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Re: Opossum - Game for new/newish players (recruit
Heh, i was wondering about that strange message as well... however now I just have to wonder, what kind of income do someone have when the game itself start accusing you of cheating?? http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Opossum - Game for new/newish players (recruit
Hey guys, sorry I've been quiet and all, and a little bit slow, I just started a new job and am still settling in.. plus the hours haven't been so great!
Your future Benevolent Reptilian Overlords will try to post soon http://forum.shrapnelgames.com/images/smilies/wink.gif but until then I had a kind of pressing game question ... what the h*** is a crown icon? in the overland map? It's a little crown. Near the province flag. Just above where dominion candles go. I have never seen this before. Is it yummy? Will it ensure countless millennia of sauric rule? Or is it nasty and warmblooded? Thanksssssssss for any help |
Re: Opossum - Game for new/newish players (recruit
I spy 5 crowns on the world map. Are these victory points or something? Are we not playing the default win condition? If so, what are the rules?
Tx, Z |
Re: Opossum - Game for new/newish players (recruit
Hey,
first of all, you guys rock! I was able to play 3 turns yesterday. I like this pace! Second, keep your narsty black candles away please! Actually, I'm pretty excited to start bumping into people and interacting. Third, can anyone tell us what the crowns are or do? Thanks, Z |
Re: Opossum - Game for new/newish players (recruit
I don't know really, but I think they are the victory points, but since they are disabled they won't matter.
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Re: Opossum - Game for new/newish players (recruit
They are victory points. They won't help you win (that victory condition is turned off), but they do help spread your dominion. Each crown produces one candle per turn for its owner, so they're like uber-temples (equivalent to an ordinary temple for a dom-10 god).
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Re: Opossum - Game for new/newish players (recruit
Wow. Pretty cool. Thanks.
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Re: Opossum - Game for new/newish players (recruit
Sorry guys, i really dont know how the game is going. I've been out of town since friday and even though i thought i would have acess to a computer to keep playing my turns i didnt http://forum.shrapnelgames.com/images/smilies/frown.gif
This is the only chance i have at a computer and all i can do is tell you that i'm still in the game and coming back tomorrow evening. Then things should get back to normal and i'll keep playing my turns regularly as usual. Thank you for understanding (and not setting me to AI) http://forum.shrapnelgames.com/images/smilies/happy.gif Carlos |
Re: Opossum - Game for new/newish players (recruit
I will postpone the current hosting by 24 hours so carlosib doesn't get another stale.
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Re: Opossum - Game for new/newish players (recruit
Thank you Llama.
I've just played and submitted my turn http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Opossum - Game for new/newish players (recruit
Game is starting to get fun/stressful. Trying to figure out how to make compromises with potential allies is like being a 4 year old learning to share again.
All the turn 10 turns are submitted, but I haven't received turn 11. Maybe it's just in limbo. When I go to the status page it looks.... unpleased? ---------------------------------------------- http://www.llamaserver.net/gameinfo.cgi?game=Opossum ---------------------------------------------- Game: Opossum Turn number 11 Next turn due: 15:25 GMT on Wednesday October 17th Invalid nation name! Waiting for 2h file Invalid nation name! Waiting for 2h file Invalid nation name! Waiting for 2h file Invalid nation name! Waiting for 2h file Invalid nation name! Waiting for 2h file Invalid nation name! Waiting for 2h file ------------------------------------------------------ |
Re: Opossum - Game for new/newish players (recruit
Yeah, doesn't look so good does it? I'll look into it, hang on...
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Re: Opossum - Game for new/newish players (recruit
Okay, fixed. You should all have received the turn files, disguised as resends (since the initial sends failed, since I added an error in the code earlier today).
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Re: Opossum - Game for new/newish players (recruit
only 10 minuets sinec your post, but I haven't gotten a resend yet.
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Re: Opossum - Game for new/newish players (recruit
Oops. Fixed.
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Re: Opossum - Game for new/newish players (recruit
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Re: Opossum - Game for new/newish players (recruit
Yeah. I turned the server off while fiddling with it and forgot to turn it back on! Good job you prompted me to check it before I went home. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Opossum - Game for new/newish players (recruit
eh.. sorry about staling, i'm not really sure how that happened..
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Re: Opossum - Game for new/newish players (recruit
I'll be out of town and away from my computer Friday/Saturday this week. Could you please hold back the next turn (I just submitted turn 14) until I can return on Sunday?
As an aside, any gossip? I'll share first: the mighty *Frumple*, cold blooded Lord of Insects, died a few months ago, as you may have noticed. He was slain not in combat, but by an infection he received from the spear of a lucky militiaman. Sometimes poor hygiene can pay off, apparently! |
Re: Opossum - Game for new/newish players (recruit
Wow. Died of infection, eh? That's rough. I would have traded you some penicillin for a bunch of gems.
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Re: Opossum - Game for new/newish players (recruit
Can someone send me a PM to remind me to postpone hosting for Potatoman after the next hosting please?
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Re: Opossum - Game for new/newish players (recruit
Postponed by 24 hours.
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Re: Opossum - Game for new/newish players (recruit
Thanks for the postponement. Turn sent.
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Re: Opossum - Game for new/newish players (recruit
It looks like we all got a stale turn because of the troubles with the llamabeast server. Is it something we should do something about?
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Re: Opossum - Game for new/newish players (recruit
hm nevermind, it seems that even though the stale log does say that we all staled, there hasn't really been any...
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Re: Opossum - Started
so now both me and man is earning too much gold according to the host? http://forum.shrapnelgames.com/images/smilies/happy.gif this is kinda strange, and I didn't even earn that much gold...
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Re: Opossum - Game for new/newish players (recruit
General Umber, second in the order of Red Ghosts, Slayer of Tigers, and Lord of the Eastern Reaches handled the spyglass as if it were a sleeping Anaconda, ready at any moment to wrap it's coils about his neck and squeeze. Peering cautiously into the lens, Umber surveyed the C'tis camp across the valley in the waning light. It was as organized and disciplined as Umber's own camp was not, with weary-looking human slaves constantly toiling to erect siege engines and shore up the makeshift defenses around the lumpy stone fort that had been constructed for the C'tissan bigwigs. Patrols of spear-wielding lizardmen patrolled the orderly lines of soldiers tents, and sentries atop small towers stared back at him from the other side of the valley. Umber counted the enemy at almost 300 warriors strong.
Grimacing, he handed the spyglass to his companion, a cup of rice wine appearing in his meaty hand as if by magic. "What is this C'tissan fool Liverwurst doing? He is as cowardly as that grand high fool Greenish, and yet I must sit here like a helpless babe and wait!" His companion stirred uncomfortably. Judging by the slur of his voice and the unsteadiness of his gait, Umber was well into his cups tonight. Again. The never-ending tension of impending battle had dragged on for nearly half a year now, and everyone felt its toll. "Lord Umber, you would countermand Lord Greenish's instructions?" The attendant did not mention the grisly fate of the late Lord Off-White. There was no need to; it was never far from his successor's mind. "No! No. No, of course not. Damn it. My army'll wait here for 6 more damn months if that's what Greenish wants, but he's inshane. Battles are decided by steel, by boyz, and by tactics, not untested magical trickery and slight of hand! If Greenish thinks he'll just put the war on hold for a few years while he brews up his latest witchesh brew of 'dread magic' then he's got a lot to learn about war! Why that C'tis popinjay plays along with his nonsense, I've got no damn idea. Maybe they're just waiting for that damn fog to kill us all. Why, I've seen what that fog does to the boyz, it's Frumple-damned poison! Do you remember the last time you saw Victor, after his raid? It was all we could do to keep him from coughing his damned gutsh out all over my carpet, and he didn't even last the night. He was just a human, of course, but some of the Boyz are skittish and one of the scouts is feverish. We oughta to attack now, before the fog passes over the valley and sickens ush all." "This is ground is holy to *Frumple*, Lord Umber. The miasma has no force here. And I humbly suggest that you reconsider your lack of faith in the power of Master Greenish's magic; though your esteemed personage has not visited his workshop, I have seen the savage and cruel things that he creates there. I can do little more than re-emphasize that they are truly terrible. The potential for destruction in them is immense, and we have judged it worth the delay." Umber snorted, unhappy with the situation but powerless to change it. "I wish I shared your faith, Masamuro, but I've yet to see the church of *Frumple* succeed at anything except taking credit for the victories of my soldiersh. Have Greenish bring his monsters and his cruel techniques to the battle. Have him come himshelf. And when he flees back to Mount Shinuyama after ruining my planning, my war, and my army, why, then maybe he'll learn better! Damn, if his [censored] is half of what you make it out to be, I'll tear off my own left hand and eat it. Ha!" "Please, General, let me escort you back to your tent." Umber's voice was becoming dangerously loud. There was some danger in speaking ill of Greenish publicly; Lord Off-White was only able to be identified via dental records. "No! More wine! Takashi, MORE WINE!" Giving up, Umber's companion left the General to his cups and retreated to a nearby bluff. Across the valley, the torchlights of the C'tissan camp twinkled like fireflies beneath the setting sun. "You'll have your fight soon enough, Umber. Soon enough." |
Re: Opossum - Game for new/newish players (recruit
So, what's happening out there in the world? Marignon is knocking on the gates to Avalan forest in the northwest and Shinuyama and C'tis are having some epic battles in the northeast (check out our army graphs, heh) but aside from that, I've got no real knowledge of world events.
But somewhere, something I don't know about must be happening! Sharing your nation's current events or plans on this thread, if they are remotely interesting, will win you 2 pounds of Shinuyaman gold! No need for too much detail if you think it'll put you at a tactical disadvantage, but those generous with information may receive tips! |
Re: Opossum - Game for new/newish players (recruit
I guess its hardly news, but Marignon and Man fought a decisive battle very recently, and now the holy marignon forces is besieging the fortress of Man. And still keeping their borders strong, by the way..
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Re: Opossum - Game for new/newish players (recruit
hmmm, this is very strange... can someone tell me, how i can possible suddently receive 4 friars, and 27 flaggelants(without any form of stealth) out of the blue, without any kind of random event message. And then have them appear deep into Ermor land and seeing them attacking and conquering his province?
Ermor if you read this, be asured I did not mean to attack you... |
Re: Opossum - Game for new/newish players (recruit
Janlm - It's my understanding that "that just happens" with Marignon. It's a "perk" of their fanatacism, that often ends up leading to more wars. I've never played them, but I saw a post elsewhere about this.
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Re: Opossum - Game for new/newish players (recruit
Yes, i've re somewhere that it is a bad random event for Ermor more that a good one for Marignon. Anyway, i hope for the sake of our peaceful relationship that you dont oppose to me taking that province back, mainly cause it borders my capital city.
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Re: Opossum - Game for new/newish players (recruit
ok fair enough, but i didn't see any kind of random event... anyway sorry about the stale, I guess i should have asked for a delay. Was out drinking and stuff, didn't realize i had that little time http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Opossum - Game for new/newish players (recruit
potatoman - i love your summaries and diplomacy. I'm trying to get my PhD this month, so I'm super busy, but I hope once that's done, if I am still alive, I can help bring some more fun role-playing here.
Also, rock on everyone.. fast turns recently! |
Re: Opossum - Game for new/newish players (recruit
Thanks! I've been saving my turns from the beginning and will write a nice AAR once the game is over, or if I am wiped out.
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Re: Opossum - Game for new/newish players (recruit
Alright, I just set myself to AI. Good game to Ermor, those Jade Maidens completely bowled me over. I'm actually curious as to what a good counter would have been -- maybe I should have tried creating hordes of militia to surround/protect (and die for) my mages? Something for me to play around with in a test game I guess http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Opossum - Game for new/newish players (recruit
Let me know if you figure out http://forum.shrapnelgames.com/images/smilies/happy.gif
I sort of figured, if you have a strong bless and are lucky enough to find a province that that, it's pretty tough to stop you. I mean, everything has counters, right, but normally strong bless units have a recruitment limit that that lets one circumvent. I'm not trying to diminish anyone's skill here... luck is always a prt of the game, and part of being a good player I imagine is being able to recognize and take advantage of your own. p.s. GG Chicanist! Hope to see you around. |
Re: Opossum - Game for new/newish players (recruit
Well played Chicanist! You held right until the end and fought bravely. I agree that finding such a province is a great advantage. I love my Jade Maidens and they have turned into my main force. And i love special provinces and the "randomness" they add to the game. I haven't seen anyone else using strong independent troops...i cant be the only one who got amazons, am i?
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Re: Opossum - Game for new/newish players (recruit
i have lots of nice footmen that i will unleash upon you from my indy provinces. mwa ha ha!
what do you mean all the footmen are on fire? |
Re: Opossum - Game for new/newish players (recruit
Guys, can we make the switch to 48 hour turn hosting? I'm really struggling to make the 24 hour deadline and the game is getting more complicated now that we reach the 40th turn mark.
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Re: Opossum - Game for new/newish players (recruit
Done. I hope that is okay with everyone else, but I tend to think it's better to err on the side of longer turns if there's a danger of people finding it stressful.
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Re: Opossum - Game for new/newish players (recruit
Thanks Llama. I think so too, it's not fun playing when you are so worried about not staling a turn that you can't plan your strategy carefully.
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Re: Opossum - Game for new/newish players (recruit
Ooh, but things are just about to get REALLY interesting http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Opossum - Game for new/newish players (recruit
thats fine by me. I'm pretty busy in rl now, so it helps.
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Re: Opossum - Game for new/newish players (recruit
Is C'tis still there?
If so could you please try to send in turns for the 48 timer, or set yourself to AI? I don't mean to sound mean, but you have only a single water province, 0 income, and 1 naked Triton Lord- if you want to keep playing, your turn would take less than a minute. And if you're done with the game, please set yourself to AI so everyone's turns aren't dragged out waiting for you to stale. If C'tis is no longer here, could the admin please set him to AI? |
Re: Opossum - Game for new/newish players (recruit
Hey guys, i know it may be annoying, but can we extend this turn's hosting time for another 24 hours? Just for turn 45, then back to 48 hs.
I think everyone will agree that the game is on fire and i think the epic battles and strategies that we saw in the last turn require some thinking and careful planning for next turn. Thanks in advance http://forum.shrapnelgames.com/images/smilies/happy.gif Zylithan, Potatoman, those were some nice battles!!! http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Opossum - Game for new/newish players (recruit
by the way, sorry for staling the last turn. I had taken my turn, but for some reason i forgot to send in the file, how silly of me...
Llamabeast, is it possible to receive reminders earlier than three hours before the turn timer? |
Re: Opossum - Game for new/newish players (recruit
Haha, yes there were some epic battles this turn! I didn't expect to see 21 Thaumaturgs/Grand Thaumaturgs in that force though! Quite the unpleasant surprise, actually. http://forum.shrapnelgames.com/images/smilies/eek.gif
Fortunately, the army didn't actually perform too badly. Not many of those nasty 3-star sacred maidens survived to fight again, at least. It's obvious that sheer brute strength isn't the way to go against so much magical artillery, though... Gotta try something different now. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Opossum - Game for new/newish players (recruit
I'd appreciate extended turns for a little while actually. RL is gonna be on and off pretty busy until Dec 3. But, I think I can probably make all/almost all of my turns fine as is.
Z |
Re: Opossum - Game for new/newish players (recruit
I just postponed this hosting by 24 hours for carlosib. Also I changed the reminder time to 6 hours, following JanIm's question.
I wonder if it might be a good idea to have a proper admin for this game who reads the thread more regularly than me. Any volunteers? |
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