet after fleet got crushed when trying to glass their homeworld. Eventually, I sent in a cloaked star destroyer... the rest was history. So was that Neutral race. I recreated the planets and colonized where appropriate.

Then later, I ran into the Phong and had an on-off relationship with them for a while until my last save. The game is still loitering on my HD.

NullAshton March 5th, 2005 07:11 PM

Re: Are You Addicted To SE IV?
 
Use monoliths instead of organic and rad mining facilities. By the time you get it, organics and rads will hardly be of any use. And yes, mineral mining facility III gives you 1k minerals each. With the scanner II, you get 1.2k a turn http://forum.shrapnelgames.com/images/smilies/happy.gif

Strategia_In_Ultima March 5th, 2005 07:48 PM

Re: Are You Addicted To SE IV?
 
System robotoid factories. And planetary robotoid factories on each planet. I do not know if the values will stack but if they do I get 60% production bonus on everything, which means 1.6k production (at 100% value). Now I do not construct extractors for things with values lower than 100%, so the 1.6k value will be higher still...

and I do not use resource converters for some reason.

NullAshton March 5th, 2005 07:57 PM

Re: Are You Addicted To SE IV?
 
Interesting... I never use resource converters either, more micromanagment x.x

Fyron March 5th, 2005 08:07 PM

Re: Are You Addicted To SE IV?
 
Resouce converters are a galactic dictator's best friend. Not using them is a very bad idea.

A planet and a system robotoid stack. They also affect Monoliths, which brings the total production of each of them up to 4563. Compare this to 1600 and Monoliths are even better. 2963 extra production instead of 1700.

douglas March 5th, 2005 08:33 PM

Re: Are You Addicted To SE IV?
 
Quote:

StrategiaInUltima said:
System robotoid factories. And planetary robotoid factories on each planet. I do not know if the values will stack but if they do I get 60% production bonus on everything, which means 1.6k production (at 100% value).

Not only do system and planet robotoids stack, they are one of the few things that stack multiplicitively instead of additively. That is, a system and planet robotoid combined multiplies production by 1.3*1.3 = 1.69 instead of 1+.3+.3 = 1.6. Of course, this makes mineral scanners better by an even larger margin, as a mineral scanner 3 and system mineral scanner 3 combine to give a 110.25% production bonus.

NullAshton March 5th, 2005 08:35 PM

Re: Are You Addicted To SE IV?
 
Holy crap...

RudyHuxtable March 6th, 2005 04:12 AM

Re: Are You Addicted To SE IV?
 
My problem is that I'm addicted to addictions.

Strategia_In_Ultima March 6th, 2005 09:07 AM

Re: Are You Addicted To SE IV?
 
Erm... correct me if I'm wrong, but I believe that (stock) Scanners Lvl III and Robotoid Factories both have 30% bonus? So a system scanner + planet scanner is equal to a system robotoid + planet robotoid for minerals? With the difference that the robotoid also improves org/rad collection ofcourse and only takes up one facility slot... (two if it's the planet with the system factory, as it will probably have a planet version as well, unless it's a worthless moon)

Alneyan March 6th, 2005 09:40 AM

Re: Are You Addicted To SE IV?
 
Mineral Scanners/System Mineral Scanners (and their equivalents) give +15/+30/+45 bonuses since 1.91; before this patch, they gave +10/+20/+30, like Robotoid Factories, and were thus useless. Now, they can actually be helpful, if you have several million research points to sink into getting Mineral extraction to the highest levels.

Strategia_In_Ultima March 6th, 2005 10:03 AM

Re: Are You Addicted To SE IV?
 
Ah, I see. I've still got 1.61. Oh well. But I guess that from now on most of the games I will be playing will be either Capship or Realism as soon as I get those finished, and they've both got additional helpful facilities.

NullAshton March 6th, 2005 03:10 PM

Re: Are You Addicted To SE IV?
 
I got the latest version http://forum.shrapnelgames.com/image...es/biggrin.gif

Atrocities March 6th, 2005 03:49 PM

Re: Are You Addicted To SE IV?
 
I recall there was a stack issue or something with one or both of the Robotoid Factories when stacked with either the system Mineral Scanners or other. I don't recall specifically which was which but I do recall it was an issue at some point.

Fyron March 6th, 2005 05:14 PM

Re: Are You Addicted To SE IV?
 
Quote:

Atrocities said:
I recall there was a stack issue or something with one or both of the Robotoid Factories when stacked with either the system Mineral Scanners or other. I don't recall specifically which was which but I do recall it was an issue at some point.

It might have been a bug many years ago... however, a planetary Mineral Scanner is meant to stack with a System Robotoid Factory, or a System Mineral Scanner with a planetary Robotoid Factory. But not planetary Mineral Scanner with planetary Robotoid. You get the best of all of the planet-affecting abilities on the planet and the best of all system-affecting abilities in the system for each resource. Robotoids and Mineral Scanners use the exact same abilities (at least, as far as mineral enhancements go).


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