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Re: Thug Commanders
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Re: Thug Commanders
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Re: Thug Commanders
What are you counting as human? I think MA Man's Lord Wardens may be adequate thugs, particularly with a bless, although they've been magically enhanced to be uber.
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Re: Thug Commanders
There is a difference in wishing for magic power and power.
He wished for magic power 5 times. power once or twice. |
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Re: Thug Commanders
Well, everyone is entitled to an opinion.
And while in general, I agree with you Ironhawk, there were factors in this particular game that made it worthwhile. But I gave as many details as I really want to go into. The final one I will give though, is i had the Sea Father site with Alteration bonus 20. So my wishes only cost me 80 gems. And i was making about 150 s gems a turn. And I had a fleet of normal seraphs that were not empowered at all. So having 1 like this one to cast all my globals, do magic duels on ryleh etc, served my purpose in this game. There are more than one way to skin a cat. And I would never tell anyone what they did was wrong, especially if i was ignorant of all the facts. Just like playing Pangaea. Most like to take turmoil for freespawn. I do not. I like Order for the gold Am I wrong? Maybe. I won a game with pangaea with 3 order. That dores not make me right either. Just means there are more than one way to skin a cat. Maybe neither way is better than the other? |
Re: Thug Commanders
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There is no such thing as a "waste", if you win. ;) |
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Re: Thug Commanders
Looking at Xietor's comment, wishing was definitely the way to go from S5 onwards. S5->S6=90 gems, and with the Sea Father site Wish=80 gems. Having at least 5 in all paths might be pretty good for Strands of Arcane Power, as a fringe benefit.
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Re: Thug Commanders
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