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Re: Mod: Stigian Corruption
Small sprite changes.
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Re: Mod: Stigian Corruption
Version 0.31
Neophytes gained Sheol cuirass. Short Sword changed to Scimitar. Changed sprites for Nomads and Neophytes. Merged some of the changes I liked from "more balanced" version. |
Re: Mod: Stigian Corruption
Version 0.32
Slight adjustment to prices; Lowered Nephilim sizes to 3; Changed pike sprite; Mutant lost trampling. |
Re: Mod: Stigian Corruption
Version 0.33
Body armor heavier. Fixed Overlord. |
Re: Mod: Stigian Corruption
Version 0.34
Inventory fixed. |
Re: Mod: Stigian Corruption
I didnt like the sprite for the second Bonded Undead so I changed it a bit.
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Re: Mod: Stigian Corruption
I have been playing with a human body sprites and made this more muscular undead. I liked it better than the old one so I'm uploading it instead. I dont think anyone will notice the difference but it will bug me if I dont.
http://img20.imageshack.us/img20/607...undead1mn9.jpg I'm working on a new mod but I'm only just starting so it will take me some time. |
Re: Mod: Stigian Corruption
Nice! Any teasers about the new mod Amos?
And I might as well ask here, do you mind if I do CBM versions of your mods? I'd basically only be changing costs and some stats. |
Re: Mod: Stigian Corruption
That sprite looks great. Of course, I'm always interested in new undead nations. Too bad LA Ermor is mostly unmoddable.
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Re: Mod: Stigian Corruption
I'm going to base it loosely on China Mievilles "New Crobuzon". With bio-thaumaturges and Remade. It's not an undead nation, this sprite replaced BondedUndead1 in the Stigian mod.
Sombre you could try to do the CBM versions but I dont know how successful you would be. Some of them are pretty complex. |
Re: Mod: Stigian Corruption
Fixed the wing weapon on Bengehenom.
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Re: Mod: Stigian Corruption
Hi Amos, could you please confirm that your mods are 3.10 compatible? Thanks in advance!
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Re: Mod: Stigian Corruption
Should be ok. I've checked if they all work and they do.
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Re: Mod: Stigian Corruption
Drastically dropped prices on Lord Arbiter and Lord Judge. The nation was useless as an AI opponent because of the high costs.
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Re: Mod: Stigian Corruption
Version 0.35
- Despoiler is inanimate and capital only now; - Neophyte, N. Sentinel and Nomad Warrior lost berserker (Sentinel will get patrol bonus after the next patch); - Neophyte and N. Sentinel lost pillage and stealth. I'm working on new ME Stygia mod. Thats where all those changes come from. |
Re: Mod: Stigian Corruption
Version 0.36
- Fixed "Demonic Roar" weapon; - Guardian's hp and blood cost raised; - Bengehenom's blood cost raised; - Stygian, Shadow Emperor, Neophyte, Neophyte Sentinel, Despoiler and Overlord given darkvision; - Changed inventories. |
Re: Mod: Stigian Corruption
Lowered numbers of local defense force.
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Re: Mod: Stigian Corruption
Fixed "Dark Archon" inventory.
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Re: Mod: Stigian Corruption
Added a new spell "Unholy Heart". The spell summons "Child of Darkness", an alternative to Seraph as a SC (summoning of an angel in an anti-angel nation wasnt very thematic).
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Re: Mod: Stigian Corruption
Raised blood cost for "Unholy Heart" and "Call Bengehenom" spells.
With the right equipment the Child is virtually unstoppable. - One possibility is making him a unique. His counterpart the Seraph is not a unique though; - or removing his ability to use items of any kind; - or removing his ability to fly (probably together with items so he couldnt fly with them); - or leaving him as is (he certainly costs enough). I havent decided yet. Any of the first three choices will reintroduce the Seraph back as an endgame SC. |
Re: Mod: Stigian Corruption
Version 0.37
-Added a new spell "Unholy Initiation" that summons Fallen Angel; -Child of Darkness lost the flight and ability to carry items; -Lowered cost of "Unholy Heart". |
Re: Mod: Stigian Corruption
Gave Bonded Pike animalawe 3.
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Re: Mod: Stigian Corruption
Version 0.38
Unit numbers changed to 2705-2739. All mods are ready for the next patch. |
Re: Stygian Corruption
Version 0.39
- "Ruah Blade", "Demonic Roar" & "Wing Pass" are mind weapons; - "Unlife Bolt" completely rewritten to work like "Unlife Strike"; - "Pathwalker" is stormimmune. |
Re: Stygian Corruption
Amos, may I borrow some (8 to 10 sets) sprites for my mod? It will be noted in the thread and dm file that sprites were borrowed.
If the old ball and chain doesn't have too much for me to do tonight then I should be able to finish the descriptions and post it. |
Re: Stygian Corruption
Sure.
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Re: Stygian Corruption
Amos, Thank you very much.
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