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-   -   Alexander - PBEM Game - Running (http://forum.shrapnelgames.com/showthread.php?t=37587)

PashaDawg February 10th, 2008 11:32 PM

Turn 1
 
Turn 1 is out.

Deadline is Monday night at 9:00 p.m. Boston time.

Pasha

Aristander February 10th, 2008 11:56 PM

Re: Turn 1
 
Boston time, oh yes Boston the great Citadel on the Charles River, the Hub of the Universe, the City on the Edge of Forever.
Wait, I do not see Boston on this "Alexander" map.
Must be a printing error.

Wokeye February 11th, 2008 01:32 AM

Re: Turn 1
 
Boston is in Canada somewhere, right?

*Looks up world clock*

j/k BTW...

Dedas February 11th, 2008 03:02 AM

Re: Turn 1
 
Boston time means time for Dominions! http://forum.shrapnelgames.com/images/smilies/happy.gif

PashaDawg February 11th, 2008 09:20 AM

Re: Turn 1
 
I live 2 hours north of Boston, and I figured it is easier to announce "Boston time" rather than "Portland, Maine time". http://forum.shrapnelgames.com/images/smilies/happy.gif

Don_Seba February 11th, 2008 12:04 PM

Re: Turn 1
 
Quote:

PashaDawg said:
Turn 1 is out. [snip]

Ok, so I'm dumb. It is out where?

Dedas February 11th, 2008 12:08 PM

Re: Turn 1
 
It has been mailed to you hopefully.

Don_Seba February 11th, 2008 05:47 PM

Re: Turn 1
 
I did not receive a personal message on this forum, nor did I receive an e-mail on the account I used to contact PashaDawg. May I have the turn resent?

PashaDawg February 11th, 2008 08:11 PM

Re: Turn 1
 
Oops. Sorry, Don_Seba. I programmed my email script for this game incorrectly and left you out! Your turn has been emailed, and I have corrected the script. I will wait until tomorrow to let you submit your turn as necessary.

Pasha

Don_Seba February 11th, 2008 10:21 PM

Re: Turn 1
 
I got the turn, and sent some orders back. It's not as if I had to script a dozen mages on turn one :-)

Still, I would appreciate if you tell me how long it took for the mail to arrive. I have been told yahoo.fr has horrible delays to the States. I sent the orders at 8:20 'Boston time'.

PashaDawg February 12th, 2008 12:00 AM

Re: Turn 1
 
Hi Don_Seba:

Your email arrived at 8:17 p.m. Boston time. I was at a rehearsal, and so I did not get home to receive the email until about 9:50 p.m.

Pasha

PashaDawg February 12th, 2008 12:01 AM

Re: Turn 2
 
Turn 2 is out.

Deadline is Tuesday at 9:00 p.m. Boston time.

Pasha

Dedas February 12th, 2008 03:11 AM

Re: Turn 2
 
Ugh! My whole order scale disappeared and I got 3 (yes 3!) bad events the second turn... I'm starting to reeeally dislike the scales bug.

Wokeye February 12th, 2008 03:34 AM

Re: Turn 2
 
ouch nasty.

Dedas February 12th, 2008 03:46 AM

Re: Turn 2
 
If you look at my (Ulm) graph for income you can see the effect pretty well. http://forum.shrapnelgames.com/images/smilies/eek.gif

PashaDawg February 12th, 2008 09:39 AM

Re: Turn 2
 
http://forum.shrapnelgames.com/images/smilies/frown.gif

Dedas February 12th, 2008 03:17 PM

Re: Turn 2
 
Oh well, that must be the great malediction that is mentioned in the nation description. So I guess it is only thematic.

PashaDawg February 13th, 2008 12:10 AM

Re: Turn 3
 
Turn 3 is out.

Deadline is Wednesday night at 9:00 pm Boston time.

Pasha

PashaDawg February 13th, 2008 11:54 PM

Re: Turn 4
 
Turn 4 is out.

Deadline is Thursday night at 9:00 p.m. Boston time.

Pasha

PashaDawg February 15th, 2008 12:05 AM

Re: Turn 5
 
Turn 5 is out.

Deadline is Friday night at 9:00 p.m. Boston time.

Pasha

Don_Seba February 15th, 2008 03:44 AM

Re: Turn 5
 
> Oh well, that must be the great malediction that is mentioned in the nation description. So I guess it is only thematic.

I'll top that. I have order and growth scales. Or at least, I chose them. Last turn, I lost them. This turn, I had the 'major plague' event. Now my capital population is 13K. I do not think this is survivable. At least Ulm's capital will recover from the unrest.

Screw this. v3.14 is barely playable.

PashaDawg February 16th, 2008 02:30 AM

Re: Turn 69
 
Turn 6 is out.

Deadline is Saturday night at 9:00 pm Boston time

Pasha

PashaDawg February 17th, 2008 01:35 AM

Re: Turn 7
 
Turn 7 is out.

Deadline is Sunday night at 9pm.

Pasha

ano February 18th, 2008 08:47 AM

Re: Turn 7
 
Is turn 8 not ready yet or I just didn't receive the email?

klagrok February 18th, 2008 09:39 AM

Re: Turn 7
 
I PMd Pasha as I didnt get my turn as well--so assuming it hasnt run yet or maybe he is too busy with a snow shovel http://forum.shrapnelgames.com/images/smilies/happy.gif

PashaDawg February 18th, 2008 10:46 AM

Re: Turn 7
 
Sorry. I was making merry last night and "forgot" to host the turn. http://forum.shrapnelgames.com/images/smilies/happy.gif

I think I am still waiting on Klagrok's turn. I will wait until lunch time if necessary.

Zeldor February 18th, 2008 10:49 AM

Re: Turn 7
 
PashaDawg:

Check PM from me!

klagrok February 18th, 2008 12:43 PM

Re: Turn 7
 
PashaDawg resent turn--luckily I have Monday's off whoo hooo!!!

PashaDawg February 18th, 2008 12:55 PM

Re: Turn 8
 
Turn 8 is out.

Because of the delay, the turn will be due on TUESDAY night. If players get their turns in quickly, I'd be happy to host tonight instead.

Pasha

PashaDawg February 19th, 2008 08:52 PM

Re: Turn 9
 
Turn 9 is out.

Deadline is Wednesday night.

Pasha

Dedas February 20th, 2008 10:55 AM

Re: Turn 9
 
This is weird, when the new patch arrives my now sacred ghouls will be plain units. That means that the bless I invested in is practically worthless. I'm playing Ulm btw.

calmon February 20th, 2008 12:30 PM

Re: Turn 9
 
What do you mean? You should have sacred undead ghoul guadians and sacred black templars. Both troops are blessable by your priests. This works with 3.14 (there were a bug before where only undead priests blessed undead sacreds and non-undead priests non-undead sacreds).

ano February 20th, 2008 12:47 PM

Re: Turn 9
 
In new patch this will be changed
http://ulm.illwinter.com/dom3/dom3progress.html

calmon February 20th, 2008 01:15 PM

Re: Turn 9
 
ah ok i missread it and thought he meant the 3.14 patch.

Well then it may be a problem for you if we get the new patch the next ~30 days. After that in mid/late game home province only blessed troops shouldn't be that big impact.

Dedas February 20th, 2008 06:50 PM

Re: Turn 9
 
One can only hope, Calmon. I've already been hit hard by the recent scale bug causing me to slip down into an early doom; but so have many of my opponents I've heard. Ok, whine mode off. http://forum.shrapnelgames.com/images/smilies/happy.gif

klagrok February 20th, 2008 06:58 PM

Re: Turn 9
 
I got the bug and a few 'nice' #$##$$%% events as well.

Wokeye February 20th, 2008 07:47 PM

Re: Turn 9
 
I'm hoping Abysia will get some LA love in the coming patch. My reformed smoker LA troops itch for something to make them feel unique and powerful again.

PashaDawg February 20th, 2008 09:53 PM

Re: Turn 10
 
Turn 10 is out.

Deadline is Thursday night.

Thanks.

Pasha

PashaDawg February 22nd, 2008 01:04 AM

Re: Turn 11
 
Turn 11 is out.

Deadline is Sunday night at 9:00 pm Boston time.

Pasha

ano February 22nd, 2008 05:26 AM

Re: Turn 11
 
Mictlan will have a permanent sub, 'cause I found out that it's quite impossible for me to normally handle 3 games in mid/late stage...
His name is karnoza. Pasha, can you please make changes in the first post?

Jurri February 22nd, 2008 07:04 AM

Re: Turn 11
 
Oh, that's too bad, ano! Your graphs have been quite impressive so far, I would have liked to see how you'd follow up on them http://forum.shrapnelgames.com/images/smilies/happy.gif

Aethyr February 22nd, 2008 08:09 AM

Re: Turn 11
 
Yes, I agree; those graphs are impressive.

ano February 22nd, 2008 08:16 AM

Re: Turn 11
 
I don't think it's too bad because I just can't devote enough time to the game resulting in stupid mistakes like the one I've made this turn. That's unacceptable for me. It was a mistake to sign up to this game but I was sure I would go to AI in another one. But everything changed unexpectedly...
I hope we'll meet in some other game, Jurri. As for the "graphs" I just wish the players in this game not to waste time and power fighting each other but to confront you together instead, because it may appear too late to do in the nearest 15-20 turns.

ano February 22nd, 2008 08:17 AM

Re: Turn 11
 
Quote:

Aethyr said:
Yes, I agree; those graphs are impressive.

Whose graphs do you mean?))

Jurri February 22nd, 2008 08:53 AM

Re: Turn 11
 
Quote:

As for the "graphs" I just wish the players in this game not to waste time and power fighting each other but to confront you together instead, because it may appear too late to do in the nearest 15-20 turns.

Now that's not a nice thing to say, at all http://forum.shrapnelgames.com/images/smilies/frown.gif

ano February 22nd, 2008 09:04 AM

Re: Turn 11
 
Why? I think it's quite obvious. No one wants you to win too quickly))

Dedas February 22nd, 2008 09:14 AM

Re: Turn 11
 
I'm afraid of the bogarussian bear.

Jurri February 22nd, 2008 09:42 AM

Re: Turn 11
 
As well you should, rawr.

Quote:

Why? I think it's quite obvious. No one wants you to win too quickly))

Hmm, I don't think it's obvious. Quite the opposite, in fact. The victory condition is to possess 15 victory points at once: me, I would think there are any number of easier victory points to grab than the few I hold.

But that's neither here nor there; I just wanted to compliment you on your early game, not start a discussion about whether I should be ganged up on or not http://forum.shrapnelgames.com/images/smilies/happy.gif

Dedas February 22nd, 2008 10:28 AM

Re: Turn 11
 
I'm really interested in the strategy you used for expanding, Jurri. But I guess I can't know until after the game, so I will stop asking. http://forum.shrapnelgames.com/images/smilies/happy.gif

PashaDawg February 22nd, 2008 08:16 PM

Re: Turn 11
 
Jurri's a tricky, sneaky Finn. 'Nuff said. http://forum.shrapnelgames.com/images/smilies/happy.gif


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