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Re: OT: MOO3
Well, the reason behind this thread is moot at this time. Went back to the GameStop (which replaced teh EB in teh local mall), and it was gone. I'll keep an eye out for it. BTW, does anyone know how to get MOO2 to work. I tried to play it, but it was so dark on my screen I couldn't see the menu to start the game. I don't know if it's an incompatibilty issue (the back says it's for W95 or W98), or what. I find a patch for the game, but I haven't tried installing it yet.
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Re: OT: MOO3
Try adjusting your gamma settings before running it?
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Re: OT: MOO3
Quote:
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Re: OT: MOO3
I don't know, it runs fine here using WinXp. Try the patch, or try running it using win95 compatibility if the patch doesn't do the trick.
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Re: OT: MOO3
In your video card's display properties.
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Re: OT: MOO3
If your video card supports gamma correction (I've had cards that didn't), it might be in Properties.
The last two monitors I've owned had gamma correction in their onscreen controls. If your monitor is quite old, replacing it could help, as I described in this thread. ("I see...C O L O R S !" in the Bar & Grill, if the link doesn't work.) |
Re: OT: MOO3
You've got to have a really old card for it to not have the capability to adjust gamma settings. Its been a basic feature from both nVidia and ATI for many years.
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Re: OT: MOO3
strange that you're having moo2 problems... I was able to run both the dos and win95 versions on winxp.
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Re: OT: MOO3
Well, my monitor is almost 10 years old. I have a Savage Pro card, and I did find a gamma tag in my video settings, but it was disabled due to not having the right kind of card. I'm thinking of getting another one, like nVidia, but I'll have to save quite a few pennies at this time to get it.
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Re: OT: MOO3
You can get a decent nVidia AGP card for $30-40. It won't be running modern high-end games, but it should cover older games and less-demanding games like SE5 well enough.
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Re: OT: MOO3
Moo3.exe from Strawberry 1.2 does not start. If I take the older one (1.1) then it starts, but the version displays 1.25. How can I see if Strawberry 1.2 is active?
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Re: OT: MOO3
Well, the mod will still be active, since it alters other data files. The reason there is a modified .exe file is because of the data patches applied; parts of the mod. The version number just displays the MoO3 version, not the mod version. 1.25 is the latest official patch, so that's okay.
What you can do is to delete the strawberry exe file and put the old( patched ) one back in place, then manually apply the data patches using the Moo3Patcher.exe file that follows with the mod. |
Re: OT: MOO3
Thanks, Raapys.
I remember the Tropical Mod displayed the Mod version... I have patched every item with status "unpatched" in the patcher, except one item with the status "incompatible" : Senate Victory requires 2/3 of the vote. PS: I had to use it with Strawberry 1.1 exe because the backup exe has displayed "incompatible" for every item. |
Re: OT: MOO3
You don't have to patch everything, though. You can take out changes that you don't like.
I thought the Strawberry exe file was already patched with most/all of them. Note that there's also a .dll file involved, which is the file that decides which patches can be applied, I believe. You'd also have to rename the backup exe file to MoO3.exe for it to work. If you did that, then I'm not sure what went wrong. At any rate, as long as the strawberry exe works it doesn't matter. |
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