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-   -   The Galactic Invasion 2: Replacement Player Needed (http://forum.shrapnelgames.com/showthread.php?t=23261)

luke_slovakian May 4th, 2005 03:16 AM

Re: The Galactic Council needs YOU!
 
Hey sorry my int had problems last couple days so i joining now and had project too:-(. WEll in the clear now sorry for delay

luke_slovakian May 4th, 2005 03:18 AM

Re: The Galactic Council needs YOU!
 
Oh btw my pbw name is boarder22lb just so u don't get confuzed

CovertJaguar May 4th, 2005 04:42 AM

Re: The Galactic Council needs YOU!
 
The game is now full. Get those empires uploaded.

douglas May 4th, 2005 05:29 AM

Re: The Galactic Council needs YOU!
 
The Ironseed Ascendancy is ready to hunt http://forum.shrapnelgames.com/image...es/biggrin.gif.

A few highlights of my empire design:
As required, Intelligence is 50% and I took Naturalists.
Berzerkers culture, of course, along with max aggressiveness/defensiveness
Max Political Savvy (for when the monsters meet)
Max Construction Aptitude

Natural Merchants (with no expansion, every facility counts)
Trans-Dimensional
Mechanoids, Psionic Clairsentience, and all Religious Ethos (I did some testing, these are the only racial techs that work at all with monsters. I will not research them unless it turns out the monsters need toughening)

For points to pay for all those racial tech traits:
Minimum Mining, Farming, and Refining Aptitudes (resources are never a problem for monsters)
Minimum Maintenance Aptitude (even more negative maintenance, plus some points to keep more options for toughening the monsters open)
Endemic Wastefulness (with quantum reactors inherent in the hulls, who cares?)

Choleric happiness type because it looked very good by the numbers (including reaction to wars), though I'm not quite sure how a positive natural decrease works (become more angry or more jubilant, depending?), but it should be overwhelmed by the 22 bases + ships I'll have over every planet anyway.

CovertJaguar May 4th, 2005 05:39 AM

Re: The Galactic Council needs YOU!
 
Looks good, Douglas. http://forum.shrapnelgames.com/image...es/biggrin.gif

EDIT: Should we ask Fyron for a forum on SpaceEmpires.net? The PBW forum leaves much to be desired. I'm sure he'd give us one if we asked. The Galactic Council should have somewhere to meet. http://forum.shrapnelgames.com/image...s/confused.gif

douglas May 4th, 2005 06:16 AM

Re: The Galactic Council needs YOU!
 
BTW, I'm not going to make it easy for everyone to identify exactly where my home systems are. I'll be unclaiming them on turn one at the same time as I build my sector cloaking bases. You'll have to infer where my monsters come from by where they're encountered and, if you're lucky enough to be able to observe it, when you spot a ship just appearing out of nowhere as it leaves a sector in the movement log.

CovertJaguar May 4th, 2005 06:45 AM

Re: The Galactic Council needs YOU!
 
...or unlucky enough fly a fleet over it. I did that in the last game. Lost the entire fleet, but I knew where the monster homeworld was after that. http://forum.shrapnelgames.com/images/smilies/laugh.gif But then I don't suppose you'd let one of our fleets just randomly stumble through one of your systems unharassed. http://forum.shrapnelgames.com/image...ies/tongue.gif What it is they say about wild animals? That they will defend their nests to the death? Though I suppose it is more likely to be our deaths than yours. http://forum.shrapnelgames.com/image...es/Injured.gif

douglas May 4th, 2005 07:16 AM

Re: The Galactic Council needs YOU!
 
If somebody manages to get a fleet that close to one of my homeworlds, either I'm already losing or I made a big mistake.

luke_slovakian May 4th, 2005 11:56 PM

Re: The Galactic Council needs YOU!
 
Hello this is me. I have some really bad new:-(. My parents machine is down, viruses and everything so i will not be able to play because my machine is messed up and i will not have time to fix it until next weekend. I really am sorry for flaking and playing later if i can join that would be kool but i do not think so. Once again i am sorry. If something than i will write and join again before u start if my father magicly fixes it. Sorry

CovertJaguar May 5th, 2005 01:15 AM

Re: The Galactic Council needs YOU!
 
Hmm.. well we are still waiting for everyone to upload their empires. We'll see how long that takes, if we only have to delay a couple of days I think we can handle that.

Ragnarok-X May 5th, 2005 03:06 AM

Re: The Galactic Council needs YOU!
 
Since today is father-day (?) i wont be able up my empire before evening, sry.

Ragnarok-X May 5th, 2005 05:10 PM

Re: The Galactic Council needs YOU!
 
Oh well im sorry, i wasnt able to up my empire today. Since i go to a lanparty tomorrow, i doubt i will be able to get it ready until saturday evening. Im -really- sorry.

CovertJaguar May 5th, 2005 05:13 PM

Re: The Galactic Council needs YOU!
 
Not a problem, maybe luke_slovakian can still join then.

mastermindkar May 5th, 2005 07:06 PM

Re: The Galactic Council needs YOU!
 
I could play twice. I figure two empires under my control are about equal to one competent empire.

CovertJaguar May 6th, 2005 03:45 AM

Re: The Galactic Council needs YOU!
 
No, no that's ok. The Galactic Council will look out for you. Just petition the council if you need help.

Fyron May 6th, 2005 04:24 AM

Re: The Galactic Council needs YOU!
 
Quote:

CovertJaguar said:
EDIT: Should we ask Fyron for a forum on SpaceEmpires.net? The PBW forum leaves much to be desired. I'm sure he'd give us one if we asked. The Galactic Council should have somewhere to meet. http://forum.shrapnelgames.com/image...s/confused.gif

Erm... So are you requesting, or are you requesting to request? http://forum.shrapnelgames.com/image...ies/stupid.gif

Quote:

CovertJaguar said:
...or unlucky enough fly a fleet over it. I did that in the last game. Lost the entire fleet, but I knew where the monster homeworld was after that.

Hmm... that shouldn't have happened if a sector cloak was active. The monsters shouldn't be able to see your ships in that sector either. Otherwise, it becomes quite possible to glass their HW, which is definitely not intended to be a possibility. Or did the monsters send something out to intercept your fleet?

douglas May 6th, 2005 05:25 AM

Re: The Galactic Council needs YOU!
 
Monster Sensors see through any cloak in the game, including Monster Cloaks. While glassing the homeworlds shouldn't be possible, I don't like the idea of those sectors becoming safe havens for everyone who can get to them. For human-played monsters, adding a meaningless cloaking ability to every monster hull, like psychic level 1 without any accompanying EM active or EM passive, would allow the player to choose whether to initiate combat in those sectors. Unfortunately the AI will never cloak bases, so AI controlled monsters either need an agreement by the players to not try glassing monster homeworlds or they need a better sector cloak.

CovertJaguar May 6th, 2005 04:58 PM

Re: The Galactic Council needs YOU!
 
Quote:

Imperator Fyron said:
Quote:

CovertJaguar said:
EDIT: Should we ask Fyron for a forum on SpaceEmpires.net? The PBW forum leaves much to be desired. I'm sure he'd give us one if we asked. The Galactic Council should have somewhere to meet. http://forum.shrapnelgames.com/image...s/confused.gif

Erm... So are you requesting, or are you requesting to request? http://forum.shrapnelgames.com/image...ies/stupid.gif

I'll tell you what we'll do. We'll make this the first motion placed before the council after the games starts. I'll get back to you with the answer.

mastermindkar May 8th, 2005 04:37 AM

Re: The Galactic Council needs YOU!
 
Do any of you guys know of a good cure for swarms of monster drones? I'm getting manhandled by the computer and its embarrasing.

I've tried everything I could think of. Its around turn 100 of my game and a swarm of 144 bee-shaped drones showed up at a warp point, kamikazed its way through 83 satellites (losing about 8 drones), then flew across the system into my home system in a single turn. Once there they shrugged off a 60 frigate fleet (equipped with temperal combat sensors 2 and a 5% fleet bonus) losing about 65 drones. Then they leveled one my colonies along with its 300 orbital figthers losing another 8 drones. Point defense guns can't target them, standard weapons can't hit them, and fighters are outrageously vulnerable to ramming. With a combat speed of 9 the drones can move from beyond my range (or so far away they are impossible to hit) and ram in a single turn. How can I deal with them?

CovertJaguar May 9th, 2005 05:31 AM

Re: The Galactic Council needs YOU!
 
If you read this Likev2k5, get your empire uploaded. We can start as soon as you do.

CovertJaguar May 10th, 2005 07:32 PM

Re: The Galactic Council needs YOU!
 
Very well, I'm kicking Lilkev2k5. Lilkev2k5 if you are going to play then rejoin and upload your empire, otherwise I'm opening the slot for someone else to join.

CovertJaguar May 12th, 2005 03:28 AM

Re: The Galactic Council needs YOU!
 
The game has started.

CovertJaguar May 13th, 2005 06:47 PM

Re: The Galactic Council needs YOU!
 
KrazyHorse/mayito7777 is having medical problems and is unable to play. If any one can find a replacement player or wishes to play that would be good.


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