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-   -   MP: Fallen Kingdoms - LA game - finished (http://forum.shrapnelgames.com/showthread.php?t=40432)

Psycho October 3rd, 2008 08:49 PM

Re: Fallen Kingdoms - LA game - running
 
Utgard thanks for a good fight. Hope to see you again in another game.

Dragar October 3rd, 2008 10:19 PM

Re: Fallen Kingdoms - LA game - running
 
well, not so much of a good fight, i think i need to work on my diplomacy skills so as not to fight 4 nations in the early game (albeit 90% of the damage was from Man). Enjoy the rest of the game

Psycho October 4th, 2008 07:31 AM

Re: Fallen Kingdoms - LA game - running
 
I think you overexpanded and was seen as a threat, well at least I saw you as the biggest threat. But, Ctis was really attacking everyone - you, Pythium and me and expanding all the way to Mictlan capitol certainly didn't help you.

Dragar October 4th, 2008 07:35 AM

Re: Fallen Kingdoms - LA game - running
 
yep, I probably shouldn't have gone that far. Live and learn!

Psycho October 6th, 2008 05:49 PM

Re: Fallen Kingdoms - LA game - running
 
Ctis player has staled twice. Somehow I don't think he'll be back. If he stales once more, I'll ask someone to put him to AI.

Natpy October 6th, 2008 06:39 PM

Re: Fallen Kingdoms - LA game - running
 
Four real forces remained :)

Psycho October 8th, 2008 02:55 AM

Re: Fallen Kingdoms - LA game - running
 
Dragar has agreed to change Ctis to AI.

Natpy October 9th, 2008 04:53 PM

Re: Fallen Kingdoms - LA game - running
 
I ask to rehost the last turn because due to unknown reasons server didn't accept my turn

Jazzepi October 9th, 2008 08:08 PM

Re: Fallen Kingdoms - LA game - running
 
Nooooo rehosts.

Jazzepi

Psycho October 9th, 2008 08:16 PM

Re: Fallen Kingdoms - LA game - running
 
I know there were no major battles, but still I wouldn't like rehosting without a very good reason. Natpy how bad is the situation for you because of this?

Natpy October 10th, 2008 04:06 AM

Re: Fallen Kingdoms - LA game - running
 
Situation is realy bad. So if we cant rehost I will set my nations to AI.

Psycho October 10th, 2008 04:52 AM

Re: Fallen Kingdoms - LA game - running
 
Nobody play their turn for now, please.

Crust, I'd like to hear your opinion on rehost as well.

Crust October 10th, 2008 05:58 AM

Re: Fallen Kingdoms - LA game - running
 
I don't have a problem with rehosting if someone stales due to technical difficulties. If there were lots of players still left it would be a different matter, but there's only 4.

llamabeast October 11th, 2008 06:26 AM

Re: Fallen Kingdoms - LA game - running
 
Natpy, you're obviously still in a strong position and had no battles this turn. Do you really want to go AI because of a single stale?

In general rehosts tend to be a bad idea. It's hard to say why exactly (well, I have a long essay about it on the appropriate page of the LlamaServer admin options), but generally mass confusion results. People pretty much always stale a couple of turns per game - I think you could just consider a very unfortunate random event.

Finally, if a turn is important it's always worth waiting for the server's receipt e-mail. It's a sad fact that some small percentage (certainly <1% I think) never make it to the server. It's not to do with the server and there's nothing I can do about it, it seems the e-mails just never arrive. To be honest I think the problems are often with the mail service people are sending from, but there's no way to be sure. I'm using a professional mail server with a backup server to catch any e-mails which can't be delivered to the main server for some reason, and I've turned off all the spam filters.

Natpy October 11th, 2008 07:26 AM

Re: Fallen Kingdoms - LA game - running
 
I do not understand, why my simple request face opposition. I can send my turn to Psycho, and he can rehost without delay and without remake other orders. So new turn will be the same, except random results

Crust October 11th, 2008 07:38 AM

Re: Fallen Kingdoms - LA game - running
 
To be fair, if there is a rehost everyone needs to get a chance to do their orders again.

Psycho October 11th, 2008 08:18 AM

Re: Fallen Kingdoms - LA game - running
 
@Natpy: Because those random results can make a huge difference sometimes. What if someone gets a plague event in their capital for instance? I'm still waiting for both you and Jazzepi to respond to my PMs.

Jazzepi October 11th, 2008 01:32 PM

Re: Fallen Kingdoms - LA game - running
 
This sounds really silly to me. You have to be able to accept a single stale. Ulm is in no trouble of losing the game.

Rehosts should only be used in dire situations, and this definitely isn't one. If you want to see an example of what kind of troubles they cause, go look at Madwar.

Napty, you get a response from the e-mail server when it accepts your turn. If you don't get one, then go to the thread and ask for an extension from the admin.

Jazzepi

Psycho October 11th, 2008 03:50 PM

Re: Fallen Kingdoms - LA game - running
 
Firstly, I want to say that it is a very ungrateful job being being a game admin. I will certainly think twice before starting a game next time.

Secondly, there won't be a rehost. While I sympathize with Natpy, it stands that he never asked for more time and one should certainly never wait till the last moment to send his turn. I just hope that he doesn't really switch to AI because of this. I will switch the server to 48h after this turn and when anyone needs more time than 48h, ask.

Finally, Jazzepi, I must say that you didn't find the best example, since it was you that asked for a rehost in MadWar for a reason that is also of a technical nature. Corrupted turn or a sent turn that didn't arrive, I don't think there is much difference.

Jazzepi October 11th, 2008 06:06 PM

Re: Fallen Kingdoms - LA game - running
 
Quote:

Originally Posted by Psycho (Post 644903)
Firstly, I want to say that it is a very ungrateful job being being a game admin. I will certainly think twice before starting a game next time.

Secondly, there won't be a rehost. While I sympathize with Natpy, it stands that he never asked for more time and one should certainly never wait till the last moment to send his turn. I just hope that he doesn't really switch to AI because of this. I will switch the server to 48h after this turn and when anyone needs more time than 48h, ask.

Finally, Jazzepi, I must say that you didn't find the best example, since it was you that asked for a rehost in MadWar for a reason that is also of a technical nature. Corrupted turn or a sent turn that didn't arrive, I don't think there is much difference.

*A'hem* I *NEVER* asked for a rehost. Madfrancis did that of his own accord. I was trying to get some help with the fact that my turn file was corrupted (and when that happens, you can't open it, you can't look at your turn, you can issue commands, you can't even play the game), and he rolled back the turn when he saw that I staled because of it. After that happened, I suggested we just go back to the next turn, letting me eat the stale, and that would be fine. Then Zeldor kept changing his troop orders in subtle ways (twice in a row) to make the battle more costly for Jomon, which was a douchebag move.

If you actually go back and read my original post, before MF rolled back the turn, all I asked was this...

"Every time I try to play my turn it just says "file corrupted" Or something to that tune. Can I get an extension to try ot figure this out?

Jazzepi"

... which is all I wanted, an extension to see if I could fix the problem, not a roll back.

Jazzepi

Psycho October 11th, 2008 06:55 PM

Re: Fallen Kingdoms - LA game - running
 
My apologies, I didn't read carefully, I just skimmed through the thread. Actually, it was Zeldor that caused all the problems, not the fact that turn was rehosted. But I guess that you can't really count on people to play fair.

I am glad we are all still playing. I decided to take a stale myself in the end, to compensate for Natpy's stale. Thought it would be the best way to put us back on equal terms.

Psycho October 13th, 2008 04:13 PM

Re: Fallen Kingdoms - LA game - running
 
30 min to go and Natpy hasn't played yet, I don't like this. I'll put some more time.

Natpy October 13th, 2008 04:17 PM

Re: Fallen Kingdoms - LA game - running
 
Same problem again...

Natpy October 13th, 2008 04:24 PM

Re: Fallen Kingdoms - LA game - running
 
Very big delay. About 20 minutes. Letter finally received

Psycho October 13th, 2008 04:48 PM

Re: Fallen Kingdoms - LA game - running
 
Try to send your turns with more time still remaining on the clock

Crust October 21st, 2008 02:06 PM

Re: Fallen Kingdoms - LA game - running
 
The false god of Jomon is dead, the samurai army beaten under a rain of blood. What shall happen next?

http://img503.imageshack.us/img503/244/image1go2.jpg

Jazzepi October 21st, 2008 03:37 PM

Re: Fallen Kingdoms - LA game - running
 
Quote:

Originally Posted by Crust (Post 647191)
The false god of Jomon is dead, the samurai army beaten under a rain of blood. What shall happen next?

http://img503.imageshack.us/img503/244/image1go2.jpg

Oooo. And Mictlan's main forces ravaged.

Jazzepi

Natpy October 21st, 2008 05:42 PM

Re: Fallen Kingdoms - LA game - running
 
Wow... Impressed

Psycho October 21st, 2008 05:52 PM

Re: Fallen Kingdoms - LA game - running
 
More or less equal losses on both sides

Natpy October 23rd, 2008 08:45 AM

Re: Fallen Kingdoms - LA game - running
 
Can I ask for 6 hours delay?

Psycho October 23rd, 2008 10:37 AM

Re: Fallen Kingdoms - LA game - running
 
Sure

Psycho October 23rd, 2008 11:00 AM

Re: Fallen Kingdoms - LA game - running
 
I went to a book fair today and (amongst others) bought Sun Tzu's The Art of War. Beware of me now.

ano October 23rd, 2008 03:29 PM

Re: Fallen Kingdoms - LA game - running
 
Hello, everybody.
Natpy just phoned me and said that his hard drive seems to have crashed and PC obviously doesn't boot. While I know his game and priorities, I don't really want to play any games now but if I don't manage to find someone else, I will. Anyway, we need a pause now. At least 48h, I think.
Thanks:).

Natpy October 27th, 2008 01:44 PM

Re: Fallen Kingdoms - LA game - running
 
Ano, thanks for the help. While my hard drive under repair, I take notebook from my girl. So I again in game

Psycho October 27th, 2008 02:36 PM

Re: Fallen Kingdoms - LA game - running
 
Since Jazzepi went to Germany and I haven't heard a word from him about whether he'll be able to continue playing the game from there I postponed the game to prevent him staling.

Psycho October 28th, 2008 07:45 PM

Re: Fallen Kingdoms - LA game - running
 
I still haven't received any reply from Jazzepi. He has posted on the main forum about going away for a week, but he neither asked me to postpone the game, nor did he find a sub. So, let's have a vote. Should we:
1) Wait for him until he returns
2) Try to find a sub for him
3) Move to 72 hours and let him stale one turn
4) Something else - give your own suggestion

Natpy October 29th, 2008 11:28 AM

Re: Fallen Kingdoms - LA game - running
 
1 or 2

Crust October 29th, 2008 12:30 PM

Re: Fallen Kingdoms - LA game - running
 
Vote for 3.

Psycho October 29th, 2008 05:30 PM

Re: Fallen Kingdoms - LA game - running
 
Since llamaserver's gone wacko maybe it's best to await llamabeast's return. Hopefully Jazzepi will also return by then.

Psycho November 1st, 2008 12:20 PM

Re: Fallen Kingdoms - LA game - running
 
Llamaserver has accepted my .2h file from turn 41 as .2h file for turn 42. I tried to turn the quickhost off to prevent it from being able to host with the wrong file, but it doesn't accept my admin password any more!? Could you guys not send in your turns until I resolve this with llamabeast.

Jazzepi November 4th, 2008 10:56 AM

Re: Fallen Kingdoms - LA game - running
 
I'm back now! Sorry about the Germany thing. I had a really hard time getting online and getting my turns in with the internet available to me.

Jazzepi

Psycho November 7th, 2008 07:29 AM

Re: Fallen Kingdoms - LA game - running
 
I've turned quickhost off, so that the game doesn't host with Jazzepi's and mine old turns. Jazzepi let me know when you send your new turn so I can force host.

Psycho November 9th, 2008 03:54 PM

Re: Fallen Kingdoms - LA game - running
 
Is nobody playing this game anymore? People, send your turns in!

Psycho November 13th, 2008 07:53 PM

Re: Fallen Kingdoms - LA game - running
 
Fakeymcfake has kindly agreed to take over Jomon. I've postponed hosting to give him some time to do a proper turn. Hopefully we can get back to regular 48h hosting after that.

Fakeymcfake November 14th, 2008 10:09 AM

Re: Fallen Kingdoms - LA game - running
 
Just put my turn in actually. Took a couple hours staring blankly at the screen, but I got it done.

Natpy November 15th, 2008 05:56 PM

Re: Fallen Kingdoms - LA game - running
 
Looks like Mictlan is gone.

Psycho November 15th, 2008 09:49 PM

Re: Fallen Kingdoms - LA game - running
 
I saw him online on the forum today. Maybe he staled by accident? I'll send him a PM.

Natpy November 17th, 2008 11:10 AM

Re: Fallen Kingdoms - LA game - running
 
Can I ask for two hours dalay?

Psycho November 17th, 2008 11:21 AM

Re: Fallen Kingdoms - LA game - running
 
Of course

Psycho November 17th, 2008 05:59 PM

Re: Fallen Kingdoms - LA game - running
 
Game is delayed for 24h because Mictlan was about to stale. I'll give him some more time in case he shows up and I'll try to find a sub in the meantime.


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