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Re: Best item
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Re: Best item
I think that the attack has to miss into the exact range that the eyeshield improves defence by.
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Re: Best item
If there's no MR check then any (non-spider etc.) attacker would be blind on the second round. That's easy to check if you're worried about it.
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Re: Best item
What about Visions Foe - the blindness causing crossbow - does that have an MR check or just need to hit?
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Re: Best item
No MR check on Vision's Foe.
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There are way more cold inmune units than fire inmune ones in the game. |
Re: Best item
I fully agree with you Triqui about the effectiveness of brands. Strangely, I always have more water gems to spend than earth gems, not to speak about the fire ones. http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Best item
What do the brands actually do? From the description I'd assumed it was normal (or AP) damage to the unit actually hit, and then fire or cold affect to the whole area. I'd originally assumed this was a minor affect, like chance of catching on fire or freezing, but it's actually the main damage.
Is the cold/fire damage the same as the weapon damage? Strength based? That makes little sense to me, but seems to match actual results. |
Re: Best item
They use the weapon effects "small area fire", "small are frost" etc. I don't know how powerful those effects are.
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Re: Best item
I'm moderately sure that the damage is a constant value that does not depend
on the commander's strength. For some reason, Firebrand seems way more effective against troops with neither resistance, which makes me believe that the fire damage is armour piercing while the cold is not. |
Re: Best item
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Jazzepi |
Re: Best item
From the db:
Small Area Fire is a 14 point AP attack. Small Area Cold is a 12 point AP attack. Interestingly, Ember's Small Area Frost and Fire is a 15 point AP attack with no cold tag, followed by Small Area Fire. Is this a db error or a bug? |
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14 ap fire and 12 ap cold respectively. So fire brand is clearly superior of the two. AP+AP damage, with the second AP being higher than the frost equivalent and less units that are immune to it.
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My pleasure :-)
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I agree on the superiority of the brands
just recall that there are several small area fires - and without investigating them carefully (for other weapons or effects) it may not be the ap14 version.
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Re: I agree on the superiority of the brands
The db disagrees with you there - there may be different weapons with the effect, but they appear to use the same effect each time.
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Re: I agree on the superiority of the brands
They all use the same SAF effect, since there is just one of those. Don't believe me, you're free to mod units to have different weapons starting from 1 and going up to 500+ so you can see for yourself, chris.
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Re: Best item
Armor of virtue you can put it on a mage have him cloud trapeze and cast wrathful skies. You can do it every turn and kill army after army. In fact I would like to know a counter to it.
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Re: Best item
oh, that mage is an air queen.
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Re: Best item
> Armor of virtue you can put it on a mage have him cloud trapeze and cast wrathful
> skies. You can do it every turn and kill army after army. In fact I would like to > know a counter to it. 1. Anti-SC type storm fliers. They won't kill him, but they'll make him leave before he does any damage. Kited as anti-SC commanders, so that they can land a blow despite defense/mirror image/protection. 2. Mind spells. Armour of Virtue does not help against Soul Slay, Charm, or Enslave Mind, for example. (Not that he will be in range for Charm) 3. Mega damage spells - Bane Fire, Gifts from the Sky, etc... If he is casting Wrathful Skies, he is not casting Mistform or Twist fate. 4. Wish the Armour away, then enjoy killing the bugger. But seriously, your problem is not with the Armour of Virtue... After all, two Silver Adepts with ritual of returning can do the same job. (One recasts the ritual on the turn during which the other wraths the army) |
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