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-   -   Dominions 3 development news (http://forum.shrapnelgames.com/showthread.php?t=28746)

archaeolept June 13th, 2006 11:23 AM

Re: Dominions 3 development news
 
i would guess promille is exactly as it looks - "per thousand" - so 5 promille per dom str == 5% pop loss at dom 10...

http://forum.shrapnelgames.com/images/smilies/happy.gif

Nerfix June 13th, 2006 11:47 AM

Re: Dominions 3 development news
 
Quote:

archaeolept said:
i would guess promille is exactly as it looks - "per thousand" - so 5 promille per dom str == 5% pop loss at dom 10...

http://forum.shrapnelgames.com/images/smilies/happy.gif

Is it thta much? My maths suck but isn't it more like 0,5%..?

And no updates for three days. http://forum.shrapnelgames.com/images/smilies/frown.gif http://forum.shrapnelgames.com/images/smilies/evil.gif

Morkilus June 13th, 2006 12:48 PM

Re: Dominions 3 development news
 
5 per thousand = 5/1000 = 0.005

so...

0.005*10 = 0.05 = 5%

PDF June 13th, 2006 01:16 PM

Re: Dominions 3 development news
 
5%/turn "only" ? That's an understatement ! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Agrajag June 13th, 2006 01:43 PM

Re: Dominions 3 development news
 
Quote:

archaeolept said:
i would guess promille is exactly as it looks - "per thousand" - so 5 promille per dom str == 5% pop loss at dom 10...

http://forum.shrapnelgames.com/images/smilies/happy.gif

Exactly as it looks?
Can you tell me what a Sah-Rahok is just by looking at the word? (obviously, you can't, since its in hebrew).

Nerfix June 13th, 2006 02:22 PM

Re: Dominions 3 development news
 
Quote:

PDF said:
5%/turn "only" ? That's an understatement ! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Yeah. I wonder how smart idea it is to cram all these popkilling nations into late era.

thejeff June 13th, 2006 02:53 PM

Re: Dominions 3 development news
 
I'm not sure where Morkilus was going with his math, but 5 per 1000 is .5 per 100 or .5%

That's not too bad. Stronger than regular death dominion, but not even as bad as CW.

Nerfix June 13th, 2006 02:56 PM

Re: Dominions 3 development news
 
Quote:

thejeff said:
I'm not sure where Morkilus was going with his math, but 5 per 1000 is .5 per 100 or .5%

That's not too bad. Stronger than regular death dominion, but not even as bad as CW.

Wait...so even one pick of Grwoth will cancel it out?

Saber Cherry June 13th, 2006 03:06 PM

Re: Dominions 3 development news
 
Quote:

thejeff said:
I'm not sure where Morkilus was going with his math, but 5 per 1000 is .5 per 100 or .5%

That's not too bad. Stronger than regular death dominion, but not even as bad as CW.

.5% times dominion strength. That's very high.

Endoperez June 13th, 2006 05:42 PM

Re: Dominions 3 development news
 
Just tell the similar Ashen Empire variable, so that the non-math people have a comparison. I could calculate it, but I wouldn't know how much an impact it would have, so I quess I'm one of these no-math people. I hope it isn't as bad as Ashen Empire, myself.

Fate June 13th, 2006 06:19 PM

Re: Dominions 3 development news
 
Wait, this should make sense... percent = per-cent. Then shouldn't promille (or pro-mille) instead be permille (per-mille)?

Kristoffer O June 14th, 2006 02:44 AM

Re: Dominions 3 development news
 
In swedish it is not percent but procent. It might be called permille in english. I have no clue, but I didn't have a 'promille' on my keyboard.

Saber Cherry June 14th, 2006 03:27 AM

Re: Dominions 3 development news
 
Quote:

Endoperez said:
Just tell the similar Ashen Empire variable, so that the non-math people have a comparison.

I don't know. But at dominion 5, you'd lose half your population every 27 turns (as Dreamlands).

Agrajag June 14th, 2006 05:41 AM

Re: Dominions 3 development news
 
"you can gain extra points by having your pretender god be dormant or imprisoned for a certain length of time, which prevents you from using him to improve your nation at the outset, but gives you a powerful god when it finally comes into your control." (from the new preview)
So that's what the whole awakening thing is about.

Edit: "teh" >_< I feel oh so 1337 >_<

DominionsFan June 14th, 2006 06:42 AM

Re: Dominions 3 development news
 
Quote:

Agrajag said:
"you can gain extra points by having your pretender god be dormant or imprisoned for a certain length of time, which prevents you from using him to improve your nation at the outset, but gives you a powerful god when it finally comes into your control." (from teh new preview)
So that's what the whole awakening thing is about.


Yeah, this sounds interesting btw. http://forum.shrapnelgames.com/images/smilies/cool.gif

Nerfix June 14th, 2006 09:00 AM

Re: Dominions 3 development news
 
Very interesting stuff there.

ioticus June 15th, 2006 09:03 PM

Re: Dominions 3 development news
 
Quote:

NakedLunch said:
Alright, I'm heading out now so I'll post it sometime tommorow maybe. (I'll have to play through a new game and take some notes. I have a horrid memory http://forum.shrapnelgames.com/image...ies/tongue.gif ).

Hey, NakedLunch, what happened to your impression thread?

NakedLunch June 15th, 2006 09:11 PM

Re: Dominions 3 development news
 
I'm turning it into an article for Tcancer which in turn is taking longer than it should because a) i have to cram for finals b) i suddenly started hanging out with my friends and c) i haven't really had that much time to work on it. when it does get done, which hopefully will be before the game is released, i promise it will shake the very foundations of your faith and belief.

ioticus June 15th, 2006 09:24 PM

Re: Dominions 3 development news
 
Quote:

NakedLunch said:
I'm turning it into an article for Tcancer which in turn is taking longer than it should because a) i have to cram for finals b) i suddenly started hanging out with my friends and c) i haven't really had that much time to work on it. when it does get done, which hopefully will be before the game is released, i promise it will shake the very foundations of your faith and belief.

Good to hear, I just hope the shaking foundations is a good thing http://forum.shrapnelgames.com/images/smilies/shock.gif

NakedLunch June 15th, 2006 09:29 PM

Re: Dominions 3 development news
 
yeah, sorry it's taking so long and whatnot. I'll try to get it done sometime soon so hopefully my suddenly busy schedule will allow for it.

DominionsFan June 16th, 2006 06:33 AM

Re: Dominions 3 development news
 
Quote:

NakedLunch said:
I'm turning it into an article for Tcancer which in turn is taking longer than it should because a) i have to cram for finals b) i suddenly started hanging out with my friends and c) i haven't really had that much time to work on it. when it does get done, which hopefully will be before the game is released, i promise it will shake the very foundations of your faith and belief.

I cant wait to read it. http://forum.shrapnelgames.com/images/smilies/cool.gif

NakedLunch June 16th, 2006 01:30 PM

Re: Dominions 3 development news
 
Well, school for me gets out monday so I'd say expect it sometime next week.

DominionsFan June 16th, 2006 05:29 PM

Re: Dominions 3 development news
 
Quote:

NakedLunch said:
Well, school for me gets out monday so I'd say expect it sometime next week.


School! I thought that you are working already. Ah well, good to see younger people here, I thought that only me and Nerfix are school the doods. http://forum.shrapnelgames.com/image...es/biggrin.gif

ioticus June 17th, 2006 12:00 AM

Re: Dominions 3 development news
 
I hope the 6 days of silence is a good sign. Like leading up to gold, maybe?

Varjostin June 17th, 2006 04:07 AM

Re: Dominions 3 development news
 
I definetely want to believe so. The other explanation being that they are having vacation.

Nerfix June 17th, 2006 05:55 AM

Re: Dominions 3 development news
 
Quote:

Varjostin said:
I definetely want to believe so. The other explanation being that they are having vacation.

My money is on vacation.

DominionsFan June 17th, 2006 08:19 AM

Re: Dominions 3 development news
 
Just be patient guys. Johan is surely not on holiday, because he is posting almost every day on the Quarter To Three forums. Perhaps they were a bit lazy to update the development site. http://forum.shrapnelgames.com/images/smilies/cool.gif

Nerfix June 17th, 2006 10:00 AM

Re: Dominions 3 development news
 
Or then they aren't developing the game at the moment. They can be keeping a break while staying in Sweden, within computer's reach.

Edi June 17th, 2006 06:07 PM

Re: Dominions 3 development news
 
The football world cup might also have something to do with this, if they are avid football fans.

Edi

Kristoffer O June 18th, 2006 04:07 AM

Re: Dominions 3 development news
 
No football. Some beers on my part (work is done now) and a hangover made me somewhat unproductive. There are also changes made at times that we forget to add to the dev log. Not sure if there were any of those this week though.

Kristoffer O June 18th, 2006 04:10 AM

Re: Dominions 3 development news
 
> Just be patient guys. Johan is surely not on holiday, because he is posting almost every day on the Quarter To Three forums.

Thats actually JO and hes not a developer. He's just my brother and a good source of ideas. I sometimes outsource some item describing or textwriting to him, but he's mostly not involved in the development.

Nerfix June 18th, 2006 04:40 AM

Re: Dominions 3 development news
 
Quote:

Kristoffer O said:(work is done now)

Wait...is he saying that... http://forum.shrapnelgames.com/image...s/confused.gif

DominionsFan June 18th, 2006 05:30 AM

Re: Dominions 3 development news
 
Quote:

Kristoffer O said:
> Just be patient guys. Johan is surely not on holiday, because he is posting almost every day on the Quarter To Three forums.

Thats actually JO and hes not a developer. He's just my brother and a good source of ideas. I sometimes outsource some item describing or textwriting to him, but he's mostly not involved in the development.

Ohhhhhh I see. http://forum.shrapnelgames.com/images/smilies/cool.gif

Kristoffer O June 18th, 2006 05:35 AM

Re: Dominions 3 development news
 
> Wait...is he saying that...

Schools over.

Nerfix June 18th, 2006 05:38 AM

Re: Dominions 3 development news
 
Quote:

Kristoffer O said:
> Wait...is he saying that...

Schools over.

Ah, yes.

Nerfix June 18th, 2006 10:37 AM

Re: Dominions 3 development news
 
Aaah, new updates. http://forum.shrapnelgames.com/images/smilies/happy.gif

Endoperez June 18th, 2006 10:55 AM

Re: Dominions 3 development news
 
Quote:

* New Quagmire spell

A quagmire (from "quake" + "mire") is, literally, shaky, miry ground; as a political term used to describe a foreign military campaign in which there is either no foreseeable possibility of victory or the objectives are unclearly defined, and at the same time no clear exit strategy has been formulated in the absence of victory. The military campaign is likened to a kind of swamp or marsh in which the warring nation is unable to remove itself.
en.wikipedia.org/wiki/Quagmire

Does anyone else wonder how they can choose such fitting words for spells? I don't know what the spell does, but the name alone gives many hints of the direction, and with the other changes (swamp affecting battles; maybe other terrains are already implemented?) this could be very interesting spell...

Gandalf Parker June 18th, 2006 02:56 PM

Re: Dominions 3 development news
 
new changes are up..
http://ulm.illwinter.com/dom3/dom3progress.html
* Ancestor Vessel spear removed
* Barbarian HC weapon fix
* Zweihander improvement
* Monster fish
* Damage nbrs looks better
* Midgetmasher works again
* Khan, Noble sprites
* Noble commander TC EE
* Moss Body spell
*
17th june
* Some spell cost & lvl changes (Breath of winter, fireshield, magic duel, elemental kings, drakes, vine ogre, spectral mage, dai oni, summon scorpion man)
* Swamp affects units in battle
* New Quagmire spell
* New artifact Tome for Frankenstein aspirants
* Fortress fixes. All nations should have correct start fort now.
* Lightning rod increased corpse man construction
* Corpse men shock resitstant
* Spectral mage less random magic

Nerfix June 18th, 2006 03:08 PM

Re: Dominions 3 development news
 
I wonder what the "Moss Body" does. http://forum.shrapnelgames.com/image...ies/tongue.gif

DominionsFan June 18th, 2006 05:36 PM

Re: Dominions 3 development news
 
Quote:

Nerfix said:
I wonder what the "Moss Body" does. http://forum.shrapnelgames.com/image...ies/tongue.gif

If you ask me...I think that it will be a "nature" spell, what will raise the def value of the units. There was a game with the spell "barkskin" and it was a defensive spell, I think it was in NWN. http://forum.shrapnelgames.com/images/smilies/cool.gif

Saber Cherry June 18th, 2006 07:31 PM

Re: Dominions 3 development news
 
Funny, I think it was in Dominions http://forum.shrapnelgames.com/images/smilies/happy.gif

Moss Body probably makes units camouflaged in forest battles, and allows them to photosynthesize so spells like Solar Rays and Stellar Cascades will give them energy instead of hurting them.

DominionsFan June 18th, 2006 08:25 PM

Re: Dominions 3 development news
 
Quote:

Saber Cherry said:
Funny, I think it was in Dominions http://forum.shrapnelgames.com/images/smilies/happy.gif

Moss Body probably makes units camouflaged in forest battles, and allows them to photosynthesize so spells like Solar Rays and Stellar Cascades will give them energy instead of hurting them.


There! I knew that it was an NWN spell also.

http://nwn.stratics.com/content/stat...s/spells.shtml

http://forum.shrapnelgames.com/images/smilies/laugh.gif

Anyways your idea about the spell sounds very valid. http://forum.shrapnelgames.com/images/smilies/cool.gif

Oversway June 22nd, 2006 03:13 PM

Re: Dominions 3 development news
 

Are we still on target for going gold in july?

Nerfix June 22nd, 2006 04:01 PM

Re: Dominions 3 development news
 
Quote:

Oversway said:

Are we still on target for going gold in july?

My money is on "no".

Sandman June 22nd, 2006 04:25 PM

Re: Dominions 3 development news
 
Perhaps there'll be a 'vine creature' attribute with resistances to certain spells and vulnerabilities to others. Say, boosted hitpoints and resistance to most nature spells. The downside - no fire resistance EVER. Moss body simply confers this bonus onto the castee.

DominionsFan June 22nd, 2006 05:57 PM

Re: Dominions 3 development news
 
Quote:

Nerfix said:
Quote:

Oversway said:

Are we still on target for going gold in july?

My money is on "no".

I tend to agree with Nerfix.

Gandalf Parker June 22nd, 2006 06:49 PM

Re: Dominions 3 development news
 
I dont know why. The changes seem to be mostly "good idea" changes and little thematic tweaking. Nothing that couldnt have been released in a game. It really only has to be crash-free in order to make the release date. As long as no large changes are made that add crash-bugs I think we are ok.

If you think Johan will hit a gap of no changes at all prior to the release then you havent been paying attention during the previous 2 versions. http://forum.shrapnelgames.com/images/smilies/happy.gif

Saber Cherry June 23rd, 2006 04:20 AM

Re: Dominions 3 development news
 
It can't hit gold until 3.00, which will be a while at the current patch rate. Version 2.84 would still be Dominions II. http://forum.shrapnelgames.com/image...ies/tongue.gif

Nerfix June 23rd, 2006 04:24 AM

Re: Dominions 3 development news
 
Quote:

Saber Cherry said:
It can't hit gold until 3.00, which will be a while at the current patch rate. Version 2.84 would still be Dominions II. http://forum.shrapnelgames.com/image...ies/tongue.gif

Yup.

Oh and as for the current delay I think it might have something to do with scandinavian midsummer traditions...midsummer is celebrated in Finland (ok we're not scandis) and I remember swedes had their own "midsommaren" funs.

DominionsFan June 23rd, 2006 07:09 AM

Re: Dominions 3 development news
 
Quote:

Nerfix said:
Quote:

Saber Cherry said:
It can't hit gold until 3.00, which will be a while at the current patch rate. Version 2.84 would still be Dominions II. http://forum.shrapnelgames.com/image...ies/tongue.gif

Yup.

Oh and as for the current delay I think it might have something to do with scandinavian midsummer traditions...midsummer is celebrated in Finland (ok we're not scandis) and I remember swedes had their own "midsommaren" funs.

I celebrate all day in the whole summer period on the beach. http://forum.shrapnelgames.com/image...es/biggrin.gif


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