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Re: Slugfest 3 (open)
So, are we ready to get started?
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Re: Slugfest 3 (open)
Havn't gotten a pretender file yet... |
Re: Slugfest 3 (open)
from me????
I sent it Saturday night.. |
Re: Slugfest 3 (open)
I went ahead and sent it again. Let me know if it was received this time.
Panther |
Re: Slugfest 3 (open)
No, nothing yet http://forum.shrapnelgames.com/images/smilies/frown.gif What address are you sending it to?
Should be ... dom2pbemATgmail.com (replace AT with @). |
Re: Slugfest 3 (closed)
Turn 1 is sent out. Let me know if there are any problems.
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Re: Slugfest 3 (closed)
Turn 2 is out. I won't normally post all of them but just one note: On most of the emails, I sent an incorrect date of friday, 3/31 as the deadline. It should 4/1. Sorry about that. Anyways I doubt the deadline will matter for the 2nd turn.
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Re: Slugfest 3 (closed)
OOOOOOOOOOO!!!! I can FEEL it! I'm gonna win BIG TIME... yup BIG TIME... yeeeeehawww!! Time to quit the day job!
http://forum.shrapnelgames.com/images/smilies/cool.gif http://forum.shrapnelgames.com/images/smilies/cool.gif http://forum.shrapnelgames.com/images/smilies/cool.gif http://forum.shrapnelgames.com/images/smilies/cool.gif http://forum.shrapnelgames.com/images/smilies/cool.gif [img]/threads/images/Graemlins/PointRight.gif[/img] [img]/threads/images/Graemlins/PointRight.gif[/img] [img]/threads/images/Graemlins/icon41.gif[/img] [img]/threads/images/Graemlins/icon41.gif[/img] [img]/threads/images/Graemlins/icon41.gif[/img] [img]/threads/images/Graemlins/icon28.gif[/img] [img]/threads/images/Graemlins/Unlocked.gif[/img] http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: Slugfest 3 (closed)
The ol' Panther is already in deep doo doo on Turn 1. Not only are there just 3 provinces next to my capitol, but they are all wastelands with zip-de-doo-da income and basically no resources. So much for plowing 80 design points into a 40-admin castle...
Methinks somebody will be wresting the slugfest champion's crown from the big cat himself when all is said and done! Me also thinks the map could use some additional #nostart lines of code. At least I will get to test out T'ien Ch'i as I get roughed up. I have been wanting to truly see if TC is as bad as they say. I hope to put up a decent fight at least. |
Re: Slugfest 3 (closed)
You'll sure be rolling in gems with tien chi, wastelands, and sites 75. Maybe you'll get lucky and find some mines for gold or resources. |
Re: Slugfest 3 (closed)
I have no doubt that the whining cat will show us what great deeds TC can perform. Onward! [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] (Just don't get too close to the Great Spider Lord's jungle. http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif)
Boron? Panny panny Boron?? Sniff... sniff... where are you... come out... come out... wherever you are... sniff sniff... The Great Spider Lord's got a nice scary doom weapon of revenge for you... http://forum.shrapnelgames.com/images/smilies/evil.gif http://forum.shrapnelgames.com/images/smilies/evil.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif |
Re: Slugfest 3 (closed)
Just stay off my mountaintops if you even want to get the chance for revenge on anyone http://forum.shrapnelgames.com/image.../firedevil.gif
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Re: Slugfest 3 (closed)
OH YEAH?????? Just because you spanked me in THREE TURNS a few games back???? BAH!! I laugh at you and your little, tiny victories. HA HA HA!!! (That's right! Laughing... HA HA HA!!) Beware, Panther-Spawn.
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Re: Slugfest 3 (closed)
Quote:
So the poor innocent Pangeneans rather hide atm from your evil minions http://forum.shrapnelgames.com/image...ies/tongue.gif . |
Re: Slugfest 3 (closed)
The name of Machaka's prophet is scary enough http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Slugfest 3 (closed)
That's right, PAL!! Get nervous. Danger is coming down the pike, and the profit... um, I mean, PROPHET of PASHA is just the beginning.
[img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] <Thunder Clap> [img]/threads/images/Graemlins/Lightning.gif[/img] [img]/threads/images/Graemlins/Lightning.gif[/img] |
Re: Slugfest 3 (closed)
How's everyone doing?
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Re: Slugfest 3 (closed)
You killed my scout! I miss him already. |
Re: Slugfest 3 (closed)
That will learn you, Slime-Lips.
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Re: Slugfest 3 (closed)
Hello all,
I wonder, are we using the 2.16 patch? I have the old version, and the game seems to be working fine. Any plans on upgrading? This game has been going pretty fast, which is very nice. What do people think of the Ringworld? I guess everybody has only two neighbours. I do at least. Turms - Arcoscephale |
Re: Slugfest 3 (closed)
We are not using the 2.16 patch. I was waiting awhile to see if there was any problems before upgrading.
I think everyone has two neighbors and then more slightly indirect neighbors via the spoke provinces. It sounds like some people got some not-so-great starting positions (surrounded by waste, etc.), although mine seems decent. Pasha - This Slime Lips will never learn. I might just go and park 10 scouts there, what are you gonna do about it? |
Re: Slugfest 3 (closed)
1 Attachment(s)
Actually, I have 3 neighbors in my wastelands. But all is not lost. Take a look at the attached battle report and you will see!
Side note - Pythium and I crashed on a neutral. His army was well over half mercenaries. This battle was yet another prime example of why I almost never buy mercs anymore. They are hardly ever worth the cost, for they run much too easily and are then simply dead dead dead. Plus, you don't ever get a refund from chicken mercenaries! Anyway, this is not a balanced map in the slightest, but who cares? it is a good layout for a slugfest. |
Re: Slugfest 3 (closed)
Eeek, Panther! Looks like you spanked those communing Pythium weenies. http://forum.shrapnelgames.com/images/smilies/mad.gif[img]/threads/images/Graemlins/Dagger.gif[/img]http://forum.shrapnelgames.com/images/smilies/mad.gif[img]/threads/images/Graemlins/Bug.gif[/img]http://forum.shrapnelgames.com/images/smilies/mad.gif[img]/threads/images/Graemlins/Dagger.gif[/img]http://forum.shrapnelgames.com/images/smilies/mad.gif Just stay away from the Machakan jungle. http://forum.shrapnelgames.com/images/smilies/mad.gif[img]/threads/images/Graemlins/Dagger.gif[/img]http://forum.shrapnelgames.com/images/smilies/mad.gif[img]/threads/images/Graemlins/Bug.gif[/img]http://forum.shrapnelgames.com/images/smilies/mad.gif[img]/threads/images/Graemlins/Dagger.gif[/img]http://forum.shrapnelgames.com/images/smilies/mad.gif The Great Spider Lord doesn't quite yet need a taste of what you're doling out. http://forum.shrapnelgames.com/images/smilies/mad.gif[img]/threads/images/Graemlins/Dagger.gif[/img]http://forum.shrapnelgames.com/images/smilies/mad.gif[img]/threads/images/Graemlins/Bug.gif[/img]http://forum.shrapnelgames.com/images/smilies/mad.gif[img]/threads/images/Graemlins/Dagger.gif[/img]http://forum.shrapnelgames.com/images/smilies/mad.gif
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Re: Slugfest 3 (closed)
I find mercs can be decent fodder to protect your other troops. They route less than say militia http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Slugfest 3 (closed)
Well, geez, Panther, you weren't supposed to actually be there when my troops showed up... Those mercs woulda' done just fine against a couple of blood druids and blood vines.
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Re: Slugfest 3 (closed)
That frickin' Panther always gettin' in the frickin' way!
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Re: Slugfest 3 (closed)
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Re: Slugfest 3 (closed)
Looks like the action is heating up! My informants caught sight of a few interesting battles last turn http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Slugfest 3 (closed)
I just got STOMPED by some indies... this sucks...
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Re: Slugfest 3 (closed)
Very nice fight last turn. I got to watch it too.
I am slightly disappointed - I have yet to fight human opponents. I am sure things will heat up in this part of Ringworld too... Turms - Arcoscephale |
Re: Slugfest 3 (closed)
Life is peaceful and easy under the rule of the Great Spider Lord. May you all soon learn the joy of such truth.
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Re: Slugfest 3 (closed)
I'm not sure how to balance the boredom of not having a turn for two more days vs the boredom of going to war with someone who can't make the turn this time around.
Edit: well I guess it just a turn. I'm bored http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Slugfest 3 (closed)
Quote:
It is amazing just how poor was the starting spot for me, Pangaea, and Caelum as compared to Arco. In fact, the three of us are killing each other just to get out of the game at this point. This map still needs a bit of work to be playable. Panther |
Re: Slugfest 3 (closed)
Yeah, I think there too many of the same land type in next to each other. |
Re: Slugfest 3 (closed)
Yeah, a lot of the lands are wasteland or the equivalent. At least around me. If it weren't for so many magic sights I wouldn't want to leave my capitol!
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Re: Slugfest 3 (open)
I just wanted to add that I am getting a real kick out of this map. It is really cool.
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Re: Slugfest 3 (open)
I like the map, too, but I am sorry to hear that some people don't get a balanced start.
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Re: Slugfest 3 (open)
So, what's the news?
I need some dirt! I hear that the Jotun Giants and C'Tis are at war. And of course, the C'Tis PIG attacked the meek inhabitants of the Machakan Jungle. The C'Tis PIG shall soon learn the wrath of the Great Spider Lord!!! <Drums beating> http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] |
Re: Slugfest 3 (open)
It would be interesting to hear what's going on on the other side of the wheel...
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Re: Slugfest 3 (open)
Well, I slaughtered a big pile some carrion wimps and was then utterly slaughtered in turn by a nearly unbeatable Vampire Queen. I am afraid T'ien Ch'i does not have the proper mages to kill a VQ without a lot of research and artifacts that I likely will never achieve with my drain scale. Maybe Arco can kill the VQ a few times with his astral mages and take the Pangaea capitol. I earlier had a serious blow to my fortune when I lost a key national hero (the stealthy guy with [img]/threads/images/Graemlins/icon45.gif[/img]) because of a turn stale. http://forum.shrapnelgames.com/images/smilies/Sick.gif
I also killed a bunch of Caelum wimps and caused some unrest http://forum.shrapnelgames.com/image...es/Injured.gif before he begged me for a peace treaty. Just to let everybody know, I intend to go [img]/threads/images/Graemlins/icon13.gif[/img] when I leave for France on June 17 and let my three neighbors take my sorry wastelands [img]/threads/images/Graemlins/Poison.gif[/img] for their own nefarious purposes. Getting a sub is pointless since I have no chance at all with a weak nation in a horrid starting spot. Nothing has gone my way in this game and I will soon have to relinquish my title of Slugfest Champion [img]/threads/images/Graemlins/icon09.gif[/img] to some other Pretender. http://forum.shrapnelgames.com/images/smilies/skull.gif |
Re: Slugfest 3 (open)
I saw that battle... that VQ is worth its high price! I'd agree that mind duel is probably the best way to go, with only 3S |
Re: Slugfest 3 (open)
I saw that battle too and I really feel sorry for Panther. That was an impressive army.
I have battled the VQ once. She killed some troops, but ultimately got banished by Solar Rays and Dust to Dust casters (actually the last blow was a lowly mind burn). She hasn't attacked again - busy against Tien chi I guess. Turms - Arcoscephale |
Re: Slugfest 3 (open)
Who has this wicked VQ?
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Re: Slugfest 3 (open)
Pan. Boron is using the carrion woods theme. I'm glad I'm not too near him http://forum.shrapnelgames.com/images/smilies/happy.gif I just have deal with this Jotun Machaka alliance. http://forum.shrapnelgames.com/images/smilies/frown.gif Personally I think machaka lusts for the cold embrace of those hags. |
Re: Slugfest 3 (open)
Yeah, I wanted to smash Boron and punish him for using the cheesy Vampire Queen. It seems I got punished instead, though I did hurt him enough with my war plus the help from Arco such that Boron probably cannot win the game. Especially with his horrible starting spot, which rivaled mine for patheticness. Tauren's starting spot (Caelum) was equally lousy with Boron and I. The three of us have been fighting pointless battles to at least make the game sort of interesting.
I do expect that the VQ will be 'fixed' in Dominions 3. |
Re: Slugfest 3 (open)
Quote:
Pangenea has much stronger SC gods like the Great Mother, the Monolith and the Medusa. My luck was just that you took base Tien Chi. Some S&A masters of death just doing dust to dust would be most likely enough to kill my VQ easily. I wonder if i can beat back Arco in the next turns or not, his main army is quite potent. |
Re: Slugfest 3 (open)
Quote:
I recall when the VQ was chosen for half (or more!) of the Pretenders in every MP game, but those olden times have been patched away and Zen'd to death! I was considering trying to research up to mind duel and sacking a bunch of CMs and the occasional S1 MoW trying to kill the VQ, but that just ain't gonna happen with my drain scale. Therefore, after losing so much in that battle there, I am out of the war for now and will let Arco sink or swim on his own. Maybe by next week when I go AI, TC will be at peace with everybody and my neighbors can do what they want with my territory. By turn 20 or so in this game, it was obvious to me that I don't have the slightest idea how to play TC with all its mages having so many schools but too low of levels. |
Re: Slugfest 3 (open)
Blast, I forgot to script one of my assassins so he just retreated during the attempt http://forum.shrapnelgames.com/images/smilies/frown.gif Maybe I'll rethink upgrading this game to 2.16 now...
Although really this assassination stuff is just so-so. They are rather expensive units considering their (in)effectiveness. Even when I manage to script them correctly http://forum.shrapnelgames.com/images/smilies/happy.gif |
Vampire Slut = Spider Feed
BORON'S PLAYING PAN CARRION WOODS????? THAT WAS WHAT HE WAS PLAYING THE FIRST TIME HE ENCOUNTERED THE GREAT SPIDER LORD!!
[img]/threads/images/Graemlins/Envy.gif[/img] http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif THE GREAT SPIDER LORD HAS BEEN LUSTING FOR REVENGE EVER SINCE. [img]/threads/images/Graemlins/Envy.gif[/img] http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif BLOOD BLOOD BLOOD.... LET ME AT HIM.... GRRRRRR LET ME AT THAT FETID SMEAR.... OUT OF MY WAY, C'TIS PIG... I'M GOING TO FEED THAT VAMPIRE **** TO MY JUNGLE SPIDER PETS <froth, froth> [img]/threads/images/Graemlins/Envy.gif[/img] http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/mad.gif [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Bug.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] [img]/threads/images/Graemlins/Dagger.gif[/img] |
Re: Vampire Slut = Spider Feed
Just head your army south to the ring station and jump past arco... I'm sure he'll be waiting for you http://forum.shrapnelgames.com/images/smilies/happy.gif
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