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Re: SE:V Screenshots at the SE Depot
Because the models are fully 3D, i.e. vector data - the same models can be 'scaled up'. So, you can have Escorts that grow slightly larger for the next level of ship development.
Of course, it'd be much cooler if each step had its own individual model but that really is like 50x more work then setting up an additional static graphic. |
Re: SE:V Screenshots at the SE Depot
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In the star trek tactical simulator game called: "Starfleet Command Orion Pirates" by Taldren, (its been out a few years)there are a few 3D models that are used to represent several ship classes from say, frigate to light cruiser... but although they are the same model, they are located in SEPERATE model folders and are simply scaled up or down. And as such if the user wishes to change the model, s/he can by simply replacing the model in that SPECIFIC folder for that SPECIFIC class. I hope SEV works in a similar fashion having seperate model folders for each ship class even if they are all gonna look like the same ship but just scaled differently so the user has the ability to swap the model of that class without being hamstrung by also changing others as well... I hope I wrote that so its comprehensible... |
Re: SE:V Screenshots at the SE Depot
Well, hopefully there aren't too many duplicate ship models; otherwise it might be hard to tell in tactical combat whether for example, a ship is a destroyer or maybe a cruiser that's far away and looks smaller.
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Re: SE:V Screenshots at the SE Depot
Of course there is a way!
But those identical models would be exactly identical, and scaled up in software. All the models can have the same original size (even escorts and dreads), and the mod can make them bigger or smaller as needed. |
Re: SE:V Screenshots at the SE Depot
The warships all have their own models. There is some model re-use for support ships and units.
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Re: SE:V Screenshots at the SE Depot
Not sure if I see any fighters on the screenshots? Guess I could be mistaking them for projectiles. Are fighters ordered around as usual, btw?
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Re: SE:V Screenshots at the SE Depot
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Re: SE:V Screenshots at the SE Depot
I think the reason MM cut back on the number of ship classes from SE IV was the sheer amount of disk space that so many 3D models and textures would have used. But yes, the game is configured by text files just like SE IV and so we are free to build 'neo-standard' shipsets for all races if we have the disk space for a multi-GB game. And the processor power for all those models to be animated on screen. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: SE:V Screenshots at the SE Depot
I also think it's more time consuming to build the actual models (or perhaps cost to MM in this case).
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Re: SE:V Screenshots at the SE Depot
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Re: SE:V Screenshots at the SE Depot
Collaborative shipsets? Basically, each ship type is claimed, then made, with a basic design laid out by the original author.
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Re: SE:V Screenshots at the SE Depot
This is from malfador.com\SEV\interviews\Orion Sector
"4) Can you describe some about how the new ship design system works? How significantly does where you place a component affect the performance of the ship? [Aaron] - The new ship design system is something we got a lot of requests for from SE4. You can now place your components onto a layout of your ship. There are three sections to a ship, the armor, outer hull, and inner hull. Damage first goes through the armor section, then the outer hull, then the inner hull. So components places in the Inner Hull are the most protected of your components and will usually damage last. Also, damage is directional and your components will be damaged on the side the ship is hit by weapons fire. So you need to design your ship with regards to how you like to fight with your ships. If you like frontal assaults, then put more protection in the front of your ship." |
Re: SE:V Screenshots at the SE Depot
Concerning the topic of rescaling ships, here's a little article. It's Star Trek specific but I believe it is relevant to general ship design.
http://www.ex-astris-scientia.org/articles/scaling.htm |
Re: SE:V Screenshots at the SE Depot
Noticed the ships in this screenshot all had individual names. Is there a feature to do this automatically (assign a txt file to a specific class) or was the renaming done manually for each ship? Or are the TFS Equinox, TFS Starfox, TFS Pathfinder, TFS Orion, TFS Oberon, TFS Fazer, TFS Celestica, TFS Nomad and TFS Nova all of different classes?
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Re: SE:V Screenshots at the SE Depot
The naming system is the same as SE:IV. I re-named the ships in this case.
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Re: SE:V Screenshots at the SE Depot
"baby arm" at the Strategy First forum has lead us to six new screen shots tonight, 7-27-06. They are the last six in the list. They're quite beautiful, even with the compression.
http://www.tacticularcancer.com/gall...%20Empires%20V I wasn't aware that "Baseship" was included in Space Empires V! This is wonderful! Does this mean that some or all of the "Neo-Standard" classes are included? -Wade |
Re: SE:V Screenshots at the SE Depot
Well actually..."Baseship" is a class of ship (1500kT) in stock SEIV, and isn't a neostandard ship. http://forum.shrapnelgames.com/images/smilies/wink.gif
And what's this? Notice in the "SEV1.jpg" screenshot, the bottom component. "Bomblet Missile"...I don't seem to recall such a weapon being in SEIV http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: SE:V Screenshots at the SE Depot
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http://www.dogscoff.co.uk/neostand.htm I'm playing stock. I have not encountered Baseships. I looked in my C:\Program Files\Strategy First\Space Empires IV Deluxe\Pictures and they are not there. Thus, you are mistaken. -Wade |
Re: SE:V Screenshots at the SE Depot
Renegade 13 is right. In the stock game, baseships use the same pictures as starbases.
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Re: SE:V Screenshots at the SE Depot
Yes, the baseship hull does appear in stock, but it shares an image with one of the spacestation sizes. That's why it's included in the neostandard, so that it can have its own unique image.
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Re: SE:V Screenshots at the SE Depot
Ooh, levelled mounts... http://forum.shrapnelgames.com/images/smilies/laugh.gif
And warp points that only let certain sizes of ship through... http://forum.shrapnelgames.com/images/smilies/eek.gif |
Re: SE:V Screenshots at the SE Depot
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Re: SE:V Screenshots at the SE Depot
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Re: SE:V Screenshots at the SE Depot
PD missiles in stock? What is the world coming to? http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: SE:V Screenshots at the SE Depot
Yeah, in Sf if you tried to add new PD weapons they tended to make the game crash. Guess that's fixed for SE5, eh? http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: SE:V Screenshots at the SE Depot
baseships in Stock SEIV use the starbase bmp, The Neo standard ships sets usually add a specific image for base ships, but those will usually only get used in mods.
its been awile but think thers a few non neo standard shipsets that have a seperate basehip bmp. |
Re: SE:V Screenshots at the SE Depot
The stock files in deluxe use the baseship.bmp image, with starbase.bmp as the alternate.
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Re: SE:V Screenshots at the SE Depot
Which ai races have baships i just checked 2 i saw no Baseship bmp. Or are you sayin Deluxe has altererd imge ointer use Baseship bmb if one exists.
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Re: SE:V Screenshots at the SE Depot
No stock races have baseship.bmp; it was added as a nod to the custom races that do.
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Re: SE:V Screenshots at the SE Depot
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Re: SE:V Screenshots at the SE Depot
Suicide Junkie said:
The stock files in deluxe use the baseship.bmp image, with starbase.bmp as the alternate. I think this has been the case since a patch even before Gold. I know it was there in Gold 1.60, at least. |
Re: SE:V Screenshots at the SE Depot
I always thought that a few of the stock races had baseship images even before the pic reference change was made...or at least the Praetorian race did...?
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Re: SE:V Screenshots at the SE Depot
Yes, the races made by AZ had dedicated Baseship images. (The Terrans, the Praetorians, and two others.) But most of the stock races did not, so these were not used.
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Re: SE:V Screenshots at the SE Depot
Oh? I don't have a Terran baseship image in my 1.91 install. I do have a Praetorian one that is dated with the other images though.
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