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Re: The Crow Road - MA 10 Players (sign up!)
Any chance of shifting to 24 hour quickhost? 48 hours is pretty long for these early turns.
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Re: The Crow Road - MA 10 Players (sign up!)
errm... I've loaded it up - having an issue with land allocatsion over ocean provs. Many flags dont match the background, either - are the province flags supposed to match the province boundaries? Is it possible I have the wrong background jpg? Ryleh may have real trouble if it is supposed to be like that LOL.
I've playted the map a few times SP and it works fine... |
Re: The Crow Road - MA 10 Players (sign up!)
Did you upload the second version of the map ?
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Re: The Crow Road - MA 10 Players (sign up!)
cool we're up, how long left of this first turn? I won't have time to do it untill tonight..
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Re: The Crow Road - MA 10 Players (sign up!)
Look in the first post for the updated map that we are using. Notice that it unpacks into a "Map" directory, too.
The turns are at 48 hours, and for this turn there are more than 24 hours left. You can always get that info from the stats page: http://valhalla.techno-mage.com/stat...?game=CrowRoad The "time remaining" row is accurate unless I restart the server by hand. |
Re: The Crow Road - MA 10 Players (sign up!)
The Jotuns do not like their mighty fortress capital floating in fake water that feels like the earth! We will update to the newest Crowroad land!
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Re: The Crow Road - MA 10 Players (sign up!)
Ahhh...much better, the Jotun wolves hate getting wet feet all the time.
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Re: The Crow Road - MA 10 Players (sign up!)
I'd like to trade for air gems, I can offer an abbuncance of water and death gems in return, and a smaller number of earth gems.
Let me know if you are interested in doing a trade. |
Re: The Crow Road - MA 10 Players (sign up!)
Hmmit seems Overhead_smash has staled the first turn. I've e-mailed and PMed him with no response. I'm pretty sure he's not going to play, given that his sole post on these boards was in this thread.
I'm looking for a sub. |
Re: The Crow Road - MA 10 Players (sign up!)
Since this is the very first turn, you could offer a potential sub to submit his own pretender, too. Or we restart without him. I wouldn't like having an AI in there from the start.
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Re: The Crow Road - MA 10 Players (sign up!)
I love it when ppl disappear without notice or warning. It's just so...polite.
I'd be happy to restart with a new player if they didnt want Abysia and/or the existing pretender. |
Re: The Crow Road - MA 10 Players (sign up!)
Already done, a new player is in with Abysia again (but a different pretender) and the game has been restarted.
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Re: The Crow Road - MA 10 Players (sign up!)
Aw damn. My last starting place was better!
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Re: The Crow Road - MA 10 Players (sign up!)
New starting places are non-refundable, I'm afraid to say.
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Re: The Crow Road - MA 10 Players (sign up!)
No I'd definitely rather have a different starting spot than an AI right off the bat.
But whoever got my corner, I'm coming for you! |
Re: The Crow Road - MA 10 Players (sign up!)
My starting place is much better. I hope I'm BDA's corner...
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Re: The Crow Road - MA 10 Players (sign up!)
how about a 24 hour timer for these first turns?
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Re: The Crow Road - MA 10 Players (sign up!)
I'd be happy with 24 hours, but note that my turns are like 12 hours different, as you guys are on the wrong side of the earth http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: The Crow Road - MA 10 Players (sign up!)
Quote:
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Re: The Crow Road - MA 10 Players (sign up!)
I like this server business, first time I've played on one.
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Re: The Crow Road - MA 10 Players (sign up!)
Ahem, maybe we have a little bug on this turn : I've opened turn 7, checked the situation, cliqued on 'save and quit', #not on 'end of turn'#... but the turn has been hosted anyway. Is there any way to check this and rewind ?
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Re: The Crow Road - MA 10 Players (sign up!)
Unfortunately that's the way Dom3 works for server games. When you say "Save and quit", it creates a 2h file, then notices it has one and cheerfully uploads it to the server.
The way to get round this is to download the turn, then disconnect and play offline. Only reconnect when you're happy to upload your turn. Obviously this is mildly annoying - it's an irritating bug to my mind. |
Re: The Crow Road - MA 10 Players (sign up!)
Yes, it is a known bug. What the game needs to do when somebody is using "Save & quit": Send a disconnect to the server, then save the game locally and drop to the main menu. Instead, it drops back to the server screen again and this makes the client upload his turn file regardless. If you're the last player or don't hand in a new turn, the server hosts.
I assume that everybody should know about this, it is frequently discussed on here. I should do a HowTo for playing Dominions games via Internet since this always comes up, mhh. |
Re: The Crow Road - MA 10 Players (sign up!)
Wow, from the looks of it I'm doing quite horrible. I've got about half as many provinces as the average player.
Ah well, maybe some of the stronger players will decide not to go after me because of it. This is a diplomacy game right? http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: The Crow Road - MA 10 Players (sign up!)
i'll be happy to accept a tribute...
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Re: The Crow Road - MA 10 Players (sign up!)
@llamabeast & Ich : OK, thanks for the tip.
I did not know this bug. But if this bug is known and still not patched, it could be a nice idea to remove the message telling that as you have 'saved and clicked' no file will be sent to the server... Mildly annoying for sure, once you know it. Heavily annoying for me on this occasion but doesn't matter, let's go on. |
Re: The Crow Road - MA 10 Players (sign up!)
The Jotun scouts report a force of giants was repelled from the gates of the Pythium capital. It appears the commander has a phobia of snakebite, and ran for the icy hills.
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Re: The Crow Road - MA 10 Players (sign up!)
T'ien Ch'i is looking to purchase death gems. We can offer gold, or any other gem (not blood slaves though) in exchange.
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Re: The Crow Road - MA 10 Players (sign up!)
After several skirmishes, a large force of Pythium Humies approach Jotun's walls. Hope the snake lovers packed their winter woollies...
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Re: The Crow Road - MA 10 Players (sign up!)
I hate to give such short notice, but starting next Monday, my net access will be VERY sporadic until the seventh of June. It looks like my options are either to go to AI, to try my best to log on (Which will be difficult, I'll be traveling a lot and not all my hotels will have internet access) on time, or to pass it off to a friend, who'll run Bandar Log for me until it comes back. I'd prefer the third, just because it seems like it'd disrupt the game for everyone the least, but I'll just drop to AI if anyone objects.
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Re: The Crow Road - MA 10 Players (sign up!)
Getting someone to cover for you is definitely preferred to going AI or staling.
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Re: The Crow Road - MA 10 Players (sign up!)
Yes, definitely look for a sub. Going AI is terrible.
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Re: The Crow Road - MA 10 Players (sign up!)
Ditto, AI is eeebil.
Not that i'll be in the game for much longer anyway, with Pythium beating down my castle doors http://forum.shrapnelgames.com/images/smilies/wink.gif |
F***** GUI...
Grrr, once again, my orders have been messed up.
Dom III is a great game but I a begin to be fed up of its user interface, really one of the worst I've ever seen and not far from being a game spoiler when the situation is critical and needs careful mananement... http://forum.shrapnelgames.com/images/smilies/mad.gif |
Thanks for the fish
The mighty Jotuns have been soundly beaten by the armoured infantry hordes of Pythium. GG All, catch you in another game sometime!
Thanks to Cicadian for organising and Ich for hosting. |
Re: Thanks for the fish
Good game, Wokeye.
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Re: The Crow Road - MA 10 Players (sign up!)
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Edit: By the way, how do I know if it's my turn? |
Re: The Crow Road - MA 10 Players (sign up!)
if you tell ich your email adress, i'm sure he can set it up so that you receive an email every time there is a new turn.
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Re: The Crow Road - MA 10 Players (sign up!)
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http://valhalla.techno-mage.com/stat...game=CrowRoads But I'd like you to PM me your email address so that I can add it to the turn notification script. Then you'll get an email when a new turn is ready. |
Re: The Crow Road - MA 10 Players (sign up!)
BTW. You only have 10 hours until the next turn hosts. Don't forget!
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Re: The Crow Road - MA 10 Players (sign up!)
Ack. I never got an e-mail. Does anyone know why that is? :/
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Re: The Crow Road - MA 10 Players (sign up!)
Ich is the man to talk to. I have no idea how he works his magic.
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Re: The Crow Road - MA 10 Players (sign up!)
You only have 4 hours to do your turn Demota.
You can check the status of the game here without logging in. http://valhalla.techno-mage.com/stat...game=CrowRoads |
Re: The Crow Road - MA 10 Players (sign up!)
Timer has been reset. If there is any problem, then contact me via email or PM.
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Re: The Crow Road - MA 10 Players (sign up!)
Err, why did we reset the timer? If Demota can't make it in 48 hours its unfortunate, but i'd rather keep the game moving.
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Re: The Crow Road - MA 10 Players (sign up!)
Demota is new and doesn't seem to have figured out how to connect to this game yet. Unless this is clear, I don't feel like forcing him to stale. I'm really glad for subs, BTW.
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Re: The Crow Road - MA 10 Players (sign up!)
Okay, could someone explain the "timer" thing? Also, when it says I "missed a turn", it means that I can't do anything until the next round of turns, right?
Or can I still do something? Edit: Okay, when I tried to connect again, it's letting me do something after all. I thought the status thing meant that it was skipping my turn so I wasn't allowed to do anything, since it didn't say Turn Pending. |
Re: The Crow Road - MA 10 Players (sign up!)
Missed a turn is just to give you the info that the last time that the server hosted, there were no orders for that nation, so they essentially did nothing, or "staled". You need to upload your turn before the timer runs out so that you don't stale.
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Re: The Crow Road - MA 10 Players (sign up!)
ofcourse its cool to give Demota a little extra time to figure things out, we're happy to have him here..
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Re: The Crow Road - MA 10 Players (sign up!)
Indeed, I am fine with giving him time, now knowing that it was due to technical difficulties. Forgive my impatience, I play in too many games where there is no particularly good reason for people staling =)
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