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-   -   Allegiances 2 (Large,Team-Based Game, PLAYING) (http://forum.shrapnelgames.com/showthread.php?t=36227)

Janlm October 2nd, 2007 11:23 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
this sounds interesting, i'd like to play

parcelt October 2nd, 2007 11:32 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I have only ever played on the llamaserver, which I think is great. Does direct connect require any specific settings on my computer? I am talking firewalls, internet settings etc, because on occasion I have to get my turns in from a work or public computer where I might not control all settings. Other than that, I have no preferences as to what server we use (although as said before, happy experiences with the llamaserver).

Thrawn October 2nd, 2007 12:19 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Let's try out Velusion's server, as people seem to be leaning towards that. Thanks for the offer, Velusion! Let me know what you need.

Let's go ahead and close up shop recruiting wise, and get things going. We have 14 players, so that gives us 7 teams. Dr. P you mentioned 16 players. Are there two that I'm missing? http://forum.shrapnelgames.com/images/smilies/happy.gif

If everyone is cool with it, I will random assign teams like last time, and then we can decide if we want to bid or random assign the themes.

Dr. P feel free to start on the map now that we know the amount of players at your convenience.

Evilhomer October 2nd, 2007 12:54 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Go ahead and make the teams with some random approach of your choice....

DrPraetorious October 2nd, 2007 01:12 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I need to know whether to put water on the map.

archaeolept October 2nd, 2007 01:36 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
you forgot tromper... we need one more for the eighth team http://forum.shrapnelgames.com/images/smilies/happy.gif

Velusion October 2nd, 2007 02:08 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Once the assignments are made I'll give a location for players to upload their pretenders.

Thrawn October 2nd, 2007 02:56 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
No, Tromper PMed me and said he won't be able to join us. So, we are 7 teams. I will random assign teams in a few minutes, stay tuned...

Thrawn October 2nd, 2007 03:11 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
And the teams are...........

Team 1 - Dr. P, Micah
Team 2 - Carlosib, Parcelt
Team 3 - Baalz, Shovah32
Team 4 - Thrawn, Velusion
Team 5 - Archaeolept, EvilHomer
Team 6 - Folket, Snacktime
Team 7 - Janlm, DryaUnda

Just drew numbers from a coffee mug. http://forum.shrapnelgames.com/images/smilies/happy.gif

Now, I will random the themes, basically the same way. Draw a number 1-7 from one mug (for the team), then a number 1-9 from another mug (representing the theme).

Thrawn October 2nd, 2007 03:51 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
And the themes.......

TEAM 1. HAZY SHADE OF WINTER - Niefelheim + Ulm
Janlm, DryaUnda

TEAM 2. TOGA! TOGA! TOGA! - two of: Pangaea, Arcoscephale, Oceania, Atlantis
Thrawn, Velusion

TEAM 3. PYRAMID POWER - Mictlan + C'tis
Baalz, Shovah32

TEAM 4. DAWN OF EMPIRE - Sauromatia + Ermor
Carlosib, Parcelt

TEAM 5. ARE WE ON FIRE YET? - Abysia + Yomi
Folket, Snacktime

TEAM 6. GIBBERING ALL THE WAY - two of: Agartha, R'lyeh, Caelum
Dr. P, Micah

TEAM 7. DRUIDS ARE TOTALLY VIKINGS, RIGHT? - Helheim + Marverni
Archaeolept, EvilHomer

Thrawn October 2nd, 2007 03:55 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
And, there we have it. It's up to the two teammates to decide which nation they will play. Once you decide, post the result here. If you have the option of a water nation, post ASAP, as that will effect Dr. P's map making task.

Also, should we make a new rule that Baalz can't play Mictlan? http://forum.shrapnelgames.com/images/smilies/happy.gif

Velusion October 2nd, 2007 03:57 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Interesting. For the the two teams that have choices for the pair - what is the timing for those to be announced/determined? I assume it will be simultaneous?

Edit: cause otherwise Team 2 will just wait for Team 6 to declare what nations they are playing before deciding http://forum.shrapnelgames.com/image...ies/tongue.gif http://forum.shrapnelgames.com/image...ies/tongue.gif

Velusion October 2nd, 2007 04:07 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
More questions:

How big is the map going to be? and

Can we get a commitment to the proportion of water provinces per water nation beforeplease?

Thrawn October 2nd, 2007 04:26 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
That's a good point, Velusion. Why don't we just have everyone PM me their nation choices, and I will post them all at once on the first page. Dr. P., I will give you a heads up, once I know if we need water provinces.

Map wise, Dr. P. can best answer, but I think last time we had 15-20 provinces per NATION? I'm sure we can have a commitment to a certain number of water provinces, once we know if we even need them.

DrPraetorious October 2nd, 2007 04:30 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I was planning on (15-20)*14 ~= 250 provinces.

# of water nations, # of water provinces
0 - 1, 10
2, 25
3, 40

Evilhomer October 2nd, 2007 04:30 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
How about 17 land provinces/land player and 15 water provinces/water nation.

(I just picked some fair numbers to get this rolling). Also how will the nations be placed on the map ? adjacent I imagine, but will the map be wraparound ? And in brief how will it look ?

Velusion October 2nd, 2007 04:31 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Quote:

Thrawn said:
I'm sure we can have a commitment to a certain number of water provinces, once we know if we even need them.

Well see I want a commitment to water provinces before we decide on what nations to play http://forum.shrapnelgames.com/images/smilies/happy.gif. I'd hate for us to pick an all water team and there be something like 10 water provinces per water nation...

DrPraetorious October 2nd, 2007 04:33 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Well, I was going to use the built in RMG to make a conventional flat map and arrange the start locations either in a ring on the outside or on pie slices, whichever was easier to fit, and depending on whether we have water nations or not.

I think that's too much water - if you allow the water nations to be near-average size without leaving the water, they are too powerful, imo.

OTOH, the more water players you have, the more water provinces/player you should have.

Velusion October 2nd, 2007 04:36 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Quote:

Evilhomer said:
How about 17 land provinces/land player and 15 water provinces/water nation.

(I just picked some fair numbers to get this rolling). Also how will the nations be placed on the map ? adjacent I imagine, but will the map be wraparound ? And in brief how will it look ?

That would be fine. I don't have a burning desire to play any of the four nations assigned so once I'm presented with final numbers on the water provinces I'll give my opinion to Thrawn as to which I think is the better deal and let him make the final choice.

Evilhomer October 2nd, 2007 04:46 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Drpre if I understand your map idea I will have two neighbors that will border me. One that I will be allied with.

Micah October 2nd, 2007 06:20 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Homer, I believe the neighbor layout will be something like this, example would be for the southernmost team:

Middle of map (water?)
..E.A.E..
E...A...E
Southern edge of map

A = ally
E = enemy

DrPraetorious October 2nd, 2007 06:31 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
There are *two* possibilities, Micah is describing the "pie slice" arrangement, which I actually prefer.

The other possibility is the around-the-rim arrangement, which Evilhomer describes. Unless I hear otherwise from Thrawn, I will set up the map with the around-the-rim arrangement as soon as I know how many water players there are.

In case anyone missed the previous post:
Total Provinces = 250
# of water nations, # of water provinces (+/- 10%)
0 - 1, 10
2, 25
3, 40

Velusion October 3rd, 2007 03:55 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Quote:

DrPraetorious said:
In case anyone missed the previous post:
Total Provinces = 250
# of water nations, # of water provinces (+/- 10%)
0 - 1, 10
2, 25
3, 40

Gah! 12.5 water provinces per water player vs. 18.75 land provinces per land nation?

No way could I would even consider water then.

Baalz October 3rd, 2007 09:19 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Or 25 water provinces if only one person picks water. http://forum.shrapnelgames.com/images/smilies/happy.gif

parcelt October 3rd, 2007 10:00 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I will play Ermor. Carlosib will play Sauromatia.

DrPraetorious October 3rd, 2007 10:04 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I will play Agartha, Micah will play Caelum.

Baalz October 3rd, 2007 10:31 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I'm taking Mictlan, Shovah's taking C'tis.

archaeolept October 3rd, 2007 11:58 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
helheim; evilhomer has the gloriously indominatable bare-chested marvernians

Velusion October 3rd, 2007 11:59 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Quote:

Baalz said:
Or 25 water provinces if only one person picks water. http://forum.shrapnelgames.com/images/smilies/happy.gif

?

Baalz October 3rd, 2007 12:04 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Quote:

Velusion said:
?

Oh, sorry I was just skimming and didn't realize that the number of water provinces was contingent on the number of water players. NM.

Evilhomer October 3rd, 2007 12:28 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
When will this game start ? Maybe we should wait until next week, hopefully the patch will be out by then.

Velusion October 3rd, 2007 12:34 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I'll have a location to upload pretenders this evening.

DrPraetorious October 3rd, 2007 12:52 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
So I take it that there will be no water players, yes/no?

I haven't heard from Thrawn so the start placement will be in a ring. I'm making the map for this and the starts for Evermore sometime this evening.

archaeolept October 3rd, 2007 12:53 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
i'd say the weekend... maybe the patch will be out, and if not hopefully we can get a ton of turns in http://forum.shrapnelgames.com/images/smilies/happy.gif

also gives me a couple days to figure out a pretender... awake 10b monolith?

Velusion October 3rd, 2007 12:53 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I've emailed Thrawn. I *think* He is taking Arco and I am taking Pan.

It's probably a safe bet to assume there will be no water players.

DrPraetorious October 3rd, 2007 11:18 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Okay, here's how I've set things up.

There are four start locations across the top, and four start locations across the bottom.

There are four start locations to the east of the lake, and two start locations to the west of the lake.

It's not perfect but it should be good enough.

archaeolept October 3rd, 2007 11:46 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
are allies to start close by, or what is the sytem?

DrPraetorious October 4th, 2007 12:14 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Yeah, each pair of allies start out adjacent.

Velusion October 4th, 2007 01:38 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Ok you can start uploading the pretenders to:

67.66.187.69
Port: 9945

parcelt October 4th, 2007 08:27 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Hi Velusion,

please forgive my ignorance, but how exactly do I upload my pretender? (I have only ever played PBEM)

thanks

archaeolept October 4th, 2007 09:00 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
hi parcelt.

first create your pretender god, under game tools.
then click network, and enter the ip address of the server.
then give the port (these settings will be remembered next time you join).
then choose your nation http://forum.shrapnelgames.com/images/smilies/happy.gif

DrPraetorious October 4th, 2007 10:43 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I was under the impression that we were starting Monday?

Evilhomer October 4th, 2007 10:57 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I was hoping so as well...

AlgaeNymph October 4th, 2007 11:20 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
My god is now in control of Ulm. My partner is Janlm.

archaeolept October 4th, 2007 11:53 AM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
hey monday's fine... i'm still trying to figure out these helheim units... that white menorah on the black horsies means they keep kosher, right?

Thrawn October 4th, 2007 12:28 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Hey guys. Updating the front page with your nation choices. If you haven't posted them here, please do so, or PM me.

You can start uploading your pretenders using Velusion's instructions above.

The game will start Monday! Remember, no hostile actions against other PLAYER nations until after turn 15. You can kill all the independents you want. http://forum.shrapnelgames.com/images/smilies/happy.gif

DrPraetorious October 4th, 2007 01:08 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I'm Agartha, Micah is Caelum.

Thrawn October 4th, 2007 01:34 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
Unless I missed it, I think the only team not yet reporting in is Team 6 - Folket, Snacktime.

Folket October 4th, 2007 01:46 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
I do not think you have missed it. We are considering.

Thrawn October 4th, 2007 03:23 PM

Re: Allegiances 2 (Large Team-Based Game, RECRUITI
 
No rush, we don't start until Monday. http://forum.shrapnelgames.com/images/smilies/happy.gif


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