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-   -   Any news on DOM-III (http://forum.shrapnelgames.com/showthread.php?t=24086)

Cainehill June 10th, 2005 11:16 AM

Re: Any news on DOM-III
 
Quote:

Saber Cherry said:
Quote:

Taqwus said:
Civ always had scale and logic problems

20 turns / 400 years to "build" an archer... with a city thus unable to even START building a temple (a 4 to 40 week project) for 400 years. An aircraft carrier needing upkeep equal to a paratrooper.

Not to mention that archer being able to get lucky and kill the aircraft carrier all by its lonesome. Civ2 was quite good, for its time but the insanities never got any better, only the graphics.

CUnknown June 10th, 2005 07:48 PM

Re: Any news on DOM-III
 
I loved CIv I, II, and Alpha Centauri. They're classics and among the best games ever. That was Sid and BR in their heyday, they're amazing. I don't know the gaming industry that well either, but I think things are different today. I think even a company like Firaxis makes a lot of decisions that adversely affect the game for profit, and their games just don't have that great Sid feel that his games used to. I don't know if that's because he doesn't care as much anymore, or if he just isn't involved in his projects to the same degree, or if the reality of the market forces certain decisions to be made, or what.

Anyway, the people who make Dominions aren't affected by the same factors--I seriously doubt they'd make a decision that hurts gameplay even if it made them higher profits. I mean, do they even make a profit off these games? I'm assuming they're doing it because they love to, not for money. That makes a huge difference in the quality of the game, and just in the "feel" of it. It's something that no amount of development money can make up for, imo.


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