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Re: Greenrow: noobs, slowpace -- game on
Licker, go on the IRC channel and go privite with the person you need to talk to. Its live back and forth so you can iron out stuff pretty quick.
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Re: Greenrow: noobs, slowpace -- game on
Well that's no different from passing PMs, though it is quicker...
But I'm not worried about it, I was just trying to clarify if solymer wanted this game played completely within the game. |
Re: Greenrow: noobs, slowpace -- game on
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On first contact, I will use in-game message to greet the foreign nation; For all the neighboring nations, I will use forum PM because they are neighbors and messengers won't take month to reach them. For all distant nations, I will still use in-game message to reflect the actual distance issue. I will probably honor all public treaties (who will not?) Covert treaties? who knows:smirk: |
Re: Greenrow: noobs, slowpace -- game on
Just to clarify my position, I'll use whatever communication medium people prefer, but I will default to in-game messaging. Even if another channel of communication is open I will probably still use in-game for role play.
As for covert treaties, I read some of the discussions on NAPs and came to the conclusion that they seem inflexible. I hope my diplomacy amounts to more than "20 turn NAP, 3 turn warning please", role play aside a treaty can contain much more detail than that. In the real world it's often the case that the agreements between nations are so complex that the conflict occurs when the parties interpret it in different ways, rather than a unilateral breaking of the agreement. I hope to be an honourable player, I certainly see the value in being worthy of trust, but in the end there can only be on True God and I will always want that to be me. I'm new here, I know I have a lot to learn. I don't want to drag our game thread off-topic. Perhaps I should go post in a NAP discussion thread :) Quote:
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Re: Greenrow: noobs, slowpace -- game on
GrudgeBringer,
public lists of "honourable" and "dishonourable" players have been explicitly forbidden. One is not a "dishonourable player", also, if he breaks an agreement in a roleplaying environment. Of course you can keep your private one ^^ but turning the thread into a trial of "arguments" about pacts breaking seems wrong to me. - I agree that if you want a treaty to be respected, you should post it (with your counterpart's agreement) on the forum. Otherwise it's a "private matter" you can use for nasty surprises on enemies ;) but not so binding of course, so don't come crying :D For me, I'll almost surely keep all my agreements, but just because it's in the character of my nation. :) Not of course if I perceive serious threats from one's excessive gaining of power. |
Re: Greenrow: noobs, slowpace -- game on
I second what Tifone said about roleplaying and trustworthiness. There's no reason why I can't play a scrupulously honorable person this game and a scoundrel the next.
I've decided early on how to roleplay this game, and it's not much like me in real life. The pace of the game is a lot faster than I expected. I'm a little bit tempted to turn off quickhost so that nobody feels obliged to play a turn a day, maybe when turns become more time consuming. |
Re: Greenrow: noobs, slowpace -- game on
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Re: Greenrow: noobs, slowpace -- game on
Don't turn the quickhost off. These initial turns don't really require any planning, you can do them in 5 minutes. Once wars between nations start and diplomacy comes into play, people will start using up more time.
I don't think anyone feels obliged to play their turns quickly (I know I don't). Still I'll probably do my turns daily anyway, but it's good to know that there is a safety net of 3 days if I can't find the time to do my turn. |
Re: Greenrow: noobs, slowpace -- game on
The pace is good. I don't mind play it daily or 3 days a turn.
Diplomacy is starting to take most of my time on this. I'm happy with so many decent role playing players on this server. |
Re: Greenrow: noobs, slowpace -- game on
Ok then, we shall stay with quickhost.
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Ermor proclaims...
** Messengers ride to the four corners of the world carrying a proclamation bearing the holy seal of Deikoon, God of Ermor **
Peoples of Greenrow, heed these the divine words of Deikoon the Magnificent, He Who Brings The Dawn, God of Ermor. From this day forth Ermor recognises the mighty Arcoscephale, and cedes control of all lands east of the mountains to them. Furthermore, Ermor lays claim to the central mountain pass that both great nations may know security and peace. All Ermorians rejoice in our newfound peace and the rewards it shall bring. ** The scroll is signed in an angular script: His Grace Lausus Prophet of Deikoon, Master of The Stars, Keeper of The Flame ** |
Be careful, oh Deikoon, sending your messengers around that way. While they will be accepted with all honours among us, and bathed in perfumed waters after their tiring travel... the filthy winged people of Caelum, for example, may slay your messengers just for fun, without thinking twice. They're violent and war-mongering. :shock: May Wulkh, the Beginning and the End, The Unforgiving Prince, Patron of Languages, Sword of Balance, chew all their dirty feathers.
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Re: Greenrow: noobs, slowpace -- game on
The independents you can recruit on this map so far has been dissapointing. Usually when you see the indy's in a province that's the type you get to recruit there. But so far on this map that isnt the case.:(
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Re: Greenrow: noobs, slowpace -- game on
I'd just like to comfirm that Arcoscephale has an Alliance with Ermor. It is as Ermor has written it.
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Re: Greenrow: noobs, slowpace -- game on
I love the map. It's so thematic. The cauldron for sauromatia, or the great city for ermor, or Agartha's cave city, or Cealum on the roof of the world mountain, it's great. Only Ctis bothers me a little. Why aren't they in a swamp? The forest and the pyramids look a lot more like Mictlan.
And it would be great (thematic wise, not balance wise) if the provinces had recruitable units that corresponded to their names. I have jungle of the bandar and jungle of the atavi, but it's still regular militia, light infantry and archers that live there. |
Re: Greenrow: noobs, slowpace -- game on
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Should Wulkh seeks his destruction, so shall it be.;) |
Re: Greenrow: noobs, slowpace -- game on
You talk to our people about "behaving"? And I thought that word wasn't ever able even to make his way up to the high mountain :D The first contact we had with your people, was you claiming provinces extremely near to our capitol, which our forces conquered with hard battles against independent forces.
But we don't bear you a grudge. Roasted chicken and grilled mammoth have always been our favourite dishes. |
Re: Greenrow: noobs, slowpace -- game on
*lil' bump ;)*
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Re: Greenrow: noobs, slowpace -- game on
Well when they said Arco was a "Hard" nation on this map I guess they weren't kidding.
And Argatha stop splashing around in MY water. lol |
Re: Greenrow: noobs, slowpace -- game on
This will definetly be my last "slow pace" game. I never thought anybody would actualy take 3 days to make a turn.
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Re: Greenrow: noobs, slowpace -- game on
Well you can't say you weren't warned :)
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Re: Greenrow: noobs, slowpace -- game on
No I can't. Defenitly the last one though.
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Re: Greenrow: noobs, slowpace -- game on
I think you should take those games as a relaxing "filler", Skirmisher, and one or two 24h/48h games as your main ones ;)
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Re: Greenrow: noobs, slowpace -- game on
Yeah, I'm with Skirmisher on this one. I actually signed up for another game since this one was on the slow side and it looks as though I'm about to get trounced in my other current game. Anyhow, works for me as I spent the majority of the last few days away from the computer.
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Re: Greenrow: noobs, slowpace -- game on
While I too am anxious to play my next turn we all knew this was intended to be a slow game. Also bear in mind that we are still in the early game. Including diplomacy my turns are already taking 30 minutes or more, in late game I expect it to be at least a couple of hours (assuming I make it that far).
There's always blitz games. Pop onto IRC to find one, they seem a friendly bunch :) |
Re: Greenrow: noobs, slowpace -- game on
I forgot to make a couple mages construct some magic items, can I resend the turn before it hosts? Is that legal?
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Re: Greenrow: noobs, slowpace -- game on
Yes. Yes.
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Re: Greenrow: noobs, slowpace -- game on
Of course. It will automatically overwrite the previous one.
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Re: Greenrow: noobs, slowpace -- game on
I like to take my time, peruse the manual, contemplate different moves, enjoy myself. I'd rather miss a turn than rush through because a deadline looms.
Dominions is treat to be savored, not a chore. |
Re: Greenrow: noobs, slowpace -- game on
Yep everybodies different. I've just accepted the fact that this is a slow poke game. It takes me all of 5 minutes to do a turn. I haven't been able to expand very well on this map, nor gather the force needed to rock Argatha for thier transgressions in my area.
It's not a problem though. Domminions 3 is a great game, but it plays second or third fiddle to some other software. I've always prefered technology over magic anyways. I would like to equip my troops with automatic M4 Carbines and Druganov sniper rifles for example. |
Re: Greenrow: noobs, slowpace -- game on
Eh, I guess I'm young and impatient then. I like to see my plans come to fruition or crashing down so that I can see what went wrong and make newer, grander plans to crush all that lie before me. Oh well, the other game I joined is moving along nicely and this one does provide a pleasant laid back feel to it.
Oh and I can understand where skirmisher is coming from tech-wise, though personally I would take it a step further and form battalions of Mechs to sweep across the fields covered by a variety of well planned areal assaults and judicious use of off planet artillery. Man, I'd kill for a decent Mech game, last good one in my eyes was Mercenaries though there were the Mechcommander games which weren't half bad. |
Re: Greenrow: noobs, slowpace -- game on
I must be the representative for the older heneration....I could use a LOT less magic and have a LOT more rock, paper, scissors type troop warfare.
Strategic warfare conclusions coupled with Tactical set up is just fine. I just don't understand all the Ramifacations of Magic in battle. I really like this game and MAYBE I will understand it some day. |
Re: Greenrow: noobs, slowpace -- game on
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Re: Greenrow: noobs, slowpace -- game on
Message travels fast down High Caelum Peak:
The fake God of Ulm, the foul beast of Wulkh is slain by our Goddess, Lady Aja. Not one single invader of Ulm barbarians escaped out of our holy mountain. |
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Re: Greenrow: noobs, slowpace -- game on
Ahah, the funny thing is that I get this from here before I even download the new turn ^^
Well, that was a pity. I have to congrats you so :D Your damn extremely early thunderstrikes put serious damage on me. You arrived very soon to evo-4, I'm still around evo1 conj1 :( And that fortress has been sieged for like, 7 months? without coming down :o Looks like I seriously underestimated your potential. Good game. :) |
Re: Greenrow: noobs, slowpace -- game on
I'll probably gather gold and gems for another couple of turns, then send them with a last messenger to my allies and set myself AI.
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Re: Greenrow: noobs, slowpace -- game on
Well, you don't have to. I'm just about to offer you a peace treaty, after all I got what I want. You still got your capital, it's still good to play.
I have my misjudgment in this game, too. I wasn't realized that you have a awaken god until I saw it. Otherwise the war would not be that early. Nice struggling with you, tough barbarian:) |
Re: Greenrow: noobs, slowpace -- game on
Sorry, but while Ulm may have been worshiping a false God, you have slayed him, thus the war will continue until us or you have been destroyed. More probably us :o
You should better end this war before our kind resurrects from its ashes. Barbarians don't admit defeat, they rather die!!! PS for truth's sake, the mighty Wulkh has not been slayed by your weak goddess, which Wulkh would have eaten alive if she would fight. He was overcome by your dozen of coward Eagle Kings, obliterating our troops from a distance with sniper-precision thunderstrikes :shocked: |
Re: Greenrow: noobs, slowpace -- game on
Hmmm, freezing mist most certainly doesn't inflict just 1 AN damage as the description says.
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Re: Greenrow: noobs, slowpace -- game on
Somehow I missed one round, strange. But anyway, I lost the critical battle. I should be turning AI next turn. Nice fight Tifone.
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Re: Greenrow: noobs, slowpace -- game on
I just noticed Ulm and Marverni are both AI. And without a word. Marverni still looks quite strong. What is going on in the west?
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Re: Greenrow: noobs, slowpace -- game on
Marverni has been AI for awhile, news to me about Ulm though. Slowly but surely taking over both of them as they both still have a healthy sum of troops.
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Re: Greenrow: noobs, slowpace -- game on
Hey, I said it, look better ;) post 89
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Re: Greenrow: noobs, slowpace -- game on
I figured Caelum lost that war, because he was the first to go AI and you wouldn't
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Re: Greenrow: noobs, slowpace -- game on
Could you please just kill me off already?
PRETTY PLEASE!!!! ;) I'd go AI, but I know the AI would just wander out and try to break the siege thus rendering all advantage moot... Certainly you must have enough in your 200+ hoard to whittle through my pathetic undead screen... |
Re: Greenrow: noobs, slowpace -- game on
Possibly, but I'd still lose quite a lot of quality troops to the freezing mists (which are not 1AN damage - the spell description and the manual lie).
I was actually waiting for you to get bored and try to break the siege or turn yourself AI. |
Re: Greenrow: noobs, slowpace -- game on
1AN open ended...
So yeah, it can be a kick in the nuts ;) |
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