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Re: CB Mod
Well, my preference already was for vanilla: if it helps avoid battle replay -problems, then all the more reason for it http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: CB Mod
I have been playing around with the mods a lot, and haven't ran into any trouble. You check with QM to see if he has heard about problems like this.
If in the first post you advertise the game as using mods, you should stick with it. It is unfair if players sign up for a game because of mods or certain settings, and then then they are changed later. Plus asking these questions tend to start arguments where no one agrees. It is best to just state the rules of the game at the beginning, and then stick with it. |
Re: CB Mod
I had different battle results in MP game in vanilla version as well (at least in 3.06 and 3.08).
It occurs primary in late game to me (or it was noticeable there) when a lot of battlespells work but not sure what the real reason is. I saw different battle endings and the commanders/units often had different afflictions in battle replay and afterwards in the game. Sometimes it was annoying but it was not reproduceable. Maybe it still has something to do with different systems i.e. Linux Host and Windows Client. |
Re: CB Mod
I suggest to be careful here, it may be that this issue came with 3.10 and has nothing to do with CBM. I stumbled upon this by accident and have saved that battle in case someone that knows more then me (and isn't involved in this game) would like to take a closer look. I'm also participating in an MP game that's using the same CBM settings as proposed for RAND in which I haven't yet seen this issue. Hopefully this suggests that the issue is rare. IMHO if no one else has encountered or heard of the same then this issue by itself shouldn't be the reason to switch to vanilla.
EDIT, I'll do some research my self. I have a bunch of vanilla SP games started prior to 3.10 I'll play a few turns in all of them and see if something similar happens. long shot, but worth trying I think. |
Re: CB Mod
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"Conceptual Balance Mod (unless players would rather play vanilla?) Worthy Heroes Mod (unless players would rather play vanilla?)" As for the replay bug: In dom2 there were two reasons for the replay bug AFAIK: 1) Difference in version between host and client. 2) Difference in OS between host and client, due to a bug that has been fixed. (IIRC they had some lines that were similar to "if (random()>random())" and on one OS it would generate the left one first and on another it would generate the right one first) None of which really fit the case. Since these are SP games WraithLord is talking about, I have no real guess what is going on. Perhaps due to some bug in 3.10 the game generates a turn as if it was generated by version 3.10 and reads it with the client as if it was 3.8? Or the other way around? Or maybe it generates the turn without considering the mods and reads it with the client with consideration for the mods? Or the other way around? It sounds a bit unlikely to me that the mods themselves are the source of the problem, though they may be a catalyst to it. But then, what the hell do I know? |
Re: CB Mod
PashaDawg:
I had totally different battles in replays than in results in my first MP game which is vanilla. |
Re: CB Mod
Agrajag, I tend to agree with your analysis. Even more now that I have encountered the issue in one of my old vanilla SP games (old meaning started prior to 3.10). I have saved this turn as well but I assume its likely something along the lines of what you described that came with 3.10. I have played quite a lot of SP games prior to 3.10 and haven't encountered this issue. It may have been there before but not so blatantly as to reporting a lost battle as won and vice versa.
Based on that my opinion is to proceed as planned and if this is indeed a bug than we'll just have to live with it. |
Re: CB Mod
I don't mind either way.. I guess I like using the CB pretenders and scales, but it's no big deal for me. I sent in my pretender already, obviously I would have to resend if we changed the mods, just let us know.
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Re: CB Mod
Hello All:
Ok. Unless someone has major concerns about the CB mod, we'll keep things the way they are. My concern was that Wrathlord might have discovered a serious defect with the CB mod, and I did not want to start a game with a broken mod and later need to restart everything. Agrajag is correct. The original first post of this thread was not conclusive as to which mods would be used. I edited it yesterday or so once I thought we had decided the settings, but then this potential problem popped up. Thanks. Pasha |
Re: CB Mod
On the topic of battle inconsistencies, it seems unlikely that any of the mods are the cause. I've seen those in just about every kind of game, sp and mp, modded and unmodded, since Dom2.
The Pretenders and Scales sections are even less likely to cause difficulties, the tweaks there are with such basic commands that if they mess up the game, virtually any mod messed up the game. Worthy heroes might be slightly more risky, but there is still no real reason to think mods are responsible. |
Re: CB Mod
I have only seen battle inconsistencies on the turns when we have changed version no. ie 3.08 ---> 3.10. Also when the host and player have different mods enabled!
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Send Pretenders
Hello:
I have *not* received pretenders from the following players: Amhazair Zaramis Zeldor Agrajag Cainehill Quantum Mechani Ygorl Meglobob Jurri If you already sent your pretender and you're on this list, then please send your pretender again. Don't forget to send me the password, if any, in case we need to find a substitute for you. Also, your pretender's name should be the same as your nation's name (for example, Abysia's pretender's name should be "Abysia"). Deadline is ***TONIGHT*** (Wednesday) at 9:00 p.m. Boston time. Thanks. Pasha |
Re: Send Pretenders
You did not receive a pretender from me because I hadn't sent it yet.
I did just now, so there's no cause for concern. (Atleast on my part) Oh, and I forgot to reply to your "bouncing emails" email, but no, I did not see any bouncing emails. Good luck, everyone. |
Re: Send Pretenders
I sent my god on the 12th but have sent it again. I put Rand in the subject box.
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Re: Send Pretenders
Hmm. Meglobob, I have not received any emails from you since Nov. 6.
Are you sending to the right address? whscom [at] maine {DoT} rr (dot) com |
Re: Send Pretenders
I just sent my pretender in, I hope it reaches you fine.
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Re: Send Pretenders
Quote:
My turns to llamaserver are working fine. |
Re: Send Pretenders
Hmm. I will send you an email right now.
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Re: Send Pretenders
Replied to test email and sent my 2 pretenders to alternative email address. All fingers and toes crossed!
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Re: Send Pretenders
Meglobob: I opened a gmail account and sent you an email from that. Try responding to that. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Send Pretenders
Success! I got your email to Gmail.
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Re: Send Pretenders
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Does this mean its a problem at your end of some kind? |
Re: Send Pretenders
I suppose it could be a problem with TimeWarner's Roadrunner. Funny that it won't pass on emails from you, even though it did on November 6.
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Re: Send Pretenders
PashaDawg:
I have sent my pretender on monday, so I suppose you didn't get that... give me your gmail address so I send it again. |
Re: Send Pretenders
Hello:
I cannot start the game on time, because I am waiting on 3 players to submit their pretenders. http://forum.shrapnelgames.com/images/smilies/frown.gif I have sent them an email, and they have my gmail account now in case their emails did not reach me originally. Hopefully, we can start tomorrow. Pasha |
Delay
Hello:
There is a problem with one player's pretender. The game says he's a big, fat cheater, but I suspect that it is because he did not have the correct mods enabled when he created his pretender. I have asked him to resubmit the pretender by tonight. Pasha |
Turn 1
Turn 1 is out.
Let me know if there are any problems. Deadline is Friday night at 9:00 pm Boston time. Pasha |
Re: Turn 2
Turn 2 is out.
Deadline is tomorrow (Saturday). Pasha |
Re: Turn 2
A new game.
Name that player! I will name Oceania in 1... http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Turn 2
Just waiting on one player's turn. Because the game just started I will wait a bit. I'd hate to give someone a stale so early.
Pasha |
Re: Turn 2
You should have gone with llamaserver, it would be easier for everyone...
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Re: Turn 2
Quote:
1. I had at least 1 stale turn because of trouble on llamaserver 2. Pasha can control the no diplomacy directive 3. What does it has to do with the reason that he waits for 1 player in the very first turns? |
Re: Turn 2
I second calmon. I think Pasha is doing a good job of moving the game along and so far all of his previous PBEM games were handled quite well.
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Re: Turn 2
I third it Pasha is a great host.
Never knock anyone who hosts games full stop, especially when they do it as well as Pasha does. |
Re: Turn 2
I never said he isn't http://forum.shrapnelgames.com/images/smilies/happy.gif But yeah, forgot about diplomacy aspect. I wonder how he makes sure noone sends messages and so on, checking everyone's orders?
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Re: Turn 3
Turn 3 is out.
It would be nice if we could host again today, but that might catch some players by surprise. So, if necessary, I will host tomorrow night. To answer Zeldor's question, for the most part, we are all trusting players to honor the rules. I keep an archive of every turn in case someone wants me to check into something. Pasha |
Re: Turn 48
Turn 4 is out.
Deadline is Monday night, Boston time. Pasha |
Re: Turn 5
Turn 5 is out.
Deadline is Tuesday night, Boston time. Pasha |
Re: Turn 5
Oh, btw. I forgot to mention I like your naming conventions Pasha. Makes me feel all grown up and important to have people call me Mr. http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Turn 6 / Thanksgiving in the USA
Turn 6 is out.
I will be traveling this evening for the Thanksgiving holiday in the USA. So, I won't be able to host the turn tonight. I will return on Thursday night and can host then if players are able to get their turns in by then. If necessary, I can host on Friday in case other US players have travel plans. Thanks. Pasha PS: Amhazair: I started that naming convention because my computer's address book did not like single-named individuals, but I did not want to call y'all companies or institutions. So, I started adding "Mr." or "Herr", etc., as the first name if someone had a nick that was one word. Cher and Prince must have the same problem. |
Re: Turn 6 / Thanksgiving in the USA
I get married tomorrow! http://forum.shrapnelgames.com/images/smilies/smile.gif http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/cool.gif
Well i thought i'll find the 5 minutes to make my turn but i underestimate all the things to do. If the new turn comes in the next 4-5 hours i can do this one. In other way maybe Pasha can wait with hosting on saturday till sunday. |
Calmon\'s Nuptials
Hi Calmon:
Congratulations! http://forum.shrapnelgames.com/images/smilies/happy.gif I am still waiting on a few players to submit their turns. So, when I host turn 6, I will be sure to wait for you before hosting turn 7. Pasha |
Re: Turn 6 / Thanksgiving in the USA
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Re: Turn 6 / Thanksgiving in the USA
Congratulations!
So does that mean you'll spend your honeymoon playing Dominions? http://forum.shrapnelgames.com/images/smilies/wink.gif (Well, five minutes of it anyway http://forum.shrapnelgames.com/images/smilies/happy.gif) |
Re: Turn 6 / Thanksgiving in the USA
Quote:
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Re: Turn 6 / Thanksgiving in the USA
Have fun Calmon!
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Re: Turn 6 / Thanksgiving in the USA
Thanks guys! http://forum.shrapnelgames.com/images/smilies/happy.gif
Honeymoon is set back, we've a 16 month old kid and another one is in progress. So our traveltime is limited at the moment. |
Re: Turn 6 / Thanksgiving in the USA
I can't really say I'm happy the first turns which take about 1 min to do take this long.. but I guess I'll have to wait.. I want to get into the action (when indies are gone an nations clash)
edit: lol posted in wrong pasha thread |
Re: Turn 6
I am waiting on 1 player's turn (Lanka). I will wait until Saturday morning my time to host the turn, just in case Lanka sent the turn but it was lost, etc.
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Re: Turn 7
Turn 7 is out.
Deadline is Saturday night (assuming Calmon can play his turn). Pasha |
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