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-   -   Ummh (http://forum.shrapnelgames.com/showthread.php?t=38238)

Ylvali April 3rd, 2008 08:58 AM

Re: Ummh
 
Quote:

sansanjuan said:

I think many of you may be missing the fact that the ad is targetting pretty blond women that like to hang out in comfortable clothes and play PBEM strategy games.

I think I fit into this category... I dunno what I think... But what the heck, If this ad brings more women here I´m all for it! http://forum.shrapnelgames.com/images/smilies/happy.gif

Salamander8 April 3rd, 2008 10:50 AM

Re: Ummh
 
Quote:

Sombre said:
Some people would look at that and think "lucky bogbeast!". I look at it and wonder where she's wearing her poison prot items.

It's obviously the garter of poison immunity she is wearing! http://forum.shrapnelgames.com/images/smilies/wink.gif

I admit to liking the ad a lot, but I'm a push-over for this kind of stuff. Gimme my cheesecake! http://forum.shrapnelgames.com/image...es/redface.gif

Kamamura April 3rd, 2008 11:12 AM

Re: Ummh
 
Ad topic - you don't pronounce it correctly, it's not "Ummh", it's more like "ULM!"

lch April 3rd, 2008 11:24 AM

Re: Ummh
 
Quote:

Ylvali said:
I think I fit into this category... I dunno what I think...

A candidate for "Miss Bog Beast 2009", perhaps.

moderation April 3rd, 2008 02:50 PM

Re: Ummh
 
The ad is still running. I guess it really wasn't an April Fools joke. http://forum.shrapnelgames.com/image...ies/tongue.gif

Sensori April 3rd, 2008 05:23 PM

Re: Ummh
 
Quote:

moderation said:
The ad is still running. I guess it really wasn't an April Fools joke. http://forum.shrapnelgames.com/image...ies/tongue.gif

If it said "I want my D4" it would've been an April Fool's joke going with the actual joke, D4: Succubi in Heat. Now it's "just" an ad!

NTJedi April 3rd, 2008 08:18 PM

Re: Ummh
 

I like the DOM_4 April Fools joke... anything which gives more attention to a possible sequel.
http://forum.shrapnelgames.com/images/smilies/happy.gif

moderation April 3rd, 2008 11:36 PM

Postmodernism
 
Quote:

Omnirizon said:
Quote:

moderation said:

Quote:

Omnirizon said:
another way of looking at it would be along the lines of what edratum suggested. it is pure marketing forced by capitalist endeavor. I don't want to open that can of worms. But while some Pmod critics claim that modernism is more of a 'counterfeit culture' than an actual 'counter culture' (similar to Sombre's position), others claim that fault lies not with modernism or Pmodernism, but with capitalism. Capitalism creates the necessity for the boundlessness reflected in modernism.

Oh by the way, can someone translate this into English? http://forum.shrapnelgames.com/images/smilies/happy.gif Just for the sake of exploring postmodernist theory, which I'm somewhat interested in, does Dominions 3 challenge the accepted order / master narrative in any meaningful way however it is advertised? I mean it's a fun indie game, but like you're conquering the world in Dom 3 just like every other 4X. I would love to see fighting for global domination in Dom 3 as cool and subversive, but I can't see how that could be. http://forum.shrapnelgames.com/images/smilies/happy.gif

I think I used modernism/postmodernism somewhat confusingly, but that is because I was presenting two different viewpoints in one. I will break it down:

1. modernism is the result of modernity. Modernity is the result of the enlightenment (order and reason, that there is a thing such as reason, everything is knowable, everything is orderable; perfection is both possible and desirable).

1a. modernism is both a reaction against the enlightenment ideals of modernity, but rooted in them. It was a rage against order, but a celebration of individuality, freedom, and mass culture. These things are all the result of "universal man". Modernity, the enlightenment, created "universal man" in opposition to "situated man". Situated man is the non-universal, entrenched in tradition and the past; things the enlightenment believes corrupt true Reason. So modernity creates "universal man", a man of pure reason and universality. But now universal man is above the order that created him, he is universal, he has no reason to be beholden to whatever created him. He reacts against order using its own ideals of universality and freedom. Thus: Modernism.

2. Postmodernism is the result of postmodernity. Postmodernity is the result of modernism. It is the crass, limitless, fragmented, mass culture that modernism created, and that we are all comfortable with today.

2a. Some authors blame 'modernism' for the boundlessness of contemporary culture. They say capitalism worked just fine, it was the raucous modernism activity, the beatniks, the hippies, the radical movements, the permissiveness, that caused modernity to decay into postmodernity. These authors say modernism is dead, and it is time to return to the ordered ideals of the enlightenment. The enlightenment didn't fail, modernism did.

2b. Some authors blame 'capitalism' for the boundlessness of contemporary culture. They say modernism was a solution to mass growth of urban life and culture. But that capitalism, not modernism, created and encouraged the permissiveness and boundlessness of contemporary culture. Capitalism had an unquenchable need to accumulate, accumulate. Make more and more. Sell more and more. Everyone buy buy buy. This lead to capitalism creating permissiveness in culture; which leads us in postmodernism.

Because of these two different perspectives, you will see 'modernism' used to refer to both the belief in order, and the reaction against it. 'Postmodernism', whenever it is used, is a reference, sometimes celebration, of the fragmentation of life, of self, of the society we have today.

Whenever someone uses the term 'Postmodernism', they will always then refer to 'Modernism' as the belief in order and reason. They see modernism and postmodernism as a coherent dialect, the first caused the other. These are people who argue that capitalism, not modernism, caused postmodernity. Capitalism is the root of fragmentation.

Those who believe modernism is to blame for postmodernity, do not often use the term 'postmodernism'. For them, modernism turned into postmodernism, there really is no difference between them. Modernism was the fragmentation all along.

Hmm... it took me a while to read this. I guess I need to read a few more books later instead of playing Dom 3. http://forum.shrapnelgames.com/images/smilies/happy.gif I wonder then if it's possible to relate this back to Dominions 3. To me the game seems like one more shiny toy amid all the other shiny toys provided to us by our culture.

Ninave April 4th, 2008 03:08 PM

Re: Ummh
 
Quote:

Lingchih said:
I think there was once one female of the species that played Dom 3, but she has since disappeared from the boards (I did not stalk her).

I think there are lots of us (women), it's just that on the boards you don't have to specify and are automaticly taken as male. http://forum.shrapnelgames.com/images/smilies/happy.gif

cupido2 April 5th, 2008 03:34 PM

Re: Ummh
 
New ad, no bog beast.
vfb, do your job.

Omnirizon April 5th, 2008 04:06 PM

Re: Postmodernism
 
Quote:

moderation said:
Quote:

Omnirizon said:
Quote:

moderation said:

Quote:

Omnirizon said:
another way of looking at it would be along the lines of what edratum suggested. it is pure marketing forced by capitalist endeavor. I don't want to open that can of worms. But while some Pmod critics claim that modernism is more of a 'counterfeit culture' than an actual 'counter culture' (similar to Sombre's position), others claim that fault lies not with modernism or Pmodernism, but with capitalism. Capitalism creates the necessity for the boundlessness reflected in modernism.

Oh by the way, can someone translate this into English? http://forum.shrapnelgames.com/images/smilies/happy.gif Just for the sake of exploring postmodernist theory, which I'm somewhat interested in, does Dominions 3 challenge the accepted order / master narrative in any meaningful way however it is advertised? I mean it's a fun indie game, but like you're conquering the world in Dom 3 just like every other 4X. I would love to see fighting for global domination in Dom 3 as cool and subversive, but I can't see how that could be. http://forum.shrapnelgames.com/images/smilies/happy.gif

I think I used modernism/postmodernism somewhat confusingly, but that is because I was presenting two different viewpoints in one. I will break it down:

1. modernism is the result of modernity. Modernity is the result of the enlightenment (order and reason, that there is a thing such as reason, everything is knowable, everything is orderable; perfection is both possible and desirable).

1a. modernism is both a reaction against the enlightenment ideals of modernity, but rooted in them. It was a rage against order, but a celebration of individuality, freedom, and mass culture. These things are all the result of "universal man". Modernity, the enlightenment, created "universal man" in opposition to "situated man". Situated man is the non-universal, entrenched in tradition and the past; things the enlightenment believes corrupt true Reason. So modernity creates "universal man", a man of pure reason and universality. But now universal man is above the order that created him, he is universal, he has no reason to be beholden to whatever created him. He reacts against order using its own ideals of universality and freedom. Thus: Modernism.

2. Postmodernism is the result of postmodernity. Postmodernity is the result of modernism. It is the crass, limitless, fragmented, mass culture that modernism created, and that we are all comfortable with today.

2a. Some authors blame 'modernism' for the boundlessness of contemporary culture. They say capitalism worked just fine, it was the raucous modernism activity, the beatniks, the hippies, the radical movements, the permissiveness, that caused modernity to decay into postmodernity. These authors say modernism is dead, and it is time to return to the ordered ideals of the enlightenment. The enlightenment didn't fail, modernism did.

2b. Some authors blame 'capitalism' for the boundlessness of contemporary culture. They say modernism was a solution to mass growth of urban life and culture. But that capitalism, not modernism, created and encouraged the permissiveness and boundlessness of contemporary culture. Capitalism had an unquenchable need to accumulate, accumulate. Make more and more. Sell more and more. Everyone buy buy buy. This lead to capitalism creating permissiveness in culture; which leads us in postmodernism.

Because of these two different perspectives, you will see 'modernism' used to refer to both the belief in order, and the reaction against it. 'Postmodernism', whenever it is used, is a reference, sometimes celebration, of the fragmentation of life, of self, of the society we have today.

Whenever someone uses the term 'Postmodernism', they will always then refer to 'Modernism' as the belief in order and reason. They see modernism and postmodernism as a coherent dialect, the first caused the other. These are people who argue that capitalism, not modernism, caused postmodernity. Capitalism is the root of fragmentation.

Those who believe modernism is to blame for postmodernity, do not often use the term 'postmodernism'. For them, modernism turned into postmodernism, there really is no difference between them. Modernism was the fragmentation all along.

Hmm... it took me a while to read this. I guess I need to read a few more books later instead of playing Dom 3. http://forum.shrapnelgames.com/images/smilies/happy.gif I wonder then if it's possible to relate this back to Dominions 3. To me the game seems like one more shiny toy amid all the other shiny toys provided to us by our culture.

I'd suggest "Postmodernism is not what you think", by Charles Lemert. My definition of Pomo is actually very crypto-Marxist, which many Pomo thinkers regard with suspicion. The crypto-Marxist ignores all cultural creativity of race, gender, even age. Everything is reduced to class.

Lemert's title is a play on words getting at the root of postmodernism, that every definition, every abstraction, every truth and reality, is only a gloss. Everything is something other than what you can think about it. So my own definition of Pomo is a gloss of what it really is; it is an abstraction that cannot capture Pomo. By trying to capture it, the definition even becomes the opposite of what Pomo theory is all about. Pomo is something you can't think about. There is no way to grasp reality, it is too fractured. There can never be an overarching grand theory or definition. Everything, every person, every situation, must be engaged on its own terms, and cannot really be related to anything else.

Foodstamp April 5th, 2008 04:09 PM

Re: Postmodernism
 
Wow you guys are really deep.

Omnirizon April 5th, 2008 04:22 PM

Re: Postmodernism
 
here is a video which is considered a classic in Pomo thinking. the Pruitt-Igoe housing represented modernist ideals of progress and order. This video is showing them from the Pomo perspective, they look so sinister. Cold faceless giants. The way they simplify and standardize people into objects. That housing project eventually turned into a slum, no one wanted to live there. People are not the orderable objects that modernity wants us to be. That's the message of Pomo.

http://www.youtube.com/watch?v=t29fgA5M7VA

I should specifically add that the destruction of Pruitt Igoe was so symbolic for Pomo because it was the destruction of the modern idea that through progress and order we can _design_ away poverty and other ills of society. The best designers, architects, and planners all came together to build that housing project to solve problems of poverty, yet all it did was worsen it. It got so bad the projects had to be destroyed.

Saulot April 5th, 2008 04:37 PM

Re: Ummh
 
Quote:

Ninave said:
I think there are lots of us (women), it's just that on the boards you don't have to specify and are automaticly taken as male. http://forum.shrapnelgames.com/images/smilies/happy.gif

Lots?

I would say 40-60% would qualify as lots.

I'd say what we have here is around 5%, and I wouldn't call that lots. You don't really see the big numbers outside of social games / MMO's.

Kristoffer O April 5th, 2008 07:17 PM

Re: Ummh
 
Quote:

cupido2 said:
New ad, no bog beast.
vfb, do your job.

Ehm. I'm starting to wonder a bit myself. I prefer the bog beast. It makes me laugh. The other ads make me a bit, ehh..., ööh..., vad nu då?

vfb April 5th, 2008 08:58 PM

Re: Ummh
 
Well, I tried, but it looks like a green elephant. Probably because it *is* a green elephant. http://forum.shrapnelgames.com/images/smilies/happy.gif I think I'm gonna need some help from the community on this one.

http://i175.photobucket.com/albums/w...inions/bb3.jpg

lch April 5th, 2008 10:29 PM

Re: Ummh
 
1 Attachment(s)
http://www.shrapnelcommunity.com/thr...MyBogBeast.jpg

sector24 April 5th, 2008 10:55 PM

Re: Ummh
 
Secret: Strong enough for a man, but made for a WHAT THE HELL IS THAT?!?!

vfb April 5th, 2008 11:42 PM

Re: Ummh
 
Great, that's more like it! http://forum.shrapnelgames.com/image...es/biggrin.gif

Kristoffer O April 6th, 2008 04:43 AM

Re: Ummh
 
Nice!

[img]/threads/images/Graemlins/Grenade.gif[/img] [img]/threads/images/Graemlins/PointRight.gif[/img] [img]/threads/images/Graemlins/Woman3.gif[/img]

The grenade looks almost as a bog beast http://forum.shrapnelgames.com/images/smilies/happy.gif

cupido2 April 6th, 2008 06:25 AM

Re: Ummh
 
Hahaha, the elephant and the grenade, great. http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/happy.gif But Ich did it! Cool. Why don't you use these ads?? Who is in charge of those ads?

llamabeast April 6th, 2008 07:13 AM

Re: Ummh
 
It'll be Shrapnel, not Kristoffer and Johan, who're in charge of the advertising.

Kristoffer O April 6th, 2008 09:10 AM

Re: Ummh
 
Corect. I was as surprised as you, and thought that it had to do with the Dom4 aprils fool. When there was a new ad I was even more surprised http://forum.shrapnelgames.com/images/smilies/happy.gif

Endoperez April 6th, 2008 12:48 PM

Re: Ummh
 
It has certainly worked to grab the attention of this forum, so it works. I'm tempted to put one of the bogbeast versions into my sig in other forums, and have it link into this thread.

lch April 7th, 2008 05:51 AM

Re: Ummh
 
Readers of the Shrapnel Blog will have noticed, besides the hilarious on-spot Polka video, the new Dominions 3 peel ad portraying the latest of these hot females that Dom3 is famous for and which we all have grown to known and to love. I felt that the current marketing campaign still lacked a little something, and thus I present my contribution to this exciting new campaign here:

http://i25.tinypic.com/2gt6q36.jpg

I like big butts and I can not lie
You other brothers can't deny
That when a girl walks in with an itty bitty waist
And a round thing in your face
You get sprung...


*tinkers off to find hot male underwear models for the next ad*

vfb April 7th, 2008 06:11 AM

Re: Ummh
 
Sorry lch, I'm one step ahead of you:

http://i175.photobucket.com/albums/w...inions/ron.jpg

lch April 7th, 2008 06:40 AM

Re: Ummh
 
If that's not a compelling ad, then I don't know what is! The Bog beast seems a little perplexed, though.

WraithLord April 7th, 2008 06:48 AM

Re: Ummh
 
I must say I quite dislike the new ads. I don't mind such advertisement in general, but I fail to see how it can appeal to the potential crowd of dom-III players.

When I first heard about the new ads campaign I was thinking some epic battle scenery, some touches of mythology or something alike.

Say, had I encountered such an ad. while browsing I would most definitely have ignored it.

Kristoffer O April 7th, 2008 12:31 PM

Re: Ummh
 
Quote:

lch said:
Readers of the Shrapnel Blog will have noticed, besides the hilarious on-spot Polka video, the new Dominions 3 peel ad portraying the latest of these hot females that Dom3 is famous for and which we all have grown to known and to love. I felt that the current marketing campaign still lacked a little something, and thus I present my contribution to this exciting new campaign here:

http://i25.tinypic.com/2gt6q36.jpg

I like big butts and I can not lie
You other brothers can't deny
That when a girl walks in with an itty bitty waist
And a round thing in your face
You get sprung...


*tinkers off to find hot male underwear models for the next ad*

But there is no bogbeast ! http://forum.shrapnelgames.com/images/smilies/happy.gif

kasnavada April 7th, 2008 12:38 PM

Re: Ummh
 
That's because the bogbeast from Ich's ads tried to go in it, but got lost and found the guy in vfb's ad http://forum.shrapnelgames.com/image...es/biggrin.gif that's the reason he looks perplexed !

Sombre April 7th, 2008 01:11 PM

Re: Ummh
 
Quote:

Endoperez said:
It has certainly worked to grab the attention of this forum, so it works.

We already own the game, so we're hardly the target audience. In fact we're the polar opposite.

cupido2 April 7th, 2008 06:11 PM

Re: Ummh
 
Quote:

Kristoffer O said:
Quote:

lch said:
Readers of the Shrapnel Blog will have noticed, besides the hilarious on-spot Polka video, the new Dominions 3 peel ad portraying the latest of these hot females that Dom3 is famous for and which we all have grown to known and to love. I felt that the current marketing campaign still lacked a little something, and thus I present my contribution to this exciting new campaign here:

http://i25.tinypic.com/2gt6q36.jpg

I like big butts and I can not lie
You other brothers can't deny
That when a girl walks in with an itty bitty waist
And a round thing in your face
You get sprung...


*tinkers off to find hot male underwear models for the next ad*

But there is no bogbeast ! http://forum.shrapnelgames.com/images/smilies/happy.gif

What the heck is that thing on the picture? The horrors of the syphilis? Or something you made out of clay in the kindergarten? A mutated peanut? http://forum.shrapnelgames.com/image...s/confused.gif

Kristoffer O April 7th, 2008 06:27 PM

Re: Ummh
 
It's Venus from Willendorf of course.

Oldest porn in the world. 10.000 years or something.

You might recognize her shape in the Great Mother pretender.

lch April 7th, 2008 06:38 PM

Re: Ummh
 
Make that about 25.000 to 30.000 years old. She's a foxy hot mama, probably a fertility idol.

http://aeiou.iicm.tugraz.at/aeiou.en...v/v136200a.jpg
Quote:

Kristoffer O said:
But there is no bogbeast ! http://forum.shrapnelgames.com/images/smilies/happy.gif

Hmm. Either she ate it or she sat down on it and crushed it with her shapely, child-bearing buttocks. Or she's just not Bog Beast's type. http://forum.shrapnelgames.com/images/smilies/frown.gif

Kristoffer O April 7th, 2008 06:49 PM

Re: Ummh
 
http://forum.shrapnelgames.com/images/smilies/happy.gif

cupido2 April 7th, 2008 06:49 PM

Re: Ummh
 
Ah, of course, the Venus of Willendorf (I said something Ich made out of clay in the kindergarten. 25000 year ago if he remembers correctly).

Well, it looks like she soon will give birth to the first bog beast in history. Wonder who the father could be. Perhaps vfb's green elephant?

vfb April 7th, 2008 08:13 PM

Re: Ummh
 
I thought lch's ad looks kind of more like Venus of Willendorf challah bread though. Can you get that at the local bakery? http://forum.shrapnelgames.com/images/smilies/happy.gif

llamabeast April 8th, 2008 01:28 PM

Re: Ummh
 
Quote:

We already own the game, so we're hardly the target audience. In fact we're the polar opposite.

I think these sexy ads might make me buy another copy.

lch April 8th, 2008 01:44 PM

Re: Ummh
 
The next printing run probably has a calendar and a few posters of these beauties inside. That's what you're hoping for? And the Dominions 4 demo will be Playboy magazine insert.

Salamander8 April 8th, 2008 02:26 PM

Re: Ummh
 
Works for me. http://forum.shrapnelgames.com/image...ies/tongue.gif

vfb April 8th, 2008 08:41 PM

Re: Ummh
 
Saving this for when it gets swapped out by a new one ...

http://i175.photobucket.com/albums/w...ons/army-1.jpg

Can anyone identify the fonts used in the original ads, and know if/where they are available for download?

Renojustin April 8th, 2008 08:49 PM

Re: Ummh
 
The bog beast in vfb's signature looks devastated that his mate is cheating on him with Ron Jeremy.

lch April 9th, 2008 05:41 AM

Re: Ummh
 
Quote:

vfb said:
Can anyone identify the fonts used in the original ads, and know if/where they are available for download?

I used the fabulous Identifont site on the ATF font and here are the results that it came up with (left column):
Identifont results for ATF ad

P.S.: Compacta Bold looks pretty much like it.

vfb April 9th, 2008 05:52 AM

Re: Ummh
 
Cool! I did not know about the fabulous Identifont. Yet another bookmark for me, thanks lch.

ghostwes April 12th, 2008 09:07 AM

Re: Ummh
 
Anyone studying postmodernist stuff really needs to study the Sokal Affair, too.

http://en.wikipedia.org/wiki/Sokal_affair

moderation April 12th, 2008 03:53 PM

Re: Postmodernism
 
Quote:

Omnirizon said:
here is a video which is considered a classic in Pomo thinking. the Pruitt-Igoe housing represented modernist ideals of progress and order. This video is showing them from the Pomo perspective, they look so sinister. Cold faceless giants. The way they simplify and standardize people into objects. That housing project eventually turned into a slum, no one wanted to live there. People are not the orderable objects that modernity wants us to be. That's the message of Pomo.

http://www.youtube.com/watch?v=t29fgA5M7VA

I should specifically add that the destruction of Pruitt Igoe was so symbolic for Pomo because it was the destruction of the modern idea that through progress and order we can _design_ away poverty and other ills of society. The best designers, architects, and planners all came together to build that housing project to solve problems of poverty, yet all it did was worsen it. It got so bad the projects had to be destroyed.

Hey I really liked the Pruitt Igoe example. I saw Koyaanisqatsi and the other movies in the trilogy a while ago, but I don't think I read them explicitly in terms of modernism vs postmodernism.

By the way, I just ran across this science fiction story by Cory Doctorow that has themes of postmodernism vs modernism in it. The Carousel of Progress provides an interesting (and hokey) contrast of a positive representation of modernism and futurism. Anyway it's a rather fun and thought provoking story. http://forum.shrapnelgames.com/images/smilies/happy.gif

http://craphound.com/?p=1823
http://craphound.com/index.php?cat=6&paged=6

Wokeye April 15th, 2008 12:55 AM

Re: Postmodernism
 
LOL I saw another ad today. Either that's a bloke with really nice legs, or those hot-chicks-who-like-fantasy-TBS-strategy-games are breeding! YAY!1!1

sector24 April 15th, 2008 12:27 PM

Re: Postmodernism
 
I don't want to know where the bog beast is in the new ad.

Amhazair April 15th, 2008 12:45 PM

Re: Postmodernism
 
Perhaps I wouldn't mind being where you don't want to know where he is. http://forum.shrapnelgames.com/images/smilies/wink.gif

Slobby April 20th, 2008 08:32 PM

Re: Postmodernism
 
The new ad scares me! The lady looks like she's gonna take dom3 away from me! http://forum.shrapnelgames.com/images/smilies/eek.gif http://forum.shrapnelgames.com/images/smilies/happy.gif


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