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-   -   MP: Origin - new MA CBM game (Full... started) (http://forum.shrapnelgames.com/showthread.php?t=40825)

fungalreason November 12th, 2008 11:57 AM

Re: Origin - new MA CBM game (Full... started)
 
Did forts get built near it?

DonCorazon November 12th, 2008 12:20 PM

Re: Origin - new MA CBM game (Full... started)
 
Doh...yes-didn't realize there was a movement vector. False alarm. Been having other wierd things happen like random pearls appearing in another game and ability to summon jomonese uniques so I have been overly alert.

cthulhu November 14th, 2008 12:02 PM

Re: Origin - new MA CBM game (Full... started)
 
Is this level of dropouts or whatever normal? I mean, it's turn 20, and it looks like 4 out of 14 of players will be stale this turn. And can we AI them so it's not too terribly easy for people to conquer them?

fungalreason November 14th, 2008 12:18 PM

Re: Origin - new MA CBM game (Full... started)
 
This seems to be way more than normal. Vanheim was attacked, so I guess he gave up. I'll set them to AI, since it's unlikely anyone would want to play them.

I'm not sure what happened to Pan, and it looks like they have a sizable amount of land, so I'll see if a replacement can be found. If not, I'll set them to AI before the next turn.

Ryleh and Jotunheim have at least submitted turns recently, so I guess I'll wait and see if they return.

DonCorazon November 14th, 2008 12:22 PM

Re: Origin - new MA CBM game (Full... started)
 
Well Pythium didn't stale so it was 3 out of 4 stales this turn though the way things are going we will soon be dead. We border Pan who has been staling but have not touched one of their provinces for what its worth.

DonCorazon November 14th, 2008 12:33 PM

Re: Origin - new MA CBM game (Full... started)
 
PS If anyone else is having a rough game, I'd just like to commiserate. Between my own poor judgment, a healthy dose of bad luck (despite no misfortune scales) and location, this has been a rough game for the Emerald Empire.

- Never have come up so dry looking for magic sites as this game
- I seem to neighbor Ashdhod/Hinnom/Gath in every game I play these days
- Bogus attacks my only other fort the same turn I get surprise attacked by Ashdod, cuts off my pretender given the wierd geography on my eastern border
- My early hydra army got routed in turn 2 of a battle vs. deer tribe warriors for some fluky reason
- I stupidly built a fort that squelched recruitment of my awesome N1 Deer Tribe Shamans...

Oh well, I am sure others are having a rough time too. I guess C'tis will have no sympathy since I attacked him without warning, but there were all those temples on my border and the Pythian peasants were getting the runs...

:)

BesucherXia November 14th, 2008 12:57 PM

Re: Origin - new MA CBM game (Full... started)
 
I am pretty sure pangaea has disappeared. I have seen other games looking for sub for the same player.

To DC:
I have just seen another fort got attacked by Bogus (in another game). But that one is still under construction by a Fomorian King(well, another 500 gold burned).

lwarmonger November 14th, 2008 10:44 PM

Re: Origin - new MA CBM game (Full... started)
 
Quote:

Originally Posted by DonCorazon (Post 652685)
Oh well, I am sure others are having a rough time too. I guess C'tis will have no sympathy since I attacked him without warning, but there were all those temples on my border and the Pythian peasants were getting the runs...

:)

No sympathy at all. The solution to that dominion is to build temples of your own, not attack mine. Now you have been repelled and two of my neighbors are staling... you may wish to beg for peace.

DonCorazon November 14th, 2008 11:58 PM

Re: Origin - new MA CBM game (Full... started)
 
No thanks, tearing down undefended temples is cheaper when funds are short. Pyth wasn't actually asking for peace and certainly wouldn't beg for it.

We'll fight 2 nations at once, including E9N4 Ashdod, and Bogus and his band of merry men. Pyth will die on its feet (and soon hopefully).

lwarmonger November 15th, 2008 03:04 AM

Re: Origin - new MA CBM game (Full... started)
 
As long as Pythium is dead I will be happy. What you did to me at the start of the game set me back by about 10 turns! Relying on one of the few units that is immune to my poison too. Unacceptable. No mercy for cowards!

Ossa November 15th, 2008 12:14 PM

Re: Origin - new MA CBM game (Full... started)
 
Sorry guys - I was without internet for one week. It was horrible.

Did you turn Pangea to Ai or found a sub? (I dont mind if he wants to play on - I'm really sorry for stalling so often)

fungalreason November 15th, 2008 12:46 PM

Re: Origin - new MA CBM game (Full... started)
 
Doh! You just barely missed it, Ossa. I set Pangaea to AI last night.

Radioheart November 16th, 2008 01:38 PM

Re: Origin - new MA CBM game (Full... started)
 
Jotunheim resigns. Good game Quitti.

Set to AI. Good luck everyone.

Quitti November 16th, 2008 03:19 PM

Re: Origin - new MA CBM game (Full... started)
 
My pleasure :)

konming November 17th, 2008 12:33 AM

Re: Origin - new MA CBM game (Full... started)
 
For anyone who's looking for the hottest item in the city, we Shinuyama soccerors have rediscovered the secret to forging. Now you can have the fable dwarven hammer from us, place your order for merely 16 earth gems each while supply lasts. :)

konming November 17th, 2008 12:15 PM

Re: Origin - new MA CBM game (Full... started)
 
Sorry guys, real life crunch came and I have to withdraw from all games I am in. If a replacement cannot be found, please set me to AI. Thanks and sorry for the trouble I caused.

fungalreason November 17th, 2008 03:44 PM

Re: Origin - new MA CBM game (Full... started)
 
Sorry to hear that, konming. Best of luck to you.

I'll look for a sub, but unfortunately it's hard to find them at this time of the year. Given that Shinuyama looks like they're in a strong position, we could delay the game and attempt to find one if everyone wants. But I think it's unlikely extra time will help.

Ossa November 17th, 2008 04:19 PM

Re: Origin - new MA CBM game (Full... started)
 
I'd sub him - actually I liked the game before my connection died...

fungalreason November 17th, 2008 04:28 PM

Re: Origin - new MA CBM game (Full... started)
 
Welcome back!

I'm delaying the turn a bit just so you have as much time as everyone else if needed.

BesucherXia November 17th, 2008 04:39 PM

Re: Origin - new MA CBM game (Full... started)
 
Quote:

Originally Posted by Ossa (Post 653671)
I'd sub him - actually I liked the game before my connection died...

Hmmm...
Shinuyama is at war with your former nation... Would you mind showing us what's your feeling now?

Seems I must consider it again if I should declare war upon pangaea...

Ossa November 17th, 2008 04:48 PM

Re: Origin - new MA CBM game (Full... started)
 
If thats the only one I'm at war with at the moment - its ok. It wont be easy though, I know that for sure;)

DonCorazon November 17th, 2008 04:49 PM

Re: Origin - new MA CBM game (Full... started)
 
I think Shin is at war with Ashdod too.

DonCorazon November 18th, 2008 04:37 PM

Re: Origin - new MA CBM game (Full... started)
 
Nations of Origin, just a heads up:

Pythium lost its last legion holding Ashdod back from our wealthy, though magically barren lands. Pretty much all our mages were overrun by berserking, regenerating, reinvigorating, high protection giants. While we shall fight on to the last man, Ashdod shall soon take over all that remains of the Emerald Empire while we hole up in our forts for a final stand. Our dying advice is to do what you can to stop them now.

konming November 19th, 2008 01:24 AM

Re: Origin - new MA CBM game (Full... started)
 
Thought I would give a last advice on dealing with Ashdod sacreds. Destruction or sulfur haze or even better iron bane + tribals preferably those wielding two daggers and giant strengthed. Three tribals = 21 gold, should kill one big bad sacred in one round. 16x2x3 damage against maybe 2 natural protection. :)

DonCorazon November 19th, 2008 01:42 AM

Re: Origin - new MA CBM game (Full... started)
 
Unfortunately those spells weren't available to Pyth but just looking at the battle again - ~25 anakites and 20 indies/edomites might have been tough regardless. Even berserking, defense is 15 as they have an Att+2/Def+2 bless along with regnerating 3HP round (5% regen) and +4 reinvig. Most have one or more stars from whomping on indies so typical non berserking is Att 15 / Def 18 - not easy to hit. Communion boosted Word of Power / Smites / Thunderstrikes was effective versus smaller groups, but I didn't have enough men (~75 principes) to hold them off this time.

PS I see from some of the home garrison on some of his units that Ashdod took out Patala and controls their capital. No wonder Patala exited so quickly this game.

vfb November 19th, 2008 03:31 AM

Thanks Don C! I never thought to use the battle review's garrision status lines as a scouting tool. I'll go back to lurking now.

konming November 19th, 2008 04:17 AM

Re: Origin - new MA CBM game (Full... started)
 
Pattala IS Ashdod's capital. And no, this is MA game, Patala is not in the game. :)

And the spell is rust mist, not sulphur haze. Anyway, destruction gets rid of armor and shield, so defense is now way down as well.

cthulhu November 19th, 2008 02:48 PM

Re: Origin - new MA CBM game (Full... started)
 
Yeah, I'm killing Pythium. I've been fighting him and Japan. Japan kicked my ***, but now seems willing to leave it be without pressing the fight. Pythium rolled over and played dead except for a little bit when I moved too much of my resources to dealing with Japan. Abyssia also has been keeping a huge (400+) army on my border for a turn or three but he hasn't attacked me, so I hope that army is just for dealing with the monkeys he's been fighting. And I border China too, who the graphs say is absolutely kicking ***, but I can't afford to fight him too, and besides the territory around there is too hard to march my armies through.

Pythium:
For fighting my guys, I thought your tactics were reasonably effective. A few more soldiers would have helped, more communioned (or banner-of-the-northern-starred) S1s casting paralyze would have helped, I just had more gold to pour in to the armies that you did, especially since I dragged your income down a bit (when did communions start working decently? last time I tried communion strats, 4 masters with 32 reinvig 11 slaves killed all the slaves from excessive fatigue in about 12 turns of casting... though that was like version 3.07 or thereabouts...)
And that Bogus attack on your 2nd keep the same turn I attacked you was seriously bad luck. I don't know what it cost you to get rid of him.

DonCorazon November 19th, 2008 03:18 PM

Re: Origin - new MA CBM game (Full... started)
 
Bogus was very painful indeed since that fort was resource rich and I really needed more men to hold the line in our fights. Bogus shut me down right when i needed men the most (how much did you bribe him to attack simultaneous with your invasion? :) )

Pyth didn't really play dead. We took back what we could and then its just detrimental to have to use one's entire force of mages to counterattack since we need to keep up on research (Destruction would have been nice to get, Banner of NS would be nice too - difficult research makes all this tough though). My few Hydras got ripped to shreds - that was impressive.

Anyway, after we took back all the provinces you took, we hoped to force a standoff at that bottleneck province. Sadly I had just built a lab and found a magic site, when you overran me before I could get reinforcements - never even got to see what the magic province was.

Anyway, I always enjoy fighting and trying things out. Looks like we'll be overrun now but Pyth will fight to the end and see if we can do some damage on our way out. Maybe the new Jomon will take note of your words and renew the attack. Sounds like konming had some effective strategies for fightng Ashdod

Deadnature November 21st, 2008 02:49 AM

Re: Origin - new MA CBM game (Full... started)
 
Quote:

Originally Posted by cthulhu (Post 654183)
Abyssia also has been keeping a huge (400+) army on my border for a turn or three but he hasn't attacked me, so I hope that army is just for dealing with the monkeys he's been fighting.

Yeah, that is an elephant-killing army and so far it has done its job nicely. So I wouldn't worry about it...

BesucherXia November 21st, 2008 11:15 AM

Re: Origin - new MA CBM game (Full... started)
 
Sorry if this disturbs you but I have currently problem with internet connection of my room. Though I can go on using it in university, it will be hard for me to catch up 24 hours interval, given the current situation in game.

Now is at turn 29, and there is many wars around. So I think I should apply for the extention of interval. 48 hrs should be better for us all.

Cheers,
BX

fungalreason November 21st, 2008 12:36 PM

Re: Origin - new MA CBM game (Full... started)
 
Certainly. Hosting schedule bumped up to 48 hours.

DonCorazon November 21st, 2008 12:48 PM

Re: Origin - new MA CBM game (Full... started)
 
True to their serpent-like nature, the Ctissians have broken their NAP with no warning in Pythium's hour of darkest need. The Emerald Empire recommends their neighbors do the same to them in the future. We have repelled their advance and will send forth the Southern Legion to supplement our diet with BBQ lizard meat.

Nevertheless, we thank them though for they have motivated us to do all we can to throw off the Ashdod invaders so that we might wreak vengeance on their slimy lizard souls. :)

PS Ashdod, what was your PD in that province that even my (admittedly not well-suited to be an SC) pretender could not take?

cthulhu November 21st, 2008 03:27 PM

Re: Origin - new MA CBM game (Full... started)
 
Quote:

Pyth didn't really play dead. We took back what we could and then its just detrimental to have to use one's entire force of mages to counterattack since we need to keep up on research (Destruction would have been nice to get, Banner of NS would be nice too - difficult research makes all this tough though). My few Hydras got ripped to shreds - that was impressive.
Well, there might have been a bit of hyperbole in there. Pyth didn't exactly roll over and play dead, and Japan didn't exactly kick my ***. But certainly Pythium was on the losing end, and Japan was on the winning end.

Quote:

Yeah, that is an elephant-killing army and so far it has done its job nicely. So I wouldn't worry about it...
Good to hear. I can't even reinforce the province of mine next to there as it has a stupid disease site in it.

Quote:

serpent-like
How about serpentine?

Quote:

PS Ashdod, what was your PD in that province that even my (admittedly not well-suited to be an SC) pretender could not take?
21. Ashdod gets good PD. Look at that archer! I'd build real (non-PD) versions of them, but they're strat move 1 compared to strat move 3 for my supersoldiers, and their per unit upkeep is over 70% of the upkeep for a supersoldier.

lwarmonger November 21st, 2008 11:37 PM

Re: Origin - new MA CBM game (Full... started)
 
Seen as how the Pythians not only launched not one but two unprovoked attacks against Ctis right from the start of the game and only offered a peace when Ashdod began attacking them, I don't see how a limited action designed to round off Ctis's borders to make them defensible is too reprehensable... especially when the borders are such only because of Pythiums initial unprovoked attacks. Consider this payment for the destroyed temples.

DonCorazon November 22nd, 2008 12:21 PM

Re: Origin - new MA CBM game (Full... started)
 
Ok, here is a strange thing though quite in line with Pyth's luck this game. The lab in my capital disappeared. No bad events and I certainly did not destroy it on my own. Went back and checked - its there in turn 28, gone in turn 29. Again, great timing since I am about to get stormed and no gems for battle.

Sigh...

DonCorazon November 22nd, 2008 01:33 PM

Re: Origin - new MA CBM game (Full... started)
 
Hey, Ashdod, did you get a message about lab being destroyedin my capital? Perhaps since you control the province that is what happened? If so, I have to say, your timing with bad events impacting me has been truly incredible. Hats off!

cthulhu November 22nd, 2008 01:52 PM

Re: Origin - new MA CBM game (Full... started)
 
Yep. I think the Bogus attack was a significantly bigger deal though.

DonCorazon November 22nd, 2008 02:23 PM

Re: Origin - new MA CBM game (Full... started)
 
Well I was hoping to summon air elementals to see how they'd work so losing the lab basically wiped out that strategy since no gem access. Hilarious...

Deadnature November 23rd, 2008 08:03 AM

Re: Origin - new MA CBM game (Full... started)
 
is it possible that you accidentally set a guy to "demolish lab?"

DonCorazon November 23rd, 2008 01:33 PM

Re: Origin - new MA CBM game (Full... started)
 
No, we confirmed it was because my province had a fort under siege so Ashdod controlled the province and he got the message saying my lab burnt down instead of me.

Good to know for future reference.

BesucherXia November 24th, 2008 04:18 AM

Re: Origin - new MA CBM game (Full... started)
 
I think this can be regarded as a bug. Should report it for correction.

DonCorazon December 1st, 2008 02:30 PM

Re: Origin - new MA CBM game (Full... started)
 
Pythium is selling gems to fund its resistance vs. Machaka and Ashdod.

cthulhu December 2nd, 2008 03:05 AM

Re: Origin - new MA CBM game (Full... started)
 
Heck, you don't have to do anything to fight me these days, all my forces are desperately fending off the monkey-killing armies of Abysia.

DonCorazon December 4th, 2008 12:02 PM

Re: Origin - new MA CBM game (Full... started)
 
2 sieges lifted - the Pythium resistance lives on for a few more turns at least. Nobody wants to buy gems? Up to 20W, 20E and 20S in inventory...

BesucherXia December 4th, 2008 12:59 PM

Re: Origin - new MA CBM game (Full... started)
 
Man is feeling interested in Water gems. How is the price? I would like to purchase them all using 800 gold, but the cash will not be ready until next month.

Deadnature December 6th, 2008 04:37 AM

Re: Origin - new MA CBM game (Full... started)
 
Quote:

Originally Posted by cthulhu (Post 656766)
Heck, you don't have to do anything to fight me these days, all my forces are desperately fending off the monkey-killing armies of Abysia.

I'm not sure if I would call your war-effort "desperate" seeing as how I can't do anything to your thug-army except curse and horror-mark them. However, if the only thing I accomplish in this game is being known as the "monkey-killer" then that's fine with me. *tips hat*

cthulhu December 11th, 2008 11:43 PM

Re: Origin - new MA CBM game (Full... started)
 
Quote:

Originally Posted by Deadnature (Post 657698)
I'm not sure if I would call your war-effort "desperate" seeing as how I can't do anything to your thug-army except curse and horror-mark them. However, if the only thing I accomplish in this game is being known as the "monkey-killer" then that's fine with me. *tips hat*

At the time it wasn't quite desperate yet, just putting an enormous dent in my economy and research. NOW it's desperate, with a large dent in my economy and my most powerful force wiped out in a one sided battle.

The monkey-killing part was in reference to your earlier statement that a large army was there was for killing monkeys (who promptly became extinct).

Deadnature December 12th, 2008 08:11 AM

Re: Origin - new MA CBM game (Full... started)
 
Yeah, I have to thank DonCorazon for that victory; him starting the "Beware of Ashod" thread gave me the idea to simply treat your Sacred troops like thugs, hence the curse/horror-m/rage/blindness spam.

fungalreason December 17th, 2008 03:49 PM

Re: Origin - new MA CBM game (Full... started)
 
I'm going to be out of town all next week for the holidays without access to dominions. I'm sure others may be traveling as well. After that, New Years is approaching. Does anyone have an objection to putting the game on hold from Dec. 19 - Jan 2?


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