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-   -   MP: MA Newbie game - Faltering_Steps - Running (http://forum.shrapnelgames.com/showthread.php?t=41198)

Zapmeister November 18th, 2008 08:47 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Hmm. If Agartha is staling, then quickhost is effectively disabled and turns will drag out to two days. Is it possible to get Agartha switched to AI?

Lokean November 18th, 2008 09:05 PM

Re: MA Newbie game - Faltering_Steps - Running
 
That would certainly be the plan if we went to 48h, yes. Though as I say, it's a lovely gift for the nearest nation (let's all hope it's not Ulm...)

Lokean November 18th, 2008 09:25 PM

Re: MA Newbie game - Faltering_Steps - Running
 
A friend has loaded up Agartha and set it to AI.

Septimius Severus November 19th, 2008 02:04 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Fakeymcfake (Post 653839)
It's a bit soon to switch to 48 hours in my opinion. Especially considering that turns at this point take about 5 minutes to complete, if even.

For me, it is not matter of the time to complete the turn but rather the time I have available to download, boot up, play, and e-mail my turn back. I sometimes don't play everyday, but every other day and it is more convienent for me to upload my turn when I'm online the following day.

Aristander November 21st, 2008 09:16 PM

Re: MA Newbie game - Faltering_Steps - Running
 
The winds whip across the barren landscape. Deep within the scared caverns on which the ancients carved occult symbols of arcane knowledge, Vesta Princess of Witchcraft, Goddess of Fishermen is uncovering ancient legends of dark wisdom. This strange knowledge is helping her call hero's back from the dead to expand the Ermorian Empire.

Vesta will grant you life after death. You must all join with the Dark Goddess.

Zapmeister November 21st, 2008 10:52 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Septimius Severus (Post 654066)
For me, it is not matter of the time to complete the turn but rather the time I have available to download, boot up, play, and e-mail my turn back. I sometimes don't play everyday, but every other day and it is more convienent for me to upload my turn when I'm online the following day.

Yeah, its often finding the time to play that's hard (more so than the time to actually execute the turn) especially in the early turns.

But one thing that can speed up the game by almost a factor of two is if the person that takes the last turn (the turn that triggers hosting) can hang around a few more minutes and play the next turn as well.

Just a suggestion.

Lokean November 22nd, 2008 11:29 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Y'know, he's got a point. Septimius Severus, you were the last player to take a turn last round, so five minutes after you mailed in your orders you should have received another turn. Surely it's better to take it straight away, while you're still running Dominions?

Aristander November 26th, 2008 08:35 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Ermor is on the move. More and more faithful are returning from the realm of the dead to serve. Vesta princess of witchcraft goddess of fisherman is swiftly obtaining the dark occult wisdom of the ancients. All hail Vesta the true goddess, she who will soon release the assembly of the royal ancestors to infest the world.
Ia Ia Ia.

Septimius Severus November 27th, 2008 04:05 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Lokean (Post 655077)
Y'know, he's got a point. Septimius Severus, you were the last player to take a turn last round, so five minutes after you mailed in your orders you should have received another turn. Surely it's better to take it straight away, while you're still running Dominions?

Yeah, although, as the game progresses I need more and more time to plan my moves, adjust my scripts, etc., especially me being a noob and all. Quite a bit of micromanagement it seems. I wonder if there is anyway to route production queues to a certain province (waypoints), like in Space Empires.

Lokean November 27th, 2008 05:05 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Alas, no, there's no pathing commands. But I'm sure you can't be having a micromanagement problem yet, can you?

On the subject of scripts, are you aware that you can save a commander's script and paste it into another commander? It's [ctrl]+[number key] to store a list of commands on the army setup panel and [number key] while mousing over another commander to paste them in.

Lokean November 29th, 2008 03:24 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Due to the immanent stale turns from two players and the fact I'm going to bed, I'm going to delay hosting by 12 hours. I'd rather wait 12 hours (or less, depending on quickhosting) than have two players lose a turn this early on.

Septimius Severus November 30th, 2008 06:58 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Lokean (Post 655924)
Alas, no, there's no pathing commands. But I'm sure you can't be having a micromanagement problem yet, can you?

On the subject of scripts, are you aware that you can save a commander's script and paste it into another commander? It's [ctrl]+[number key] to store a list of commands on the army setup panel and [number key] while mousing over another commander to paste them in.

Not yet, but I always like to deliberate and consider my options. Says something about the excellent strategic elements of the game.

I suppose that since troops cannot move without a commander, waypoints or pathing would be out of the question.

Thanks, did not know about those script saving keys. Any way to have paid recruitment (and some ritual recruitment) automatically join a designated or default commander in a province? Garrison just sticks em in the middle of the battlefield, I'm guessing with some default commands or under a PD commander.

Lokean November 30th, 2008 07:17 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Not as far as I'm aware. I seem to remember that if you assign a unit's own freespawn to it subsequent freespawn join the squad, but that's the only case I can think of where recruits don't go straight into the garrison.

Aristander December 4th, 2008 10:30 PM

Re: MA Newbie game - Faltering_Steps - Running
 
The air is filled with the smell of horses, dust and sweat. The ancestors are returning soon the Whirlwind will be ready. The desolate but holy waste seems a perfect place for Vesta, princess of witchcraft, goddess of fisherman to raze her army of the dead. Her power grows and soon many more lands will be enthralled by the Emorian Empire.

Lokean December 6th, 2008 05:35 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Ashdod has requested a delay from the 8th to 11th. If nobody has a problem with that I'll delay hosting on monday.

Lokean December 8th, 2008 02:53 AM

Re: MA Newbie game - Faltering_Steps - Running
 
I've just suffered a crippling bug, which is annoying. Thankfully, the hosting has been delayed for Ashdod anyway, so I might be able to get it resolved, but it's possible I'll have to roll back the turn (if that even works)...

Zapmeister December 8th, 2008 05:11 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Please try to avoid a rollback if at all possible.

Fakeymcfake December 12th, 2008 09:44 PM

Re: MA Newbie game - Faltering_Steps - Running
 
I don't know if anyone has noticed but Marignon has been stale for the past three turns and I doubt that will change anytime soon. I'd also recommend not bothering looking for a replacement as even if we did find one by the looks of things they wouldn't be hanging around much longer.

I'd suggest just setting it to AI and moving on.

Lokean December 13th, 2008 03:31 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Agreed. Looking at the graphs, he just expanded and recruited mages. There's a fair amount of research but that's basically it. I'm afraid I have no minions handy, so I'll have to log in and set him AI myself. At this point, it probably doesn't matter though.

Fakeymcfake December 15th, 2008 07:32 AM

Re: MA Newbie game - Faltering_Steps - Running
 
I'm backing out of this game. In all honesty I'm finding this nation frustrating and coupled with my starting position, somewhat lackluster luck from the outset of the game and lack of any attempts at diplomacy from any nation I've run into (really I feel like I've been playing against the AI) I've really no interest in continuing.

However, rather than phoning it in and allowing myself to be eliminated, simply disappearing with the nation set to AI, or just letting myself stall into non-existence I'm letting you know so that you (or I) have a chance to find a replacement. I'll continue playing for a few more turns or until I find someone new, whichever comes first. All in all my situation isn't that bad; a fair amount of land, half decent research, a few armies up and about, so someone coming in won't have a completely hamstrung nation to work with.

Anyhow, I'll stick around for three more turns. If after that time a replacement hasn't been found I'll either set it to AI or let it stall in hopes of someone being found, up to you guys.

Lokean December 24th, 2008 09:31 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Do people want to postpone hosting over Christmas?

Aristander December 24th, 2008 04:21 PM

Re: MA Newbie game - Faltering_Steps - Running
 
I would not mind a short delay.
Merry Christmas
Aristander

Aristander January 2nd, 2009 12:02 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Oops sorry for the stale turn. GMT and the holiday messed me up.

Lokean January 2nd, 2009 01:27 PM

Re: MA Newbie game - Faltering_Steps - Running
 
With four stale turns and three received I'm afraid I'm going to roll back. It would be silly not to.

For those who did not stale, your turns will remain on the llamaserver. If you attacked one of the nations that staled their turn you may wish to bear in mind that they may 'preempt' the attack since they are now aware that it was ordered. In the interests of all players I suggest you delete your .2h files and play the previous turn again.

Zapmeister January 2nd, 2009 09:27 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Lokean (Post 663427)
With four stale turns and three received I'm afraid I'm going to roll back. It would be silly not to.

Well, I think that's arguable, especially without any consultation. People know what the deadline is, and they're supposed to post here if they want an extension. Failing to do that, then failing to submit a turn, is not a reason for a rollback, IMHO. Rollbacks are last-resort options for fixing bugs in the game.

On a completely different subject, if anyone knows of someone that would like to take over my (quite strong) Vanheim position, please let me know.

Zap.

Septimius Severus January 3rd, 2009 04:52 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Lokean (Post 663427)
With four stale turns and three received I'm afraid I'm going to roll back. It would be silly not to.

Usually, it does not matter to me as I understand it may be in the best interests of the game, however I am inclined to agree with Zapmeister here. Provided (and you will remember I had asked that players have at least 48 hours to submit) everyone has had at least 48 hours to submit, that should be ample time to either submit or notify someone.

I understand that 48 hours may seem a bit long at the beginning of a game, in practice though, most people would not need to use it (especially during the first few turns), but just in case it would be there for people who have things to do other than play Dominions, wonderful as it is, or something unexpected comes up.

Lokean January 3rd, 2009 04:41 PM

Re: MA Newbie game - Faltering_Steps - Running
 
I've not yet enacted a rollback, I've just delayed the current turn for a few days. It doesn't effect me at all, since I'm not even interacting with the nations that staled, but it may have had a very strong impact on those players. Yes, I could just carry on, but that seems harmful to the state of the game; I could be wrong in that conclusion, of course.

I see that some of the players that staled last turn have submitted a .2h file this turn, so I assume they're happy to carry on?

Aristander January 3rd, 2009 11:09 PM

Re: MA Newbie game - Faltering_Steps - Running
 
My nation is big enough that one stale turn is not going to adversely effect me.
Forward.
Aristander

Lokean January 4th, 2009 12:27 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Forward it is, then.

Sorry for the disruption, it seems people are more interested in playing than in worrying about a few missing orders; and who can blame them...

Lingchih January 6th, 2009 11:35 PM

Re: MA Newbie game - Faltering_Steps - Running
 
It seems I will be taking Vanheim over from the Zapmeister. In reading this thread, there seem to have been a lot of drops. How many players actually remain?

And no, I am not a newbie, but a very experienced player. This does not mean you can't kill me though. I've been killed by noobs before. :)

Anyway, any treaties that were in place will remain in place for now. Please PM me if you would like to discuss any diplomatic relations.

Septimius Severus January 8th, 2009 04:40 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Lingchih (Post 664672)
It seems I will be taking Vanheim over from the Zapmeister. In reading this thread, there seem to have been a lot of drops. How many players actually remain?

You may want to ask Lokean, but from what I can tell there seems to be seven humans left:

Arcoscephale
Shinuyama
Ermor
Ashdod
R'lyeh
Ulm
Vanheim

Alneyan January 8th, 2009 09:50 AM

Re: MA Newbie game - Faltering_Steps - Running
 
I'm on holidays and remembered to take the CD but forgot to take my CD-key with him. Oops. Sorry about that :(

My Shinuyama isn't a major power and isn't at war now (I think), so you could probably let me stale and be happy with it. Alternatively, I'd be perfectly happy to hand over the nation to a permanent sub. It's not in a great shape, though... I think it'd be more of a challenge for you Lingchin if you went for it :)

Lingchih January 8th, 2009 08:38 PM

Re: MA Newbie game - Faltering_Steps - Running
 
For whatever reason, I did not get the turn file. I sent a PM to Lokean, but for now I have no way to do my turn.

And thanks, Alneyan. But I already told Zapmeister that I would take over for him.

Zapmeister January 8th, 2009 08:56 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Lingchih (Post 665235)
For whatever reason, I did not get the turn file. I sent a PM to Lokean, but for now I have no way to do my turn.

I received a re-send of the turn, so I suspect that the change-of-email hasn't taken effect.

Lingchih January 9th, 2009 09:35 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Still no word from Lokean, so I will probably be staling this turn, unless you want to go ahead and do it Zap.

Lingchih January 10th, 2009 04:20 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Hmm. Does anyone know if Lokean is even still adminning this game? This looks like a dead game to me.

Not much of a concern for me, since I was just subbing. Thought I should post though.

Septimius Severus January 10th, 2009 04:24 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Given the above circumstances and the fact I may need a bit more time I propose a delay of 24 hours (if not already built in) from the current hosting time.

In the future it may be necessary to discuss a 72 hour hosting interval.

Septimius Severus January 10th, 2009 04:28 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Lingchih (Post 665659)
Hmm. Does anyone know if Lokean is even still adminning this game? This looks like a dead game to me.

Not much of a concern for me, since I was just subbing. Thought I should post though.

The games not dead, far as I can tell, aparently Lokean has been busy moving to London or something and so we've had a few days respite.

Aristander January 10th, 2009 11:16 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Ok I am confused, What turn are we on?

Septimius Severus January 10th, 2009 04:01 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Aristander (Post 665747)
Ok I am confused, What turn are we on?


It looks like the turn hosted anyway (probably because Lokean hasn't been on to see the messages), now on 28.

It looked to me like only 2 nations had submitted their turns for the last turn (number 27), and I'm likely to get clobbered in a certain province unless a roll back can be accomplished. As much as I hate to suggest it.

Lingchih January 10th, 2009 09:01 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Who would roll it back? We haven't heard from Lokean in some time.

Septimius Severus January 11th, 2009 04:55 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Quote:

Originally Posted by Lingchih (Post 665905)
Who would roll it back? We haven't heard from Lokean in some time.

Quite true. Though Lokean may be back soon, at least that was my hope according to one his posts in another game. Perhaps those in the Chronicles games know more.

Lingchih January 12th, 2009 01:23 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Hey, don't be sad boys, it happens all the time. A newbie decides to host a game, then bows out.

My apologies to Lokean if this was indeed a bad circumstance that made him leave the game.

Lingchih January 12th, 2009 08:18 PM

Re: MA Newbie game - Faltering_Steps - Running
 
And so I am proven wrong. I have finally been set to Vanheim, and so, am now in the game. Thanks Lokean, or whoever did it.

Strange the game seems to be on a 7 day timer now though. I have never heard of a 7 day timer. The longest I have ever seen was 4 day, in the late stages of the first megagame.

Aristander January 12th, 2009 08:24 PM

Re: MA Newbie game - Faltering_Steps - Running
 
I am glad of signs of life for this game. I just don't want to play the next turn if we are going to roll back.
Just to be clear I think we should roll back but I am ok with whatever everyone wants.

Vesta the peace maker

Zapmeister January 13th, 2009 04:00 AM

Re: MA Newbie game - Faltering_Steps - Running
 
Lokean has just messaged me and gave me the admin password, asking me to take over.

Anyone want to volunteer?

Lingchih January 13th, 2009 04:42 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Well since you wanted out of the game in the first place Zap, it doesn't seem very fair for you to have to admin it now.

I can take over, unless someone else wants to.

Lingchih January 13th, 2009 07:03 PM

Re: MA Newbie game - Faltering_Steps - Running
 
OK. I'm the admin now. Assuming we all don't want to wait until next Monday for this thing to host, how long do we all want? 48 hour hosting?

And no, I'm not going to roll it back. Let's just make a fresh start from here.

SteelyDan January 13th, 2009 08:10 PM

Re: MA Newbie game - Faltering_Steps - Running
 
Thanks for taking over Lingchih. 48h is good for me.

Lingchih January 13th, 2009 09:27 PM

Re: MA Newbie game - Faltering_Steps - Running
 
The hosting interval is set to 48 hours already, actually, but Zap had put a 120 hour hosting delay on, which is why it won't host until Monday.

If everyone will get their turn in though, I will go ahead and force host it. Lokean has staled the last 3 turns, so if it ends up that he is the only one we are waiting on, I'll go ahead and force host then too.

Also, if we don't hear from Lokean soon, we should probably just set him to AI.


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