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-   -   Paths of Blood (http://forum.shrapnelgames.com/showthread.php?t=35059)

Methel June 23rd, 2007 12:09 PM

Re: Paths of Blood
 
Im not sure about the lifelong protection one, but the devil summoner is full cost no matter what.

On a slightly ot note, how many imps do you get each turn with lifelong protection? Is is a automatic casting of summon imps? (ie. 5 pr. turn)

Shovah32 June 23rd, 2007 12:34 PM

Re: Paths of Blood
 
I think its around 5 per turn. Using them with skele-spamming vampire counts is fun fun fun http://forum.shrapnelgames.com/images/smilies/happy.gif.
The optimal blood hunting set-up(that ive found) is 3 B1 mages each with a dousing rod in a 5k+ province. With 0 taxes you can often get away with no patrollers and should never need more than a few.

FAJ June 23rd, 2007 02:11 PM

Re: Paths of Blood
 
Question: For battle magic, must the mage be equipped with slaves, or can they just be near him for usage?

How can you keep slaves safe from heat auras? Can I equip a middleman with slaves and have him stand just apart from the hot caster?

JaghataiKhan June 23rd, 2007 02:33 PM

Re: Paths of Blood
 
I think so FAJ. The Goat Sun Demon who didn't own the slaves,(The Greed Demon of man enslaving thing had them) itself cast the virgin costing spells anyway.

Btw, whomever came up with Goat Sun Demon image must be really high on LSD.

FAJ June 23rd, 2007 03:35 PM

Re: Paths of Blood
 
When does the goat sun show up?

JaghataiKhan June 23rd, 2007 04:20 PM

Re: Paths of Blood
 
I think it is the last sacrifice rite for Infernal lord spell.

So you'l need well 600 slaves to get it.

The sequence is:

150 = Bargaroth (Demon of Greed)
150 = Belial (Demon of crime and hate)
150 = Pazuzu (Demon of disease)
150 = Goat Sun (heat, just heat so he can't carry virgins withut roasting them next turn)

Endoperez June 23rd, 2007 05:59 PM

Re: Paths of Blood
 
Quote:

JaghataiKhan said:
I think it is the last sacrifice rite for Infernal lord spell.

So you'l need well 600 slaves to get it.

The sequence is:

150 = Bargaroth (Demon of Greed)
150 = Belial (Demon of crime and hate)
150 = Pazuzu (Demon of disease)
150 = Goat Sun (heat, just heat so he can't carry virgins withut roasting them next turn)

AFAIK, there's no order. You get one of the unsummoned ones at random, so Goat Sun could be first as well as last.

Amhazair June 23rd, 2007 06:42 PM

Re: Paths of Blood
 
Yep, I can confirm that. The goat sun is the only one of the 4 I've ever seen. (and there were no other blood nations in play, no chance of them having summoned the others)

JaghataiKhan June 23rd, 2007 07:52 PM

Re: Paths of Blood
 
Not to mention it is [censored] weird.

Aleph June 24th, 2007 12:03 PM

Re: Paths of Blood
 
Jazzepi - I don't know how new you are to blood, so don't take this the wrong way, but you are turning your taxes to 0 in provinces where you're hunting, right?

I find that roughly 6 points of blood magic (SDRs are effectively +1 for his purpose) is about as much as I ever want hunting a province unless I'm actively patrolling vs. unrest, and I almost never do that unless I'm growth 3. I like long games, though, and play single player, so I'm sure that many people crank more blood out of their provinces for more short term gains.

Jazzepi June 24th, 2007 12:44 PM

Re: Paths of Blood
 
Yup.

Jazzepi

Valandil June 24th, 2007 02:44 PM

Re: Paths of Blood
 
I've tried 50-60 levels hunting before, with maybe a thouasand patrolling slaves, to kill population in provinces the enemy is about to take, and to get some benefit from them.

JaghataiKhan June 24th, 2007 02:49 PM

Re: Paths of Blood
 
I hunt blood without fiddling with taxes. Any problem with that?

Shovah32 June 24th, 2007 03:02 PM

Re: Paths of Blood
 
Well either you build up huge amounts of unrest(bad) or you patrol to get rid of unrest which kills your population(bad).

Meglobob June 24th, 2007 04:51 PM

Re: Paths of Blood
 
If your only a minor blood nation or dabbling in it in order to extend your magic, I often blood hunt at 100% taxes, only adjusting the tax rate next turn to get rid of unrest, then bloodhunting again.

You maximise revenue this way, well still getting a steady supply of bloodslaves. The population remains very stable as well. Often I will have a lab in the province so I can research the turn I am not bloodhunting.

MaxWilson July 4th, 2007 08:23 PM

Re: Paths of Blood
 
Quote:

thejeff said:
I'd say no to EA (or any age) Vanheim. They lack cheap blood hunters. 280gold Vanjarls are not to be wasted blood hunting.


Although it might be a good idea to blood-hunt enough to get an E2B3 caster to make Blood Stones.

-Max


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