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-   -   MP: Chronicles_EA: Second-pass Signup and Discussion (http://forum.shrapnelgames.com/showthread.php?t=41425)

Kristoffer O December 2nd, 2008 06:01 PM

Re: Chronicles: Signup and Actual game-things
 
I have a slight TC preference, but I'm fine with either.

Wrana December 2nd, 2008 07:38 PM

Re: Chronicles: Signup and Actual game-things
 
Hm, currently I have a not-so-slight Shinuyama preference... ;) That, of course, if Lokean isn't moving me to reserves (which wasn't clear from his post, sorry). %)

sansanjuan December 2nd, 2008 08:18 PM

Re: Chronicles: Signup and Actual game-things
 
Lok,
I'll give Van a spin.
-SSJ

Evilhomer December 2nd, 2008 09:04 PM

Re: Chronicles: Signup and Actual game-things
 
I picked vanheim on page 3, but for some reason Lok must have missed it.

solmyr December 2nd, 2008 09:17 PM

Re: Chronicles: Signup and Actual game-things
 
I guess we can put the server on?

LoloMo December 2nd, 2008 09:41 PM

Re: Chronicles: Signup and Actual game-things
 
Any chance I might be able to play sanguinia the mod nation?

sansanjuan December 2nd, 2008 09:47 PM

Re: Chronicles: Signup and Actual game-things
 
Quote:

Originally Posted by Evilhomer (Post 656950)
I picked vanheim on page 3, but for some reason Lok must have missed it.

Evil,
No worries. I'll run with Eriu then.
-SSJ

sansanjuan December 3rd, 2008 12:45 AM

Re: Chronicles: Signup and Actual game-things
 
Second thought... Alcohol has worn off... I'll try Caelum instead. Never tried them.
-SSJ

Tifone December 3rd, 2008 04:05 AM

Re: Chronicles: Signup and Actual game-things
 
It seems that the game starts to have some left out... Not to break the eggs in anyone's basket (does this line exist outside italy? :D) but maybe Orania becomes a little narrow for your needs Lokean? :)

PS Ouh, I would have liked Eriu ingame :o j/k

Lokean December 3rd, 2008 06:45 AM

Re: Chronicles: Signup and Actual game-things
 
Put it this way, I could go to a bigger map, but unless the magical mod pixies sprinkle me with fairydust I'm still going to reach the point where there's more interested parties than there are nations they'd like to play. Twenty players on the Orania maps is a nice, shoulder-to-shoulder 14 provinces apiece (unless you're underwater, in which case it's time to evolve lungs), which should equate to most nations meeting one another on turns four to six.

It does, however, mean there's now very little chance nations not being crushed beneath the weight of expansionistic xenophobia.

Wrana December 3rd, 2008 10:26 AM

Re: Chronicles: Signup and Actual game-things
 
Phobia? What phobia? We just need to breathe and eat freely! ;)

Tifone December 4th, 2008 08:15 AM

Re: Chronicles: Signup and Actual game-things
 
... soooo when do we start? :) (*sneaky bump*)

Zeldor December 4th, 2008 08:21 AM

Re: Chronicles: Signup and Actual game-things
 
I know I'm not Jotunheim, but I just couldn't resist:

[Somewhere behind the border of the known world you may hear the drumming and the heavy steps of the giants. They are born out of the primeval forces of nature and descend from the time when not even the gods were born. Their brutal power is only surpassed by their wisdom, since the old age of the giants have made them see what neither gods nor men ever will.]

Jotunheim, Call the Giants
of Chaos, all the wolves of
Jarnveden, all the darkness of Utgard!
Call of Jotunheim!

Beware the Giants, the Thurizas,
beyond the border of everything.

In Utgard the ancient live
and they bear old memories
You can hear them cry beyond Eli waves.
Angerboda, call her name in the dark.
Hail!

Jotunheim, Call the Giants
of Chaos, all the wolves of
Jarnveden, all the darkness of Utgard!
Call of Jotunheim!

Listen to Mimer, come to his well,
you watch the water of memory.

If you listen to the Old,
they will take you to the past.
you may hear
Manegarm howl again.
Angerboda, watch her
call on the wolves.
Hail!

Thursar! Jotunheimr!
Resar! Jotunheimr!
Jotnar! Jotunheimr!

solmyr December 4th, 2008 08:46 AM

Re: Chronicles: Signup and Actual game-things
 
Quote:

Originally Posted by Zeldor (Post 657226)
I know I'm not Jotunheim, but I just couldn't resist:

[Somewhere behind the border of the known world you may hear the drumming and the heavy steps of the giants. They are born out of the primeval forces of nature and descend from the time when not even the gods were born. Their brutal power is only surpassed by their wisdom, since the old age of the giants have made them see what neither gods nor men ever will.]

Jotunheim, Call the Giants
of Chaos, all the wolves of
Jarnveden, all the darkness of Utgard!
Call of Jotunheim!

Beware the Giants, the Thurizas,
beyond the border of everything.

In Utgard the ancient live
and they bear old memories
You can hear them cry beyond Eli waves.
Angerboda, call her name in the dark.
Hail!

Jotunheim, Call the Giants
of Chaos, all the wolves of
Jarnveden, all the darkness of Utgard!
Call of Jotunheim!

Listen to Mimer, come to his well,
you watch the water of memory.

If you listen to the Old,
they will take you to the past.
you may hear
Manegarm howl again.
Angerboda, watch her
call on the wolves.
Hail!

Thursar! Jotunheimr!
Resar! Jotunheimr!
Jotnar! Jotunheimr!

Wooo! This is beautiful! Thank you Zeldor for the masterpiece. I can surely get some inspiration from it.

Soyweiser December 4th, 2008 10:00 AM

Re: Chronicles: Signup and Actual game-things
 
Quote:

Originally Posted by solmyr (Post 657230)
Wooo! This is beautiful! Thank you Zeldor for the masterpiece. I can surely get some inspiration from it.

It is a song by the band Therion.

Zeldor December 4th, 2008 10:08 AM

Re: Chronicles: Signup and Actual game-things
 
Yep.

Baalz December 4th, 2008 04:03 PM

Re: Chronicles: Signup and Actual game-things
 
Axes swing, trees drop, and the billowing clouds of smoke announce The Great Forges of Ulm are fed once again. Every manner of scampering vile creature peer from the shadows, half men corrupt the souls of the innocent, and righteous men fear to sleep for the demons that flit to their dreams. The Cleansing has been proclaimed and all true men are called by Mama Gaga the Rising Star of the Morning to condemn sorcery in all its dark forms. Suffer no witches to live, and send demonfriends to meet their masters. The perversion of the walking dead will be laid to rest, and the foul abominations which resulted from man lying with beast shall be purified. Heresy in all forms must be destroyed, we fight for the very soul of mankind.

Mama Gaga promises purity for all men. The Black Order has been reformed and the most formidable military force of mankind assembles. Faith in purity. Faith in man. Faith in steel.

Billowing smoke announces the Great Forges of Ulm are fed and all the strength of pure men gathers behind impregnable pure black steel. Prepare for the end half men and all things oblique, the age of man has come and there is no place in this new world for you.

Gandalf Parker December 4th, 2008 06:36 PM

Re: Chronicles: Signup and Actual game-things
 
From a conversation in another thread..
I wonder how many people might rethink their favorite pretenders and scales with the shift from winning more toward role-play.

Wrana December 4th, 2008 06:50 PM

Re: Chronicles: Signup and Actual game-things
 
Don't know, Gandalf. I always try gods that look sensible from RP point of view for me - and you know, they are often good enough for winning... ;) For example, races which are described as undisciplined, etc. often benefit from Turmoil+Luck scale, while those that are described as orderly often benefit from Order. I am not sure whether that was intended, but it sure looks like that to me (and I plan accordingly).
And sorry for not making an introduction for the nation, but right now several powerful spirits are vying for domination among Shinuyama goblins... ;)

hunt11 December 4th, 2008 07:35 PM

Re: Chronicles: Signup and Actual game-things
 
The council of Atlantis was in turmoil. The old god was gone and thus the age old struggle would begin. They had no idea how to react to this, and so it looked like the unity of Atlantis was shattered.
Then came Diran
He was a great dagon whose mere presence brought a frigid calm to the room. They realized that they were now involved with the coming crisis, and that they would have to stick to it till the bitter end.

Kristoffer O December 4th, 2008 07:51 PM

Re: Chronicles: Signup and Actual game-things
 
Sick, you say. Hmm, this would be the apparent effect of the emperor becoming immortal.

Throwing up? Of course, he cannot eat regular food any longer. Soon he should be thoroughly transparent.

Not transparent? Sure he is. I didn't see him yesterday.

Sleepwalking? I'm pretty sure he was still in his bed when I didn't see him.

I do have access to the imperial bedroom!

What? Who should give him the medicines to complete the change if I'm executed?

What do you mean Inner Alchemy? There is no way the emperor could transmute himself without alchemical aid. If he interrupts the alchemical process he will surely die! You must let me continue!

Release me!

- Lin Poo, Former Imperial Alchemist

Lokean December 4th, 2008 08:18 PM

Re: Chronicles: Signup and Actual game-things
 
If I don't hear from Juffos and Ruminant by the weekend I'll put in the first two subs and we can get moving. I haven't sorted out the wiki yet, but I'll chase puffyn up about that and see what can be arranged.

Ylvali December 4th, 2008 10:42 PM

Re: Chronicles: Signup and Actual game-things
 
- Hugo! Hugo! there´s beer in the fountain down at Hefners!

Hugo took another puff of his pipe while waiting for his nephew to catch his breath.

- Are you gone mad boy? there´s always beer in the fountain. Never cleans up proper I say. Thats what I said last town meeting, true as I sit here! Now sit here and I´ll tell ya...

- No no, you don´t get it! You gotta come and see!

Whats wrong with the young uns these days? Hugo thought as he stood up. (It took some effort, ten meals a day) And rumbled after his nephew...

The Hoburgs were always a peaceful people, concerned with little exept well cooked meals and good tobacco, but the day the sacred beer began pourin from the old fountain everything changed. Those who drank it were aroused to holy awareness of the sorry state of the world. First of them were Hugo Bremt, who raised his head thoughtully after having his first pint and spoke his prophecy:

- All those sorry big uns out there, striving and quarreling and going on about magic and adventures and such... It ain´t decent it ain´t. Can´t get a pint worth its name outside of Hoburgdorf these days, not to speak of tobacco. Ain´t civilized and decent like us. Someone ought to do something...

They called it Bierqell Brunnen, and bottled it up for their crusade, to remind the lads of home, to encourage and bless them in battle. It became their god and religion, to spread the good life to every corner of the world.

Looking forward to this...

Otherling December 4th, 2008 11:27 PM

Re: Chronicles: Signup and Actual game-things
 
Since the time of the old Pantokrator's reign, a line of kings has ruled over Machaka. In name, at least. In truth, it is the priests of the old faith who hold power, and most day-to-day affairs are handled by the tribal chiefs. With one exception.

Deep in the heart of the sacred forest lies the lonely peak of God Mountain, where dwell the sorcerors who claim descent from Machaka's ancient god. They do not interfere with the affairs of the kingdom. However, whenever a new king is crowned, or whenever a new chief takes power in a tribe, he must make a journey to God Mountain. There, the sorcerors lead him through the caverns to the heart of the mountain where lies the Chamber of Silence. The tomb of the Dead God. Here each new chief spends a day in recognition of Machaka's ancient deity, cast down long ago by the Pantokrator. This contemplation in the still and the darkness gives him the strength to lead his people wisely.

A year ago, a young man named Matojo became chief of the Mhakala tribe upon the death of his elder brother. Many thought him too young, and would have placed his uncle in power instead. To still their protests, he made the long trek to God Mountain. The sorcerors led him down into the darkness, and left him to contemplate the death of a god. He sat for a long time, in that chamber where light and sound are forbidden. And then he heard a Voice...

solmyr December 5th, 2008 12:31 AM

Re: Chronicles: Signup and Actual game-things
 
Prologue - Jotunheim

War, war never changes.

Memory of war never goes away easily. From Giant's Throne to Bitter Wood, from Horseheight Hill to Dwarven's Sorrow, we won victory over victory against the Vanir race of Vanheim, but until the day we started to siege the great city of Vanheim. We had our chance, and courage is always on our side. If the filthy Helheim did not backstab on us and raid on our home provinces, if the grand admirals of Vanheim did not miraculously break the storm on the Sea of Eternal Ice and reinforced their capital on time, the whole history of North Land will be different. In the end, Niefilheim was no more. Jarls divided to seek their own fate.

Every Jotunheim child can tell this story, so does Garm, the first son of Fjun Glacier, Jarl of Glacier Clan. Fjun was one of the eight greatest Jarls in Niefilheim. Unlike his father, Garm was praised more for his wisdom than for his strength. When the final day of Niefilheim approached, Fjun Glacier ordered his clan kins pack and head south, along with their families and slaves. Rumor said that Glacier Clan feared the upcoming onslaught and fled, but Garm knows the truth: The eight Jarls were long separately both physically and mentally since the great rout in Vanheim battle. There was no hope fighting with them in the final battle. So when Angarboda, the chief advisor of Glacier family told Fjun Glacier, by showing him the twisted sign in blood bowl, that there was a great forest of Iron and Ice, a promising land to the far south, Fjun made up his mind and raised the assembling call.

The journey to the south was never easy. In the first year, harsh ambush and raiding from Valkryrie killed almost all the slaves. The next few years, a mysterious plague spreaded in the ranks, many old Gygjas did not make it in the winter. Later on, even the strongest Niefil giant caught the disease. Unfortunately, Fjun was affected in the fifth year of the journey. Angarboda tried every dark art she knew, but eventually, all she could do was to ease the Jarl's pain. Fjun died in the summer of the fifth year. Even in his final days, there was not a single clue of the whereabouts of the promising land.

So, after buring his father, Garm Glacier became the Jarl of Glacier Clan. His father left him with only a handful of bodyguards and a clan of dying giants. Even Angarboda began to show some symptom of disease. "The whole clan was doomed the first day the mysterious plague started", obviously the clan kins did not fully trust their new leader. "We march, Iron Woods must be near." Garm gave his first official Jarl's order.

--End of prologue--

Since this game is special, I'll try something new. Instead of picking allies or enemy purely based on a geopolitics prospective, I'll add ideology and racial/historical elements into consideration this time. For instance, if you read my prologue, Vanheim clearly got lots to do with the divide of Niefilheim. So unless efforts were put in from both sides, I would have a very negative option on Vanheim. I'll probably stop trading with them, send spies or even declare war.

Vanslime December 5th, 2008 12:39 AM

Re: Chronicles: Signup and Actual game-things
 
An excerpt of The History and Teachings of the Church of Saint Joachim, by Martin Callard, Inquisitor and Master Theologian of Marignon

According to our most trusted records, Saint Joachim first came to our land two centuries ago, a time where many living on the outskirts of the Ermorian Empire were growing wary of the burgeoning Death Cult of the heartlands. At the time, Our Lord was seen as a simple mage and philosopher. He would travel from village to village, awing the populace through magical cantrips and intriguing the educated through his wisdom. In these dark times, his promises of salvation and redemption enraptured many, but the complacent Ermorian authorities would usually turn a blind eye to his actions, concerned with other matters. And whenever a governor attempted to put a stop to his preaching, he would disappear without a trace.

As decades passed, Joachim's followers would spread his teachings, raise a new generation of believers, and pass away, but Our Lord himself never aged, not a single sign of the passage of time would tarnish his visage. As news spread of his apparent immortality, more and more would become convinced that he was the bearer of a divine mission or heritage. Even today, no one knows for certain whether Saint Joachim is a simple human granted eternal life until his Holy Mission is complete, an angel of the Celestial Choir descended to guide us, or something else entirely. Our Lord never enlightened us on this subject, and though we cannot fathom his reasons, we shall not question his wisdom, for to do so is to blaspheme.

And so it came to pass that, throughout the land that would come to be known as Marignon, belief in Saint Joachim spread, and that, when the time came, his followers were numerous and prepared.

Hadrian_II December 5th, 2008 06:38 AM

Re: Chronicles: Signup and Actual game-things
 
Some time ago in the great undercity of Skavenblight:

It was a normal day, where myriads of rats where running in the streets, some doing their own business, some doing the business of others, some death on the floor who had just been doing business.

But today was also a little meeting in an obscure part of the town where only the most powerful and wise grey seers were allowed to participate.

Lord Kritislik Seerlord of the Skaven
Lord Keelik the Mad
Lord Queek the Knowledgeful
Lord Thanskat he who knows the Future
Lord Erlisk the Warpseer

After a long and heated discussion Kritislik takes the word "So we are in an agreement! The time of Ascension has arrived. The Skaven will finally rule the world. All praise the Horned Rat and his Emissary who will lead us in this time of joy.". Queek and Erlisk dont seem to happy about this, but as they see that the members of the council guard are ready to draw their weapons they fall silent.
Keelik: "We need still some time, the warrior clans should fall in line fast, but the great clans might not be willing to follow us as determined as we need."
Tanskat: "We will visit them starting with clan Eshin and we will have to pursuade them to join us"
Queek: "And when they agreed, they will persuade the other clans for us"

The meeting ends with an evil laughter of everyone present.

Baalz December 5th, 2008 09:05 AM

Re: Chronicles: Signup and Actual game-things
 
Quote:

Originally Posted by solmyr (Post 657438)
Since this game is special, I'll try something new. Instead of picking allies or enemy purely based on a geopolitics prospective, I'll add ideology and racial/historical elements into consideration this time. For instance, if you read my prologue, Vanheim clearly got lots to do with the divide of Niefilheim. So unless efforts were put in from both sides, I would have a very negative option on Vanheim. I'll probably stop trading with them, send spies or even declare war.

I'll go you one more and say we should encourage most diplomacy to be done not only in character, but as part of the open narrative. Outside of necessary secrets I think the diplomacy will be a very interesting facet to the living story.

Tifone December 5th, 2008 09:52 AM

Re: Chronicles: Signup and Actual game-things
 
Totally with you on that, guys ;)

Now, if I could just come up with some decent Pretender to start posting too... :D

Ylvali December 5th, 2008 01:55 PM

Re: Chronicles: Signup and Actual game-things
 
Quote:

Originally Posted by Baalz (Post 657504)
I'll go you one more and say we should encourage most diplomacy to be done not only in character, but as part of the open narrative. Outside of necessary secrets I think the diplomacy will be a very interesting facet to the living story.

Totally agree with that. Would also be nice to publicize the secret messages when they no longer need to remain secret.

sansanjuan December 5th, 2008 11:49 PM

Re: Chronicles: Signup and Actual game-things
 
The thick air breathers stir below. Bound to the earth they plod like deformed Wingless. They don't look up. Pity. Soon the rarified air of Caelum will stir and the shadow my my Icesword will fall on their shoulders.

Eres - Storm General 1st Army (The Gathering of the Cleaning)




Dear Mom,

"Join the Wingless" you said. "Make a name for yourself in the 'Cleansing'. It will toughen you up. The ladies like a war scar." Ha! Even the Wingless don't take cripples... so they hand me a pitchfork and prod. Now I'm freezing and knee deep in Mammoth s*h*i*t. I asked what happened to the last handler. The Iceclad smiled and told me to "check between Scrot's toes". Scrot, the biggest meanest beast of the lot... hates me already. The campaign rolls tomorrow. Tell Kes he can have anything he finds in my room.

Love Kern

Ruminant December 6th, 2008 10:24 AM

Re: Chronicles: Signup and Actual game-things
 
Sorry for taking so long to reply, I've been out of town. Regarding my nation, EA Agartha is my top pick followed by EA (or any) C'tis and EA/MA Shinuyama.

Edit: While I'd prefer EA just because that's my favourite Agartha I'm pretty ambivilent whether or not we use single age mod and can just as easily do MA/LA.

Wrana December 6th, 2008 12:18 PM

Re: Chronicles: Signup and Actual game-things
 
Prologue - Shinuyama (sorry for delay, these Pretenders got argumentative... ;) )
***
Those who had seen mount Shinuyama at that night would think that the ancient volcano awakened again as it was almost all highlighted by fires which danced in rythm of sound like thunder. But what actually occurred here was probably even more threatening, at least for those who did not live very close - and such fools were long dead. For at that night goblin tribes of Shinuyama gathered to call forth the God who will lead them in troubled times to come.
The summit of the mountain was circled by shamans and sorcerers deep in communion who summoned great spirits offering guidance to the tribes in return for their worship. Here also were tribe leaders who judged which one would better lead them all. They eyed each other closely and their hands never stayed far from handles of their swords for here lied an opportunity to rise above one's peers and they all wanted to take it. Some were absent, but if they won't take part in ceremony, their clans will lose status and spoils of conquest will be divided without them, too.
Soon the first one manifested in the ring of fires - a spirit of the Holy Mountain itself, it was mighty and bakemono venerated it for a long time. It offered to lead its worshippers to battle, and many hailed him while one of the gathered chieftains stepped forward to become its champion. Then a dragon from the cloud-covered peak nearby appeared to offer the same and another chieftain supported him. Still, most waited, knowing that there were no longer scattered tribes around them, but mighty empires rising to claim all the world for their gods, and it could be much more difficult to beat them.
Then the flames danced wildly and a stench of blood filled the air. A voice sounded from nothere:
- Worship me, and I will bring you prosperity and strength. Many will fear you, for I will give you secrets of the ancient magic... Make sacrifice... Make it now - for I must be free!
One of the gathered chieftains raised his arm and cut it with knife - and the stench of blood became thicker as something began to appear in the ring... Many of the chieftains began to gather about the first one who have chosen the newcomer
Then another voice thundered:
- Banish this foul apparition! He will bring suffering to yourselves - not only to those you fight with! Demons whom he'll summon cannot be trusted. I know - I fought them fro the Pantocrator and have beaten it once. And I will teach you how to fight as regular army, not a gathering of tribes! Many will be those who will follow me and they will become your allies!
Many were those who nodded hearing this and seeing a regal figure of the celestial warlord. However, those who have heard the apparition did not draw back - for they knew that backing a losing Pretender will result in both death and humiliation. Swords hissed leaving their scabbards.
As the chieftains began the fight which should decide who will lead bakemono to conquest, one of the sorcerers surrounding ring, slowly raised.
- Enough of this foolishness!
His voice easily raised above din of combat.
- I will rule!
As one of the other sorcerers seemed to want to say something, the new pretender had drawn his sword and in one fluid motion struck the objecting one down.
- I am no less immortal now than these spirits! And I know what you all want - I will bring you loot and killing enough to sate everybody! You, General - we do not need your "allies" - they will want to make us to bow down to mere humans - and that cannot be!
A roar of agreement seemsed to shook the mountain.
- I need no champion, - continued ancient sorcerer, - I will show you all how your master fights!
He waded into combat, easily ignoring strikes of mighty chieftains and striking them down one after another...
Many were slain, including some sorcerers forming the communion. Others, raising from their trance, skulked into darkness, clutching their heads, their magic powers wiped for a long time by concentration needed for this one ritual. One, however, suddenly stopped looking around...
- There is more! - cried he and dropped down.
Fighters warily backed away from each other. Several who tried to hold back the Kunshu sorcerer were tired and wounded, except the mountain spirit's champion, who looked fresh. Sorcerer himself, however, showed no effects of blows which striked him. He slowly drawn somebody's sword from his chest, dropped it on stones and stepped on it, breaking the blade.
- So it will be with you.
- You are mistaken, sorry, - another voice said, with intonations out of place here in the wildereness.
- And who are you?! - sorcerer whirled, sword in hand.
- I am THE one who really deserves to ascend to godhood, - answered the newcomer, whose transparend body was covered with ancient mantles of Tien Chi courtier. He seemed to have no weapons, but beared himself as a warrior. - I see, there is at least one here who can introduce me, aren't you, General?
- You are a traitor! - roared the Celestial general. I'll kill you!
- Impossible, sorry. And, saying nothing about the fact that it was I who crushed your army before, your lord, while unmistakably of royal blood, had no Mandate of Heaven, and so had no more right to rule than our over-enthusiastik friend her, - he pointed at Kunshu, - while my lord did.
- You betrayed him, too!
- No, I just beat his worthless descendant to assure that the Empire will be ruled by worthy lord. And yes, I remember that it was my son who founded the next dynasty...
- Now it is brought down, at last! Justice triumphed!
- Yes, Heavens seem to scorn my genius, while accepting your mulishness as something worthy to worship. But even if eunuchs of the nowadays court won't acknowledge me as rightful ruler, this won't stop me!
The ancient warlord and Emperor-maker turned to accembled chieftains.
- Listen to me, warriors! Spirit of the mountain was worthy to worship when you huddled here and fought each other - but I offer you the world! Dragon is strong enough, but he isn't the sorcerer you need to fight off enemy demons! Spirit of blood was beaten by general and I have crushed this one. And you sorcerer here can only offer you things of past, which are not enough now when new empires rise! I will teach you to grow rice so you would not hunger and will multiply. I will teach you to make weapons of fine steel. And I will teach you to fight as civilized empire - like THIS!
He brought his fan sharply down and a rain of arrows from darkness struck at most of the chieftains still warily watching each other.
- You can't kill ME like that! I am immortal!
Kunshu looked like hedgehog, but arrows seemed to do him no lasting harm. He rasied his sword in preparation for charge. His opponent, though looked unfazed:
- You are fool. You shouldn't think that killing everybody who built a sanctuary for your heart will suffice to hide its location from those who know how to speak with a dead. Bring it.
Two bakemono appeared from darkness, carrying a large ceramic urn. Both moved shamblingly and as they drew closer, all have seen that they throats have been cut. Still, they moved.
Kunshu screamed and charged at them, but as he was almost there, the strategist gestured with his fan. Both soulless collapsed and urn shattered, dropped on stones. A heart, still beating, lay between its shards.
- You thought to kill them another time? No need. And as for this...
As if summoned by another fan sign, a single arrow appeared from the darkness and pierced the heart. With a scream, the sorcerer collapsed.
- And this, - said the new Pretender as a figure of another Dai Bakemono chieftain appeared in firelight, - is my champion. Be sure to do what he says, as he has instructions for you until the time when I will rejoin you. I WILL have the
Throne of Heavens! And you - will rule the world!
***

Whoever remembers an actual man this story is based on, gets a cookie (or NAP). ;)

Tifone December 6th, 2008 08:32 PM

Re: Chronicles: Signup and Actual game-things
 
Nice stories, from the shorter to the longer ones guys, I really enjoyed them all. I suppose it's my turn to start posting some introduction too now about my nation and chosen pretender. :)

Aeons after that the "society" of men forgot the great empires, battles and gods of the past, a discovery beyond belief threw the shadow of the doubt on the history of humanity.
The archaeological excavations in the great desert brought from the sands to light the ruins of an ancient kingdom, which existance was to date to an Era the humanity didn't even think their world existed.
The unbelievable prehistoric city was amazingly advanced for the time, with great buildings including high walls, tall towers and overshadowing mosquees. On everything, a deep layer of cinders... like if great flames had enlightened the whole reign for millennia.
The greatest discovery the "scientists" of men made, was found into the greatest temple, now collapsed (the unforgiving time? or razed by invaders?). Into it, on a golden lectern, a book of an unknown fireproof material stood like if the weight of the time and destructions wasn't able to touch its pages.
The translation of the book took years, and as expected, but still in the general amazement, it revealed itself being a holy text with stories of prophets, heroes, monsters and so-called "Pretender Gods". It narrated of the Abysians, or "Nar Sa'ab", the people of the Fire, and of their once great reign and religion. The mosaics and paintings on the ruins of the walls of the temple helped the "historians" of men to understand the incredible events of this distant past.

Here is the first chapter. In black, the annotations of the "glottologists" of men.

-

Shalallam a-El'Fyara!
("Glory to the Flame" - a starting and concluding sentence for hymns and prayers and a common greeting in this religion-heavy society)

It is said and sworn that in the third day of the month of the Scorpion in the first year of the Second Era after the disappearance of the Pantokrator, everything changed!

It is said and sworn that Ras Sulawar, Shalallam a-Y'Fyares!
("Glory to his Flames") , the great Anathemant Dragon (seems not to be an actual dragon, but rather some kind of religious patriarch) , was belting from the top of the Minaret the call to the Evening Prayer for the people of Abysia.

His devotion was strong in his heart, his mind, his spirit, his tongue. The Three Gods revered by the Abysians, *The Ascended One* who from the people of Hinnom became the God and replaced the Pantokrator in the First Era, *Jidr Al Kalima* who was worshiped in the sky, and *La'i'm Dam* who was worshiped in the land, all of them were very pleased of him.

Under his blurry old eyes, tens of thousands of glowing people started to pray and sing the glory of The Three Gods. But the resplendence of the Nar Sa'ab was no longer the one of the ancient times. The Warlocks, in their cross-breeding experiments
(seems incredible, but it is the only viable translation! These ancient people talk about "cross-breeding experiments"!) had corrupted the pure blood of the Children of Rhuax. Ras Sulawar could remember the words and stories of his long-dead father, Abu Alrayyah, Muneziz a-Y'Vhaif! ("Peace to his Cinders"), the last Anointed of Rhuax, about the time of the Burning Ones. But all their blood had been diluted in the blood of the pink-skinned animal, the two-footed pig (the humans?), and the city was no more glowing as much as in their time.

Suddenly an high shout pulled him out of his reflections.
"Great Ras! Great Ras Sulawar!" A winged Demonbred was flying up the minaret, reaching him.
Never, in the memory of Abysia, such a thing was done during the prayer. The shocked Lava Warriors, guardians of the mosquee, were about to slay the offender.

But Ras Sulawar, Shalallam a-Y'Fyares!, in his unlimited wisdom, understood that something serious had happened, and in his neverending benevolence stopped the flails of the righteous warriors with a word.
"Great Ras, look! *Jidr Al Kalima*! The Divine Glyph!" shouted the Demonbred reaching him.

Ras Sulawar glanced up. Such did the Abysian people, and the prayers and choirs stopped, and silence and screams of terror took their place. The Divine Glyph of Fire, Second God of Abysia, which had always stood over the Great Mosquee, which essence was once so strong to almost blind whoever looked at It from a distance, had lost His light and was now feeble. A quaver, and It disappeared.

A second shout came from another Demonbred. "Great Ras, look at the Unholy Fountain!"
The Third God, *La'i'm Dam*, was in the great square. It had poured blood for centuries, Its sight gladdening and frightening at once all the Abysians. The blood had stopped flowing, the Fountain was dry.

Ras Sulawar understood that something incredible had happened, and nothing would have been the same no more. He rushed to the square, sorrounded by the people of Abysia in search of answers. The Warlocks were questioning the silent stars without result.
Ras Sulawar looked at the Fountain of Blood. Only one minuscule tear of gore was dripping. He touched it, and his mind was possessed for a moment by the spirit of the Third God itself, who spoke His will in the mind of the Anathemant.


"I am *La'i'm Dam*, the Third of the Three of Abysia. But now I'm One. The *Ascended One* of the Rephaim, the one you worship as the First of the Three, who had taken the place of the vanished Pantokrator, has now disappeared like his predecessor.
This revolution has destroyed many of the minor gods, like *Jidr Al Kalima* the Second of the Three; many others have been made dormant for one long year; others, like me, are imprisoned by astral laces for a longer time.
Now all the remaining minor Gods have taken their old role of Pretenders, and only one shall rule at last.
You, my proud people, must bring me to the full godhood. Must make me, my dearly beloved Nar Sa'ab, the Second Ascended One. Shalallam a-El'Fyara!"


Ras Sulawar opened his glowing eyes. The now Only God of Abysia had chosen him to spread His Word in the lands; should he have proudly died in the battles which were to come, his brother would have taken the role. Suddenly, he felt the power of a new, superior holiness flow in the magmatic blood of his family once again.

The month after, Ja Ahrid was made Emir of the First Scorching Armada, and left the capitol to start enlarging the kingdom and spreading the Word.

The Grand Vizier Ras Sulawar observed the leaving legion from the Smouldercone.

Then, he started the long-forgot research of magical powers together with the Warlocks.


Here ends the first chapter.

Lokean December 7th, 2008 06:27 AM

Re: Chronicles: Signup and Actual game-things
 
I have asked Gandalf to lock this thread for the moment. I have decided to separate this into two games, one MA and one EA, with the original 20 players split between them based on their preferred age/nation and then the other interested parties filling them out. I'll be contacting everyone by PM as I go, so please don't PM with nation requests for the moment.

Tifone December 7th, 2008 07:10 AM

Re: Chronicles: Signup and Actual game-things
 
No megagame all boys together? :(

Lokean December 7th, 2008 07:27 AM

Re: Chronicles: Signup and Actual game-things
 
It's either exclude some people who'd like to play or split it into two slightly more manageable games.

Either way, you'll still have half the 'famous faces' to be terrified of.

calmon December 7th, 2008 07:47 AM

Re: Chronicles: Signup and Actual game-things
 
Hmm, why do you split? It seems we are not enough to fill this game.

And as the host at the end you decide what we play. Don't make it too complicate by listening each single voice. Otherwise we end in a neverending story starting with splitting, followed with first drops because it takes too long to start the game, etc.

Tifone December 20th, 2008 07:44 AM

Re: Chronicles: Signup and Actual game-things
 
*bump!*

Wrana December 20th, 2008 02:30 PM

Re: Chronicles: Signup and Actual game-things
 
Exactly.
Most Shinuyama goblins had wandered off in the interim - they are easily bored, you know. But maybe promises of loot, rape, and especially killing will lure them back to their proper duties - which are, of course, loot, rape and especially killing! ;)

Lokean December 20th, 2008 07:59 PM

Re: Chronicles_EA: Second-pass Signup and Discussion
 
Given a couple of dropouts, I think we can accomodate a few more players in the EA game. Please have a look at the first post to see the current players I think are involved. If you're on the list and not interested please let me know. If you're not on the list and would like to play then please let me know even louder.

Depending on players and preferred nations we could use the Dawn of Dominions map, or perhaps one of Gandalf's patented twisty-turny blitz maps full of mountain ranges.

Ruminant December 21st, 2008 03:18 PM

Re: Chronicles_EA: Second-pass Signup and Discussion
 
Hopefully we'll get a fair few more players before we start. I would be perfectly fine with running Dawn of Dominions, assuming it was edited so people could make their choice of nation. But frankly anything other than Orania is ok with me. It could just be the alcohol but wrap-around maps seem to give me a headache :re:

Gandalf Parker December 21st, 2008 04:38 PM

Re: Chronicles_EA: Second-pass Signup and Discussion
 
Im not sure if one of my usual maps would be good. Too many chokepoints for AAR? But if you pick a size I can generate a hundred or so for people to pick from.

Tifone December 21st, 2008 06:13 PM

Re: Chronicles_EA: Second-pass Signup and Discussion
 
I'm starting to have this crazy idea to play even the EA one... :D

Wrana December 22nd, 2008 12:29 PM

Re: Chronicles_EA: Second-pass Signup and Discussion
 
If there would be a time lag before it actually starts, I may also take part - as Lanka, if possible (of course, if this will also be MA or Single Age game, this rules me out).

Tifone December 22nd, 2008 02:28 PM

Re: Chronicles_EA: Second-pass Signup and Discussion
 
Yay, some time lag would be great. I'd love Kailasa if I'm allowed. :)

NKIcan December 22nd, 2008 03:20 PM

Re: Chronicles_EA: Second-pass Signup and Discussion
 
When should we start adding our Story segments?

MaxWilson December 22nd, 2008 03:25 PM

Re: Chronicles_EA: Second-pass Signup and Discussion
 
If the nation list in the 1st post is accurate, I'd love to play. (I've never done an MP game before so you'll have to brief me on whether we're doing PBEM or networked, and maybe some other questions as I go along.) I would enjoy EA Ermor if it's available (since C'tis is taken :)).

-Max

MaxWilson December 22nd, 2008 03:34 PM

Re: Chronicles: Signup and Actual game-things
 
Quote:

Originally Posted by Zeldor (Post 657226)

Jotunheim, Call the Giants
of Chaos, all the wolves of
Jarnveden, all the darkness of Utgard!
Call of Jotunheim!

Beware the Giants, the Thurizas,
beyond the border of everything.

*snip*

Thursar! Jotunheimr!
Resar! Jotunheimr!
Jotnar! Jotunheimr!

I couldn't help thinking that this reminded me of Karsa Orlong, from House of Chains. :)

-Max

RadioGibbon December 22nd, 2008 04:06 PM

Re: Chronicles_EA: Second-pass Signup and Discussion
 
If theirs still space I'd like to join this game as Arcosephale.


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