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-   -   Best item (http://forum.shrapnelgames.com/showthread.php?t=38440)

Lingchih April 24th, 2008 07:11 PM

Re: Best item
 
Quote:

Zeldor said:
I am absolutely sure that Eye Shield is not so great against SCs. You really need luck and it may take even 20-40 hits for other SC to lose just one eye. I had 1:1 fight, my Tartarian with Eye Shield against Arch Devil and he lost one eye after about 40 turns of battle.

And I have given eye losss to an SC after the first hit. So who is right? Shall we fight about it? My eye shield wielding SC vs. your eye shield wielding SC?

sum1lost April 24th, 2008 09:40 PM

Re: Best item
 
I think that the attack has to miss into the exact range that the eyeshield improves defence by.

Wick April 24th, 2008 09:40 PM

Re: Best item
 
If there's no MR check then any (non-spider etc.) attacker would be blind on the second round. That's easy to check if you're worried about it.

DonCorazon April 24th, 2008 11:13 PM

Re: Best item
 
What about Visions Foe - the blindness causing crossbow - does that have an MR check or just need to hit?

Saulot April 25th, 2008 01:54 AM

Re: Best item
 
No MR check on Vision's Foe.

Edi April 25th, 2008 02:47 AM

Re: Best item
 
Quote:

sum1lost said:
I think that the attack has to miss into the exact range that the eyeshield improves defence by.

This is possible and even likely given the description of the eye shield. So is the MR check, but we currently do not know for certain.

triqui April 26th, 2008 09:38 AM

Re: Best item
 
Quote:

Falkor said:
Quote:

mathusalem said:
why do you think frost brand is far better than fire one ?

5W gems against 5E, 5F gems.

Frost brand is slightly more cost-effective, but i still preffer firebrand. With a dwarven hammer the firebrand is cheap enough, it is AP damage, and *Can* kill skellies and other (really common in this game) undeads.

There are way more cold inmune units than fire inmune ones in the game.

Falkor April 26th, 2008 02:53 PM

Re: Best item
 
I fully agree with you Triqui about the effectiveness of brands. Strangely, I always have more water gems to spend than earth gems, not to speak about the fire ones. http://forum.shrapnelgames.com/images/smilies/wink.gif

thejeff April 28th, 2008 09:29 AM

Re: Best item
 
What do the brands actually do? From the description I'd assumed it was normal (or AP) damage to the unit actually hit, and then fire or cold affect to the whole area. I'd originally assumed this was a minor affect, like chance of catching on fire or freezing, but it's actually the main damage.

Is the cold/fire damage the same as the weapon damage? Strength based? That makes little sense to me, but seems to match actual results.

Endoperez April 28th, 2008 12:11 PM

Re: Best item
 
They use the weapon effects "small area fire", "small are frost" etc. I don't know how powerful those effects are.

Tuidjy April 28th, 2008 12:13 PM

Re: Best item
 
I'm moderately sure that the damage is a constant value that does not depend
on the commander's strength. For some reason, Firebrand seems way more effective
against troops with neither resistance, which makes me believe that the fire damage
is armour piercing while the cold is not.

Jazzepi April 28th, 2008 12:14 PM

Re: Best item
 
Quote:

Endoperez said:
They use the weapon effects "small area fire", "small are frost" etc. I don't know how powerful those effects are.

My general impression has been that the AoE effect off of those weapons does somewhere in the range of 6-7 damage. Enough to kill a normal human solider, and therefore clear an a single square with three of them in it, with two attacks from the AoE weapon.

Jazzepi

Gregstrom April 28th, 2008 12:36 PM

Re: Best item
 
From the db:

Small Area Fire is a 14 point AP attack. Small Area Cold is a 12 point AP attack.

Interestingly, Ember's Small Area Frost and Fire is a 15 point AP attack with no cold tag, followed by Small Area Fire.
Is this a db error or a bug?

Edi April 28th, 2008 04:53 PM

Re: Best item
 
14 ap fire and 12 ap cold respectively. So fire brand is clearly superior of the two. AP+AP damage, with the second AP being higher than the frost equivalent and less units that are immune to it.

Edi April 28th, 2008 04:57 PM

Re: Best item
 
Quote:

Gregstrom said:
From the db:

Small Area Fire is a 14 point AP attack. Small Area Cold is a 12 point AP attack.

Interestingly, Ember's Small Area Frost and Fire is a 15 point AP attack with no cold tag, followed by Small Area Fire.
Is this a db error or a bug?

DB error, it should have the cold tag. Thanks for catching that.

Gregstrom April 28th, 2008 05:21 PM

Re: Best item
 
My pleasure :-)

chrispedersen April 28th, 2008 11:37 PM

I agree on the superiority of the brands
 
just recall that there are several small area fires - and without investigating them carefully (for other weapons or effects) it may not be the ap14 version.

Gregstrom April 29th, 2008 04:37 AM

Re: I agree on the superiority of the brands
 
The db disagrees with you there - there may be different weapons with the effect, but they appear to use the same effect each time.

Edi April 29th, 2008 07:28 AM

Re: I agree on the superiority of the brands
 
They all use the same SAF effect, since there is just one of those. Don't believe me, you're free to mod units to have different weapons starting from 1 and going up to 500+ so you can see for yourself, chris.

fictionfan May 15th, 2008 02:27 AM

Re: Best item
 
Armor of virtue you can put it on a mage have him cloud trapeze and cast wrathful skies. You can do it every turn and kill army after army. In fact I would like to know a counter to it.

Argitoth May 15th, 2008 04:06 AM

Re: Best item
 
oh, that mage is an air queen.

DonCorazon May 15th, 2008 04:16 AM

Re: Best item
 
Quote:

fictionfan said:
Armor of virtue you can put it on a mage have him cloud trapeze and cast wrathful skies. You can do it every turn and kill army after army. In fact I would like to know a counter to it.

That is generally considered a bug exploit. See here:
Here

Tuidjy May 15th, 2008 04:24 AM

Re: Best item
 
> Armor of virtue you can put it on a mage have him cloud trapeze and cast wrathful
> skies. You can do it every turn and kill army after army. In fact I would like to
> know a counter to it.

1. Anti-SC type storm fliers. They won't kill him, but they'll make him leave
before he does any damage. Kited as anti-SC commanders, so that they can land a
blow despite defense/mirror image/protection.

2. Mind spells. Armour of Virtue does not help against Soul Slay, Charm, or
Enslave Mind, for example. (Not that he will be in range for Charm)

3. Mega damage spells - Bane Fire, Gifts from the Sky, etc... If he is casting
Wrathful Skies, he is not casting Mistform or Twist fate.

4. Wish the Armour away, then enjoy killing the bugger.

But seriously, your problem is not with the Armour of Virtue... After all, two
Silver Adepts with ritual of returning can do the same job. (One recasts the
ritual on the turn during which the other wraths the army)


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